rocksdb/table/block_based/block.h
Peter Dillinger ef443cead4 Refactor to avoid confusing "raw block" (#10408)
Summary:
We have a lot of confusing code because of mixed, sometimes
completely opposite uses of of the term "raw block" or "raw contents",
sometimes within the same source file. For example, in `BlockBasedTableBuilder`,
`raw_block_contents` and `raw_size` generally referred to uncompressed block
contents and size, while `WriteRawBlock` referred to writing a block that
is already compressed if it is going to be. Meanwhile, in
`BlockBasedTable`, `raw_block_contents` either referred to a (maybe
compressed) block with trailer, or a maybe compressed block maybe
without trailer. (Note: left as follow-up work to use C++ typing to
better sort out the various kinds of BlockContents.)

This change primarily tries to apply some consistent terminology around
the kinds of block representations, avoiding the unclear "raw". (Any
meaning of "raw" assumes some bias toward the storage layer or toward
the logical data layer.) Preferred terminology:

* **Serialized block** - bytes that go into storage. For block-based table
(usually the case) this includes the block trailer. WART: block `size` may or
may not include the trailer; need to be clear about whether it does or not.
* **Maybe compressed block** - like a serialized block, but without the
trailer (or no promise of including a trailer). Must be accompanied by a
CompressionType.
* **Uncompressed block** - "payload" bytes that are either stored with no
compression, used as input to compression function, or result of
decompression function.
* **Parsed block** - an in-memory form of a block in block cache, as it is
used by the table reader. Different C++ types are used depending on the
block type (see block_like_traits.h).

Other refactorings:
* Misc corrections/improvements of internal API comments
* Remove a few misleading / unhelpful / redundant comments.
* Use move semantics in some places to simplify contracts
* Use better parameter names to indicate which parameters are used for
outputs
* Remove some extraneous `extern`
* Various clean-ups to `CacheDumperImpl` (mostly unnecessary code)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/10408

Test Plan: existing tests

Reviewed By: akankshamahajan15

Differential Revision: D38172617

Pulled By: pdillinger

fbshipit-source-id: ccb99299f324ac5ca46996d34c5089621a4f260c
2022-09-22 11:25:32 -07:00

745 lines
27 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <vector>
#include "db/pinned_iterators_manager.h"
#include "port/malloc.h"
#include "rocksdb/iterator.h"
#include "rocksdb/options.h"
#include "rocksdb/statistics.h"
#include "rocksdb/table.h"
#include "table/block_based/block_prefix_index.h"
#include "table/block_based/data_block_hash_index.h"
#include "table/format.h"
#include "table/internal_iterator.h"
#include "test_util/sync_point.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
struct BlockContents;
class Comparator;
template <class TValue>
class BlockIter;
class DataBlockIter;
class IndexBlockIter;
class MetaBlockIter;
class BlockPrefixIndex;
// BlockReadAmpBitmap is a bitmap that map the ROCKSDB_NAMESPACE::Block data
// bytes to a bitmap with ratio bytes_per_bit. Whenever we access a range of
// bytes in the Block we update the bitmap and increment
// READ_AMP_ESTIMATE_USEFUL_BYTES.
