mirror of https://github.com/facebook/rocksdb.git
933 lines
35 KiB
C++
933 lines
35 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#ifdef GFLAGS
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#include <cinttypes>
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#include <cstddef>
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#include <cstdio>
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#include <limits>
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#include <memory>
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#include <set>
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#include <sstream>
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#include "cache/fast_lru_cache.h"
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#include "db/db_impl/db_impl.h"
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#include "monitoring/histogram.h"
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#include "port/port.h"
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#include "rocksdb/cache.h"
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#include "rocksdb/convenience.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/secondary_cache.h"
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#include "rocksdb/system_clock.h"
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#include "rocksdb/table_properties.h"
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#include "table/block_based/block_based_table_reader.h"
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#include "table/block_based/cachable_entry.h"
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#include "util/coding.h"
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#include "util/gflags_compat.h"
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#include "util/hash.h"
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#include "util/mutexlock.h"
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#include "util/random.h"
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#include "util/stop_watch.h"
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#include "util/string_util.h"
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using GFLAGS_NAMESPACE::ParseCommandLineFlags;
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static constexpr uint32_t KiB = uint32_t{1} << 10;
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static constexpr uint32_t MiB = KiB << 10;
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static constexpr uint64_t GiB = MiB << 10;
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DEFINE_uint32(threads, 16, "Number of concurrent threads to run.");
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DEFINE_uint64(cache_size, 1 * GiB,
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"Number of bytes to use as a cache of uncompressed data.");
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DEFINE_uint32(num_shard_bits, 6, "shard_bits.");
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DEFINE_double(resident_ratio, 0.25,
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"Ratio of keys fitting in cache to keyspace.");
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DEFINE_uint64(ops_per_thread, 2000000U, "Number of operations per thread.");
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DEFINE_uint32(value_bytes, 8 * KiB, "Size of each value added.");
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DEFINE_uint32(skew, 5, "Degree of skew in key selection");
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DEFINE_bool(populate_cache, true, "Populate cache before operations");
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DEFINE_uint32(lookup_insert_percent, 87,
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"Ratio of lookup (+ insert on not found) to total workload "
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"(expressed as a percentage)");
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DEFINE_uint32(insert_percent, 2,
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"Ratio of insert to total workload (expressed as a percentage)");
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DEFINE_uint32(lookup_percent, 10,
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"Ratio of lookup to total workload (expressed as a percentage)");
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DEFINE_uint32(erase_percent, 1,
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"Ratio of erase to total workload (expressed as a percentage)");
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DEFINE_bool(gather_stats, false,
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"Whether to periodically simulate gathering block cache stats, "
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"using one more thread.");
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DEFINE_uint32(
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gather_stats_sleep_ms, 1000,
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"How many milliseconds to sleep between each gathering of stats.");
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DEFINE_uint32(gather_stats_entries_per_lock, 256,
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"For Cache::ApplyToAllEntries");
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DEFINE_bool(skewed, false, "If true, skew the key access distribution");
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#ifndef ROCKSDB_LITE
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DEFINE_string(secondary_cache_uri, "",
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"Full URI for creating a custom secondary cache object");
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static class std::shared_ptr<ROCKSDB_NAMESPACE::SecondaryCache> secondary_cache;
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#endif // ROCKSDB_LITE
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DEFINE_string(cache_type, "lru_cache", "Type of block cache.");
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// ## BEGIN stress_cache_key sub-tool options ##
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// See class StressCacheKey below.
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DEFINE_bool(stress_cache_key, false,
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"If true, run cache key stress test instead");
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DEFINE_uint32(
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sck_files_per_day, 2500000,
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"(-stress_cache_key) Simulated files generated per simulated day");
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// NOTE: Giving each run a specified lifetime, rather than e.g. "until
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// first collision" ensures equal skew from start-up, when collisions are
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// less likely.
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DEFINE_uint32(sck_days_per_run, 90,
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"(-stress_cache_key) Number of days to simulate in each run");
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// NOTE: The number of observed collisions directly affects the relative
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// accuracy of the predicted probabilities. 15 observations should be well
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// within factor-of-2 accuracy.
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DEFINE_uint32(
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sck_min_collision, 15,
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"(-stress_cache_key) Keep running until this many collisions seen");
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// sck_file_size_mb can be thought of as average file size. The simulation is
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// not precise enough to care about the distribution of file sizes; other
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// simulations (https://github.com/pdillinger/unique_id/tree/main/monte_carlo)
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// indicate the distribution only makes a small difference (e.g. < 2x factor)
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DEFINE_uint32(
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sck_file_size_mb, 32,
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"(-stress_cache_key) Simulated file size in MiB, for accounting purposes");
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DEFINE_uint32(sck_reopen_nfiles, 100,
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"(-stress_cache_key) Simulate DB re-open average every n files");
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DEFINE_uint32(sck_restarts_per_day, 24,
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"(-stress_cache_key) Average simulated process restarts per day "
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"(across DBs)");
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DEFINE_uint32(
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sck_db_count, 100,
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"(-stress_cache_key) Parallel DBs in simulation sharing a block cache");
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DEFINE_uint32(
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sck_table_bits, 20,
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"(-stress_cache_key) Log2 number of tracked (live) files (across DBs)");
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// sck_keep_bits being well below full 128 bits amplifies the collision
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// probability so that the true probability can be estimated through observed
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// collisions. (More explanation below.)
