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https://github.com/facebook/rocksdb.git
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d3a3b02134
Summary: When opening an SST file created using index_type=kHashSearch, the *current* prefix_extractor would be saved, and used with hash index if the *new current* prefix_extractor at query time is compatible with the SST file. This is a problem if the prefix_extractor at SST open time is not compatible but SetOptions later changes (back) to one that is compatible. This change fixes that by using the known compatible (or missing) prefix extractor we save for use with prefix filtering. Detail: I have moved the InternalKeySliceTransform wrapper to avoid some indirection and remove unnecessary fields. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10128 Test Plan: expanded unit test (using some logic from https://github.com/facebook/rocksdb/issues/10122) that fails before fix and probably covers some other previously uncovered cases. Reviewed By: siying Differential Revision: D36955738 Pulled By: pdillinger fbshipit-source-id: 0c78a6b0d24054ef2f3cb237bf010c1c5589fb10
227 lines
7.6 KiB
C++
227 lines
7.6 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "table/block_based/block_prefix_index.h"
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#include <vector>
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#include "memory/arena.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/slice_transform.h"
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#include "util/coding.h"
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#include "util/hash.h"
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namespace ROCKSDB_NAMESPACE {
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inline uint32_t Hash(const Slice& s) {
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return ROCKSDB_NAMESPACE::Hash(s.data(), s.size(), 0);
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}
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inline uint32_t PrefixToBucket(const Slice& prefix, uint32_t num_buckets) {
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return Hash(prefix) % num_buckets;
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}
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// The prefix block index is simply a bucket array, with each entry pointing to
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// the blocks that span the prefixes hashed to this bucket.
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//
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// To reduce memory footprint, if there is only one block per bucket, the entry
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// stores the block id directly. If there are more than one blocks per bucket,
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// because of hash collision or a single prefix spanning multiple blocks,
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// the entry points to an array of block ids. The block array is an array of
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// uint32_t's. The first uint32_t indicates the total number of blocks, followed
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// by the block ids.
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//
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// To differentiate the two cases, the high order bit of the entry indicates
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// whether it is a 'pointer' into a separate block array.
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// 0x7FFFFFFF is reserved for empty bucket.
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const uint32_t kNoneBlock = 0x7FFFFFFF;
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const uint32_t kBlockArrayMask = 0x80000000;
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inline bool IsNone(uint32_t block_id) { return block_id == kNoneBlock; }
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inline bool IsBlockId(uint32_t block_id) {
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return (block_id & kBlockArrayMask) == 0;
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}
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inline uint32_t DecodeIndex(uint32_t block_id) {
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uint32_t index = block_id ^ kBlockArrayMask;
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assert(index < kBlockArrayMask);
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return index;
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}
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inline uint32_t EncodeIndex(uint32_t index) {
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assert(index < kBlockArrayMask);
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return index | kBlockArrayMask;
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}
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// temporary storage for prefix information during index building
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struct PrefixRecord {
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Slice prefix;
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uint32_t start_block;
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uint32_t end_block;
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uint32_t num_blocks;
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PrefixRecord* next;
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};
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class BlockPrefixIndex::Builder {
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public:
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void Add(const Slice& key_prefix, uint32_t start_block, uint32_t num_blocks) {
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PrefixRecord* record = reinterpret_cast<PrefixRecord*>(
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arena_.AllocateAligned(sizeof(PrefixRecord)));
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record->prefix = key_prefix;
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record->start_block = start_block;
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record->end_block = start_block + num_blocks - 1;
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record->num_blocks = num_blocks;
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prefixes_.push_back(record);
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}
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BlockPrefixIndex* Finish(const SliceTransform* prefix_extractor) {
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// For now, use roughly 1:1 prefix to bucket ratio.
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uint32_t num_buckets = static_cast<uint32_t>(prefixes_.size()) + 1;
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// Collect prefix records that hash to the same bucket, into a single
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// linklist.
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std::vector<PrefixRecord*> prefixes_per_bucket(num_buckets, nullptr);
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std::vector<uint32_t> num_blocks_per_bucket(num_buckets, 0);
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for (PrefixRecord* current : prefixes_) {
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uint32_t bucket = PrefixToBucket(current->prefix, num_buckets);
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// merge the prefix block span if the first block of this prefix is
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// connected to the last block of the previous prefix.
