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fdf882ded2
Summary: When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433 Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag. Differential Revision: D19977691 fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
137 lines
5 KiB
C++
137 lines
5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <string>
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#include <vector>
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#include "rocksdb/slice.h"
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namespace ROCKSDB_NAMESPACE {
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// This is an experimental feature aiming to reduce the CPU utilization of
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// point-lookup within a data-block. It is only used in data blocks, and not
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// in meta-data blocks or per-table index blocks.
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//
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// It only used to support BlockBasedTable::Get().
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//
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// A serialized hash index is appended to the data-block. The new block data
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// format is as follows:
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//
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// DATA_BLOCK: [RI RI RI ... RI RI_IDX HASH_IDX FOOTER]
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//
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// RI: Restart Interval (the same as the default data-block format)
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// RI_IDX: Restart Interval index (the same as the default data-block format)
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// HASH_IDX: The new data-block hash index feature.
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// FOOTER: A 32bit block footer, which is the NUM_RESTARTS with the MSB as
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// the flag indicating if this hash index is in use. Note that
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// given a data block < 32KB, the MSB is never used. So we can
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// borrow the MSB as the hash index flag. Therefore, this format is
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// compatible with the legacy data-blocks with num_restarts < 32768,
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// as the MSB is 0.
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//
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// The format of the data-block hash index is as follows:
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//
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// HASH_IDX: [B B B ... B NUM_BUCK]
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//
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// B: bucket, an array of restart index. Each buckets is uint8_t.
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// NUM_BUCK: Number of buckets, which is the length of the bucket array.
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//
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// We reserve two special flag:
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// kNoEntry=255,
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// kCollision=254.
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//
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// Therefore, the max number of restarts this hash index can supoport is 253.
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//
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// Buckets are initialized to be kNoEntry.
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//
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// When storing a key in the hash index, the key is first hashed to a bucket.
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// If there the bucket is empty (kNoEntry), the restart index is stored in
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// the bucket. If there is already a restart index there, we will update the
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// existing restart index to a collision marker (kCollision). If the
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// the bucket is already marked as collision, we do not store the restart
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// index either.
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//
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// During query process, a key is first hashed to a bucket. Then we examine if
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// the buckets store nothing (kNoEntry) or the bucket had a collision
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// (kCollision). If either of those happens, we get the restart index of
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// the key and will directly go to the restart interval to search the key.
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//
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// Note that we only support blocks with #restart_interval < 254. If a block
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// has more restart interval than that, hash index will not be create for it.
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const uint8_t kNoEntry = 255;
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const uint8_t kCollision = 254;
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const uint8_t kMaxRestartSupportedByHashIndex = 253;
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// Because we use uint16_t address, we only support block no more than 64KB
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const size_t kMaxBlockSizeSupportedByHashIndex = 1u << 16;
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const double kDefaultUtilRatio = 0.75;
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class DataBlockHashIndexBuilder {
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public:
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DataBlockHashIndexBuilder()
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: bucket_per_key_(-1 /*uninitialized marker*/),
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estimated_num_buckets_(0),
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valid_(false) {}
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void Initialize(double util_ratio) {
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if (util_ratio <= 0) {
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util_ratio = kDefaultUtilRatio; // sanity check
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}
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bucket_per_key_ = 1 / util_ratio;
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valid_ = true;
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}
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inline bool Valid() const { return valid_ && bucket_per_key_ > 0; }
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void Add(const Slice& key, const size_t restart_index);
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void Finish(std::string& buffer);
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void Reset();
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inline size_t EstimateSize() const {
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uint16_t estimated_num_buckets =
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static_cast<uint16_t>(estimated_num_buckets_);
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// Maching the num_buckets number in DataBlockHashIndexBuilder::Finish.
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estimated_num_buckets |= 1;
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return sizeof(uint16_t) +
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static_cast<size_t>(estimated_num_buckets * sizeof(uint8_t));
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}
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private:
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double bucket_per_key_; // is the multiplicative inverse of util_ratio_
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double estimated_num_buckets_;
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// Now the only usage for `valid_` is to mark false when the inserted
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// restart_index is larger than supported. In this case HashIndex is not
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// appended to the block content.
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bool valid_;
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std::vector<std::pair<uint32_t, uint8_t>> hash_and_restart_pairs_;
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friend class DataBlockHashIndex_DataBlockHashTestSmall_Test;
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};
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class DataBlockHashIndex {
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public:
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DataBlockHashIndex() : num_buckets_(0) {}
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void Initialize(const char* data, uint16_t size, uint16_t* map_offset);
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uint8_t Lookup(const char* data, uint32_t map_offset, const Slice& key) const;
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inline bool Valid() { return num_buckets_ != 0; }
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private:
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// To make the serialized hash index compact and to save the space overhead,
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// here all the data fields persisted in the block are in uint16 format.
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// We find that a uint16 is large enough to index every offset of a 64KiB
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// block.
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// So in other words, DataBlockHashIndex does not support block size equal
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// or greater then 64KiB.
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uint16_t num_buckets_;
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};
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} // namespace ROCKSDB_NAMESPACE
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