class BlockReadAmpBitmap {
public:
explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
Statistics* statistics)
: bitmap_(nullptr),
bytes_per_bit_pow_(0),
statistics_(statistics),
rnd_(Random::GetTLSInstance()->Uniform(
static_cast<int>(bytes_per_bit))) {
TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_);
assert(block_size > 0 && bytes_per_bit > 0);
// convert bytes_per_bit to be a power of 2
while (bytes_per_bit >>= 1) {
bytes_per_bit_pow_++;
}
// num_bits_needed = ceil(block_size / bytes_per_bit)
size_t num_bits_needed = ((block_size - 1) >> bytes_per_bit_pow_) + 1;
assert(num_bits_needed > 0);
// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1;
// Create bitmap and set all the bits to 0
bitmap_ = new std::atomic<uint32_t>[bitmap_size]();
RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size);
}
~BlockReadAmpBitmap() { delete[] bitmap_; }
void Mark(uint32_t start_offset, uint32_t end_offset) {
assert(end_offset >= start_offset);
// Index of first bit in mask
uint32_t start_bit =
(start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >>
bytes_per_bit_pow_;
// Index of last bit in mask + 1
uint32_t exclusive_end_bit =
(end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_;
if (start_bit >= exclusive_end_bit) {
return;
}
assert(exclusive_end_bit > 0);
if (GetAndSet(start_bit) == 0) {
uint32_t new_useful_bytes = (exclusive_end_bit - start_bit)
<< bytes_per_bit_pow_;
RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
new_useful_bytes);
}
}
Statistics* GetStatistics() {
return statistics_.load(std::memory_order_relaxed);
}
void SetStatistics(Statistics* stats) { statistics_.store(stats); }
uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
size_t ApproximateMemoryUsage() const {
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
return malloc_usable_size((void*)this);
#endif // ROCKSDB_MALLOC_USABLE_SIZE
return sizeof(*this);
}
private:
// Get the current value of bit at `bit_idx` and set it to 1
inline bool GetAndSet(uint32_t bit_idx) {
const uint32_t byte_idx = bit_idx / kBitsPerEntry;
const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
bit_mask;
}
const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
// Bitmap used to record the bytes that we read, use atomic to protect
// against multiple threads updating the same bit
std::atomic<uint32_t>* bitmap_;
// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
// muliplication and division
uint8_t bytes_per_bit_pow_;
// Pointer to DB Statistics object, Since this bitmap may outlive the DB
// this pointer maybe invalid, but the DB will update it to a valid pointer
// by using SetStatistics() before calling Mark()
std::atomic<Statistics*> statistics_;
uint32_t rnd_;
};
// class Block is the uncompressed and "parsed" form for blocks containing
// key-value pairs. (See BlockContents comments for more on terminology.)
// This includes the in-memory representation of data blocks, index blocks
// (including partitions), range deletion blocks, properties blocks, metaindex
// blocks, as well as the top level of the partitioned filter structure (which
// is actually an index of the filter partitions). It is NOT suitable for
// compressed blocks in general, filter blocks/partitions, or compression
// dictionaries.
//
// See https://github.com/facebook/rocksdb/wiki/Rocksdb-BlockBasedTable-Format
// for details of the format and the various block types.
//
// TODO: Rename to ParsedKvBlock?
class Block {
public:
// Initialize the block with the specified contents.
explicit Block(BlockContents&& contents, size_t read_amp_bytes_per_bit = 0,
Statistics* statistics = nullptr);
// No copying allowed
Block(const Block&) = delete;
void operator=(const Block&) = delete;
~Block();
size_t size() const { return size_; }
const char* data() const { return data_; }
// The additional memory space taken by the block data.
size_t usable_size() const { return contents_.usable_size(); }
uint32_t NumRestarts() const;
bool own_bytes() const { return contents_.own_bytes(); }
BlockBasedTableOptions::DataBlockIndexType IndexType() const;
// raw_ucmp is a raw (i.e., not wrapped by `UserComparatorWrapper`) user key
// comparator.
//
// If iter is null, return new Iterator
// If iter is not null, update this one and return it as Iterator*
//
// Updates read_amp_bitmap_ if it is not nullptr.
//
// If `block_contents_pinned` is true, the caller will guarantee that when
// the cleanup functions are transferred from the iterator to other
// classes, e.g. PinnableSlice, the pointer to the bytes will still be
// valid. Either the iterator holds cache handle or ownership of some resource
// and release them in a release function, or caller is sure that the data
// will not go away (for example, it's from mmapped file which will not be
// closed).
//
// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
// the iterator will simply be set as "invalid", rather than returning
// the key that is just pass the target key.
DataBlockIter* NewDataIterator(const Comparator* raw_ucmp,
SequenceNumber global_seqno,
DataBlockIter* iter = nullptr,
Statistics* stats = nullptr,
bool block_contents_pinned = false);
// Returns an MetaBlockIter for iterating over blocks containing metadata
// (like Properties blocks). Unlike data blocks, the keys for these blocks
// do not contain sequence numbers, do not use a user-define comparator, and
// do not track read amplification/statistics. Additionally, MetaBlocks will
// not assert if the block is formatted improperly.
//
// If `block_contents_pinned` is true, the caller will guarantee that when
// the cleanup functions are transferred from the iterator to other
// classes, e.g. PinnableSlice, the pointer to the bytes will still be
// valid. Either the iterator holds cache handle or ownership of some resource
// and release them in a release function, or caller is sure that the data
// will not go away (for example, it's from mmapped file which will not be
// closed).
