rocksdb/cache/sharded_cache.h
Gang Liao 0b6bc101ba Charge blob cache usage against the global memory limit (#10321)
Summary:
To help service owners to manage their memory budget effectively, we have been working towards counting all major memory users inside RocksDB towards a single global memory limit (see e.g. https://github.com/facebook/rocksdb/wiki/Write-Buffer-Manager#cost-memory-used-in-memtable-to-block-cache). The global limit is specified by the capacity of the block-based table's block cache, and is technically implemented by inserting dummy entries ("reservations") into the block cache. The goal of this task is to support charging the memory usage of the new blob cache against this global memory limit when the backing cache of the blob cache and the block cache are different.

This PR is a part of https://github.com/facebook/rocksdb/issues/10156

Pull Request resolved: https://github.com/facebook/rocksdb/pull/10321

Reviewed By: ltamasi

Differential Revision: D37913590

Pulled By: gangliao

fbshipit-source-id: eaacf23907f82dc7d18964a3f24d7039a2937a72
2022-07-18 23:26:57 -07:00

133 lines
5.8 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <string>
#include "port/port.h"
#include "rocksdb/cache.h"
namespace ROCKSDB_NAMESPACE {
// Single cache shard interface.
class CacheShard {
public:
CacheShard() = default;
virtual ~CacheShard() = default;
using DeleterFn = Cache::DeleterFn;
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
size_t charge, DeleterFn deleter,
Cache::Handle** handle, Cache::Priority priority) = 0;
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
const Cache::CacheItemHelper* helper, size_t charge,
Cache::Handle** handle, Cache::Priority priority) = 0;
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) = 0;
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash,
const Cache::CacheItemHelper* helper,
const Cache::CreateCallback& create_cb,
Cache::Priority priority, bool wait,
Statistics* stats) = 0;
virtual bool Release(Cache::Handle* handle, bool useful,
bool erase_if_last_ref) = 0;
virtual bool IsReady(Cache::Handle* handle) = 0;
virtual void Wait(Cache::Handle* handle) = 0;
virtual bool Ref(Cache::Handle* handle) = 0;
virtual bool Release(Cache::Handle* handle, bool erase_if_last_ref) = 0;
virtual void Erase(const Slice& key, uint32_t hash) = 0;
virtual void SetCapacity(size_t capacity) = 0;
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) = 0;
virtual size_t GetUsage() const = 0;
virtual size_t GetPinnedUsage() const = 0;
// Handles iterating over roughly `average_entries_per_lock` entries, using
// `state` to somehow record where it last ended up. Caller initially uses
// *state == 0 and implementation sets *state = UINT32_MAX to indicate
// completion.
virtual void ApplyToSomeEntries(
const std::function<void(const Slice& key, void* value, size_t charge,
DeleterFn deleter)>& callback,
uint32_t average_entries_per_lock, uint32_t* state) = 0;
virtual void EraseUnRefEntries() = 0;
virtual std::string GetPrintableOptions() const { return ""; }
void set_metadata_charge_policy(
CacheMetadataChargePolicy metadata_charge_policy) {
metadata_charge_policy_ = metadata_charge_policy;
}
protected:
CacheMetadataChargePolicy metadata_charge_policy_ = kDontChargeCacheMetadata;
};
// Generic cache interface which shards cache by hash of keys. 2^num_shard_bits
// shards will be created, with capacity split evenly to each of the shards.
// Keys are sharded by the highest num_shard_bits bits of hash value.
class ShardedCache : public Cache {
public:
ShardedCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit,
std::shared_ptr<MemoryAllocator> memory_allocator = nullptr);
virtual ~ShardedCache() = default;
virtual CacheShard* GetShard(uint32_t shard) = 0;
virtual const CacheShard* GetShard(uint32_t shard) const = 0;
virtual uint32_t GetHash(Handle* handle) const = 0;
virtual void SetCapacity(size_t capacity) override;
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
virtual Status Insert(const Slice& key, void* value, size_t charge,
DeleterFn deleter, Handle** handle,
Priority priority) override;
virtual Status Insert(const Slice& key, void* value,
const CacheItemHelper* helper, size_t charge,
Handle** handle = nullptr,
Priority priority = Priority::LOW) override;
virtual Handle* Lookup(const Slice& key, Statistics* stats) override;
virtual Handle* Lookup(const Slice& key, const CacheItemHelper* helper,
const CreateCallback& create_cb, Priority priority,
bool wait, Statistics* stats = nullptr) override;
virtual bool Release(Handle* handle, bool useful,
bool erase_if_last_ref = false) override;
virtual bool IsReady(Handle* handle) override;
virtual void Wait(Handle* handle) override;
virtual bool Ref(Handle* handle) override;
virtual bool Release(Handle* handle, bool erase_if_last_ref = false) override;
virtual void Erase(const Slice& key) override;
virtual uint64_t NewId() override;
virtual size_t GetCapacity() const override;
virtual bool HasStrictCapacityLimit() const override;
virtual size_t GetUsage() const override;
virtual size_t GetUsage(Handle* handle) const override;
virtual size_t GetPinnedUsage() const override;
virtual void ApplyToAllEntries(
const std::function<void(const Slice& key, void* value, size_t charge,
DeleterFn deleter)>& callback,
const ApplyToAllEntriesOptions& opts) override;
virtual void EraseUnRefEntries() override;
virtual std::string GetPrintableOptions() const override;
int GetNumShardBits() const;
uint32_t GetNumShards() const;
protected:
inline uint32_t Shard(uint32_t hash) { return hash & shard_mask_; }
private:
const uint32_t shard_mask_;
mutable port::Mutex capacity_mutex_;
size_t capacity_;
bool strict_capacity_limit_;
std::atomic<uint64_t> last_id_;
};
extern int GetDefaultCacheShardBits(size_t capacity);
} // namespace ROCKSDB_NAMESPACE