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https://github.com/facebook/rocksdb.git
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ce60d0cbe5
Summary: In preparation for more support for file Temperatures in BackupEngine, this change does some test refactoring: * Move DBTest2::BackupFileTemperature test to BackupEngineTest::FileTemperatures, with some updates to make it work in the new home. This test will soon be expanded for deeper backup work. * Move FileTemperatureTestFS from db_test2.cc to db_test_util.h, to support sharing because of above moved test, but split off the "no link" part to the test needing it. * Use custom FileSystems in backupable_db_test rather than custom Envs, because going through Env file interfaces doesn't support temperatures. * Fix RemapFileSystem to map DirFsyncOptions::renamed_new_name parameter to FsyncWithDirOptions, which was required because this limitation caused a crash only after moving to higher fidelity of FileSystem interface (vs. LegacyDirectoryWrapper throwing away some parameter details) * `backupable_options_` -> `engine_options_` as part of the ongoing work to get rid of the obsolete "backupable" naming. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9655 Test Plan: test code updates only Reviewed By: jay-zhuang Differential Revision: D34622183 Pulled By: pdillinger fbshipit-source-id: f24b7a596a89b9e089e960f4e5d772575513e93f
340 lines
14 KiB
C++
340 lines
14 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#ifndef ROCKSDB_LITE
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#include "env/fs_remap.h"
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namespace ROCKSDB_NAMESPACE {
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RemapFileSystem::RemapFileSystem(const std::shared_ptr<FileSystem>& base)
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: FileSystemWrapper(base) {}
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std::pair<IOStatus, std::string> RemapFileSystem::EncodePathWithNewBasename(
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const std::string& path) {
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// No difference by default
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return EncodePath(path);
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}
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Status RemapFileSystem::RegisterDbPaths(const std::vector<std::string>& paths) {
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std::vector<std::string> encoded_paths;
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encoded_paths.reserve(paths.size());
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for (auto& path : paths) {
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auto status_and_enc_path = EncodePathWithNewBasename(path);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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encoded_paths.emplace_back(status_and_enc_path.second);
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}
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return FileSystemWrapper::RegisterDbPaths(encoded_paths);
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}
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Status RemapFileSystem::UnregisterDbPaths(
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const std::vector<std::string>& paths) {
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std::vector<std::string> encoded_paths;
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encoded_paths.reserve(paths.size());
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for (auto& path : paths) {
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auto status_and_enc_path = EncodePathWithNewBasename(path);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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encoded_paths.emplace_back(status_and_enc_path.second);
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}
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return FileSystemWrapper::UnregisterDbPaths(encoded_paths);
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}
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IOStatus RemapFileSystem::NewSequentialFile(
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const std::string& fname, const FileOptions& options,
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std::unique_ptr<FSSequentialFile>* result, IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::NewSequentialFile(status_and_enc_path.second,
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options, result, dbg);
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}
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IOStatus RemapFileSystem::NewRandomAccessFile(
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const std::string& fname, const FileOptions& options,
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std::unique_ptr<FSRandomAccessFile>* result, IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::NewRandomAccessFile(status_and_enc_path.second,
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options, result, dbg);
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}
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IOStatus RemapFileSystem::NewWritableFile(
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const std::string& fname, const FileOptions& options,
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std::unique_ptr<FSWritableFile>* result, IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::NewWritableFile(status_and_enc_path.second, options,
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result, dbg);
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}
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IOStatus RemapFileSystem::ReuseWritableFile(
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const std::string& fname, const std::string& old_fname,
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const FileOptions& options, std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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auto status_and_old_enc_path = EncodePath(old_fname);
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if (!status_and_old_enc_path.first.ok()) {
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return status_and_old_enc_path.first;
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}
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return FileSystemWrapper::ReuseWritableFile(status_and_old_enc_path.second,
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status_and_old_enc_path.second,
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options, result, dbg);
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}
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IOStatus RemapFileSystem::NewRandomRWFile(
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const std::string& fname, const FileOptions& options,
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std::unique_ptr<FSRandomRWFile>* result, IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::NewRandomRWFile(status_and_enc_path.second, options,
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result, dbg);
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}
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IOStatus RemapFileSystem::NewDirectory(const std::string& dir,
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const IOOptions& options,
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std::unique_ptr<FSDirectory>* result,
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IODebugContext* dbg) {
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// A hassle to remap DirFsyncOptions::renamed_new_name
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class RemapFSDirectory : public FSDirectoryWrapper {
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public:
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RemapFSDirectory(RemapFileSystem* fs, std::unique_ptr<FSDirectory>&& t)
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: FSDirectoryWrapper(std::move(t)), fs_(fs) {}
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IOStatus FsyncWithDirOptions(
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const IOOptions& options, IODebugContext* dbg,
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const DirFsyncOptions& dir_fsync_options) override {
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if (dir_fsync_options.renamed_new_name.empty()) {
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return FSDirectoryWrapper::FsyncWithDirOptions(options, dbg,
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dir_fsync_options);
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} else {
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auto status_and_enc_path =
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fs_->EncodePath(dir_fsync_options.renamed_new_name);
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if (status_and_enc_path.first.ok()) {
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DirFsyncOptions mapped_options = dir_fsync_options;
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mapped_options.renamed_new_name = status_and_enc_path.second;
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return FSDirectoryWrapper::FsyncWithDirOptions(options, dbg,
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mapped_options);
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} else {
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return status_and_enc_path.first;
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}
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}
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}
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private:
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RemapFileSystem* const fs_;
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};
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auto status_and_enc_path = EncodePathWithNewBasename(dir);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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IOStatus ios = FileSystemWrapper::NewDirectory(status_and_enc_path.second,