MetaBlockIter* NewMetaIterator(bool block_contents_pinned = false);
// raw_ucmp is a raw (i.e., not wrapped by `UserComparatorWrapper`) user key
// comparator.
//
// key_includes_seq, default true, means that the keys are in internal key
// format.
// value_is_full, default true, means that no delta encoding is
// applied to values.
//
// If `prefix_index` is not nullptr this block will do hash lookup for the key
// prefix. If total_order_seek is true, prefix_index_ is ignored.
//
// `have_first_key` controls whether IndexValue will contain
// first_internal_key. It affects data serialization format, so the same value
// have_first_key must be used when writing and reading index.
// It is determined by IndexType property of the table.
IndexBlockIter* NewIndexIterator(const Comparator* raw_ucmp,
SequenceNumber global_seqno,
IndexBlockIter* iter, Statistics* stats,
bool total_order_seek, bool have_first_key,
bool key_includes_seq, bool value_is_full,
bool block_contents_pinned = false,
BlockPrefixIndex* prefix_index = nullptr);
// Report an approximation of how much memory has been used.
size_t ApproximateMemoryUsage() const;
private:
BlockContents contents_;
const char* data_; // contents_.data.data()
size_t size_; // contents_.data.size()
uint32_t restart_offset_; // Offset in data_ of restart array
uint32_t num_restarts_;
std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
DataBlockHashIndex data_block_hash_index_;
};
// A `BlockIter` iterates over the entries in a `Block`'s data buffer. The
// format of this data buffer is an uncompressed, sorted sequence of key-value
// pairs (see `Block` API for more details).
//
// Notably, the keys may either be in internal key format or user key format.
// Subclasses are responsible for configuring the key format.
//
// `BlockIter` intends to provide final overrides for all of
// `InternalIteratorBase` functions that can move the iterator. It does
// this to guarantee `UpdateKey()` is called exactly once after each key
// movement potentially visible to users. In this step, the key is prepared
// (e.g., serialized if global seqno is in effect) so it can be returned
// immediately when the user asks for it via calling `key() const`.
//
// For its subclasses, it provides protected variants of the above-mentioned
// final-overridden methods. They are named with the "Impl" suffix, e.g.,
// `Seek()` logic would be implemented by subclasses in `SeekImpl()`. These
// "Impl" functions are responsible for positioning `raw_key_` but not
// invoking `UpdateKey()`.
template <class TValue>
class BlockIter : public InternalIteratorBase<TValue> {
public:
// Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do
// nothing. Calls cleanup functions.
virtual void Invalidate(const Status& s) {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ || !pinned_iters_mgr_->PinningEnabled());
data_ = nullptr;
current_ = restarts_;
status_ = s;
// Call cleanup callbacks.
Cleanable::Reset();
}
bool Valid() const override { return current_ < restarts_; }
virtual void SeekToFirst() override final {
SeekToFirstImpl();
UpdateKey();
}
virtual void SeekToLast() override final {
SeekToLastImpl();
UpdateKey();
}
virtual void Seek(const Slice& target) override final {
SeekImpl(target);
UpdateKey();
}
virtual void SeekForPrev(const Slice& target) override final {
SeekForPrevImpl(target);
UpdateKey();
}
virtual void Next() override final {
NextImpl();
UpdateKey();
}
virtual bool NextAndGetResult(IterateResult* result) override final {
// This does not need to call `UpdateKey()` as the parent class only has
// access to the `UpdateKey()`-invoking functions.
return InternalIteratorBase<TValue>::NextAndGetResult(result);
}
virtual void Prev() override final {
PrevImpl();
UpdateKey();
}
Status status() const override { return status_; }
Slice key() const override {
assert(Valid());
return key_;
}
#ifndef NDEBUG
~BlockIter() override {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ ||
(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
status_.PermitUncheckedError();
}
void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override {
pinned_iters_mgr_ = pinned_iters_mgr;
}
PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
#endif
bool IsKeyPinned() const override {
return block_contents_pinned_ && key_pinned_;
}
bool IsValuePinned() const override { return block_contents_pinned_; }
size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
uint32_t ValueOffset() const {
return static_cast<uint32_t>(value_.data() - data_);
}
void SetCacheHandle(Cache::Handle* handle) { cache_handle_ = handle; }
Cache::Handle* cache_handle() { return cache_handle_; }
protected:
std::unique_ptr<InternalKeyComparator> icmp_;
const char* data_; // underlying block contents
uint32_t num_restarts_; // Number of uint32_t entries in restart array
// Index of restart block in which current_ or current_-1 falls
uint32_t restart_index_;
uint32_t restarts_; // Offset of restart array (list of fixed32)
// current_ is offset in data_ of current entry. >= restarts_ if !Valid
uint32_t current_;
// Raw key from block.