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DEFINE_uint32(
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sck_keep_bits, 50,
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"(-stress_cache_key) Number of bits to keep from each cache key (<= 64)");
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// sck_randomize is used to validate whether cache key is performing "better
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// than random." Even with this setting, file offsets are not randomized.
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DEFINE_bool(sck_randomize, false,
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"(-stress_cache_key) Randomize (hash) cache key");
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// See https://github.com/facebook/rocksdb/pull/9058
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DEFINE_bool(sck_footer_unique_id, false,
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"(-stress_cache_key) Simulate using proposed footer unique id");
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// ## END stress_cache_key sub-tool options ##
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namespace ROCKSDB_NAMESPACE {
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class CacheBench;
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namespace {
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// State shared by all concurrent executions of the same benchmark.
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class SharedState {
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public:
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explicit SharedState(CacheBench* cache_bench)
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: cv_(&mu_),
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num_initialized_(0),
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start_(false),
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num_done_(0),
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cache_bench_(cache_bench) {}
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~SharedState() {}
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port::Mutex* GetMutex() { return &mu_; }
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port::CondVar* GetCondVar() { return &cv_; }
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CacheBench* GetCacheBench() const { return cache_bench_; }
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void IncInitialized() { num_initialized_++; }
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void IncDone() { num_done_++; }
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bool AllInitialized() const { return num_initialized_ >= FLAGS_threads; }
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bool AllDone() const { return num_done_ >= FLAGS_threads; }
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void SetStart() { start_ = true; }
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bool Started() const { return start_; }
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private:
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port::Mutex mu_;
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port::CondVar cv_;
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uint64_t num_initialized_;
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bool start_;
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uint64_t num_done_;
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CacheBench* cache_bench_;
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};
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// Per-thread state for concurrent executions of the same benchmark.
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struct ThreadState {
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uint32_t tid;
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Random64 rnd;
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SharedState* shared;
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HistogramImpl latency_ns_hist;
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uint64_t duration_us = 0;
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ThreadState(uint32_t index, SharedState* _shared)
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: tid(index), rnd(1000 + index), shared(_shared) {}
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};
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struct KeyGen {
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char key_data[27];
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Slice GetRand(Random64& rnd, uint64_t max_key, int max_log) {
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uint64_t key = 0;
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if (!FLAGS_skewed) {
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uint64_t raw = rnd.Next();
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// Skew according to setting
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for (uint32_t i = 0; i < FLAGS_skew; ++i) {
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raw = std::min(raw, rnd.Next());
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}
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key = FastRange64(raw, max_key);
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} else {
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key = rnd.Skewed(max_log);
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if (key > max_key) {
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key -= max_key;
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}
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}
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// Variable size and alignment
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size_t off = key % 8;
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key_data[0] = char{42};
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EncodeFixed64(key_data + 1, key);
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key_data[9] = char{11};
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EncodeFixed64(key_data + 10, key);
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key_data[18] = char{4};
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EncodeFixed64(key_data + 19, key);
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return Slice(&key_data[off], sizeof(key_data) - off);
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}
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};
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char* createValue(Random64& rnd) {
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char* rv = new char[FLAGS_value_bytes];
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// Fill with some filler data, and take some CPU time
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for (uint32_t i = 0; i < FLAGS_value_bytes; i += 8) {
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EncodeFixed64(rv + i, rnd.Next());
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}
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return rv;
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}
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// Callbacks for secondary cache
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size_t SizeFn(void* /*obj*/) { return FLAGS_value_bytes; }
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Status SaveToFn(void* obj, size_t /*offset*/, size_t size, void* out) {
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memcpy(out, obj, size);
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return Status::OK();
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}
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// Different deleters to simulate using deleter to gather
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// stats on the code origin and kind of cache entries.
