mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-30 13:41:46 +00:00
b515a5db3f
Summary: ScopedArenaIterator is not an iterator. It is a pointer wrapper. And we don't need a custom implemented pointer wrapper when std::unique_ptr can be instantiated with what we want. So this adds ScopedArenaPtr<T> to replace those uses. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12470 Test Plan: CI (including ASAN/UBSAN) Reviewed By: jowlyzhang Differential Revision: D55254362 Pulled By: pdillinger fbshipit-source-id: cc96a0b9840df99aa807f417725e120802c0ae18
147 lines
5.4 KiB
C++
147 lines
5.4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
// Arena is an implementation of Allocator class. For a request of small size,
|
|
// it allocates a block with pre-defined block size. For a request of big
|
|
// size, it uses malloc to directly get the requested size.
|
|
|
|
#pragma once
|
|
|
|
#include <cstddef>
|
|
#include <deque>
|
|
|
|
#include "memory/allocator.h"
|
|
#include "port/mmap.h"
|
|
#include "rocksdb/env.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
|
|
class Arena : public Allocator {
|
|
public:
|
|
// No copying allowed
|
|
Arena(const Arena&) = delete;
|
|
void operator=(const Arena&) = delete;
|
|
|
|
static constexpr size_t kInlineSize = 2048;
|
|
static constexpr size_t kMinBlockSize = 4096;
|
|
static constexpr size_t kMaxBlockSize = 2u << 30;
|
|
|
|
static constexpr unsigned kAlignUnit = alignof(std::max_align_t);
|
|
static_assert((kAlignUnit & (kAlignUnit - 1)) == 0,
|
|
"Pointer size should be power of 2");
|
|
|
|
// huge_page_size: if 0, don't use huge page TLB. If > 0 (should set to the
|
|
// supported hugepage size of the system), block allocation will try huge
|
|
// page TLB first. If allocation fails, will fall back to normal case.
|
|
explicit Arena(size_t block_size = kMinBlockSize,
|
|
AllocTracker* tracker = nullptr, size_t huge_page_size = 0);
|
|
~Arena();
|
|
|
|
char* Allocate(size_t bytes) override;
|
|
|
|
// huge_page_size: if >0, will try to allocate from huage page TLB.
|
|
// The argument will be the size of the page size for huge page TLB. Bytes
|
|
// will be rounded up to multiple of the page size to allocate through mmap
|
|
// anonymous option with huge page on. The extra space allocated will be
|
|
// wasted. If allocation fails, will fall back to normal case. To enable it,
|
|
// need to reserve huge pages for it to be allocated, like:
|
|
// sysctl -w vm.nr_hugepages=20
|
|
// See linux doc Documentation/vm/hugetlbpage.txt for details.
|
|
// huge page allocation can fail. In this case it will fail back to
|
|
// normal cases. The messages will be logged to logger. So when calling with
|
|
// huge_page_tlb_size > 0, we highly recommend a logger is passed in.
|
|
// Otherwise, the error message will be printed out to stderr directly.
|
|
char* AllocateAligned(size_t bytes, size_t huge_page_size = 0,
|
|
Logger* logger = nullptr) override;
|
|
|
|
// Returns an estimate of the total memory usage of data allocated
|
|
// by the arena (exclude the space allocated but not yet used for future
|
|
// allocations).
|
|
size_t ApproximateMemoryUsage() const {
|
|
return blocks_memory_ + blocks_.size() * sizeof(char*) -
|
|
alloc_bytes_remaining_;
|
|
}
|
|
|
|
size_t MemoryAllocatedBytes() const { return blocks_memory_; }
|
|
|
|
size_t AllocatedAndUnused() const { return alloc_bytes_remaining_; }
|
|
|
|
// If an allocation is too big, we'll allocate an irregular block with the
|
|
// same size of that allocation.
|
|
size_t IrregularBlockNum() const { return irregular_block_num; }
|
|
|
|
size_t BlockSize() const override { return kBlockSize; }
|
|
|
|
bool IsInInlineBlock() const {
|
|
return blocks_.empty() && huge_blocks_.empty();
|
|
}
|
|
|
|
// check and adjust the block_size so that the return value is
|
|
// 1. in the range of [kMinBlockSize, kMaxBlockSize].
|
|
// 2. the multiple of align unit.
|
|
static size_t OptimizeBlockSize(size_t block_size);
|
|
|
|
private:
|
|
alignas(std::max_align_t) char inline_block_[kInlineSize];
|
|
// Number of bytes allocated in one block
|
|
const size_t kBlockSize;
|
|
// Allocated memory blocks
|
|
std::deque<std::unique_ptr<char[]>> blocks_;
|
|
// Huge page allocations
|
|
std::deque<MemMapping> huge_blocks_;
|
|
size_t irregular_block_num = 0;
|
|
|
|
// Stats for current active block.
|
|
// For each block, we allocate aligned memory chucks from one end and
|
|
// allocate unaligned memory chucks from the other end. Otherwise the
|
|
// memory waste for alignment will be higher if we allocate both types of
|
|
// memory from one direction.
|
|
char* unaligned_alloc_ptr_ = nullptr;
|
|
char* aligned_alloc_ptr_ = nullptr;
|
|
// How many bytes left in currently active block?
|
|
size_t alloc_bytes_remaining_ = 0;
|
|
|
|
size_t hugetlb_size_ = 0;
|
|
|
|
char* AllocateFromHugePage(size_t bytes);
|
|
char* AllocateFallback(size_t bytes, bool aligned);
|
|
char* AllocateNewBlock(size_t block_bytes);
|
|
|
|
// Bytes of memory in blocks allocated so far
|
|
size_t blocks_memory_ = 0;
|
|
// Non-owned
|
|
AllocTracker* tracker_;
|
|
};
|
|
|
|
inline char* Arena::Allocate(size_t bytes) {
|
|
// The semantics of what to return are a bit messy if we allow
|
|
// 0-byte allocations, so we disallow them here (we don't need
|
|
// them for our internal use).
|
|
assert(bytes > 0);
|
|
if (bytes <= alloc_bytes_remaining_) {
|
|
unaligned_alloc_ptr_ -= bytes;
|
|
alloc_bytes_remaining_ -= bytes;
|
|
return unaligned_alloc_ptr_;
|
|
}
|
|
return AllocateFallback(bytes, false /* unaligned */);
|
|
}
|
|
|
|
// Like std::destroy_at but a callable type
|
|
template <typename T>
|
|
struct Destroyer {
|
|
void operator()(T* ptr) { ptr->~T(); }
|
|
};
|
|
|
|
// Like std::unique_ptr but only placement-deletes the object (for
|
|
// objects allocated on an arena).
|
|
template <typename T>
|
|
using ScopedArenaPtr = std::unique_ptr<T, Destroyer<T>>;
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|