IterKey raw_key_;
// Buffer for key data when global seqno assignment is enabled.
IterKey key_buf_;
Slice value_;
Status status_;
// Key to be exposed to users.
Slice key_;
bool key_pinned_;
// Whether the block data is guaranteed to outlive this iterator, and
// as long as the cleanup functions are transferred to another class,
// e.g. PinnableSlice, the pointer to the bytes will still be valid.
bool block_contents_pinned_;
SequenceNumber global_seqno_;
virtual void SeekToFirstImpl() = 0;
virtual void SeekToLastImpl() = 0;
virtual void SeekImpl(const Slice& target) = 0;
virtual void SeekForPrevImpl(const Slice& target) = 0;
virtual void NextImpl() = 0;
virtual void PrevImpl() = 0;
template <typename DecodeEntryFunc>
inline bool ParseNextKey(bool* is_shared);
void InitializeBase(const Comparator* raw_ucmp, const char* data,
uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno, bool block_contents_pinned) {
assert(data_ == nullptr); // Ensure it is called only once
assert(num_restarts > 0); // Ensure the param is valid
icmp_ = std::make_unique<InternalKeyComparator>(raw_ucmp);
data_ = data;
restarts_ = restarts;
num_restarts_ = num_restarts;
current_ = restarts_;
restart_index_ = num_restarts_;
global_seqno_ = global_seqno;
block_contents_pinned_ = block_contents_pinned;
cache_handle_ = nullptr;
}
// Must be called every time a key is found that needs to be returned to user,
// and may be called when no key is found (as a no-op). Updates `key_`,
// `key_buf_`, and `key_pinned_` with info about the found key.
void UpdateKey() {
key_buf_.Clear();
if (!Valid()) {
return;
}
if (raw_key_.IsUserKey()) {
assert(global_seqno_ == kDisableGlobalSequenceNumber);
key_ = raw_key_.GetUserKey();
key_pinned_ = raw_key_.IsKeyPinned();
} else if (global_seqno_ == kDisableGlobalSequenceNumber) {
key_ = raw_key_.GetInternalKey();
key_pinned_ = raw_key_.IsKeyPinned();
} else {
key_buf_.SetInternalKey(raw_key_.GetUserKey(), global_seqno_,
ExtractValueType(raw_key_.GetInternalKey()));
key_ = key_buf_.GetInternalKey();
key_pinned_ = false;
}
}
// Returns the result of `Comparator::Compare()`, where the appropriate
// comparator is used for the block contents, the LHS argument is the current
// key with global seqno applied, and the RHS argument is `other`.
int CompareCurrentKey(const Slice& other) {
if (raw_key_.IsUserKey()) {
assert(global_seqno_ == kDisableGlobalSequenceNumber);
return icmp_->user_comparator()->Compare(raw_key_.GetUserKey(), other);
} else if (global_seqno_ == kDisableGlobalSequenceNumber) {
return icmp_->Compare(raw_key_.GetInternalKey(), other);
}
return icmp_->Compare(raw_key_.GetInternalKey(), global_seqno_, other,
kDisableGlobalSequenceNumber);
}
private:
// Store the cache handle, if the block is cached. We need this since the
// only other place the handle is stored is as an argument to the Cleanable
// function callback, which is hard to retrieve. When multiple value
// PinnableSlices reference the block, they need the cache handle in order
// to bump up the ref count
Cache::Handle* cache_handle_;
public:
// Return the offset in data_ just past the end of the current entry.