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void deleter1(const Slice& /*key*/, void* value) {
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delete[] static_cast<char*>(value);
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}
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void deleter2(const Slice& /*key*/, void* value) {
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delete[] static_cast<char*>(value);
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}
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void deleter3(const Slice& /*key*/, void* value) {
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delete[] static_cast<char*>(value);
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}
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Cache::CacheItemHelper helper1(SizeFn, SaveToFn, deleter1);
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Cache::CacheItemHelper helper2(SizeFn, SaveToFn, deleter2);
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Cache::CacheItemHelper helper3(SizeFn, SaveToFn, deleter3);
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} // namespace
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class CacheBench {
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static constexpr uint64_t kHundredthUint64 =
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std::numeric_limits<uint64_t>::max() / 100U;
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public:
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CacheBench()
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: max_key_(static_cast<uint64_t>(FLAGS_cache_size / FLAGS_resident_ratio /
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FLAGS_value_bytes)),
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lookup_insert_threshold_(kHundredthUint64 *
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FLAGS_lookup_insert_percent),
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insert_threshold_(lookup_insert_threshold_ +
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kHundredthUint64 * FLAGS_insert_percent),
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lookup_threshold_(insert_threshold_ +
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kHundredthUint64 * FLAGS_lookup_percent),
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erase_threshold_(lookup_threshold_ +
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kHundredthUint64 * FLAGS_erase_percent),
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skewed_(FLAGS_skewed) {
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if (erase_threshold_ != 100U * kHundredthUint64) {
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fprintf(stderr, "Percentages must add to 100.\n");
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exit(1);
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}
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max_log_ = 0;
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if (skewed_) {
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uint64_t max_key = max_key_;
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while (max_key >>= 1) max_log_++;
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if (max_key > (static_cast<uint64_t>(1) << max_log_)) max_log_++;
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}
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if (FLAGS_cache_type == "clock_cache") {
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cache_ = NewClockCache(FLAGS_cache_size, FLAGS_num_shard_bits);
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if (!cache_) {
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fprintf(stderr, "Clock cache not supported.\n");
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exit(1);
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}
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} else if (FLAGS_cache_type == "fast_lru_cache") {
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cache_ = NewFastLRUCache(
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FLAGS_cache_size, FLAGS_value_bytes, FLAGS_num_shard_bits,
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false /*strict_capacity_limit*/, kDefaultCacheMetadataChargePolicy);
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} else if (FLAGS_cache_type == "lru_cache") {
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LRUCacheOptions opts(FLAGS_cache_size, FLAGS_num_shard_bits, false, 0.5);
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#ifndef ROCKSDB_LITE
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if (!FLAGS_secondary_cache_uri.empty()) {
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Status s = SecondaryCache::CreateFromString(
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ConfigOptions(), FLAGS_secondary_cache_uri, &secondary_cache);
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if (secondary_cache == nullptr) {
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fprintf(
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stderr,
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"No secondary cache registered matching string: %s status=%s\n",
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FLAGS_secondary_cache_uri.c_str(), s.ToString().c_str());
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exit(1);
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}
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opts.secondary_cache = secondary_cache;
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}
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#endif // ROCKSDB_LITE
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cache_ = NewLRUCache(opts);
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} else {
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fprintf(stderr, "Cache type not supported.");
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exit(1);
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}
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}
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~CacheBench() {}
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void PopulateCache() {
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Random64 rnd(1);
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KeyGen keygen;
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for (uint64_t i = 0; i < 2 * FLAGS_cache_size; i += FLAGS_value_bytes) {
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cache_->Insert(keygen.GetRand(rnd, max_key_, max_log_), createValue(rnd),
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&helper1, FLAGS_value_bytes);
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}
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}
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bool Run() {
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const auto clock = SystemClock::Default().get();
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PrintEnv();
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SharedState shared(this);
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std::vector<std::unique_ptr<ThreadState> > threads(FLAGS_threads);
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for (uint32_t i = 0; i < FLAGS_threads; i++) {
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threads[i].reset(new ThreadState(i, &shared));
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std::thread(ThreadBody, threads[i].get()).detach();
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}
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HistogramImpl stats_hist;
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std::string stats_report;
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std::thread stats_thread(StatsBody, &shared, &stats_hist, &stats_report);
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uint64_t start_time;
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{
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MutexLock l(shared.GetMutex());
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while (!shared.AllInitialized()) {
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shared.GetCondVar()->Wait();
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}
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// Record start time
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start_time = clock->NowMicros();
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// Start all threads
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shared.SetStart();
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shared.GetCondVar()->SignalAll();
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// Wait threads to complete
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while (!shared.AllDone()) {
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shared.GetCondVar()->Wait();
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}
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}
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// Stats gathering is considered background work. This time measurement
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// is for foreground work, and not really ideal for that. See below.
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uint64_t end_time = clock->NowMicros();
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stats_thread.join();
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// Wall clock time - includes idle time if threads
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// finish at different times (not ideal).
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double elapsed_secs = static_cast<double>(end_time - start_time) * 1e-6;
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uint32_t ops_per_sec = static_cast<uint32_t>(
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1.0 * FLAGS_threads * FLAGS_ops_per_thread / elapsed_secs);
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printf("Complete in %.3f s; Rough parallel ops/sec = %u\n", elapsed_secs,
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ops_per_sec);
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// Total time in each thread (more accurate throughput measure)
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elapsed_secs = 0;
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for (uint32_t i = 0; i < FLAGS_threads; i++) {
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elapsed_secs += threads[i]->duration_us * 1e-6;
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}
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ops_per_sec = static_cast<uint32_t>(1.0 * FLAGS_threads *
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FLAGS_ops_per_thread / elapsed_secs);
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printf("Thread ops/sec = %u\n", ops_per_sec);
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printf("\nOperation latency (ns):\n");
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HistogramImpl combined;
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for (uint32_t i = 0; i < FLAGS_threads; i++) {
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combined.Merge(threads[i]->latency_ns_hist);
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}
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printf("%s", combined.ToString().c_str());
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if (FLAGS_gather_stats) {
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printf("\nGather stats latency (us):\n");
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printf("%s", stats_hist.ToString().c_str());
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}
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printf("\n%s", stats_report.c_str());
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return true;
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}
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private:
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std::shared_ptr<Cache> cache_;
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const uint64_t max_key_;
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// Cumulative thresholds in the space of a random uint64_t
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const uint64_t lookup_insert_threshold_;
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const uint64_t insert_threshold_;
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const uint64_t lookup_threshold_;
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const uint64_t erase_threshold_;
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const bool skewed_;
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int max_log_;
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// A benchmark version of gathering stats on an active block cache by
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// iterating over it. The primary purpose is to measure the impact of
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// gathering stats with ApplyToAllEntries on throughput- and
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// latency-sensitive Cache users. Performance of stats gathering is
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// also reported. The last set of gathered stats is also reported, for
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// manual sanity checking for logical errors or other unexpected
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// behavior of cache_bench or the underlying Cache.
