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e8d332d97e
Summary: In the current implementation, sst file checksum is calculated by a shared checksum function object, which may make some checksum function hard to be applied here such as SHA1. In this implementation, each sst file will have its own checksum generator obejct, created by FileChecksumGenFactory. User needs to implement its own FilechecksumGenerator and Factory to plugin the in checksum calculation method. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6600 Test Plan: tested with make asan_check Reviewed By: riversand963 Differential Revision: D20717670 Pulled By: zhichao-cao fbshipit-source-id: 2a74c1c280ac11a07a1980185b43b671acaa71c6
181 lines
5.9 KiB
C++
181 lines
5.9 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <string>
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#include "db/version_edit.h"
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#include "port/port.h"
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#include "rocksdb/env.h"
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#include "rocksdb/file_checksum.h"
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#include "rocksdb/file_system.h"
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#include "rocksdb/io_status.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/rate_limiter.h"
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#include "test_util/sync_point.h"
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#include "util/aligned_buffer.h"
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namespace ROCKSDB_NAMESPACE {
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class Statistics;
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// WritableFileWriter is a wrapper on top of Env::WritableFile. It provides
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// facilities to:
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// - Handle Buffered and Direct writes.
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// - Rate limit writes.
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// - Flush and Sync the data to the underlying filesystem.
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// - Notify any interested listeners on the completion of a write.
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// - Update IO stats.
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class WritableFileWriter {
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private:
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#ifndef ROCKSDB_LITE
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void NotifyOnFileWriteFinish(uint64_t offset, size_t length,
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const FileOperationInfo::TimePoint& start_ts,
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const FileOperationInfo::TimePoint& finish_ts,
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const IOStatus& io_status) {
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FileOperationInfo info(file_name_, start_ts, finish_ts);
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info.offset = offset;
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info.length = length;
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info.status = io_status;
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for (auto& listener : listeners_) {
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listener->OnFileWriteFinish(info);
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}
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}
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#endif // ROCKSDB_LITE
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bool ShouldNotifyListeners() const { return !listeners_.empty(); }
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void CalculateFileChecksum(const Slice& data);
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std::unique_ptr<FSWritableFile> writable_file_;
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std::string file_name_;
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Env* env_;
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AlignedBuffer buf_;
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size_t max_buffer_size_;
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// Actually written data size can be used for truncate
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// not counting padding data
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uint64_t filesize_;
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#ifndef ROCKSDB_LITE
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// This is necessary when we use unbuffered access
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// and writes must happen on aligned offsets
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// so we need to go back and write that page again
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uint64_t next_write_offset_;
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#endif // ROCKSDB_LITE
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bool pending_sync_;
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uint64_t last_sync_size_;
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uint64_t bytes_per_sync_;
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RateLimiter* rate_limiter_;
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Statistics* stats_;
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std::vector<std::shared_ptr<EventListener>> listeners_;
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std::unique_ptr<FileChecksumGenerator> checksum_generator_;
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bool checksum_finalized_;
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public:
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WritableFileWriter(
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std::unique_ptr<FSWritableFile>&& file, const std::string& _file_name,
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const FileOptions& options, Env* env = nullptr,
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Statistics* stats = nullptr,
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const std::vector<std::shared_ptr<EventListener>>& listeners = {},
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FileChecksumGenFactory* file_checksum_gen_factory = nullptr)
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: writable_file_(std::move(file)),
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file_name_(_file_name),
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env_(env),
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buf_(),
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max_buffer_size_(options.writable_file_max_buffer_size),
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filesize_(0),
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#ifndef ROCKSDB_LITE
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next_write_offset_(0),
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#endif // ROCKSDB_LITE
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pending_sync_(false),
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last_sync_size_(0),
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bytes_per_sync_(options.bytes_per_sync),
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rate_limiter_(options.rate_limiter),
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stats_(stats),
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listeners_(),
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checksum_generator_(nullptr),
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checksum_finalized_(false) {
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TEST_SYNC_POINT_CALLBACK("WritableFileWriter::WritableFileWriter:0",
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reinterpret_cast<void*>(max_buffer_size_));
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buf_.Alignment(writable_file_->GetRequiredBufferAlignment());
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buf_.AllocateNewBuffer(std::min((size_t)65536, max_buffer_size_));
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#ifndef ROCKSDB_LITE
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std::for_each(listeners.begin(), listeners.end(),
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[this](const std::shared_ptr<EventListener>& e) {
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if (e->ShouldBeNotifiedOnFileIO()) {
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listeners_.emplace_back(e);
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}
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});
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#else // !ROCKSDB_LITE
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(void)listeners;
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#endif
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if (file_checksum_gen_factory != nullptr) {
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FileChecksumGenContext checksum_gen_context;
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checksum_gen_context.file_name = _file_name;
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checksum_generator_ =
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file_checksum_gen_factory->CreateFileChecksumGenerator(
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checksum_gen_context);
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}
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}
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WritableFileWriter(const WritableFileWriter&) = delete;
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WritableFileWriter& operator=(const WritableFileWriter&) = delete;
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~WritableFileWriter() { Close(); }
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std::string file_name() const { return file_name_; }
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IOStatus Append(const Slice& data);
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IOStatus Pad(const size_t pad_bytes);
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IOStatus Flush();
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IOStatus Close();
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IOStatus Sync(bool use_fsync);
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// Sync only the data that was already Flush()ed. Safe to call concurrently
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// with Append() and Flush(). If !writable_file_->IsSyncThreadSafe(),
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// returns NotSupported status.
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IOStatus SyncWithoutFlush(bool use_fsync);
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uint64_t GetFileSize() const { return filesize_; }
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IOStatus InvalidateCache(size_t offset, size_t length) {
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return writable_file_->InvalidateCache(offset, length);
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}
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FSWritableFile* writable_file() const { return writable_file_.get(); }
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bool use_direct_io() { return writable_file_->use_direct_io(); }
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bool TEST_BufferIsEmpty() { return buf_.CurrentSize() == 0; }
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void TEST_SetFileChecksumGenerator(
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FileChecksumGenerator* checksum_generator) {
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checksum_generator_.reset(checksum_generator);
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}
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std::string GetFileChecksum();
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const char* GetFileChecksumFuncName() const;
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private:
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// Used when os buffering is OFF and we are writing
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// DMA such as in Direct I/O mode
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#ifndef ROCKSDB_LITE
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IOStatus WriteDirect();
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#endif // !ROCKSDB_LITE
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// Normal write
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IOStatus WriteBuffered(const char* data, size_t size);
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IOStatus RangeSync(uint64_t offset, uint64_t nbytes);
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IOStatus SyncInternal(bool use_fsync);
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};
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} // namespace ROCKSDB_NAMESPACE
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