inline uint32_t NextEntryOffset() const {
// NOTE: We don't support blocks bigger than 2GB
return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
}
uint32_t GetRestartPoint(uint32_t index) {
assert(index < num_restarts_);
return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
}
void SeekToRestartPoint(uint32_t index) {
raw_key_.Clear();
restart_index_ = index;
// current_ will be fixed by ParseNextKey();
// ParseNextKey() starts at the end of value_, so set value_ accordingly
uint32_t offset = GetRestartPoint(index);
value_ = Slice(data_ + offset, 0);
}
void CorruptionError();
protected:
template <typename DecodeKeyFunc>
inline bool BinarySeek(const Slice& target, uint32_t* index,
bool* is_index_key_result);
void FindKeyAfterBinarySeek(const Slice& target, uint32_t index,
bool is_index_key_result);
};
class DataBlockIter final : public BlockIter<Slice> {
public:
DataBlockIter()
: BlockIter(), read_amp_bitmap_(nullptr), last_bitmap_offset_(0) {}
DataBlockIter(const Comparator* raw_ucmp, const char* data, uint32_t restarts,
uint32_t num_restarts, SequenceNumber global_seqno,
BlockReadAmpBitmap* read_amp_bitmap, bool block_contents_pinned,
DataBlockHashIndex* data_block_hash_index)
: DataBlockIter() {
Initialize(raw_ucmp, data, restarts, num_restarts, global_seqno,
read_amp_bitmap, block_contents_pinned, data_block_hash_index);
}
void Initialize(const Comparator* raw_ucmp, const char* data,
uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno,
BlockReadAmpBitmap* read_amp_bitmap,
bool block_contents_pinned,
DataBlockHashIndex* data_block_hash_index) {
InitializeBase(raw_ucmp, data, restarts, num_restarts, global_seqno,
block_contents_pinned);
raw_key_.SetIsUserKey(false);
read_amp_bitmap_ = read_amp_bitmap;
last_bitmap_offset_ = current_ + 1;
data_block_hash_index_ = data_block_hash_index;
}
Slice value() const override {
assert(Valid());
if (read_amp_bitmap_ && current_ < restarts_ &&
current_ != last_bitmap_offset_) {
read_amp_bitmap_->Mark(current_ /* current entry offset */,
NextEntryOffset() - 1);
last_bitmap_offset_ = current_;
}
return value_;
}
inline bool SeekForGet(const Slice& target) {
if (!data_block_hash_index_) {
SeekImpl(target);
UpdateKey();
return true;
}
bool res = SeekForGetImpl(target);
UpdateKey();
return res;
}
void Invalidate(const Status& s) override {
BlockIter::Invalidate(s);
// Clear prev entries cache.
prev_entries_keys_buff_.clear();
prev_entries_.clear();
prev_entries_idx_ = -1;
}
protected:
friend Block;
inline bool ParseNextDataKey(bool* is_shared);
void SeekToFirstImpl() override;
void SeekToLastImpl() override;
void SeekImpl(const Slice& target) override;
void SeekForPrevImpl(const Slice& target) override;
void NextImpl() override;
void PrevImpl() override;
private:
// read-amp bitmap
BlockReadAmpBitmap* read_amp_bitmap_;
// last `current_` value we report to read-amp bitmp
mutable uint32_t last_bitmap_offset_;
struct CachedPrevEntry {
explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
size_t _key_offset, size_t _key_size, Slice _value)
: offset(_offset),
key_ptr(_key_ptr),
key_offset(_key_offset),
key_size(_key_size),
value(_value) {}
// offset of entry in block
uint32_t offset;
// Pointer to key data in block (nullptr if key is delta-encoded)
const char* key_ptr;
// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
size_t key_offset;
// size of key
size_t key_size;
// value slice pointing to data in block
Slice value;
};
std::string prev_entries_keys_buff_;
std::vector<CachedPrevEntry> prev_entries_;
int32_t prev_entries_idx_ = -1;
DataBlockHashIndex* data_block_hash_index_;
bool SeekForGetImpl(const Slice& target);
};
// Iterator over MetaBlocks. MetaBlocks are similar to Data Blocks and
// are used to store Properties associated with table.
// Meta blocks always store user keys (no sequence number) and always
// use the BytewiseComparator. Additionally, MetaBlock accesses are
// not recorded in the Statistics or for Read-Amplification.
class MetaBlockIter final : public BlockIter<Slice> {
public:
MetaBlockIter() : BlockIter() { raw_key_.SetIsUserKey(true); }
void Initialize(const char* data, uint32_t restarts, uint32_t num_restarts,
bool block_contents_pinned) {
// Initializes the iterator with a BytewiseComparator and
// the raw key being a user key.
InitializeBase(BytewiseComparator(), data, restarts, num_restarts,
kDisableGlobalSequenceNumber, block_contents_pinned);
raw_key_.SetIsUserKey(true);
}
Slice value() const override {
assert(Valid());
return value_;
}
protected:
void SeekToFirstImpl() override;
void SeekToLastImpl() override;
void SeekImpl(const Slice& target) override;
void SeekForPrevImpl(const Slice& target) override;
void NextImpl() override;
void PrevImpl() override;
};
class IndexBlockIter final : public BlockIter<IndexValue> {
public:
IndexBlockIter() : BlockIter(), prefix_index_(nullptr) {}
// key_includes_seq, default true, means that the keys are in internal key
// format.
