mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-27 11:43:49 +00:00
4b95253587
Summary: Refactor cache.cc so that I can plugin clock cache (D55581). Mainly move `ShardedCache` to separate file, move `LRUHandle` back to cache.cc and rename it lru_cache.cc. Test Plan: make check -j64 Reviewers: lightmark, sdong Reviewed By: sdong Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D59655
569 lines
17 KiB
C++
569 lines
17 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under the BSD-style license found in the
|
|
// LICENSE file in the root directory of this source tree. An additional grant
|
|
// of patent rights can be found in the PATENTS file in the same directory.
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "port/port.h"
|
|
#include "util/autovector.h"
|
|
#include "util/mutexlock.h"
|
|
#include "util/sharded_cache.h"
|
|
|
|
namespace rocksdb {
|
|
|
|
namespace {
|
|
|
|
// LRU cache implementation
|
|
|
|
// An entry is a variable length heap-allocated structure.
|
|
// Entries are referenced by cache and/or by any external entity.
|
|
// The cache keeps all its entries in table. Some elements
|
|
// are also stored on LRU list.
|
|
//
|
|
// LRUHandle can be in these states:
|
|
// 1. Referenced externally AND in hash table.
|
|
// In that case the entry is *not* in the LRU. (refs > 1 && in_cache == true)
|
|
// 2. Not referenced externally and in hash table. In that case the entry is
|
|
// in the LRU and can be freed. (refs == 1 && in_cache == true)
|
|
// 3. Referenced externally and not in hash table. In that case the entry is
|
|
// in not on LRU and not in table. (refs >= 1 && in_cache == false)
|
|
//
|
|
// All newly created LRUHandles are in state 1. If you call
|
|
// LRUCacheShard::Release
|
|
// on entry in state 1, it will go into state 2. To move from state 1 to
|
|
// state 3, either call LRUCacheShard::Erase or LRUCacheShard::Insert with the
|
|
// same key.
|
|
// To move from state 2 to state 1, use LRUCacheShard::Lookup.
|
|
// Before destruction, make sure that no handles are in state 1. This means
|
|
// that any successful LRUCacheShard::Lookup/LRUCacheShard::Insert have a
|
|
// matching
|
|
// RUCache::Release (to move into state 2) or LRUCacheShard::Erase (for state 3)
|
|
struct LRUHandle {
|
|
void* value;
|
|
void (*deleter)(const Slice&, void* value);
|
|
LRUHandle* next_hash;
|
|
LRUHandle* next;
|
|
LRUHandle* prev;
|
|
size_t charge; // TODO(opt): Only allow uint32_t?
|
|
size_t key_length;
|
|
uint32_t refs; // a number of refs to this entry
|
|
// cache itself is counted as 1
|
|
bool in_cache; // true, if this entry is referenced by the hash table
|
|
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
|
|
char key_data[1]; // Beginning of key
|
|
|
|
Slice key() const {
|
|
// For cheaper lookups, we allow a temporary Handle object
|
|
// to store a pointer to a key in "value".
|
|
if (next == this) {
|
|
return *(reinterpret_cast<Slice*>(value));
|
|
} else {
|
|
return Slice(key_data, key_length);
|
|
}
|
|
}
|
|
|
|
void Free() {
|
|
assert((refs == 1 && in_cache) || (refs == 0 && !in_cache));
|
|
(*deleter)(key(), value);
|
|
delete[] reinterpret_cast<char*>(this);
|
|
}
|
|
};
|
|
|
|
// We provide our own simple hash table since it removes a whole bunch
|
|
// of porting hacks and is also faster than some of the built-in hash
|
|
// table implementations in some of the compiler/runtime combinations
|
|
// we have tested. E.g., readrandom speeds up by ~5% over the g++
|
|
// 4.4.3's builtin hashtable.