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static void StatsBody(SharedState* shared, HistogramImpl* stats_hist,
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std::string* stats_report) {
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if (!FLAGS_gather_stats) {
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return;
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}
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const auto clock = SystemClock::Default().get();
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uint64_t total_key_size = 0;
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uint64_t total_charge = 0;
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uint64_t total_entry_count = 0;
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std::set<Cache::DeleterFn> deleters;
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StopWatchNano timer(clock);
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for (;;) {
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uint64_t time;
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time = clock->NowMicros();
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uint64_t deadline = time + uint64_t{FLAGS_gather_stats_sleep_ms} * 1000;
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{
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MutexLock l(shared->GetMutex());
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for (;;) {
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if (shared->AllDone()) {
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std::ostringstream ostr;
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ostr << "Most recent cache entry stats:\n"
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<< "Number of entries: " << total_entry_count << "\n"
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<< "Total charge: " << BytesToHumanString(total_charge) << "\n"
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<< "Average key size: "
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<< (1.0 * total_key_size / total_entry_count) << "\n"
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<< "Average charge: "
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<< BytesToHumanString(static_cast<uint64_t>(
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1.0 * total_charge / total_entry_count))
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<< "\n"
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<< "Unique deleters: " << deleters.size() << "\n";
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*stats_report = ostr.str();
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return;
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}
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if (clock->NowMicros() >= deadline) {
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break;
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}
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uint64_t diff = deadline - std::min(clock->NowMicros(), deadline);
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shared->GetCondVar()->TimedWait(diff + 1);
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}
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}
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// Now gather stats, outside of mutex
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total_key_size = 0;
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total_charge = 0;
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total_entry_count = 0;
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deleters.clear();
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auto fn = [&](const Slice& key, void* /*value*/, size_t charge,
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Cache::DeleterFn deleter) {
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total_key_size += key.size();
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total_charge += charge;
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++total_entry_count;
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// Something slightly more expensive as in (future) stats by category
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deleters.insert(deleter);
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};
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timer.Start();
|
|
Cache::ApplyToAllEntriesOptions opts;
|
|
opts.average_entries_per_lock = FLAGS_gather_stats_entries_per_lock;
|
|
shared->GetCacheBench()->cache_->ApplyToAllEntries(fn, opts);
|
|
stats_hist->Add(timer.ElapsedNanos() / 1000);
|
|
}
|
|
}
|
|
|
|
static void ThreadBody(ThreadState* thread) {
|
|
SharedState* shared = thread->shared;
|
|
|
|
{
|
|
MutexLock l(shared->GetMutex());
|
|
shared->IncInitialized();
|
|
if (shared->AllInitialized()) {
|
|
shared->GetCondVar()->SignalAll();
|
|
}
|
|