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options, result, dbg);
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if (ios.ok()) {
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*result = std::make_unique<RemapFSDirectory>(this, std::move(*result));
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}
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return ios;
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}
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IOStatus RemapFileSystem::FileExists(const std::string& fname,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::FileExists(status_and_enc_path.second, options,
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dbg);
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}
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IOStatus RemapFileSystem::GetChildren(const std::string& dir,
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const IOOptions& options,
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std::vector<std::string>* result,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(dir);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::GetChildren(status_and_enc_path.second, options,
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result, dbg);
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}
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IOStatus RemapFileSystem::GetChildrenFileAttributes(
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const std::string& dir, const IOOptions& options,
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std::vector<FileAttributes>* result, IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(dir);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::GetChildrenFileAttributes(
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status_and_enc_path.second, options, result, dbg);
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}
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IOStatus RemapFileSystem::DeleteFile(const std::string& fname,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::DeleteFile(status_and_enc_path.second, options,
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dbg);
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}
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IOStatus RemapFileSystem::CreateDir(const std::string& dirname,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(dirname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::CreateDir(status_and_enc_path.second, options, dbg);
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}
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IOStatus RemapFileSystem::CreateDirIfMissing(const std::string& dirname,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(dirname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::CreateDirIfMissing(status_and_enc_path.second,
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options, dbg);
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}
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IOStatus RemapFileSystem::DeleteDir(const std::string& dirname,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(dirname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::DeleteDir(status_and_enc_path.second, options, dbg);
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}
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IOStatus RemapFileSystem::GetFileSize(const std::string& fname,
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const IOOptions& options,
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uint64_t* file_size,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::GetFileSize(status_and_enc_path.second, options,
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file_size, dbg);
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}
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IOStatus RemapFileSystem::GetFileModificationTime(const std::string& fname,
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const IOOptions& options,
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uint64_t* file_mtime,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::GetFileModificationTime(status_and_enc_path.second,
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options, file_mtime, dbg);
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}
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IOStatus RemapFileSystem::IsDirectory(const std::string& path,
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const IOOptions& options, bool* is_dir,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePath(path);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::IsDirectory(status_and_enc_path.second, options,
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is_dir, dbg);
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}
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IOStatus RemapFileSystem::RenameFile(const std::string& src,
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const std::string& dest,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_src_enc_path = EncodePath(src);
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if (!status_and_src_enc_path.first.ok()) {
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return status_and_src_enc_path.first;
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}
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auto status_and_dest_enc_path = EncodePathWithNewBasename(dest);
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if (!status_and_dest_enc_path.first.ok()) {
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return status_and_dest_enc_path.first;
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}
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return FileSystemWrapper::RenameFile(status_and_src_enc_path.second,
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status_and_dest_enc_path.second, options,
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dbg);
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}
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IOStatus RemapFileSystem::LinkFile(const std::string& src,
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const std::string& dest,
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const IOOptions& options,
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IODebugContext* dbg) {
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auto status_and_src_enc_path = EncodePath(src);
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if (!status_and_src_enc_path.first.ok()) {
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return status_and_src_enc_path.first;
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}
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auto status_and_dest_enc_path = EncodePathWithNewBasename(dest);
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if (!status_and_dest_enc_path.first.ok()) {
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return status_and_dest_enc_path.first;
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}
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return FileSystemWrapper::LinkFile(status_and_src_enc_path.second,
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status_and_dest_enc_path.second, options,
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dbg);
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}
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IOStatus RemapFileSystem::LockFile(const std::string& fname,
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const IOOptions& options, FileLock** lock,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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// FileLock subclasses may store path (e.g., PosixFileLock stores it). We
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// can skip stripping the chroot directory from this path because callers
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// shouldn't use it.
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return FileSystemWrapper::LockFile(status_and_enc_path.second, options, lock,
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dbg);
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}
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IOStatus RemapFileSystem::NewLogger(const std::string& fname,
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const IOOptions& options,
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std::shared_ptr<Logger>* result,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(fname);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::NewLogger(status_and_enc_path.second, options,
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result, dbg);
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}
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IOStatus RemapFileSystem::GetAbsolutePath(const std::string& db_path,
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const IOOptions& options,
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std::string* output_path,
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IODebugContext* dbg) {
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auto status_and_enc_path = EncodePathWithNewBasename(db_path);
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if (!status_and_enc_path.first.ok()) {
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return status_and_enc_path.first;
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}
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return FileSystemWrapper::GetAbsolutePath(status_and_enc_path.second, options,
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output_path, dbg);
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}
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} // namespace ROCKSDB_NAMESPACE
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#endif // ROCKSDB_LITE
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