// value_is_full, default true, means that no delta encoding is
// applied to values.
void Initialize(const Comparator* raw_ucmp, const char* data,
uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno, BlockPrefixIndex* prefix_index,
bool have_first_key, bool key_includes_seq,
bool value_is_full, bool block_contents_pinned) {
InitializeBase(raw_ucmp, data, restarts, num_restarts,
kDisableGlobalSequenceNumber, block_contents_pinned);
raw_key_.SetIsUserKey(!key_includes_seq);
prefix_index_ = prefix_index;
value_delta_encoded_ = !value_is_full;
have_first_key_ = have_first_key;
if (have_first_key_ && global_seqno != kDisableGlobalSequenceNumber) {
global_seqno_state_.reset(new GlobalSeqnoState(global_seqno));
} else {
global_seqno_state_.reset();
}
}
Slice user_key() const override {
assert(Valid());
return raw_key_.GetUserKey();
}
IndexValue value() const override {
assert(Valid());
if (value_delta_encoded_ || global_seqno_state_ != nullptr) {
return decoded_value_;
} else {
IndexValue entry;
Slice v = value_;
Status decode_s __attribute__((__unused__)) =
entry.DecodeFrom(&v, have_first_key_, nullptr);
assert(decode_s.ok());
return entry;
}
}
bool IsValuePinned() const override {
return global_seqno_state_ != nullptr ? false : BlockIter::IsValuePinned();
}
protected:
// IndexBlockIter follows a different contract for prefix iterator
// from data iterators.
// If prefix of the seek key `target` exists in the file, it must
// return the same result as total order seek.
// If the prefix of `target` doesn't exist in the file, it can either
// return the result of total order seek, or set both of Valid() = false
// and status() = NotFound().
void SeekImpl(const Slice& target) override;
void SeekForPrevImpl(const Slice&) override {
assert(false);
current_ = restarts_;
restart_index_ = num_restarts_;
status_ = Status::InvalidArgument(
"RocksDB internal error: should never call SeekForPrev() on index "
"blocks");
raw_key_.Clear();
value_.clear();
}
void PrevImpl() override;
void NextImpl() override;
void SeekToFirstImpl() override;
void SeekToLastImpl() override;
private:
bool value_delta_encoded_;
bool have_first_key_; // value includes first_internal_key
BlockPrefixIndex* prefix_index_;
// Whether the value is delta encoded. In that case the value is assumed to be
// BlockHandle. The first value in each restart interval is the full encoded
// BlockHandle; the restart of encoded size part of the BlockHandle. The
// offset of delta encoded BlockHandles is computed by adding the size of
// previous delta encoded values in the same restart interval to the offset of
// the first value in that restart interval.
IndexValue decoded_value_;
// When sequence number overwriting is enabled, this struct contains the seqno
// to overwrite with, and current first_internal_key with overwritten seqno.
// This is rarely used, so we put it behind a pointer and only allocate when
// needed.
struct GlobalSeqnoState {
// First internal key according to current index entry, but with sequence
// number overwritten to global_seqno.
IterKey first_internal_key;
SequenceNumber global_seqno;
explicit GlobalSeqnoState(SequenceNumber seqno) : global_seqno(seqno) {}
};
std::unique_ptr<GlobalSeqnoState> global_seqno_state_;
// Set *prefix_may_exist to false if no key possibly share the same prefix
// as `target`. If not set, the result position should be the same as total
// order Seek.
bool PrefixSeek(const Slice& target, uint32_t* index, bool* prefix_may_exist);
// Set *prefix_may_exist to false if no key can possibly share the same
// prefix as `target`. If not set, the result position should be the same
// as total order seek.
bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
uint32_t left, uint32_t right, uint32_t* index,
bool* prefix_may_exist);
inline int CompareBlockKey(uint32_t block_index, const Slice& target);
inline bool ParseNextIndexKey();
// When value_delta_encoded_ is enabled it decodes the value which is assumed
// to be BlockHandle and put it to decoded_value_
inline void DecodeCurrentValue(bool is_shared);
};
} // namespace ROCKSDB_NAMESPACE