while (!shared->Started()) {
|
|
shared->GetCondVar()->Wait();
|
|
}
|
|
}
|
|
thread->shared->GetCacheBench()->OperateCache(thread);
|
|
|
|
{
|
|
MutexLock l(shared->GetMutex());
|
|
shared->IncDone();
|
|
if (shared->AllDone()) {
|
|
shared->GetCondVar()->SignalAll();
|
|
}
|
|
}
|
|
}
|
|
|
|
void OperateCache(ThreadState* thread) {
|
|
// To use looked-up values
|
|
uint64_t result = 0;
|
|
// To hold handles for a non-trivial amount of time
|
|
Cache::Handle* handle = nullptr;
|
|
KeyGen gen;
|
|
const auto clock = SystemClock::Default().get();
|
|
uint64_t start_time = clock->NowMicros();
|
|
StopWatchNano timer(clock);
|
|
|
|
for (uint64_t i = 0; i < FLAGS_ops_per_thread; i++) {
|
|
timer.Start();
|
|
Slice key = gen.GetRand(thread->rnd, max_key_, max_log_);
|
|
uint64_t random_op = thread->rnd.Next();
|
|
Cache::CreateCallback create_cb = [](const void* buf, size_t size,
|
|
void** out_obj,
|
|
size_t* charge) -> Status {
|
|
*out_obj = reinterpret_cast<void*>(new char[size]);
|
|
memcpy(*out_obj, buf, size);
|
|
*charge = size;
|
|
return Status::OK();
|
|
};
|
|
|
|
if (random_op < lookup_insert_threshold_) {
|
|
if (handle) {
|
|
cache_->Release(handle);
|
|
handle = nullptr;
|
|
}
|
|
// do lookup
|
|
handle = cache_->Lookup(key, &helper2, create_cb, Cache::Priority::LOW,
|
|
true);
|
|
if (handle) {
|
|
// do something with the data
|
|
result += NPHash64(static_cast<char*>(cache_->Value(handle)),
|
|
FLAGS_value_bytes);
|
|
} else {
|
|
// do insert
|
|
cache_->Insert(key, createValue(thread->rnd), &helper2,
|
|
FLAGS_value_bytes, &handle);
|
|
}
|
|
} else if (random_op < insert_threshold_) {
|
|
if (handle) {
|
|
cache_->Release(handle);
|
|
handle = nullptr;
|
|
}
|
|
// do insert
|
|
cache_->Insert(key, createValue(thread->rnd), &helper3,
|
|
FLAGS_value_bytes, &handle);
|
|
} else if (random_op < lookup_threshold_) {
|
|
if (handle) {
|
|
cache_->Release(handle);
|
|
handle = nullptr;
|
|
}
|
|
// do lookup
|
|
handle = cache_->Lookup(key, &helper2, create_cb, Cache::Priority::LOW,
|
|
true);
|
|
if (handle) {
|
|
// do something with the data
|
|
result += NPHash64(static_cast<char*>(cache_->Value(handle)),
|
|
FLAGS_value_bytes);
|
|
}
|
|
} else if (random_op < erase_threshold_) {
|
|
// do erase
|
|
cache_->Erase(key);
|
|
} else {
|
|
// Should be extremely unlikely (noop)
|
|
assert(random_op >= kHundredthUint64 * 100U);
|
|
}
|
|
thread->latency_ns_hist.Add(timer.ElapsedNanos());
|
|
}
|
|
if (handle) {
|
|
cache_->Release(handle);
|
|
handle = nullptr;
|
|
}
|
|
// Ensure computations on `result` are not optimized away.
|
|
if (result == 1) {
|
|
printf("You are extremely unlucky(2). Try again.\n");
|
|
exit(1);
|
|
}
|
|
thread->duration_us = clock->NowMicros() - start_time;
|
|
}
|
|
|
|
void PrintEnv() const {
|
|
printf("RocksDB version : %d.%d\n", kMajorVersion, kMinorVersion);
|
|
printf("Number of threads : %u\n", FLAGS_threads);
|
|
printf("Ops per thread : %" PRIu64 "\n", FLAGS_ops_per_thread);
|
|
printf("Cache size : %s\n",
|
|
BytesToHumanString(FLAGS_cache_size).c_str());
|
|
printf("Num shard bits : %u\n", FLAGS_num_shard_bits);
|
|
printf("Max key : %" PRIu64 "\n", max_key_);
|
|
printf("Resident ratio : %g\n", FLAGS_resident_ratio);
|
|
printf("Skew degree : %u\n", FLAGS_skew);
|
|
printf("Populate cache : %d\n", int{FLAGS_populate_cache});
|
|
printf("Lookup+Insert pct : %u%%\n", FLAGS_lookup_insert_percent);
|
|
printf("Insert percentage : %u%%\n", FLAGS_insert_percent);
|
|
printf("Lookup percentage : %u%%\n", FLAGS_lookup_percent);
|
|
printf("Erase percentage : %u%%\n", FLAGS_erase_percent);
|
|
std::ostringstream stats;
|
|
if (FLAGS_gather_stats) {
|
|
stats << "enabled (" << FLAGS_gather_stats_sleep_ms << "ms, "
|
|
<< FLAGS_gather_stats_entries_per_lock << "/lock)";
|
|
} else {
|
|
stats << "disabled";
|
|
}
|
|
printf("Gather stats : %s\n", stats.str().c_str());
|
|
printf("----------------------------\n");
|
|
}
|
|
};
|
|
|
|
// cache_bench -stress_cache_key is an independent embedded tool for
|
|
// estimating the probability of CacheKey collisions through simulation.
|
|
// At a high level, it simulates generating SST files over many months,
|
|
// keeping them in the DB and/or cache for some lifetime while staying
|
|
// under resource caps, and checking for any cache key collisions that
|
|
// arise among the set of live files. For efficient simulation, we make
|
|
// some simplifying "pessimistic" assumptions (that only increase the
|
|
// chance of the simulation reporting a collision relative to the chance
|
|
// of collision in practice):
|
|
// * Every generated file has a cache entry for every byte offset in the
|
|
// file (contiguous range of cache keys)
|
|
// * All of every file is cached for its entire lifetime. (Here "lifetime"
|
|
// is technically the union of DB and Cache lifetime, though we only
|
|
// model a generous DB lifetime, where space usage is always maximized.