|
|
class HandleTable {
|
|
public:
|
|
HandleTable() : length_(0), elems_(0), list_(nullptr) { Resize(); }
|
|
|
|
template <typename T>
|
|
void ApplyToAllCacheEntries(T func) {
|
|
for (uint32_t i = 0; i < length_; i++) {
|
|
LRUHandle* h = list_[i];
|
|
while (h != nullptr) {
|
|
auto n = h->next_hash;
|
|
assert(h->in_cache);
|
|
func(h);
|
|
h = n;
|
|
}
|
|
}
|
|
}
|
|
|
|
~HandleTable() {
|
|
ApplyToAllCacheEntries([](LRUHandle* h) {
|
|
if (h->refs == 1) {
|
|
h->Free();
|
|
}
|
|
});
|
|
delete[] list_;
|
|
}
|
|
|
|
LRUHandle* Lookup(const Slice& key, uint32_t hash) {
|
|
return *FindPointer(key, hash);
|
|
}
|
|
|
|
LRUHandle* Insert(LRUHandle* h) {
|
|
LRUHandle** ptr = FindPointer(h->key(), h->hash);
|
|
LRUHandle* old = *ptr;
|
|
h->next_hash = (old == nullptr ? nullptr : old->next_hash);
|
|
*ptr = h;
|
|
if (old == nullptr) {
|
|
++elems_;
|
|
if (elems_ > length_) {
|
|
// Since each cache entry is fairly large, we aim for a small
|
|
// average linked list length (<= 1).
|
|
Resize();
|
|
}
|
|
}
|
|
return old;
|
|
}
|
|
|
|
LRUHandle* Remove(const Slice& key, uint32_t hash) {
|
|
LRUHandle** ptr = FindPointer(key, hash);
|
|
LRUHandle* result = *ptr;
|
|
if (result != nullptr) {
|
|
*ptr = result->next_hash;
|
|
--elems_;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
private:
|
|
// The table consists of an array of buckets where each bucket is
|
|
// a linked list of cache entries that hash into the bucket.
|
|
uint32_t length_;
|
|
uint32_t elems_;
|
|
LRUHandle** list_;
|
|
|
|
// Return a pointer to slot that points to a cache entry that
|
|
// matches key/hash. If there is no such cache entry, return a
|
|
// pointer to the trailing slot in the corresponding linked list.
|
|
LRUHandle** FindPointer(const Slice& key, uint32_t hash) {
|
|
LRUHandle** ptr = &list_[hash & (length_ - 1)];
|
|
while (*ptr != nullptr && ((*ptr)->hash != hash || key != (*ptr)->key())) {
|
|
ptr = &(*ptr)->next_hash;
|
|
}
|
|
return ptr;
|
|
}
|
|
|
|
void Resize() {
|
|
uint32_t new_length = 16;
|
|
while (new_length < elems_ * 1.5) {
|
|
new_length *= 2;
|
|
}
|
|
LRUHandle** new_list = new LRUHandle*[new_length];
|
|
memset(new_list, 0, sizeof(new_list[0]) * new_length);
|
|
uint32_t count = 0;
|
|
for (uint32_t i = 0; i < length_; i++) {
|
|
LRUHandle* h = list_[i];
|
|
while (h != nullptr) {
|
|
LRUHandle* next = h->next_hash;
|
|
uint32_t hash = h->hash;
|
|
LRUHandle** ptr = &new_list[hash & (new_length - 1)];
|
|
h->next_hash = *ptr;
|
|
*ptr = h;
|
|
h = next;
|
|
count++;
|
|
}
|
|
}
|
|
assert(elems_ == count);
|
|
delete[] list_;
|
|
list_ = new_list;
|
|
length_ = new_length;
|
|
}
|
|
};
|
|
|
|
// A single shard of sharded cache.
|
|
class LRUCacheShard : public CacheShard {
|
|
public:
|
|
LRUCacheShard();
|
|
virtual ~LRUCacheShard();
|
|
|
|
// Separate from constructor so caller can easily make an array of LRUCache
|
|
// if current usage is more than new capacity, the function will attempt to
|
|
// free the needed space
|
|
virtual void SetCapacity(size_t capacity) override;
|
|
|
|
// Set the flag to reject insertion if cache if full.
|
|
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
|
|
|
|
// Like Cache methods, but with an extra "hash" parameter.
|
|
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
|
|
size_t charge,
|
|
void (*deleter)(const Slice& key, void* value),
|
|
Cache::Handle** handle) override;
|
|
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) override;
|
|
virtual void Release(Cache::Handle* handle) override;
|
|
virtual void Erase(const Slice& key, uint32_t hash) override;
|
|
|
|
// Although in some platforms the update of size_t is atomic, to make sure
|
|
// GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
|
|
// protect them with mutex_.
