mirror of
https://github.com/facebook/rocksdb.git
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f4e4039f00
Summary: BottomNBits() - there is a single fast instruction for this on x86 since BMI2, but testing with godbolt indicates you need at least GCC 10 for the compiler to choose that instruction from the obvious C++ code. https://godbolt.org/z/5a7Ysd41h BitwiseAnd() - this is a convenience function that works around the language flaw that the type of the result of x & y is the larger of the two input types, when it should be the smaller. This can save some ugly static_cast. I expect to use both of these in coming HyperClockCache developments, and have applied them in a couple of places in existing code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11660 Test Plan: unit tests added Reviewed By: jowlyzhang Differential Revision: D47935531 Pulled By: pdillinger fbshipit-source-id: d148c43a1e51df4a1c549b93aaf2725a3f8d3bd6
339 lines
9.2 KiB
C++
339 lines
9.2 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include "util/coding_lean.h"
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#include "util/math.h"
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#ifdef TEST_UINT128_COMPAT
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#undef HAVE_UINT128_EXTENSION
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#endif
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namespace ROCKSDB_NAMESPACE {
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// Unsigned128 is a 128 bit value supporting (at least) bitwise operators,
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// shifts, and comparisons. __uint128_t is not always available.
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#ifdef HAVE_UINT128_EXTENSION
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using Unsigned128 = __uint128_t;
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#else
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struct Unsigned128 {
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uint64_t lo;
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uint64_t hi;
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inline Unsigned128() {
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static_assert(sizeof(Unsigned128) == 2 * sizeof(uint64_t),
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"unexpected overhead in representation");
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lo = 0;
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hi = 0;
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}
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inline Unsigned128(uint64_t lower) {
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lo = lower;
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hi = 0;
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}
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inline Unsigned128(uint64_t lower, uint64_t upper) {
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lo = lower;
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hi = upper;
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}
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// Convert to any integer 64 bits or less.
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template <typename T,
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typename = std::enable_if_t<std::is_integral_v<T> &&
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sizeof(T) <= sizeof(uint64_t)> >
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explicit operator T() {
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return static_cast<T>(lo);
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}
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};
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inline Unsigned128 operator<<(const Unsigned128& lhs, unsigned shift) {
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shift &= 127;
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Unsigned128 rv;
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if (shift >= 64) {
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rv.lo = 0;
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rv.hi = lhs.lo << (shift & 63);
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} else {
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uint64_t tmp = lhs.lo;
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rv.lo = tmp << shift;
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// Ensure shift==0 shifts away everything. (This avoids another
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// conditional branch on shift == 0.)
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tmp = tmp >> 1 >> (63 - shift);
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rv.hi = tmp | (lhs.hi << shift);
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}
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return rv;
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}
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inline Unsigned128& operator<<=(Unsigned128& lhs, unsigned shift) {
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lhs = lhs << shift;
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return lhs;
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}
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inline Unsigned128 operator>>(const Unsigned128& lhs, unsigned shift) {
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shift &= 127;
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Unsigned128 rv;
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if (shift >= 64) {
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rv.hi = 0;
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rv.lo = lhs.hi >> (shift & 63);
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} else {
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uint64_t tmp = lhs.hi;
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rv.hi = tmp >> shift;
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// Ensure shift==0 shifts away everything
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tmp = tmp << 1 << (63 - shift);
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rv.lo = tmp | (lhs.lo >> shift);
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}
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return rv;
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}
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inline Unsigned128& operator>>=(Unsigned128& lhs, unsigned shift) {
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lhs = lhs >> shift;
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return lhs;
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}
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inline Unsigned128 operator&(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo & rhs.lo, lhs.hi & rhs.hi);
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}
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inline Unsigned128& operator&=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs & rhs;
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return lhs;
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}
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inline Unsigned128 operator|(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo | rhs.lo, lhs.hi | rhs.hi);
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}
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inline Unsigned128& operator|=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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inline Unsigned128 operator^(const Unsigned128& lhs, const Unsigned128& rhs) {
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return Unsigned128(lhs.lo ^ rhs.lo, lhs.hi ^ rhs.hi);
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}