|
|
// In a effective Cache, lifetime in cache can only substantially exceed
|
|
// lifetime in DB if there is little cache activity; cache activity is
|
|
// required to hit cache key collisions.)
|
|
//
|
|
// It would be possible to track an exact set of cache key ranges for the
|
|
// set of live files, but we would have no hope of observing collisions
|
|
// (overlap in live files) in our simulation. We need to employ some way
|
|
// of amplifying collision probability that allows us to predict the real
|
|
// collision probability by extrapolation from observed collisions. Our
|
|
// basic approach is to reduce each cache key range down to some smaller
|
|
// number of bits, and limiting to bits that are shared over the whole
|
|
// range. Now we can observe collisions using a set of smaller stripped-down
|
|
// (reduced) cache keys. Let's do some case analysis to understand why this
|
|
// works:
|
|
// * No collision in reduced key - because the reduction is a pure function
|
|
// this implies no collision in the full keys
|
|
// * Collision detected between two reduced keys - either
|
|
// * The reduction has dropped some structured uniqueness info (from one of
|
|
// session counter or file number; file offsets are never materialized here).
|
|
// This can only artificially inflate the observed and extrapolated collision
|
|
// probabilities. We only have to worry about this in designing the reduction.
|
|
// * The reduction has preserved all the structured uniqueness in the cache
|
|
// key, which means either
|
|
// * REJECTED: We have a uniqueness bug in generating cache keys, where
|
|
// structured uniqueness info should have been different but isn't. In such a
|
|
// case, increasing by 1 the number of bits kept after reduction would not
|
|
// reduce observed probabilities by half. (In our observations, the
|
|
// probabilities are reduced approximately by half.)
|
|
// * ACCEPTED: The lost unstructured uniqueness in the key determines the
|
|
// probability that an observed collision would imply an overlap in ranges.
|
|
// In short, dropping n bits from key would increase collision probability by
|
|
// 2**n, assuming those n bits have full entropy in unstructured uniqueness.
|
|
//
|
|
// But we also have to account for the key ranges based on file size. If file
|
|
// sizes are roughly 2**b offsets, using XOR in 128-bit cache keys for
|
|
// "ranges", we know from other simulations (see
|
|
// https://github.com/pdillinger/unique_id/) that that's roughly equivalent to
|
|
// (less than 2x higher collision probability) using a cache key of size
|
|
// 128 - b bits for the whole file. (This is the only place we make an
|
|
// "optimistic" assumption, which is more than offset by the real
|
|
// implementation stripping off 2 lower bits from block byte offsets for cache
|
|
// keys. The simulation assumes byte offsets, which is net pessimistic.)
|
|
//
|
|
// So to accept the extrapolation as valid, we need to be confident that all
|
|
// "lost" bits, excluding those covered by file offset, are full entropy.
|
|
// Recall that we have assumed (verifiably, safely) that other structured data
|
|
// (file number and session counter) are kept, not lost. Based on the
|
|
// implementation comments for OffsetableCacheKey, the only potential hole here
|
|
// is that we only have ~103 bits of entropy in "all new" session IDs, and in
|
|
// extreme cases, there might be only 1 DB ID. However, because the upper ~39
|
|
// bits of session ID are hashed, the combination of file number and file
|
|
// offset only has to add to 25 bits (or more) to ensure full entropy in
|
|
// unstructured uniqueness lost in the reduction. Typical file size of 32MB
|
|
// suffices (at least for simulation purposes where we assume each file offset
|
|
// occupies a cache key).
|
|
//
|
|
// Example results in comments on OffsetableCacheKey.
|
|
class StressCacheKey {
|
|
public:
|
|
void Run() {
|
|
if (FLAGS_sck_footer_unique_id) {
|
|
// Proposed footer unique IDs are DB-independent and session-independent
|
|
// (but process-dependent) which is most easily simulated here by
|
|
// assuming 1 DB and (later below) no session resets without process
|
|
// reset.
|
|
FLAGS_sck_db_count = 1;
|
|
}
|
|
|
|
// Describe the simulated workload
|
|
uint64_t mb_per_day =
|
|
uint64_t{FLAGS_sck_files_per_day} * FLAGS_sck_file_size_mb;
|
|
printf("Total cache or DBs size: %gTiB Writing %g MiB/s or %gTiB/day\n",
|
|
FLAGS_sck_file_size_mb / 1024.0 / 1024.0 *
|
|
std::pow(2.0, FLAGS_sck_table_bits),
|
|
mb_per_day / 86400.0, mb_per_day / 1024.0 / 1024.0);
|
|
// For extrapolating probability of any collisions from a number of
|
|
// observed collisions
|
|
multiplier_ = std::pow(2.0, 128 - FLAGS_sck_keep_bits) /
|
|
(FLAGS_sck_file_size_mb * 1024.0 * 1024.0);
|
|
printf(
|
|
"Multiply by %g to correct for simulation losses (but still assume "
|
|
"whole file cached)\n",
|
|
multiplier_);
|
|
restart_nfiles_ = FLAGS_sck_files_per_day / FLAGS_sck_restarts_per_day;
|
|
double without_ejection =
|
|
std::pow(1.414214, FLAGS_sck_keep_bits) / FLAGS_sck_files_per_day;
|
|
// This should be a lower bound for -sck_randomize, usually a terribly
|
|
// rough lower bound.
