mirror of https://github.com/facebook/rocksdb.git
219 lines
5.0 KiB
C++
219 lines
5.0 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#ifndef THRIFT_TRANSPORT_TSOCKETPOOL_H_
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#define THRIFT_TRANSPORT_TSOCKETPOOL_H_ 1
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#include <vector>
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#include <limits.h>
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#include "thrift/lib/cpp/transport/TSocket.h"
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namespace apache { namespace thrift { namespace transport {
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/**
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* Class to hold server information for TSocketPool
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*
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*/
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class TSocketPoolServer {
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public:
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/**
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* Default constructor for server info
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*/
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TSocketPoolServer();
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/**
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* Constructor for TSocketPool server
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*/
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TSocketPoolServer(const std::string &host, int port);
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// Host name
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std::string host_;
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// Port to connect on
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int port_;
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// Socket for the server
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int socket_;
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// Last time connecting to this server failed
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int lastFailTime_;
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// Number of consecutive times connecting to this server failed
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int consecutiveFailures_;
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};
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/**
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* TCP Socket implementation of the TTransport interface.
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*
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*/
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class TSocketPool : public TSocket {
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public:
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/**
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* Socket pool constructor
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*/
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TSocketPool();
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/**
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* Socket pool constructor
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*
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* @param hosts list of host names
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* @param ports list of port names
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*/
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TSocketPool(const std::vector<std::string> &hosts,
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const std::vector<int> &ports);
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/**
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* Socket pool constructor
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*
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* @param servers list of pairs of host name and port
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*/
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/* implicit */
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TSocketPool(const std::vector<std::pair<std::string, int> >& servers);
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/**
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* Socket pool constructor
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*
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* @param servers list of TSocketPoolServers
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*/
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/* implicit */
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TSocketPool(const
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std::vector< boost::shared_ptr<TSocketPoolServer> >& servers);
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/**
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* Socket pool constructor
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*
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* @param host single host
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* @param port single port
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*/
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TSocketPool(const std::string& host, int port);
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/**
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* Destroys the socket object, closing it if necessary.
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*/
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virtual ~TSocketPool();
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/**
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* Add a server to the pool
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*/
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void addServer(const std::string& host, int port);
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/**
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* Add a server to the pool
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*/
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void addServer(boost::shared_ptr<TSocketPoolServer> &server);
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/**
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* Set list of servers in this pool
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*/
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void setServers(const std::vector< boost::shared_ptr<TSocketPoolServer> >& servers);
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/**
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* Get list of servers in this pool
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*/
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void getServers(std::vector< boost::shared_ptr<TSocketPoolServer> >& servers);
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/**
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* Get port of the current server
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*/
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int getCurrentServerPort();
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/**
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* Get host of the current server
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*/
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std::string getCurrentServerHost();
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/**
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* Sets how many times to keep retrying a host in the connect function.
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*/
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void setNumRetries(int numRetries);
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/**
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* Sets how long to wait until retrying a host if it was marked down
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*/
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void setRetryInterval(int retryInterval);
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/**
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* Sets how many times to keep retrying a host before marking it as down.
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*/
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void setMaxConsecutiveFailures(int maxConsecutiveFailures);
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/**
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* Turns randomization in connect order on or off.
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*/
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void setRandomize(bool randomize);
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/**
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* Whether to always try the last server.
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*/
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void setAlwaysTryLast(bool alwaysTryLast);
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/**
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* Sets the max number of servers to try in open
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*/
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void setMaxServersToTry(unsigned int maxServersToTry);
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/**
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* Creates and opens the UNIX socket.
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*/
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void open();
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/*
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* Closes the UNIX socket
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*/
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void close();
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protected:
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void setCurrentServer(const boost::shared_ptr<TSocketPoolServer> &server);
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/** List of servers to connect to */
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std::vector< boost::shared_ptr<TSocketPoolServer> > servers_;
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/** Current server */
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boost::shared_ptr<TSocketPoolServer> currentServer_;
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/** How many times to retry each host in connect */
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int numRetries_;
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/** Retry interval in seconds, how long to not try a host if it has been
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* marked as down.
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*/
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int retryInterval_;
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/** Max consecutive failures before marking a host down. */
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int maxConsecutiveFailures_;
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/** Try hosts in order? or Randomized? */
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bool randomize_;
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/** Always try last host, even if marked down? */
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bool alwaysTryLast_;
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/** Number of servers to try in open(), default is UINT_MAX */
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unsigned int maxServersToTry_;
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};
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}}} // apache::thrift::transport
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#endif // #ifndef _THRIFT_TRANSPORT_TSOCKETPOOL_H_
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