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inline Unsigned128& operator^=(Unsigned128& lhs, const Unsigned128& rhs) {
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lhs = lhs ^ rhs;
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return lhs;
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}
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inline Unsigned128 operator~(const Unsigned128& v) {
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return Unsigned128(~v.lo, ~v.hi);
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}
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inline bool operator==(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.lo == rhs.lo && lhs.hi == rhs.hi;
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}
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inline bool operator!=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.lo != rhs.lo || lhs.hi != rhs.hi;
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}
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inline bool operator>(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo > rhs.lo);
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}
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inline bool operator<(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo < rhs.lo);
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}
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inline bool operator>=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo >= rhs.lo);
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}
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inline bool operator<=(const Unsigned128& lhs, const Unsigned128& rhs) {
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return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo <= rhs.lo);
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}
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#endif
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inline uint64_t Lower64of128(Unsigned128 v) {
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#ifdef HAVE_UINT128_EXTENSION
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return static_cast<uint64_t>(v);
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#else
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return v.lo;
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#endif
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}
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inline uint64_t Upper64of128(Unsigned128 v) {
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#ifdef HAVE_UINT128_EXTENSION
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return static_cast<uint64_t>(v >> 64);
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#else
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return v.hi;
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#endif
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}
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// This generally compiles down to a single fast instruction on 64-bit.
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// This doesn't really make sense as operator* because it's not a
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// general 128x128 multiply and provides more output than 64x64 multiply.
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inline Unsigned128 Multiply64to128(uint64_t a, uint64_t b) {
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#ifdef HAVE_UINT128_EXTENSION
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return Unsigned128{a} * Unsigned128{b};
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#else
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// Full decomposition
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// NOTE: GCC seems to fully understand this code as 64-bit x 64-bit
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// -> 128-bit multiplication and optimize it appropriately.
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uint64_t tmp = uint64_t{b & 0xffffFFFF} * uint64_t{a & 0xffffFFFF};
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uint64_t lower = tmp & 0xffffFFFF;
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tmp >>= 32;
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tmp += uint64_t{b & 0xffffFFFF} * uint64_t{a >> 32};
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// Avoid overflow: first add lower 32 of tmp2, and later upper 32
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uint64_t tmp2 = uint64_t{b >> 32} * uint64_t{a & 0xffffFFFF};
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tmp += tmp2 & 0xffffFFFF;
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lower |= tmp << 32;
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tmp >>= 32;
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tmp += tmp2 >> 32;
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tmp += uint64_t{b >> 32} * uint64_t{a >> 32};
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return Unsigned128(lower, tmp);
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#endif
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}
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template <>
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inline Unsigned128 BottomNBits(Unsigned128 v, int nbits) {
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if (nbits < 64) {
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return BottomNBits(Lower64of128(v), nbits);
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} else {
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return (Unsigned128{BottomNBits(Upper64of128(v), nbits - 64)} << 64) |
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Lower64of128(v);
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}
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}
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template <>
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inline int FloorLog2(Unsigned128 v) {
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if (Upper64of128(v) == 0) {
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return FloorLog2(Lower64of128(v));
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} else {
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return FloorLog2(Upper64of128(v)) + 64;
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}
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}
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template <>
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inline int CountTrailingZeroBits(Unsigned128 v) {
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if (Lower64of128(v) != 0) {
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return CountTrailingZeroBits(Lower64of128(v));
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} else {
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return CountTrailingZeroBits(Upper64of128(v)) + 64;
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}
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}
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template <>
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inline int BitsSetToOne(Unsigned128 v) {
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return BitsSetToOne(Lower64of128(v)) + BitsSetToOne(Upper64of128(v));
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}
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template <>
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inline int BitParity(Unsigned128 v) {
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return BitParity(Lower64of128(v) ^ Upper64of128(v));
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}
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template <>
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inline Unsigned128 EndianSwapValue(Unsigned128 v) {