|
|
// If observation is worse than this, then something has gone wrong.
|
|
printf(
|
|
"Without ejection, expect random collision after %g days (%g "
|
|
"corrected)\n",
|
|
without_ejection, without_ejection * multiplier_);
|
|
double with_full_table =
|
|
std::pow(2.0, FLAGS_sck_keep_bits - FLAGS_sck_table_bits) /
|
|
FLAGS_sck_files_per_day;
|
|
// This is an alternate lower bound for -sck_randomize, usually pretty
|
|
// accurate. Our cache keys should usually perform "better than random"
|
|
// but always no worse. (If observation is substantially worse than this,
|
|
// then something has gone wrong.)
|
|
printf(
|
|
"With ejection and full table, expect random collision after %g "
|
|
"days (%g corrected)\n",
|
|
with_full_table, with_full_table * multiplier_);
|
|
collisions_ = 0;
|
|
|
|
// Run until sufficient number of observed collisions.
|
|
for (int i = 1; collisions_ < FLAGS_sck_min_collision; i++) {
|
|
RunOnce();
|
|
if (collisions_ == 0) {
|
|
printf(
|
|
"No collisions after %d x %u days "
|
|
" \n",
|
|
i, FLAGS_sck_days_per_run);
|
|
} else {
|
|
double est = 1.0 * i * FLAGS_sck_days_per_run / collisions_;
|
|
printf("%" PRIu64
|
|
" collisions after %d x %u days, est %g days between (%g "
|
|
"corrected) \n",
|
|
collisions_, i, FLAGS_sck_days_per_run, est, est * multiplier_);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RunOnce() {
|
|
// Re-initialized simulated state
|
|
const size_t db_count = FLAGS_sck_db_count;
|
|
dbs_.reset(new TableProperties[db_count]{});
|
|
const size_t table_mask = (size_t{1} << FLAGS_sck_table_bits) - 1;
|
|
table_.reset(new uint64_t[table_mask + 1]{});
|
|
if (FLAGS_sck_keep_bits > 64) {
|
|
FLAGS_sck_keep_bits = 64;
|
|
}
|
|
|
|
// Details of which bits are dropped in reduction
|
|
uint32_t shift_away = 64 - FLAGS_sck_keep_bits;
|
|
// Shift away fewer potential file number bits (b) than potential
|
|
// session counter bits (a).
|
|
uint32_t shift_away_b = shift_away / 3;
|
|
uint32_t shift_away_a = shift_away - shift_away_b;
|
|
|
|
process_count_ = 0;
|
|
session_count_ = 0;
|
|
ResetProcess();
|
|
|
|
Random64 r{std::random_device{}()};
|
|
|
|
uint64_t max_file_count =
|
|
uint64_t{FLAGS_sck_files_per_day} * FLAGS_sck_days_per_run;
|
|
uint64_t file_size = FLAGS_sck_file_size_mb * uint64_t{1024} * 1024U;
|
|
uint32_t report_count = 0;
|
|
uint32_t collisions_this_run = 0;
|
|
size_t db_i = 0;
|
|
|
|
for (uint64_t file_count = 1; file_count <= max_file_count;
|
|
++file_count, ++db_i) {
|
|
// Round-robin through DBs (this faster than %)
|
|
if (db_i >= db_count) {
|
|
db_i = 0;
|
|
}
|
|
// Any other periodic actions before simulating next file
|
|
if (!FLAGS_sck_footer_unique_id && r.OneIn(FLAGS_sck_reopen_nfiles)) {
|
|
ResetSession(db_i);
|
|
} else if (r.OneIn(restart_nfiles_)) {
|
|
ResetProcess();
|
|
}
|
|
// Simulate next file
|
|
OffsetableCacheKey ock;
|
|
dbs_[db_i].orig_file_number += 1;
|
|
// skip some file numbers for other file kinds, except in footer unique
|
|
// ID, orig_file_number here tracks process-wide generated SST file
|
|
// count.
|
|
if (!FLAGS_sck_footer_unique_id) {
|
|
dbs_[db_i].orig_file_number += (r.Next() & 3);
|
|
}
|
|
bool is_stable;
|
|
BlockBasedTable::SetupBaseCacheKey(&dbs_[db_i], /* ignored */ "",
|
|
/* ignored */ 42, file_size, &ock,
|
|
&is_stable);
|
|
assert(is_stable);
|
|
// Get a representative cache key, which later we analytically generalize
|
|
// to a range.
