mirror of https://github.com/facebook/rocksdb.git
428 lines
14 KiB
C++
428 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors
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#ifdef GFLAGS
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#pragma once
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#include "db_stress_tool/db_stress_stat.h"
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#include "db_stress_tool/expected_state.h"
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// SyncPoint is not supported in Released Windows Mode.
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#if !(defined NDEBUG) || !defined(OS_WIN)
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#include "test_util/sync_point.h"
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#endif // !(defined NDEBUG) || !defined(OS_WIN)
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#include "util/gflags_compat.h"
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DECLARE_uint64(seed);
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DECLARE_int64(max_key);
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DECLARE_uint64(log2_keys_per_lock);
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DECLARE_int32(threads);
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DECLARE_int32(column_families);
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DECLARE_int32(nooverwritepercent);
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DECLARE_string(expected_values_dir);
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DECLARE_int32(clear_column_family_one_in);
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DECLARE_bool(test_batches_snapshots);
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DECLARE_int32(compaction_thread_pool_adjust_interval);
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DECLARE_int32(continuous_verification_interval);
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DECLARE_int32(read_fault_one_in);
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DECLARE_int32(write_fault_one_in);
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DECLARE_int32(open_metadata_write_fault_one_in);
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DECLARE_int32(open_write_fault_one_in);
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DECLARE_int32(open_read_fault_one_in);
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DECLARE_int32(injest_error_severity);
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namespace ROCKSDB_NAMESPACE {
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class StressTest;
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// State shared by all concurrent executions of the same benchmark.
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class SharedState {
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public:
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// indicates a key may have any value (or not be present) as an operation on
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// it is incomplete.
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static constexpr uint32_t UNKNOWN_SENTINEL = 0xfffffffe;
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// indicates a key should definitely be deleted
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static constexpr uint32_t DELETION_SENTINEL = 0xffffffff;
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// Errors when reading filter blocks are ignored, so we use a thread
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// local variable updated via sync points to keep track of errors injected
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// while reading filter blocks in order to ignore the Get/MultiGet result
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// for those calls
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static thread_local bool ignore_read_error;
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SharedState(Env* /*env*/, StressTest* stress_test)
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: cv_(&mu_),
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seed_(static_cast<uint32_t>(FLAGS_seed)),
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max_key_(FLAGS_max_key),
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log2_keys_per_lock_(static_cast<uint32_t>(FLAGS_log2_keys_per_lock)),
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num_threads_(0),
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num_initialized_(0),
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num_populated_(0),
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vote_reopen_(0),
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num_done_(0),
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start_(false),
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start_verify_(false),
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num_bg_threads_(0),
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should_stop_bg_thread_(false),
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bg_thread_finished_(0),
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stress_test_(stress_test),
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verification_failure_(false),
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should_stop_test_(false),
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no_overwrite_ids_(GenerateNoOverwriteIds()),
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expected_state_manager_(nullptr),
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printing_verification_results_(false),
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start_timestamp_(Env::Default()->NowNanos()) {
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Status status;
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// TODO: We should introduce a way to explicitly disable verification
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// during shutdown. When that is disabled and FLAGS_expected_values_dir
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// is empty (disabling verification at startup), we can skip tracking
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// expected state. Only then should we permit bypassing the below feature
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// compatibility checks.
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if (!FLAGS_expected_values_dir.empty()) {
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if (!std::atomic<uint32_t>{}.is_lock_free()) {
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status = Status::InvalidArgument(
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"Cannot use --expected_values_dir on platforms without lock-free "
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"std::atomic<uint32_t>");
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}
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if (status.ok() && FLAGS_clear_column_family_one_in > 0) {
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status = Status::InvalidArgument(
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"Cannot use --expected_values_dir on when "
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"--clear_column_family_one_in is greater than zero.");
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}
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}
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if (status.ok()) {
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if (FLAGS_expected_values_dir.empty()) {
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expected_state_manager_.reset(
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new AnonExpectedStateManager(FLAGS_max_key, FLAGS_column_families));
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} else {
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expected_state_manager_.reset(new FileExpectedStateManager(
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FLAGS_max_key, FLAGS_column_families, FLAGS_expected_values_dir));
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}
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status = expected_state_manager_->Open();
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}
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if (!status.ok()) {
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fprintf(stderr, "Failed setting up expected state with error: %s\n",
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status.ToString().c_str());
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exit(1);
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}
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if (FLAGS_test_batches_snapshots) {
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fprintf(stdout, "No lock creation because test_batches_snapshots set\n");
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return;
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}
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long num_locks = static_cast<long>(max_key_ >> log2_keys_per_lock_);
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if (max_key_ & ((1 << log2_keys_per_lock_) - 1)) {
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num_locks++;
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}
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fprintf(stdout, "Creating %ld locks\n", num_locks * FLAGS_column_families);
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key_locks_.resize(FLAGS_column_families);
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for (int i = 0; i < FLAGS_column_families; ++i) {
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key_locks_[i].reset(new port::Mutex[num_locks]);
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}
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if (FLAGS_read_fault_one_in) {
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#ifdef NDEBUG
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// Unsupported in release mode because it relies on
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// `IGNORE_STATUS_IF_ERROR` to distinguish faults not expected to lead to
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// failure.
