mirror of
https://github.com/facebook/rocksdb.git
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1fdb3f7dc6
Summary: Instead of locking and saving a DB state, we can cache a DB state and update it only when it changes. This change reduces lock contention and speeds up read operations on the DB. Performance improvements are substantial, although there is some cost in no-read workloads. I ran the regression tests on my devserver and here are the numbers: overwrite 56345 -> 63001 fillseq 193730 -> 185296 readrandom 771301 -> 1219803 (58% improvement!) readrandom_smallblockcache 677609 -> 862850 readrandom_memtable_sst 710440 -> 1109223 readrandom_fillunique_random 221589 -> 247869 memtablefillrandom 105286 -> 92643 memtablereadrandom 763033 -> 1288862 Test Plan: make asan_check I am also running db_stress Reviewers: dhruba, haobo, sdong, kailiu Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D14679
583 lines
22 KiB
C++
583 lines
22 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <set>
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#include <vector>
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#include "db/dbformat.h"
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#include "db/log_writer.h"
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#include "db/snapshot.h"
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#include "db/version_edit.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/transaction_log.h"
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#include "port/port.h"
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#include "util/stats_logger.h"
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#include "memtablelist.h"
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namespace rocksdb {
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class MemTable;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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class DBImpl : public DB {
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public:
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DBImpl(const Options& options, const std::string& dbname);
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virtual ~DBImpl();
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// Implementations of the DB interface
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virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
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virtual Status Merge(const WriteOptions&, const Slice& key,
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const Slice& value);
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virtual Status Delete(const WriteOptions&, const Slice& key);
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virtual Status Write(const WriteOptions& options, WriteBatch* updates);
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virtual Status Get(const ReadOptions& options,
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const Slice& key,
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std::string* value);
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virtual std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values);
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// Returns false if key doesn't exist in the database and true if it may.
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// If value_found is not passed in as null, then return the value if found in
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// memory. On return, if value was found, then value_found will be set to true
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// , otherwise false.
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virtual bool KeyMayExist(const ReadOptions& options,
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const Slice& key,
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std::string* value,
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bool* value_found = nullptr);
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virtual Iterator* NewIterator(const ReadOptions&);
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virtual const Snapshot* GetSnapshot();
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virtual void ReleaseSnapshot(const Snapshot* snapshot);
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virtual bool GetProperty(const Slice& property, std::string* value);
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virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
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virtual void CompactRange(const Slice* begin, const Slice* end,
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bool reduce_level = false, int target_level = -1);
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virtual int NumberLevels();
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virtual int MaxMemCompactionLevel();
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virtual int Level0StopWriteTrigger();
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virtual const std::string& GetName() const;
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virtual Env* GetEnv() const;
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virtual const Options& GetOptions() const;
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virtual Status Flush(const FlushOptions& options);
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virtual Status DisableFileDeletions();
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virtual Status EnableFileDeletions();
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// All the returned filenames start with "/"
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virtual Status GetLiveFiles(std::vector<std::string>&,
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uint64_t* manifest_file_size,
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bool flush_memtable = true);
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virtual Status GetSortedWalFiles(VectorLogPtr& files);
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virtual SequenceNumber GetLatestSequenceNumber() const;
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virtual Status GetUpdatesSince(SequenceNumber seq_number,
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unique_ptr<TransactionLogIterator>* iter);
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virtual Status DeleteFile(std::string name);
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virtual void GetLiveFilesMetaData(
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std::vector<LiveFileMetaData> *metadata);
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virtual Status GetDbIdentity(std::string& identity);
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// Extra methods (for testing) that are not in the public DB interface
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// Compact any files in the named level that overlap [*begin, *end]
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void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
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// Force current memtable contents to be flushed.
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Status TEST_FlushMemTable();
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// Wait for memtable compaction
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Status TEST_WaitForFlushMemTable();
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// Wait for any compaction
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Status TEST_WaitForCompact();
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// Return an internal iterator over the current state of the database.
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// The keys of this iterator are internal keys (see format.h).
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// The returned iterator should be deleted when no longer needed.
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Iterator* TEST_NewInternalIterator();
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// Return the maximum overlapping data (in bytes) at next level for any
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// file at a level >= 1.
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int64_t TEST_MaxNextLevelOverlappingBytes();
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// Simulate a db crash, no elegant closing of database.
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void TEST_Destroy_DBImpl();
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// Return the current manifest file no.
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uint64_t TEST_Current_Manifest_FileNo();
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// Trigger's a background call for testing.
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void TEST_PurgeObsoleteteWAL();
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// get total level0 file size. Only for testing.
