mirror of https://github.com/facebook/rocksdb.git
196 lines
5.5 KiB
C++
196 lines
5.5 KiB
C++
// Copyright (c) 2012 Facebook.
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#include "db/memtablelist.h"
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#include <string>
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#include "leveldb/db.h"
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#include "db/memtable.h"
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#include "leveldb/env.h"
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#include "leveldb/iterator.h"
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#include "util/coding.h"
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namespace leveldb {
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class InternalKeyComparator;
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class Mutex;
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class MemTableListIterator;
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class VersionSet;
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using std::list;
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// Increase reference count on all underling memtables
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void MemTableList::RefAll() {
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for (list<MemTable*>::iterator it = memlist_.begin();
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it != memlist_.end() ; ++it) {
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(*it)->Ref();
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}
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}
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// Drop reference count on all underling memtables
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void MemTableList::UnrefAll() {
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for (list<MemTable*>::iterator it = memlist_.begin();
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it != memlist_.end() ; ++it) {
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(*it)->Unref();
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}
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}
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// Returns the total number of memtables in the list
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int MemTableList::size() {
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assert(num_flush_not_started_ <= size_);
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return size_;
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}
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// Returns true if there is at least one memtable on which flush has
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// not yet started.
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bool MemTableList::IsFlushPending() {
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if (num_flush_not_started_ > 0) {
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assert(imm_flush_needed.NoBarrier_Load() != nullptr);
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return true;
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}
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return false;
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}
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// Returns the earliest memtable that needs to be flushed.
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// Returns null, if no such memtable exist.
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MemTable* MemTableList::PickMemtableToFlush() {
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for (list<MemTable*>::reverse_iterator it = memlist_.rbegin();
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it != memlist_.rend(); it++) {
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MemTable* m = *it;
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if (!m->flush_in_progress_) {
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assert(!m->flush_completed_);
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num_flush_not_started_--;
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if (num_flush_not_started_ == 0) {
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imm_flush_needed.Release_Store(nullptr);
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}
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m->flush_in_progress_ = true; // flushing will start very soon
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return m;
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}
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}
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return nullptr;
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}
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// Record a successful flush in the manifest file
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Status MemTableList::InstallMemtableFlushResults(MemTable* m,
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VersionSet* vset, Status flushStatus,
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port::Mutex* mu, Logger* info_log,
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uint64_t file_number,
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std::set<uint64_t>& pending_outputs) {
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mu->AssertHeld();
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assert(m->flush_in_progress_);
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assert(m->file_number_ == 0);
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// If the flush was not successful, then just reset state.
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// Maybe a suceeding attempt to flush will be successful.
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if (!flushStatus.ok()) {
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m->flush_in_progress_ = false;
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m->flush_completed_ = false;
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m->edit_.Clear();
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num_flush_not_started_++;
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imm_flush_needed.Release_Store((void *)1);
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pending_outputs.erase(file_number);
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return flushStatus;
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}
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// flush was sucessful
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m->flush_completed_ = true;
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m->file_number_ = file_number;
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// if some other thread is already commiting, then return
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Status s;
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if (commit_in_progress_) {
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return s;
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}
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// Only a single thread can be executing this piece of code
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commit_in_progress_ = true;
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// scan all memtables from the earliest, and commit those
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// (in that order) that have finished flushing.
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while (!memlist_.empty()) {
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m = memlist_.back(); // get the last element
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if (!m->flush_completed_) {
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break;
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}
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Log(info_log,
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"Level-0 commit table #%llu: started",
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(unsigned long long)m->file_number_);
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// this can release and reacquire the mutex.
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s = vset->LogAndApply(&m->edit_, mu);
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if (s.ok()) { // commit new state
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Log(info_log, "Level-0 commit table #%llu: done",
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(unsigned long long)m->file_number_);
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memlist_.remove(m);
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assert(m->file_number_ > 0);
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// pending_outputs can be cleared only after the newly created file
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// has been written to a committed version so that other concurrently
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// executing compaction threads do not mistakenly assume that this
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// file is not live.
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pending_outputs.erase(m->file_number_);
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m->Unref();
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size_--;
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} else {
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//commit failed. setup state so that we can flush again.
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Log(info_log, "Level-0 commit table #%llu: failed",
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(unsigned long long)m->file_number_);
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m->flush_completed_ = false;
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m->flush_in_progress_ = false;
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m->edit_.Clear();
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num_flush_not_started_++;
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pending_outputs.erase(m->file_number_);
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m->file_number_ = 0;
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imm_flush_needed.Release_Store((void *)1);
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s = Status::IOError("Unable to commit flushed memtable");
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break;
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}
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}
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commit_in_progress_ = false;
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return s;
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}
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// New memtables are inserted at the front of the list.
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void MemTableList::Add(MemTable* m) {
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assert(size_ >= num_flush_not_started_);
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size_++;
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memlist_.push_front(m);
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num_flush_not_started_++;
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if (num_flush_not_started_ == 1) {
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imm_flush_needed.Release_Store((void *)1);
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}
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}
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// Returns an estimate of the number of bytes of data in use.
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size_t MemTableList::ApproximateMemoryUsage() {
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size_t size = 0;
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for (list<MemTable*>::iterator it = memlist_.begin();
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it != memlist_.end(); ++it) {
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size += (*it)->ApproximateMemoryUsage();
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}
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return size;
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}
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// Search all the memtables starting from the most recent one.
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// Return the most recent value found, if any.
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bool MemTableList::Get(const LookupKey& key, std::string* value, Status* s,
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const Options& options ) {
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for (list<MemTable*>::iterator it = memlist_.begin();
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it != memlist_.end(); ++it) {
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if ((*it)->Get(key, value, s, options)) {
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return true;
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}
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}
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return false;
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}
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void MemTableList::GetMemTables(std::vector<MemTable*>* output) {
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for (list<MemTable*>::iterator it = memlist_.begin();
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it != memlist_.end(); ++it) {
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output->push_back(*it);
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}
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}
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} // namespace leveldb
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