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https://github.com/facebook/rocksdb.git
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36a5f8ed7f
- Replace raw slice comparison with a call to user comparator. Added test for custom comparators. - Fix end of namespace comments. - Fixed bug in picking inputs for a level-0 compaction. When finding overlapping files, the covered range may expand as files are added to the input set. We now correctly expand the range when this happens instead of continuing to use the old range. For example, suppose L0 contains files with the following ranges: F1: a .. d F2: c .. g F3: f .. j and the initial compaction target is F3. We used to search for range f..j which yielded {F2,F3}. However we now expand the range as soon as another file is added. In this case, when F2 is added, we expand the range to c..j and restart the search. That picks up file F1 as well. This change fixes a bug related to deleted keys showing up incorrectly after a compaction as described in Issue 44. (Sync with upstream @25072954)
126 lines
4.2 KiB
C++
126 lines
4.2 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// This file contains the specification, but not the implementations,
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// of the types/operations/etc. that should be defined by a platform
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// specific port_<platform>.h file. Use this file as a reference for
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// how to port this package to a new platform.
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#ifndef STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
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#define STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
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namespace leveldb {
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namespace port {
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// TODO(jorlow): Many of these belong more in the environment class rather than
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// here. We should try moving them and see if it affects perf.
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// The following boolean constant must be true on a little-endian machine
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// and false otherwise.
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static const bool kLittleEndian = true /* or some other expression */;
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// ------------------ Threading -------------------
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// A Mutex represents an exclusive lock.
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class Mutex {
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public:
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Mutex();
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~Mutex();
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// Lock the mutex. Waits until other lockers have exited.
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// Will deadlock if the mutex is already locked by this thread.
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void Lock();
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// Unlock the mutex.
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// REQUIRES: This mutex was locked by this thread.
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void Unlock();
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// Optionally crash if this thread does not hold this mutex.
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// The implementation must be fast, especially if NDEBUG is
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// defined. The implementation is allowed to skip all checks.
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void AssertHeld();
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};
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class CondVar {
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public:
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explicit CondVar(Mutex* mu);
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~CondVar();
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// Atomically release *mu and block on this condition variable until
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// either a call to SignalAll(), or a call to Signal() that picks
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// this thread to wakeup.
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// REQUIRES: this thread holds *mu
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void Wait();
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// If there are some threads waiting, wake up at least one of them.
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void Signal();
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// Wake up all waiting threads.
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void SignallAll();
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};
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// A type that holds a pointer that can be read or written atomically
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// (i.e., without word-tearing.)
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class AtomicPointer {
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private:
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intptr_t rep_;
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public:
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// Initialize to arbitrary value
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AtomicPointer();
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// Initialize to hold v
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explicit AtomicPointer(void* v) : rep_(v) { }
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// Read and return the stored pointer with the guarantee that no
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// later memory access (read or write) by this thread can be
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// reordered ahead of this read.
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void* Acquire_Load() const;
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// Set v as the stored pointer with the guarantee that no earlier
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// memory access (read or write) by this thread can be reordered
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// after this store.
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void Release_Store(void* v);
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// Read the stored pointer with no ordering guarantees.
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void* NoBarrier_Load() const;
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// Set va as the stored pointer with no ordering guarantees.
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void NoBarrier_Store(void* v);
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};
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// ------------------ Compression -------------------
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// Store the snappy compression of "input[0,input_length-1]" in *output.
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// Returns false if snappy is not supported by this port.
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extern bool Snappy_Compress(const char* input, size_t input_length,
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std::string* output);
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// If input[0,input_length-1] looks like a valid snappy compressed
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// buffer, store the size of the uncompressed data in *result and
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// return true. Else return false.
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extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
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size_t* result);
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// Attempt to snappy uncompress input[0,input_length-1] into *output.
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// Returns true if successful, false if the input is invalid lightweight
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// compressed data.
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//
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// REQUIRES: at least the first "n" bytes of output[] must be writable
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// where "n" is the result of a successful call to
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// Snappy_GetUncompressedLength.
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extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
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char* output);
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// ------------------ Miscellaneous -------------------
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// If heap profiling is not supported, returns false.
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// Else repeatedly calls (*func)(arg, data, n) and then returns true.
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// The concatenation of all "data[0,n-1]" fragments is the heap profile.
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extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
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} // namespace port
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
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