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PrefixRecord* prev = prefixes_per_bucket[bucket];
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if (prev) {
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assert(current->start_block >= prev->end_block);
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auto distance = current->start_block - prev->end_block;
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if (distance <= 1) {
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prev->end_block = current->end_block;
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prev->num_blocks = prev->end_block - prev->start_block + 1;
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num_blocks_per_bucket[bucket] += (current->num_blocks + distance - 1);
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continue;
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}
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}
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current->next = prev;
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prefixes_per_bucket[bucket] = current;
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num_blocks_per_bucket[bucket] += current->num_blocks;
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}
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// Calculate the block array buffer size
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uint32_t total_block_array_entries = 0;
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for (uint32_t i = 0; i < num_buckets; i++) {
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uint32_t num_blocks = num_blocks_per_bucket[i];
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if (num_blocks > 1) {
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total_block_array_entries += (num_blocks + 1);
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}
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}
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// Populate the final prefix block index
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uint32_t* block_array_buffer = new uint32_t[total_block_array_entries];
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uint32_t* buckets = new uint32_t[num_buckets];
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uint32_t offset = 0;
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for (uint32_t i = 0; i < num_buckets; i++) {
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uint32_t num_blocks = num_blocks_per_bucket[i];
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if (num_blocks == 0) {
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assert(prefixes_per_bucket[i] == nullptr);
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buckets[i] = kNoneBlock;
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} else if (num_blocks == 1) {
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assert(prefixes_per_bucket[i] != nullptr);
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assert(prefixes_per_bucket[i]->next == nullptr);
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buckets[i] = prefixes_per_bucket[i]->start_block;
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} else {
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assert(total_block_array_entries > 0);
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assert(prefixes_per_bucket[i] != nullptr);
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buckets[i] = EncodeIndex(offset);
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block_array_buffer[offset] = num_blocks;
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uint32_t* last_block = &block_array_buffer[offset + num_blocks];
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auto current = prefixes_per_bucket[i];
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// populate block ids from largest to smallest
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while (current != nullptr) {
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for (uint32_t iter = 0; iter < current->num_blocks; iter++) {
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*last_block = current->end_block - iter;
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last_block--;
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}
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current = current->next;
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}
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assert(last_block == &block_array_buffer[offset]);
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offset += (num_blocks + 1);
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}
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}
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assert(offset == total_block_array_entries);
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return new BlockPrefixIndex(prefix_extractor, num_buckets, buckets,
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total_block_array_entries, block_array_buffer);
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}
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private:
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std::vector<PrefixRecord*> prefixes_;
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Arena arena_;
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};
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Status BlockPrefixIndex::Create(const SliceTransform* prefix_extractor,
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const Slice& prefixes, const Slice& prefix_meta,
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BlockPrefixIndex** prefix_index) {
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uint64_t pos = 0;
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auto meta_pos = prefix_meta;
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Status s;
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Builder builder;
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while (!meta_pos.empty()) {
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uint32_t prefix_size = 0;
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uint32_t entry_index = 0;
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uint32_t num_blocks = 0;
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if (!GetVarint32(&meta_pos, &prefix_size) ||
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!GetVarint32(&meta_pos, &entry_index) ||
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!GetVarint32(&meta_pos, &num_blocks)) {
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s = Status::Corruption(
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"Corrupted prefix meta block: unable to read from it.");
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break;
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}
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if (pos + prefix_size > prefixes.size()) {
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s = Status::Corruption(
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"Corrupted prefix meta block: size inconsistency.");
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break;
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}
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Slice prefix(prefixes.data() + pos, prefix_size);
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builder.Add(prefix, entry_index, num_blocks);
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pos += prefix_size;
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}
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if (s.ok() && pos != prefixes.size()) {
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s = Status::Corruption("Corrupted prefix meta block");
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}
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if (s.ok()) {
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*prefix_index = builder.Finish(prefix_extractor);
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}
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return s;
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}
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uint32_t BlockPrefixIndex::GetBlocks(const Slice& key, uint32_t** blocks) {
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Slice prefix = internal_prefix_extractor_.Transform(key);
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uint32_t bucket = PrefixToBucket(prefix, num_buckets_);
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uint32_t block_id = buckets_[bucket];
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if (IsNone(block_id)) {
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return 0;
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} else if (IsBlockId(block_id)) {
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*blocks = &buckets_[bucket];
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return 1;
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} else {
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uint32_t index = DecodeIndex(block_id);
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assert(index < num_block_array_buffer_entries_);
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*blocks = &block_array_buffer_[index + 1];
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uint32_t num_blocks = block_array_buffer_[index];
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assert(num_blocks > 1);
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assert(index + num_blocks < num_block_array_buffer_entries_);
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return num_blocks;
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}
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}
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} // namespace ROCKSDB_NAMESPACE
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