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uint64_t TEST_GetLevel0TotalSize() { return versions_->NumLevelBytes(0);}
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void TEST_SetDefaultTimeToCheck(uint64_t default_interval_to_delete_obsolete_WAL)
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{
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default_interval_to_delete_obsolete_WAL_ = default_interval_to_delete_obsolete_WAL;
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}
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// holds references to memtable, all immutable memtables and version
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struct SuperVersion {
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MemTable* mem;
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MemTableList imm;
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Version* current;
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std::atomic<uint32_t> refs;
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// We need to_delete because during Cleanup(), imm.UnrefAll() returns
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// all memtables that we need to free through this vector. We then
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// delete all those memtables outside of mutex, during destruction
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std::vector<MemTable*> to_delete;
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// should be called outside the mutex
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explicit SuperVersion(const int num_memtables = 0);
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~SuperVersion();
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SuperVersion* Ref();
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// Returns true if this was the last reference and caller should
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// call Clenaup() and delete the object
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bool Unref();
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// call these two methods with db mutex held
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// Cleanup unrefs mem, imm and current. Also, it stores all memtables
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// that needs to be deleted in to_delete vector. Unrefing those
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// objects needs to be done in the mutex
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void Cleanup();
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void Init(MemTable* new_mem, const MemTableList& new_imm,
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Version* new_current);
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};
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// needed for CleanupIteratorState
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struct DeletionState {
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inline bool HaveSomethingToDelete() const {
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return all_files.size() ||
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sst_delete_files.size() ||
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log_delete_files.size();
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}
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// a list of all files that we'll consider deleting
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// (every once in a while this is filled up with all files
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// in the DB directory)
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std::vector<std::string> all_files;
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// the list of all live sst files that cannot be deleted
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std::vector<uint64_t> sst_live;
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// a list of sst files that we need to delete
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std::vector<FileMetaData*> sst_delete_files;
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// a list of log files that we need to delete
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std::vector<uint64_t> log_delete_files;
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// a list of memtables to be free
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std::vector<MemTable *> memtables_to_free;
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SuperVersion* superversion_to_free; // if nullptr nothing to free
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SuperVersion* new_superversion; // if nullptr no new superversion
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// the current manifest_file_number, log_number and prev_log_number
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// that corresponds to the set of files in 'live'.
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uint64_t manifest_file_number, log_number, prev_log_number;
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explicit DeletionState(const int num_memtables = 0,
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bool create_superversion = false) {
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manifest_file_number = 0;
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log_number = 0;
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prev_log_number = 0;
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memtables_to_free.reserve(num_memtables);
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superversion_to_free = nullptr;
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new_superversion =
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create_superversion ? new SuperVersion(num_memtables) : nullptr;
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}
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~DeletionState() {
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// free pending memtables
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for (auto m : memtables_to_free) {
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delete m;
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}
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// free superversion. if nullptr, this will be noop
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delete superversion_to_free;
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// if new_superversion was not used, it will be non-nullptr and needs
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// to be freed here
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delete new_superversion;
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}
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};
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// Returns the list of live files in 'live' and the list
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// of all files in the filesystem in 'all_files'.
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// If force == false and the last call was less than
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// options_.delete_obsolete_files_period_micros microseconds ago,
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// it will not fill up the deletion_state
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void FindObsoleteFiles(DeletionState& deletion_state,
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bool force,
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bool no_full_scan = false);
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// Diffs the files listed in filenames and those that do not
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// belong to live files are posibly removed. Also, removes all the
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// files in sst_delete_files and log_delete_files.
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// It is not necessary to hold the mutex when invoking this method.
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void PurgeObsoleteFiles(DeletionState& deletion_state);
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protected:
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Env* const env_;
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const std::string dbname_;
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unique_ptr<VersionSet> versions_;
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const InternalKeyComparator internal_comparator_;
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const Options options_; // options_.comparator == &internal_comparator_
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const Comparator* user_comparator() const {
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return internal_comparator_.user_comparator();
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}
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MemTable* GetMemTable() {
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return mem_;
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}
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Iterator* NewInternalIterator(const ReadOptions&,
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SequenceNumber* latest_snapshot);
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private:
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friend class DB;
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struct CompactionState;
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struct Writer;
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Status NewDB();
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// Recover the descriptor from persistent storage. May do a significant
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// amount of work to recover recently logged updates. Any changes to
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// be made to the descriptor are added to *edit.
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Status Recover(VersionEdit* edit, MemTable* external_table = nullptr,
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bool error_if_log_file_exist = false);
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void MaybeIgnoreError(Status* s) const;
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const Status CreateArchivalDirectory();
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// Delete any unneeded files and stale in-memory entries.
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void DeleteObsoleteFiles();
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// Flush the in-memory write buffer to storage. Switches to a new
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// log-file/memtable and writes a new descriptor iff successful.
