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a657ee9a9c
Summary: Consider the following WAL with 4 batch entries prefixed with their sequence at time of memtable insert. [1: BEGIN_PREPARE, PUT, PUT, PUT, PUT, END_PREPARE(a)] [1: BEGIN_PREPARE, PUT, PUT, PUT, PUT, END_PREPARE(b)] [4: COMMIT(a)] [7: COMMIT(b)] The first two batches do not consume any sequence numbers so are both prefixed with seq=1. For 2pc commit, memtable insertion takes place before COMMIT batch is written to WAL. We can see that sequence number consumption takes place between WAL entries giving us the seemingly sparse sequence prefix for WAL entries. This is a valid WAL. Because with 2PC markers one WriteBatch points to another batch containing its inserts a writebatch can consume more or less sequence numbers than the number of sequence consuming entries that it contains. We can see that, given the entries in the WAL, 6 sequence ids were consumed. Yet on recovery the maximum sequence consumed would be 7 + 3 (the number of sequence numbers consumed by COMMIT(b)) So, now upon recovery we must track the actual consumption of sequence numbers. In the provided scenario there will be no sequence gaps, but it is possible to produce a sequence gap. This should not be a problem though. correct? Test Plan: provided test. Reviewers: sdong Subscribers: andrewkr, leveldb, dhruba, hermanlee4 Differential Revision: https://reviews.facebook.net/D57645
186 lines
7.1 KiB
C++
186 lines
7.1 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <vector>
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#include "db/write_thread.h"
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#include "rocksdb/types.h"
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#include "rocksdb/write_batch.h"
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#include "rocksdb/db.h"
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#include "rocksdb/options.h"
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#include "util/autovector.h"
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namespace rocksdb {
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class MemTable;
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class FlushScheduler;
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class ColumnFamilyData;
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class ColumnFamilyMemTables {
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public:
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virtual ~ColumnFamilyMemTables() {}
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virtual bool Seek(uint32_t column_family_id) = 0;
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// returns true if the update to memtable should be ignored
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// (useful when recovering from log whose updates have already
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// been processed)
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virtual uint64_t GetLogNumber() const = 0;
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virtual MemTable* GetMemTable() const = 0;
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virtual ColumnFamilyHandle* GetColumnFamilyHandle() = 0;
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virtual ColumnFamilyData* current() { return nullptr; }
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};
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class ColumnFamilyMemTablesDefault : public ColumnFamilyMemTables {
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public:
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explicit ColumnFamilyMemTablesDefault(MemTable* mem)
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: ok_(false), mem_(mem) {}
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bool Seek(uint32_t column_family_id) override {
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ok_ = (column_family_id == 0);
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return ok_;
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}
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uint64_t GetLogNumber() const override { return 0; }
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MemTable* GetMemTable() const override {
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assert(ok_);
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return mem_;
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}
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ColumnFamilyHandle* GetColumnFamilyHandle() override { return nullptr; }
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private:
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bool ok_;
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MemTable* mem_;
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};
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// WriteBatchInternal provides static methods for manipulating a
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// WriteBatch that we don't want in the public WriteBatch interface.
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class WriteBatchInternal {
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public:
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// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
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static const size_t kHeader = 12;
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// WriteBatch methods with column_family_id instead of ColumnFamilyHandle*
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static void Put(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key, const Slice& value);
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static void Put(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key, const SliceParts& value);
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static void Delete(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key);
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static void Delete(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key);
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static void SingleDelete(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key);
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static void SingleDelete(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key);
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static void Merge(WriteBatch* batch, uint32_t column_family_id,
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const Slice& key, const Slice& value);
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static void Merge(WriteBatch* batch, uint32_t column_family_id,
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const SliceParts& key, const SliceParts& value);
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static void MarkEndPrepare(WriteBatch* batch, const Slice& xid);
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static void MarkRollback(WriteBatch* batch, const Slice& xid);
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static void MarkCommit(WriteBatch* batch, const Slice& xid);
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static void InsertNoop(WriteBatch* batch);
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// Return the number of entries in the batch.
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static int Count(const WriteBatch* batch);
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// Set the count for the number of entries in the batch.
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static void SetCount(WriteBatch* batch, int n);
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// Return the seqeunce number for the start of this batch.
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static SequenceNumber Sequence(const WriteBatch* batch);
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// Store the specified number as the seqeunce number for the start of
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// this batch.
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static void SetSequence(WriteBatch* batch, SequenceNumber seq);
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// Returns the offset of the first entry in the batch.
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// This offset is only valid if the batch is not empty.
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static size_t GetFirstOffset(WriteBatch* batch);
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static Slice Contents(const WriteBatch* batch) {
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return Slice(batch->rep_);
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}
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static size_t ByteSize(const WriteBatch* batch) {
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return batch->rep_.size();
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}
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static void SetContents(WriteBatch* batch, const Slice& contents);
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// Inserts batches[i] into memtable, for i in 0..num_batches-1 inclusive.
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//
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// If dont_filter_deletes is false AND options.filter_deletes is true
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// AND db->KeyMayExist is false, then a Delete won't modify the memtable.
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//
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// If ignore_missing_column_families == true. WriteBatch
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// referencing non-existing column family will be ignored.
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// If ignore_missing_column_families == false, processing of the
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// batches will be stopped if a reference is found to a non-existing
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// column family and InvalidArgument() will be returned. The writes
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// in batches may be only partially applied at that point.
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//
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// If log_number is non-zero, the memtable will be updated only if
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// memtables->GetLogNumber() >= log_number.
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//
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// If flush_scheduler is non-null, it will be invoked if the memtable
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// should be flushed.
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//
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// Under concurrent use, the caller is responsible for making sure that
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// the memtables object itself is thread-local.
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static Status InsertInto(const autovector<WriteThread::Writer*>& batches,
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SequenceNumber sequence,
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ColumnFamilyMemTables* memtables,
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FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false,
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uint64_t log_number = 0, DB* db = nullptr,
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const bool dont_filter_deletes = true,
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bool concurrent_memtable_writes = false);
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// Convenience form of InsertInto when you have only one batch
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// last_seq_used returns the last sequnce number used in a MemTable insert
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static Status InsertInto(const WriteBatch* batch,
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ColumnFamilyMemTables* memtables,
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FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false,
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uint64_t log_number = 0, DB* db = nullptr,
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const bool dont_filter_deletes = true,
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bool concurrent_memtable_writes = false,
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SequenceNumber* last_seq_used = nullptr);
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static Status InsertInto(WriteThread::Writer* writer,
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ColumnFamilyMemTables* memtables,
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FlushScheduler* flush_scheduler,
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bool ignore_missing_column_families = false,
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uint64_t log_number = 0, DB* db = nullptr,
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const bool dont_filter_deletes = true,
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bool concurrent_memtable_writes = false);
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static void Append(WriteBatch* dst, const WriteBatch* src);
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// Returns the byte size of appending a WriteBatch with ByteSize
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// leftByteSize and a WriteBatch with ByteSize rightByteSize
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static size_t AppendedByteSize(size_t leftByteSize, size_t rightByteSize);
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};
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} // namespace rocksdb
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