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return (Unsigned128{EndianSwapValue(Lower64of128(v))} << 64) |
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EndianSwapValue(Upper64of128(v));
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}
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template <>
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inline Unsigned128 ReverseBits(Unsigned128 v) {
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return (Unsigned128{ReverseBits(Lower64of128(v))} << 64) |
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ReverseBits(Upper64of128(v));
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}
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template <>
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inline Unsigned128 DownwardInvolution(Unsigned128 v) {
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return (Unsigned128{DownwardInvolution(Upper64of128(v))} << 64) |
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DownwardInvolution(Upper64of128(v) ^ Lower64of128(v));
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}
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template <typename A>
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inline std::remove_reference_t<A> BitwiseAnd(A a, Unsigned128 b) {
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static_assert(sizeof(A) <= sizeof(Unsigned128));
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return static_cast<A>(a & b);
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}
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template <typename B>
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inline std::remove_reference_t<B> BitwiseAnd(Unsigned128 a, B b) {
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static_assert(sizeof(B) <= sizeof(Unsigned128));
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return static_cast<B>(a & b);
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}
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template <typename T>
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struct IsUnsignedUpTo128
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: std::integral_constant<bool, std::is_unsigned<T>::value ||
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std::is_same<T, Unsigned128>::value> {};
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inline void EncodeFixed128(char* dst, Unsigned128 value) {
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EncodeFixed64(dst, Lower64of128(value));
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EncodeFixed64(dst + 8, Upper64of128(value));
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}
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inline Unsigned128 DecodeFixed128(const char* ptr) {
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Unsigned128 rv = DecodeFixed64(ptr + 8);
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return (rv << 64) | DecodeFixed64(ptr);
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}
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// A version of EncodeFixed* for generic algorithms. Likely to be used
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// with Unsigned128, so lives here for now.
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template <typename T>
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inline void EncodeFixedGeneric(char* /*dst*/, T /*value*/) {
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// Unfortunately, GCC does not appear to optimize this simple code down
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// to a trivial load on Intel:
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//
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// T ret_val = 0;
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// for (size_t i = 0; i < sizeof(T); ++i) {
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// ret_val |= (static_cast<T>(static_cast<unsigned char>(ptr[i])) << (8 *
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// i));
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// }
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// return ret_val;
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//
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// But does unroll the loop, and does optimize manually unrolled version
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// for specific sizes down to a trivial load. I have no idea why it doesn't
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// do both on this code.
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// So instead, we rely on specializations
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static_assert(sizeof(T) == 0, "No specialization provided for this type");
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}
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template <>
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inline void EncodeFixedGeneric(char* dst, uint16_t value) {
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return EncodeFixed16(dst, value);
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}
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template <>
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inline void EncodeFixedGeneric(char* dst, uint32_t value) {
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return EncodeFixed32(dst, value);
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}
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template <>
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inline void EncodeFixedGeneric(char* dst, uint64_t value) {
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return EncodeFixed64(dst, value);
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}
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template <>
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inline void EncodeFixedGeneric(char* dst, Unsigned128 value) {
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return EncodeFixed128(dst, value);
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}
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// A version of EncodeFixed* for generic algorithms.
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template <typename T>
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inline T DecodeFixedGeneric(const char* /*dst*/) {
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static_assert(sizeof(T) == 0, "No specialization provided for this type");
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}
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template <>
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inline uint16_t DecodeFixedGeneric(const char* dst) {
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return DecodeFixed16(dst);
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}
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template <>
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inline uint32_t DecodeFixedGeneric(const char* dst) {
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return DecodeFixed32(dst);
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}
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template <>
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inline uint64_t DecodeFixedGeneric(const char* dst) {
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return DecodeFixed64(dst);
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}
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template <>
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inline Unsigned128 DecodeFixedGeneric(const char* dst) {
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return DecodeFixed128(dst);
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}
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} // namespace ROCKSDB_NAMESPACE
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