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fprintf(stderr,
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"Cannot set nonzero value for --read_fault_one_in in "
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"release mode.");
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exit(1);
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#else // NDEBUG
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SyncPoint::GetInstance()->SetCallBack("FaultInjectionIgnoreError",
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IgnoreReadErrorCallback);
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SyncPoint::GetInstance()->EnableProcessing();
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#endif // NDEBUG
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}
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}
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~SharedState() {
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#ifndef NDEBUG
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if (FLAGS_read_fault_one_in) {
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SyncPoint::GetInstance()->ClearAllCallBacks();
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SyncPoint::GetInstance()->DisableProcessing();
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}
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#endif
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}
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port::Mutex* GetMutex() { return &mu_; }
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port::CondVar* GetCondVar() { return &cv_; }
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StressTest* GetStressTest() const { return stress_test_; }
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int64_t GetMaxKey() const { return max_key_; }
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uint32_t GetNumThreads() const { return num_threads_; }
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void SetThreads(int num_threads) { num_threads_ = num_threads; }
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void IncInitialized() { num_initialized_++; }
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void IncOperated() { num_populated_++; }
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void IncDone() { num_done_++; }
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void IncVotedReopen() { vote_reopen_ = (vote_reopen_ + 1) % num_threads_; }
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bool AllInitialized() const { return num_initialized_ >= num_threads_; }
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bool AllOperated() const { return num_populated_ >= num_threads_; }
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bool AllDone() const { return num_done_ >= num_threads_; }
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bool AllVotedReopen() { return (vote_reopen_ == 0); }
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void SetStart() { start_ = true; }
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void SetStartVerify() { start_verify_ = true; }
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bool Started() const { return start_; }
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bool VerifyStarted() const { return start_verify_; }
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void SetVerificationFailure() { verification_failure_.store(true); }
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bool HasVerificationFailedYet() const { return verification_failure_.load(); }
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void SetShouldStopTest() { should_stop_test_.store(true); }
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bool ShouldStopTest() const { return should_stop_test_.load(); }
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// Returns a lock covering `key` in `cf`.
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port::Mutex* GetMutexForKey(int cf, int64_t key) {
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return &key_locks_[cf][key >> log2_keys_per_lock_];
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}
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// Acquires locks for all keys in `cf`.
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void LockColumnFamily(int cf) {
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for (int i = 0; i < max_key_ >> log2_keys_per_lock_; ++i) {
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key_locks_[cf][i].Lock();
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}
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}
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// Releases locks for all keys in `cf`.
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void UnlockColumnFamily(int cf) {
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for (int i = 0; i < max_key_ >> log2_keys_per_lock_; ++i) {
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key_locks_[cf][i].Unlock();
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}
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}
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// Returns a collection of mutex locks covering the key range [start, end) in
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// `cf`.
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std::vector<std::unique_ptr<MutexLock>> GetLocksForKeyRange(int cf,
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int64_t start,
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int64_t end) {
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std::vector<std::unique_ptr<MutexLock>> range_locks;
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if (start >= end) {
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return range_locks;
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}
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const int64_t start_idx = start >> log2_keys_per_lock_;
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int64_t end_idx = end >> log2_keys_per_lock_;
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if ((end & ((1 << log2_keys_per_lock_) - 1)) == 0) {
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--end_idx;
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}
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for (int64_t idx = start_idx; idx <= end_idx; ++idx) {
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range_locks.emplace_back(
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std::make_unique<MutexLock>(&key_locks_[cf][idx]));
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}
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return range_locks;
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}
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Status SaveAtAndAfter(DB* db) {
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return expected_state_manager_->SaveAtAndAfter(db);
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}
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bool HasHistory() { return expected_state_manager_->HasHistory(); }
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Status Restore(DB* db) { return expected_state_manager_->Restore(db); }
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// Requires external locking covering all keys in `cf`.
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void ClearColumnFamily(int cf) {
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return expected_state_manager_->ClearColumnFamily(cf);
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}
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// @param pending True if the update may have started but is not yet
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// guaranteed finished. This is useful for crash-recovery testing when the
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// process may crash before updating the expected values array.
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//
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// Requires external locking covering `key` in `cf`.
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void Put(int cf, int64_t key, uint32_t value_base, bool pending) {
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return expected_state_manager_->Put(cf, key, value_base, pending);
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}
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// Requires external locking covering `key` in `cf`.
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uint32_t Get(int cf, int64_t key) const {
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return expected_state_manager_->Get(cf, key);
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}
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// @param pending See comment above Put()
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// Returns true if the key was not yet deleted.
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//
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// Requires external locking covering `key` in `cf`.
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bool Delete(int cf, int64_t key, bool pending) {
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return expected_state_manager_->Delete(cf, key, pending);
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}
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// @param pending See comment above Put()
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// Returns true if the key was not yet deleted.
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//
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// Requires external locking covering `key` in `cf`.