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Status FlushMemTableToOutputFile(bool* madeProgress,
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DeletionState& deletion_state);
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Status RecoverLogFile(uint64_t log_number,
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VersionEdit* edit,
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SequenceNumber* max_sequence,
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MemTable* external_table);
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// The following two methods are used to flush a memtable to
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// storage. The first one is used atdatabase RecoveryTime (when the
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// database is opened) and is heavyweight because it holds the mutex
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// for the entire period. The second method WriteLevel0Table supports
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// concurrent flush memtables to storage.
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Status WriteLevel0TableForRecovery(MemTable* mem, VersionEdit* edit);
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Status WriteLevel0Table(std::vector<MemTable*> &mems, VersionEdit* edit,
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uint64_t* filenumber);
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uint64_t SlowdownAmount(int n, int top, int bottom);
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// MakeRoomForWrite will return superversion_to_free through an arugment,
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// which the caller needs to delete. We do it because caller can delete
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// the superversion outside of mutex
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Status MakeRoomForWrite(bool force /* compact even if there is room? */,
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SuperVersion** superversion_to_free);
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WriteBatch* BuildBatchGroup(Writer** last_writer);
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// Force current memtable contents to be flushed.
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Status FlushMemTable(const FlushOptions& options);
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// Wait for memtable flushed
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Status WaitForFlushMemTable();
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void MaybeScheduleLogDBDeployStats();
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static void BGLogDBDeployStats(void* db);
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void LogDBDeployStats();
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void MaybeScheduleFlushOrCompaction();
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static void BGWorkCompaction(void* db);
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static void BGWorkFlush(void* db);
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void BackgroundCallCompaction();
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void BackgroundCallFlush();
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Status BackgroundCompaction(bool* madeProgress,DeletionState& deletion_state);
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Status BackgroundFlush(bool* madeProgress, DeletionState& deletion_state);
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void CleanupCompaction(CompactionState* compact, Status status);
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Status DoCompactionWork(CompactionState* compact,
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DeletionState& deletion_state);
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Status OpenCompactionOutputFile(CompactionState* compact);
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Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
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Status InstallCompactionResults(CompactionState* compact);
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void AllocateCompactionOutputFileNumbers(CompactionState* compact);
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void ReleaseCompactionUnusedFileNumbers(CompactionState* compact);
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void PurgeObsoleteWALFiles();
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Status AppendSortedWalsOfType(const std::string& path,
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VectorLogPtr& log_files,
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WalFileType type);
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// Requires: all_logs should be sorted with earliest log file first
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// Retains all log files in all_logs which contain updates with seq no.
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// Greater Than or Equal to the requested SequenceNumber.
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Status RetainProbableWalFiles(VectorLogPtr& all_logs,
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const SequenceNumber target);
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// return true if
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bool CheckWalFileExistsAndEmpty(const WalFileType type,
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const uint64_t number);
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Status ReadFirstRecord(const WalFileType type, const uint64_t number,
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WriteBatch* const result);
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Status ReadFirstLine(const std::string& fname, WriteBatch* const batch);
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void PrintStatistics();
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// dump rocksdb.stats to LOG
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void MaybeDumpStats();
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// Return the minimum empty level that could hold the total data in the
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// input level. Return the input level, if such level could not be found.
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int FindMinimumEmptyLevelFitting(int level);
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// Move the files in the input level to the target level.
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// If target_level < 0, automatically calculate the minimum level that could
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// hold the data set.
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void ReFitLevel(int level, int target_level = -1);
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// Constant after construction
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const InternalFilterPolicy internal_filter_policy_;
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bool owns_info_log_;
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// table_cache_ provides its own synchronization
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unique_ptr<TableCache> table_cache_;
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// Lock over the persistent DB state. Non-nullptr iff successfully acquired.
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FileLock* db_lock_;
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// State below is protected by mutex_
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port::Mutex mutex_;
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port::AtomicPointer shutting_down_;
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port::CondVar bg_cv_; // Signalled when background work finishes
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MemTableRepFactory* mem_rep_factory_;
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MemTable* mem_;
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MemTableList imm_; // Memtable that are not changing
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uint64_t logfile_number_;
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unique_ptr<log::Writer> log_;
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SuperVersion* super_version_;
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std::string host_name_;
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// Queue of writers.
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std::deque<Writer*> writers_;
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WriteBatch tmp_batch_;
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SnapshotList snapshots_;
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// Set of table files to protect from deletion because they are
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// part of ongoing compactions.
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std::set<uint64_t> pending_outputs_;
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// count how many background compaction been scheduled or is running?
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int bg_compaction_scheduled_;
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// number of background memtable flush jobs, submitted to the HIGH pool
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int bg_flush_scheduled_;
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// Has a background stats log thread scheduled?
