mirror of https://github.com/facebook/rocksdb.git
254 lines
8.0 KiB
C++
254 lines
8.0 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright 2014 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// This test uses a custom Env to keep track of the state of a filesystem as of
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// the last "sync". It then checks for data loss errors by purposely dropping
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// file data (or entire files) not protected by a "sync".
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#pragma once
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#include <map>
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#include <set>
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#include <string>
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#include "file/filename.h"
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#include "rocksdb/env.h"
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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class Random;
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class TestWritableFile;
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class FaultInjectionTestEnv;
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struct FileState {
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std::string filename_;
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ssize_t pos_;
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ssize_t pos_at_last_sync_;
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ssize_t pos_at_last_flush_;
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explicit FileState(const std::string& filename)
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: filename_(filename),
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pos_(-1),
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pos_at_last_sync_(-1),
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pos_at_last_flush_(-1) {}
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FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
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bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
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Status DropUnsyncedData(Env* env) const;
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Status DropRandomUnsyncedData(Env* env, Random* rand) const;
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};
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class TestRandomAccessFile : public RandomAccessFile {
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public:
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TestRandomAccessFile(std::unique_ptr<RandomAccessFile>&& target,
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FaultInjectionTestEnv* env);
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override;
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Status Prefetch(uint64_t offset, size_t n) override;
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Status MultiRead(ReadRequest* reqs, size_t num_reqs) override;
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private:
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std::unique_ptr<RandomAccessFile> target_;
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FaultInjectionTestEnv* env_;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestWritableFile : public WritableFile {
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public:
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explicit TestWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>&& f,
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FaultInjectionTestEnv* env);
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virtual ~TestWritableFile();
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virtual Status Append(const Slice& data) override;
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virtual Status Append(
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const Slice& data,
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const DataVerificationInfo& /*verification_info*/) override {
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return Append(data);
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}
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virtual Status Truncate(uint64_t size) override {
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return target_->Truncate(size);
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}
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virtual Status Close() override;
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virtual Status Flush() override;
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virtual Status Sync() override;
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virtual bool IsSyncThreadSafe() const override { return true; }
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virtual Status PositionedAppend(const Slice& data,
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uint64_t offset) override {
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return target_->PositionedAppend(data, offset);
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}
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virtual Status PositionedAppend(
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const Slice& data, uint64_t offset,
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const DataVerificationInfo& /*verification_info*/) override {
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return PositionedAppend(data, offset);
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}
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virtual bool use_direct_io() const override {
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return target_->use_direct_io();
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};
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private:
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FileState state_;
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std::unique_ptr<WritableFile> target_;
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bool writable_file_opened_;
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FaultInjectionTestEnv* env_;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestRandomRWFile : public RandomRWFile {
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public:
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explicit TestRandomRWFile(const std::string& fname,
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std::unique_ptr<RandomRWFile>&& f,
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FaultInjectionTestEnv* env);
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virtual ~TestRandomRWFile();
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Status Write(uint64_t offset, const Slice& data) override;
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Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override;
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Status Close() override;
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Status Flush() override;
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Status Sync() override;
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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bool use_direct_io() const override { return target_->use_direct_io(); };
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private:
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std::unique_ptr<RandomRWFile> target_;
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bool file_opened_;
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FaultInjectionTestEnv* env_;
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};
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class TestDirectory : public Directory {
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public:
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explicit TestDirectory(FaultInjectionTestEnv* env, std::string dirname,
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Directory* dir)
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: env_(env), dirname_(dirname), dir_(dir) {}
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~TestDirectory() {}
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virtual Status Fsync() override;
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private:
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FaultInjectionTestEnv* env_;
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std::string dirname_;
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std::unique_ptr<Directory> dir_;
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};
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class FaultInjectionTestEnv : public EnvWrapper {
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public:
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explicit FaultInjectionTestEnv(Env* base)
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: EnvWrapper(base), filesystem_active_(true) {}
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virtual ~FaultInjectionTestEnv() { error_.PermitUncheckedError(); }
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Status NewDirectory(const std::string& name,
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std::unique_ptr<Directory>* result) override;
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Status NewWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>* result,
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const EnvOptions& soptions) override;
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Status ReopenWritableFile(const std::string& fname,
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std::unique_ptr<WritableFile>* result,
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const EnvOptions& soptions) override;
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Status NewRandomRWFile(const std::string& fname,
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std::unique_ptr<RandomRWFile>* result,
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const EnvOptions& soptions) override;
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Status NewRandomAccessFile(const std::string& fname,
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std::unique_ptr<RandomAccessFile>* result,
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const EnvOptions& soptions) override;
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virtual Status DeleteFile(const std::string& f) override;
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virtual Status RenameFile(const std::string& s,
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const std::string& t) override;
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// Undef to eliminate clash on Windows
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#undef GetFreeSpace
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virtual Status GetFreeSpace(const std::string& path,
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uint64_t* disk_free) override {
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if (!IsFilesystemActive() &&
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error_.subcode() == IOStatus::SubCode::kNoSpace) {
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*disk_free = 0;
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return Status::OK();
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} else {
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return target()->GetFreeSpace(path, disk_free);
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}
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}
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void WritableFileClosed(const FileState& state);
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void WritableFileSynced(const FileState& state);
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void WritableFileAppended(const FileState& state);
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// For every file that is not fully synced, make a call to `func` with
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// FileState of the file as the parameter.
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Status DropFileData(std::function<Status(Env*, FileState)> func);
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Status DropUnsyncedFileData();
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Status DropRandomUnsyncedFileData(Random* rnd);
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Status DeleteFilesCreatedAfterLastDirSync();
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void ResetState();
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void UntrackFile(const std::string& f);
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void SyncDir(const std::string& dirname) {
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MutexLock l(&mutex_);
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dir_to_new_files_since_last_sync_.erase(dirname);
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}
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// Setting the filesystem to inactive is the test equivalent to simulating a
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// system reset. Setting to inactive will freeze our saved filesystem state so
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// that it will stop being recorded. It can then be reset back to the state at
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// the time of the reset.
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bool IsFilesystemActive() {
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MutexLock l(&mutex_);
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return filesystem_active_;
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}
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void SetFilesystemActiveNoLock(bool active,
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Status error = Status::Corruption("Not active")) {
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error.PermitUncheckedError();
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filesystem_active_ = active;
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if (!active) {
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error_ = error;
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}
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error.PermitUncheckedError();
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}
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void SetFilesystemActive(bool active,
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Status error = Status::Corruption("Not active")) {
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error.PermitUncheckedError();
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MutexLock l(&mutex_);
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SetFilesystemActiveNoLock(active, error);
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error.PermitUncheckedError();
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}
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void AssertNoOpenFile() { assert(open_files_.empty()); }
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Status GetError() { return error_; }
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private:
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port::Mutex mutex_;
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std::map<std::string, FileState> db_file_state_;
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std::set<std::string> open_files_;
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std::unordered_map<std::string, std::set<std::string>>
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dir_to_new_files_since_last_sync_;
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bool filesystem_active_; // Record flushes, syncs, writes
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Status error_;
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};
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} // namespace ROCKSDB_NAMESPACE
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