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bool SingleDelete(int cf, int64_t key, bool pending) {
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return expected_state_manager_->Delete(cf, key, pending);
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}
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// @param pending See comment above Put()
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// Returns number of keys deleted by the call.
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//
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// Requires external locking covering keys in `[begin_key, end_key)` in `cf`.
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int DeleteRange(int cf, int64_t begin_key, int64_t end_key, bool pending) {
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return expected_state_manager_->DeleteRange(cf, begin_key, end_key,
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pending);
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}
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bool AllowsOverwrite(int64_t key) const {
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return no_overwrite_ids_.find(key) == no_overwrite_ids_.end();
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}
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// Requires external locking covering `key` in `cf`.
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bool Exists(int cf, int64_t key) {
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return expected_state_manager_->Exists(cf, key);
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}
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uint32_t GetSeed() const { return seed_; }
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void SetShouldStopBgThread() { should_stop_bg_thread_ = true; }
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bool ShouldStopBgThread() { return should_stop_bg_thread_; }
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void IncBgThreads() { ++num_bg_threads_; }
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void IncBgThreadsFinished() { ++bg_thread_finished_; }
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bool BgThreadsFinished() const {
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return bg_thread_finished_ == num_bg_threads_;
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}
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bool ShouldVerifyAtBeginning() const {
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return !FLAGS_expected_values_dir.empty();
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}
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bool PrintingVerificationResults() {
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bool tmp = false;
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return !printing_verification_results_.compare_exchange_strong(
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tmp, true, std::memory_order_relaxed);
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}
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void FinishPrintingVerificationResults() {
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printing_verification_results_.store(false, std::memory_order_relaxed);
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}
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uint64_t GetStartTimestamp() const { return start_timestamp_; }
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private:
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static void IgnoreReadErrorCallback(void*) { ignore_read_error = true; }
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// Pick random keys in each column family that will not experience overwrite.
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std::unordered_set<int64_t> GenerateNoOverwriteIds() const {
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fprintf(stdout, "Choosing random keys with no overwrite\n");
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// Start with the identity permutation. Subsequent iterations of
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// for loop below will start with perm of previous for loop
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std::vector<int64_t> permutation(max_key_);
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for (int64_t i = 0; i < max_key_; ++i) {
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permutation[i] = i;
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}
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// Now do the Knuth shuffle
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const int64_t num_no_overwrite_keys =
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(max_key_ * FLAGS_nooverwritepercent) / 100;
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// Only need to figure out first num_no_overwrite_keys of permutation
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std::unordered_set<int64_t> ret;
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ret.reserve(num_no_overwrite_keys);
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Random64 rnd(seed_);
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for (int64_t i = 0; i < num_no_overwrite_keys; i++) {
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assert(i < max_key_);
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int64_t rand_index = i + rnd.Next() % (max_key_ - i);
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// Swap i and rand_index;
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int64_t temp = permutation[i];
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permutation[i] = permutation[rand_index];
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permutation[rand_index] = temp;
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// Fill no_overwrite_ids_ with the first num_no_overwrite_keys of
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// permutation
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ret.insert(permutation[i]);
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}
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return ret;
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}
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port::Mutex mu_;
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port::CondVar cv_;
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const uint32_t seed_;
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const int64_t max_key_;
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const uint32_t log2_keys_per_lock_;
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int num_threads_;
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long num_initialized_;
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long num_populated_;
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long vote_reopen_;
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long num_done_;
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bool start_;
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bool start_verify_;
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int num_bg_threads_;
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bool should_stop_bg_thread_;
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int bg_thread_finished_;
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StressTest* stress_test_;
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std::atomic<bool> verification_failure_;
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std::atomic<bool> should_stop_test_;
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// Keys that should not be overwritten
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const std::unordered_set<int64_t> no_overwrite_ids_;
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std::unique_ptr<ExpectedStateManager> expected_state_manager_;
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// Cannot store `port::Mutex` directly in vector since it is not copyable
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// and storing it in the container may require copying depending on the impl.
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std::vector<std::unique_ptr<port::Mutex[]>> key_locks_;
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std::atomic<bool> printing_verification_results_;
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const uint64_t start_timestamp_;
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};
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// Per-thread state for concurrent executions of the same benchmark.
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struct ThreadState {
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uint32_t tid; // 0..n-1
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Random rand; // Has different seeds for different threads
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SharedState* shared;
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Stats stats;
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struct SnapshotState {
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const Snapshot* snapshot;
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// The cf from which we did a Get at this snapshot
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int cf_at;
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// The name of the cf at the time that we did a read
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std::string cf_at_name;
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// The key with which we did a Get at this snapshot
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std::string key;
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// The status of the Get
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Status status;
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// The value of the Get
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std::string value;
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// optional state of all keys in the db
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std::vector<bool>* key_vec;
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std::string timestamp;
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};
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std::queue<std::pair<uint64_t, SnapshotState>> snapshot_queue;
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ThreadState(uint32_t index, SharedState* _shared)
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: tid(index), rand(1000 + index + _shared->GetSeed()), shared(_shared) {}
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};
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} // namespace ROCKSDB_NAMESPACE
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#endif // GFLAGS
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