|
|
|
|
virtual size_t GetUsage() const override {
|
|
MutexLock l(&mutex_);
|
|
return usage_;
|
|
}
|
|
|
|
virtual size_t GetPinnedUsage() const override {
|
|
MutexLock l(&mutex_);
|
|
assert(usage_ >= lru_usage_);
|
|
return usage_ - lru_usage_;
|
|
}
|
|
|
|
virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t),
|
|
bool thread_safe) override;
|
|
|
|
virtual void EraseUnRefEntries() override;
|
|
|
|
private:
|
|
void LRU_Remove(LRUHandle* e);
|
|
void LRU_Append(LRUHandle* e);
|
|
// Just reduce the reference count by 1.
|
|
// Return true if last reference
|
|
bool Unref(LRUHandle* e);
|
|
|
|
// Free some space following strict LRU policy until enough space
|
|
// to hold (usage_ + charge) is freed or the lru list is empty
|
|
// This function is not thread safe - it needs to be executed while
|
|
// holding the mutex_
|
|
void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
|
|
|
|
// Initialized before use.
|
|
size_t capacity_;
|
|
|
|
// Memory size for entries residing in the cache
|
|
size_t usage_;
|
|
|
|
// Memory size for entries residing only in the LRU list
|
|
size_t lru_usage_;
|
|
|
|
// Whether to reject insertion if cache reaches its full capacity.
|
|
bool strict_capacity_limit_;
|
|
|
|
// mutex_ protects the following state.
|
|
// We don't count mutex_ as the cache's internal state so semantically we
|
|
// don't mind mutex_ invoking the non-const actions.
|
|
mutable port::Mutex mutex_;
|
|
|
|
// Dummy head of LRU list.
|
|
// lru.prev is newest entry, lru.next is oldest entry.
|
|
// LRU contains items which can be evicted, ie reference only by cache
|
|
LRUHandle lru_;
|
|
|
|
HandleTable table_;
|
|
};
|
|
|
|
LRUCacheShard::LRUCacheShard() : usage_(0), lru_usage_(0) {
|
|
// Make empty circular linked list
|
|
lru_.next = &lru_;
|
|
lru_.prev = &lru_;
|
|
}
|
|
|
|
LRUCacheShard::~LRUCacheShard() {}
|
|
|
|
bool LRUCacheShard::Unref(LRUHandle* e) {
|
|
assert(e->refs > 0);
|
|
e->refs--;
|
|
return e->refs == 0;
|
|
}
|
|
|
|
// Call deleter and free
|
|
|
|
void LRUCacheShard::EraseUnRefEntries() {
|
|
autovector<LRUHandle*> last_reference_list;
|
|
{
|
|
MutexLock l(&mutex_);
|
|
while (lru_.next != &lru_) {
|
|
LRUHandle* old = lru_.next;
|
|
assert(old->in_cache);
|
|
assert(old->refs ==
|
|
1); // LRU list contains elements which may be evicted
|
|
LRU_Remove(old);
|
|
table_.Remove(old->key(), old->hash);
|
|
old->in_cache = false;
|
|
Unref(old);
|
|
usage_ -= old->charge;
|
|
last_reference_list.push_back(old);
|
|
}
|
|
}
|
|
|
|
for (auto entry : last_reference_list) {
|
|
entry->Free();
|
|
}
|
|
}
|
|
|
|
void LRUCacheShard::ApplyToAllCacheEntries(void (*callback)(void*, size_t),
|
|
bool thread_safe) {
|
|
if (thread_safe) {
|
|
mutex_.Lock();
|
|
}
|
|
table_.ApplyToAllCacheEntries(
|
|
[callback](LRUHandle* h) { callback(h->value, h->charge); });
|
|
if (thread_safe) {
|
|
mutex_.Unlock();
|
|
}
|
|
}
|
|
|
|
void LRUCacheShard::LRU_Remove(LRUHandle* e) {
|
|
assert(e->next != nullptr);
|
|
assert(e->prev != nullptr);
|
|