|
|
CacheKey ck = ock.WithOffset(0);
|
|
uint64_t reduced_key;
|
|
if (FLAGS_sck_randomize) {
|
|
reduced_key = GetSliceHash64(ck.AsSlice()) >> shift_away;
|
|
} else if (FLAGS_sck_footer_unique_id) {
|
|
// Special case: keep only file number, not session counter
|
|
uint32_t a = DecodeFixed32(ck.AsSlice().data() + 4) >> shift_away_a;
|
|
uint32_t b = DecodeFixed32(ck.AsSlice().data() + 12) >> shift_away_b;
|
|
reduced_key = (uint64_t{a} << 32) + b;
|
|
} else {
|
|
// Try to keep file number and session counter (shift away other bits)
|
|
uint32_t a = DecodeFixed32(ck.AsSlice().data()) << shift_away_a;
|
|
uint32_t b = DecodeFixed32(ck.AsSlice().data() + 12) >> shift_away_b;
|
|
reduced_key = (uint64_t{a} << 32) + b;
|
|
}
|
|
if (reduced_key == 0) {
|
|
// Unlikely, but we need to exclude tracking this value because we
|
|
// use it to mean "empty" in table. This case is OK as long as we
|
|
// don't hit it often.
|
|
printf("Hit Zero! \n");
|
|
file_count--;
|
|
continue;
|
|
}
|
|
uint64_t h =
|
|
NPHash64(reinterpret_cast<char*>(&reduced_key), sizeof(reduced_key));
|
|
// Skew expected lifetimes, for high variance (super-Poisson) variance
|
|
// in actual lifetimes.
|
|
size_t pos =
|
|
std::min(Lower32of64(h) & table_mask, Upper32of64(h) & table_mask);
|
|
if (table_[pos] == reduced_key) {
|
|
collisions_this_run++;
|
|
// Our goal is to predict probability of no collisions, not expected
|
|
// number of collisions. To make the distinction, we have to get rid
|
|
// of observing correlated collisions, which this takes care of:
|
|
ResetProcess();
|
|
} else {
|
|
// Replace (end of lifetime for file that was in this slot)
|
|
table_[pos] = reduced_key;
|
|
}
|
|
|
|
if (++report_count == FLAGS_sck_files_per_day) {
|
|
report_count = 0;
|
|
// Estimate fill %
|
|
size_t incr = table_mask / 1000;
|
|
size_t sampled_count = 0;
|
|
for (size_t i = 0; i <= table_mask; i += incr) {
|
|
if (table_[i] != 0) {
|
|
sampled_count++;
|
|
}
|
|
}
|
|
// Report
|
|
printf(
|
|
"%" PRIu64 " days, %" PRIu64 " proc, %" PRIu64
|
|
" sess, %u coll, occ %g%%, ejected %g%% \r",
|
|
file_count / FLAGS_sck_files_per_day, process_count_,
|
|
session_count_, collisions_this_run, 100.0 * sampled_count / 1000.0,
|
|
100.0 * (1.0 - sampled_count / 1000.0 * table_mask / file_count));
|
|
fflush(stdout);
|
|
}
|
|
}
|
|
collisions_ += collisions_this_run;
|
|
}
|
|
|
|
void ResetSession(size_t i) {
|
|
dbs_[i].db_session_id = DBImpl::GenerateDbSessionId(nullptr);
|
|
session_count_++;
|
|
}
|
|
|
|
void ResetProcess() {
|
|
process_count_++;
|
|
DBImpl::TEST_ResetDbSessionIdGen();
|
|
for (size_t i = 0; i < FLAGS_sck_db_count; ++i) {
|
|
ResetSession(i);
|
|
}
|
|
if (FLAGS_sck_footer_unique_id) {
|
|
// For footer unique ID, this tracks process-wide generated SST file
|
|
// count.
|
|
dbs_[0].orig_file_number = 0;
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Use db_session_id and orig_file_number from TableProperties
|
|
std::unique_ptr<TableProperties[]> dbs_;
|
|
std::unique_ptr<uint64_t[]> table_;
|
|
uint64_t process_count_ = 0;
|
|
uint64_t session_count_ = 0;
|
|
uint64_t collisions_ = 0;
|
|
uint32_t restart_nfiles_ = 0;
|
|
double multiplier_ = 0.0;
|
|
};
|
|
|
|
int cache_bench_tool(int argc, char** argv) {
|
|
ParseCommandLineFlags(&argc, &argv, true);
|
|
|
|
if (FLAGS_stress_cache_key) {
|
|
// Alternate tool
|
|
StressCacheKey().Run();
|
|
return 0;
|
|
}
|
|
|
|
if (FLAGS_threads <= 0) {
|
|
fprintf(stderr, "threads number <= 0\n");
|
|
exit(1);
|
|
}
|
|
|
|
ROCKSDB_NAMESPACE::CacheBench bench;
|
|
if (FLAGS_populate_cache) {
|
|
bench.PopulateCache();
|
|
printf("Population complete\n");
|
|
printf("----------------------------\n");
|
|
}
|
|
if (bench.Run()) {
|
|
return 0;
|
|
} else {
|
|
return 1;
|
|
}
|
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} // namespace ROCKSDB_NAMESPACE
|
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} // namespace ROCKSDB_NAMESPACE
|
|
|
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#endif // GFLAGS
|