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1415f8820d
Summary: The primary motivation of the changes is to make it easier to figure out the inside of the tables. * rename "table stats" to "table properties" since now we have more than "integers" to store in the property block. * Add filter block size to the basic table properties. * Whenever a table is built, we'll log the table properties (the sample output is in Test Plan). * Make an api to expose deleted keys. Test Plan: Passed all existing test. and the sample output of table stats: ================================================================== Basic Properties ------------------------------------------------------------------ # data blocks: 1 # entries: 1 raw key size: 9 raw average key size: 9 raw value size: 9 raw average value size: 0 data block size: 25 index block size: 27 filter block size: 18 (estimated) table size: 70 filter policy: rocksdb.BuiltinBloomFilter ================================================================== User collected properties: InternalKeyPropertiesCollector ------------------------------------------------------------------ kDeletedKeys: 1 ================================================================== Reviewers: dhruba, haobo Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D14187
91 lines
3.2 KiB
C++
91 lines
3.2 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#include <string>
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#include <unordered_map>
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#include "rocksdb/status.h"
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namespace rocksdb {
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// TableProperties contains a bunch of read-only properties of its associated
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// table.
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struct TableProperties {
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public:
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// Other than basic table properties, each table may also have the user
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// collected properties.
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// The value of the user-collected properties are encoded as raw bytes --
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// users have to interprete these values by themselves.
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typedef
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std::unordered_map<std::string, std::string>
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UserCollectedProperties;
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// the total size of all data blocks.
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uint64_t data_size = 0;
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// the size of index block.
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uint64_t index_size = 0;
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// the size of filter block.
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uint64_t filter_size = 0;
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// total raw key size
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uint64_t raw_key_size = 0;
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// total raw value size
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uint64_t raw_value_size = 0;
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// the number of blocks in this table
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uint64_t num_data_blocks = 0;
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// the number of entries in this table
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uint64_t num_entries = 0;
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// The name of the filter policy used in this table.
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// If no filter policy is used, `filter_policy_name` will be an empty string.
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std::string filter_policy_name;
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// user collected properties
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UserCollectedProperties user_collected_properties;
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// convert this object to a human readable form
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// @prop_delim: delimiter for each property.
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std::string ToString(
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const std::string& prop_delim = "; ",
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const std::string& kv_delim = "=") const;
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};
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// `TablePropertiesCollector` provides the mechanism for users to collect
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// their own interested properties. This class is essentially a collection
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// of callback functions that will be invoked during table building.
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class TablePropertiesCollector {
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public:
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virtual ~TablePropertiesCollector() { }
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// Add() will be called when a new key/value pair is inserted into the table.
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// @params key the original key that is inserted into the table.
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// @params value the original value that is inserted into the table.
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virtual Status Add(const Slice& key, const Slice& value) = 0;
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// Finish() will be called when a table has already been built and is ready
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// for writing the properties block.
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// @params properties User will add their collected statistics to
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// `properties`.
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virtual Status Finish(
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TableProperties::UserCollectedProperties* properties) = 0;
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// The name of the properties collector can be used for debugging purpose.
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virtual const char* Name() const = 0;
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// Return the human-readable properties, where the key is property name and
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// the value is the human-readable form of value.
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virtual TableProperties::UserCollectedProperties
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GetReadableProperties() const = 0;
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};
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// Extra properties
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// Below is a list of non-basic properties that are collected by database
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// itself. Especially some properties regarding to the internal keys (which
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// is unknown to `table`).
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extern uint64_t GetDeletedKeys(
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const TableProperties::UserCollectedProperties& props);
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} // namespace rocksdb
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