e->next->prev = e->prev;
|
|
e->prev->next = e->next;
|
|
e->prev = e->next = nullptr;
|
|
lru_usage_ -= e->charge;
|
|
}
|
|
|
|
void LRUCacheShard::LRU_Append(LRUHandle* e) {
|
|
// Make "e" newest entry by inserting just before lru_
|
|
assert(e->next == nullptr);
|
|
assert(e->prev == nullptr);
|
|
e->next = &lru_;
|
|
e->prev = lru_.prev;
|
|
e->prev->next = e;
|
|
e->next->prev = e;
|
|
lru_usage_ += e->charge;
|
|
}
|
|
|
|
void LRUCacheShard::EvictFromLRU(size_t charge,
|
|
autovector<LRUHandle*>* deleted) {
|
|
while (usage_ + charge > capacity_ && lru_.next != &lru_) {
|
|
LRUHandle* old = lru_.next;
|
|
assert(old->in_cache);
|
|
assert(old->refs == 1); // LRU list contains elements which may be evicted
|
|
LRU_Remove(old);
|
|
table_.Remove(old->key(), old->hash);
|
|
old->in_cache = false;
|
|
Unref(old);
|
|
usage_ -= old->charge;
|
|
deleted->push_back(old);
|
|
}
|
|
}
|
|
|
|
void LRUCacheShard::SetCapacity(size_t capacity) {
|
|
autovector<LRUHandle*> last_reference_list;
|
|
{
|
|
MutexLock l(&mutex_);
|
|
capacity_ = capacity;
|
|
EvictFromLRU(0, &last_reference_list);
|
|
}
|
|
// we free the entries here outside of mutex for
|
|
// performance reasons
|
|
for (auto entry : last_reference_list) {
|
|
entry->Free();
|
|
}
|
|
}
|
|
|
|
void LRUCacheShard::SetStrictCapacityLimit(bool strict_capacity_limit) {
|
|
MutexLock l(&mutex_);
|
|
strict_capacity_limit_ = strict_capacity_limit;
|
|
}
|
|
|
|
Cache::Handle* LRUCacheShard::Lookup(const Slice& key, uint32_t hash) {
|
|
MutexLock l(&mutex_);
|
|
LRUHandle* e = table_.Lookup(key, hash);
|
|
if (e != nullptr) {
|
|
assert(e->in_cache);
|
|
if (e->refs == 1) {
|
|
LRU_Remove(e);
|
|
}
|
|
e->refs++;
|
|
}
|
|
return reinterpret_cast<Cache::Handle*>(e);
|
|
}
|
|
|
|
void LRUCacheShard::Release(Cache::Handle* handle) {
|
|
if (handle == nullptr) {
|
|
return;
|
|
}
|
|
LRUHandle* e = reinterpret_cast<LRUHandle*>(handle);
|
|
bool last_reference = false;
|
|
{
|
|
MutexLock l(&mutex_);
|
|
last_reference = Unref(e);
|
|
if (last_reference) {
|
|
usage_ -= e->charge;
|
|
}
|
|
if (e->refs == 1 && e->in_cache) {
|
|
// The item is still in cache, and nobody else holds a reference to it
|
|
if (usage_ > capacity_) {
|
|
// the cache is full
|
|
// The LRU list must be empty since the cache is full
|
|
assert(lru_.next == &lru_);
|
|
// take this opportunity and remove the item
|
|
table_.Remove(e->key(), e->hash);
|
|
e->in_cache = false;
|
|
Unref(e);
|
|
usage_ -= e->charge;
|
|
last_reference = true;
|
|
} else {
|
|
// put the item on the list to be potentially freed
|
|
LRU_Append(e);
|
|
}
|
|
}
|
|
}
|
|
|
|
// free outside of mutex
|
|
if (last_reference) {
|
|
e->Free();
|
|
}
|
|
}
|
|
|
|
Status LRUCacheShard::Insert(const Slice& key, uint32_t hash, void* value,
|
|
size_t charge,
|
|
void (*deleter)(const Slice& key, void* value),
|
|
Cache::Handle** handle) {
|
|
// Allocate the memory here outside of the mutex
|
|
// If the cache is full, we'll have to release it
|
|
// It shouldn't happen very often though.
