mirror of https://github.com/facebook/rocksdb.git
121 lines
4.1 KiB
C++
121 lines
4.1 KiB
C++
// Copyright (c) 2014, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#include <assert.h>
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#include <condition_variable>
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#include <mutex>
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#include <string>
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#include <unordered_set>
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#include <unordered_map>
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#include <vector>
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// This is only set from db_stress.cc and for testing only.
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// If non-zero, kill at various points in source code with probability 1/this
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extern int rocksdb_kill_odds;
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#ifdef NDEBUG
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// empty in release build
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#define TEST_KILL_RANDOM(rocksdb_kill_odds)
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#else
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namespace rocksdb {
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// Kill the process with probablity 1/odds for testing.
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extern void TestKillRandom(int odds, const std::string& srcfile, int srcline);
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// To avoid crashing always at some frequently executed codepaths (during
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// kill random test), use this factor to reduce odds
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#define REDUCE_ODDS 2
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#define REDUCE_ODDS2 4
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#define TEST_KILL_RANDOM(rocksdb_kill_odds) \
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{ \
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if (rocksdb_kill_odds > 0) { \
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TestKillRandom(rocksdb_kill_odds, __FILE__, __LINE__); \
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} \
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}
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} // namespace rocksdb
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#endif
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#ifdef NDEBUG
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#define TEST_SYNC_POINT(x)
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#define TEST_SYNC_POINT_CALLBACK(x, y)
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#else
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namespace rocksdb {
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// This class provides facility to reproduce race conditions deterministically
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// in unit tests.
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// Developer could specify sync points in the codebase via TEST_SYNC_POINT.
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// Each sync point represents a position in the execution stream of a thread.
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// In the unit test, 'Happens After' relationship among sync points could be
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// setup via SyncPoint::LoadDependency, to reproduce a desired interleave of
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// threads execution.
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// Refer to (DBTest,TransactionLogIteratorRace), for an exmaple use case.
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class SyncPoint {
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public:
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static SyncPoint* GetInstance();
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struct Dependency {
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std::string predecessor;
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std::string successor;
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};
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// call once at the beginning of a test to setup the dependency between
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// sync points
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void LoadDependency(const std::vector<Dependency>& dependencies);
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// Set up a call back function in sync point.
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void SetCallBack(const std::string point,
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std::function<void(void*)> callback);
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// Clear all call back functions.
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void ClearAllCallBacks();
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// enable sync point processing (disabled on startup)
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void EnableProcessing();
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// disable sync point processing
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void DisableProcessing();
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// remove the execution trace of all sync points
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void ClearTrace();
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// triggered by TEST_SYNC_POINT, blocking execution until all predecessors
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// are executed.
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// And/or call registered callback functionn, with argument `cb_arg`
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void Process(const std::string& point, void* cb_arg = nullptr);
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// TODO: it might be useful to provide a function that blocks until all
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// sync points are cleared.
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private:
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bool PredecessorsAllCleared(const std::string& point);
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// successor/predecessor map loaded from LoadDependency
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std::unordered_map<std::string, std::vector<std::string>> successors_;
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std::unordered_map<std::string, std::vector<std::string>> predecessors_;
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std::unordered_map<std::string, std::function<void(void*)> > callbacks_;
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std::mutex mutex_;
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std::condition_variable cv_;
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// sync points that have been passed through
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std::unordered_set<std::string> cleared_points_;
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bool enabled_ = false;
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int num_callbacks_running_ = 0;
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};
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} // namespace rocksdb
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// Use TEST_SYNC_POINT to specify sync points inside code base.
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// Sync points can have happens-after depedency on other sync points,
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// configured at runtime via SyncPoint::LoadDependency. This could be
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// utilized to re-produce race conditions between threads.
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// See TransactionLogIteratorRace in db_test.cc for an example use case.
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// TEST_SYNC_POINT is no op in release build.
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#define TEST_SYNC_POINT(x) rocksdb::SyncPoint::GetInstance()->Process(x)
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#define TEST_SYNC_POINT_CALLBACK(x, y) \
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rocksdb::SyncPoint::GetInstance()->Process(x, y)
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#endif // NDEBUG
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