|
|
LRUHandle* e = reinterpret_cast<LRUHandle*>(
|
|
new char[sizeof(LRUHandle) - 1 + key.size()]);
|
|
Status s;
|
|
autovector<LRUHandle*> last_reference_list;
|
|
|
|
e->value = value;
|
|
e->deleter = deleter;
|
|
e->charge = charge;
|
|
e->key_length = key.size();
|
|
e->hash = hash;
|
|
e->refs = (handle == nullptr
|
|
? 1
|
|
: 2); // One from LRUCache, one for the returned handle
|
|
e->next = e->prev = nullptr;
|
|
e->in_cache = true;
|
|
memcpy(e->key_data, key.data(), key.size());
|
|
|
|
{
|
|
MutexLock l(&mutex_);
|
|
|
|
// Free the space following strict LRU policy until enough space
|
|
// is freed or the lru list is empty
|
|
EvictFromLRU(charge, &last_reference_list);
|
|
|
|
if (strict_capacity_limit_ && usage_ - lru_usage_ + charge > capacity_) {
|
|
if (handle == nullptr) {
|
|
last_reference_list.push_back(e);
|
|
} else {
|
|
delete[] reinterpret_cast<char*>(e);
|
|
*handle = nullptr;
|
|
}
|
|
s = Status::Incomplete("Insert failed due to LRU cache being full.");
|
|
} else {
|
|
// insert into the cache
|
|
// note that the cache might get larger than its capacity if not enough
|
|
// space was freed
|
|
LRUHandle* old = table_.Insert(e);
|
|
usage_ += e->charge;
|
|
if (old != nullptr) {
|
|
old->in_cache = false;
|
|
if (Unref(old)) {
|
|
usage_ -= old->charge;
|
|
// old is on LRU because it's in cache and its reference count
|
|
// was just 1 (Unref returned 0)
|
|
LRU_Remove(old);
|
|
last_reference_list.push_back(old);
|
|
}
|
|
}
|
|
if (handle == nullptr) {
|
|
LRU_Append(e);
|
|
} else {
|
|
*handle = reinterpret_cast<Cache::Handle*>(e);
|
|
}
|
|
s = Status::OK();
|
|
}
|
|
}
|
|
|
|
// we free the entries here outside of mutex for
|
|
// performance reasons
|
|
for (auto entry : last_reference_list) {
|
|
entry->Free();
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
void LRUCacheShard::Erase(const Slice& key, uint32_t hash) {
|
|
LRUHandle* e;
|
|
bool last_reference = false;
|
|
{
|
|
MutexLock l(&mutex_);
|
|
e = table_.Remove(key, hash);
|
|
if (e != nullptr) {
|
|
last_reference = Unref(e);
|
|
if (last_reference) {
|
|
usage_ -= e->charge;
|
|
}
|
|
if (last_reference && e->in_cache) {
|
|
LRU_Remove(e);
|
|
}
|
|
e->in_cache = false;
|
|
}
|
|
}
|
|
|
|
// mutex not held here
|
|
// last_reference will only be true if e != nullptr
|
|
if (last_reference) {
|
|
e->Free();
|
|
}
|
|
}
|
|
|
|
class LRUCache : public ShardedCache {
|
|
public:
|
|
LRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit)
|
|
: ShardedCache(capacity, num_shard_bits, strict_capacity_limit) {
|
|
int num_shards = 1 << num_shard_bits;
|
|
shards_ = new LRUCacheShard[num_shards];
|
|
SetCapacity(capacity);
|
|
SetStrictCapacityLimit(strict_capacity_limit);
|
|
}
|
|
|
|
virtual ~LRUCache() { delete[] shards_; }
|
|
|
|
virtual CacheShard* GetShard(int shard) override {
|
|
return reinterpret_cast<CacheShard*>(&shards_[shard]);
|
|
}
|
|
|
|
virtual const CacheShard* GetShard(int shard) const override {
|
|
return reinterpret_cast<CacheShard*>(&shards_[shard]);
|
|
}
|
|
|
|
virtual void* Value(Handle* handle) override {
|
|
return reinterpret_cast<const LRUHandle*>(handle)->value;
|
|
}
|
|
|
|
virtual size_t GetCharge(Handle* handle) const override {
|
|
return reinterpret_cast<const LRUHandle*>(handle)->charge;
|
|
}
|
|
|
|
virtual uint32_t GetHash(Handle* handle) const override {
|
|
return reinterpret_cast<const LRUHandle*>(handle)->hash;
|
|
}
|
|
|
|
virtual void DisownData() override { shards_ = nullptr; }
|
|
|
|
private:
|
|
LRUCacheShard* shards_;
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
std::shared_ptr<Cache> NewLRUCache(size_t capacity, int num_shard_bits,
|
|
bool strict_capacity_limit) {
|
|
if (num_shard_bits >= 20) {
|
|
return nullptr; // the cache cannot be sharded into too many fine pieces
|
|
}
|
|
return std::make_shared<LRUCache>(capacity, num_shard_bits,
|
|
strict_capacity_limit);
|
|
}
|
|
|
|
} // namespace rocksdb
|