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bool bg_logstats_scheduled_;
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// Information for a manual compaction
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struct ManualCompaction {
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int level;
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bool done;
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bool in_progress; // compaction request being processed?
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const InternalKey* begin; // nullptr means beginning of key range
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const InternalKey* end; // nullptr means end of key range
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InternalKey tmp_storage; // Used to keep track of compaction progress
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};
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ManualCompaction* manual_compaction_;
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// Have we encountered a background error in paranoid mode?
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Status bg_error_;
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std::unique_ptr<StatsLogger> logger_;
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int64_t volatile last_log_ts;
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// shall we disable deletion of obsolete files
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bool disable_delete_obsolete_files_;
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// last time when DeleteObsoleteFiles was invoked
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uint64_t delete_obsolete_files_last_run_;
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// last time when PurgeObsoleteWALFiles ran.
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uint64_t purge_wal_files_last_run_;
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// last time stats were dumped to LOG
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std::atomic<uint64_t> last_stats_dump_time_microsec_;
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// obsolete files will be deleted every this seconds if ttl deletion is
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// enabled and archive size_limit is disabled.
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uint64_t default_interval_to_delete_obsolete_WAL_;
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// These count the number of microseconds for which MakeRoomForWrite stalls.
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uint64_t stall_level0_slowdown_;
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uint64_t stall_memtable_compaction_;
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uint64_t stall_level0_num_files_;
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std::vector<uint64_t> stall_leveln_slowdown_;
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uint64_t stall_level0_slowdown_count_;
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uint64_t stall_memtable_compaction_count_;
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uint64_t stall_level0_num_files_count_;
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std::vector<uint64_t> stall_leveln_slowdown_count_;
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// Time at which this instance was started.
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const uint64_t started_at_;
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bool flush_on_destroy_; // Used when disableWAL is true.
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// Per level compaction stats. stats_[level] stores the stats for
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// compactions that produced data for the specified "level".
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struct CompactionStats {
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uint64_t micros;
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// Bytes read from level N during compaction between levels N and N+1
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int64_t bytes_readn;
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// Bytes read from level N+1 during compaction between levels N and N+1
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int64_t bytes_readnp1;
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// Total bytes written during compaction between levels N and N+1
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int64_t bytes_written;
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// Files read from level N during compaction between levels N and N+1
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int files_in_leveln;
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// Files read from level N+1 during compaction between levels N and N+1
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int files_in_levelnp1;
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// Files written during compaction between levels N and N+1
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int files_out_levelnp1;
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// Number of compactions done
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int count;
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CompactionStats() : micros(0), bytes_readn(0), bytes_readnp1(0),
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bytes_written(0), files_in_leveln(0),
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files_in_levelnp1(0), files_out_levelnp1(0),
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count(0) { }
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void Add(const CompactionStats& c) {
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this->micros += c.micros;
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this->bytes_readn += c.bytes_readn;
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this->bytes_readnp1 += c.bytes_readnp1;
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this->bytes_written += c.bytes_written;
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this->files_in_leveln += c.files_in_leveln;
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this->files_in_levelnp1 += c.files_in_levelnp1;
|
|
this->files_out_levelnp1 += c.files_out_levelnp1;
|
|
this->count += 1;
|
|
}
|
|
};
|
|
|
|
std::vector<CompactionStats> stats_;
|
|
|
|
// Used to compute per-interval statistics
|
|
struct StatsSnapshot {
|
|
uint64_t compaction_bytes_read_; // Bytes read by compaction
|
|
uint64_t compaction_bytes_written_; // Bytes written by compaction
|
|
uint64_t ingest_bytes_; // Bytes written by user
|
|
uint64_t wal_bytes_; // Bytes written to WAL
|
|
uint64_t wal_synced_; // Number of times WAL is synced
|
|
uint64_t write_with_wal_; // Number of writes that request WAL
|
|
// These count the number of writes processed by the calling thread or
|
|
// another thread.
|
|
uint64_t write_other_;
|
|
uint64_t write_self_;
|
|
double seconds_up_;
|
|
|
|
StatsSnapshot() : compaction_bytes_read_(0), compaction_bytes_written_(0),
|
|
ingest_bytes_(0), wal_bytes_(0), wal_synced_(0),
|
|
write_with_wal_(0), write_other_(0), write_self_(0),
|
|
seconds_up_(0) {}
|
|
};
|
|
|
|
// Counters from the previous time per-interval stats were computed
|
|
StatsSnapshot last_stats_;
|
|
|
|
static const int KEEP_LOG_FILE_NUM = 1000;
|
|
std::string db_absolute_path_;
|
|
|
|
// count of the number of contiguous delaying writes
|
|
int delayed_writes_;
|
|
|
|
// The options to access storage files
|
|
const EnvOptions storage_options_;
|
|
|
|
// A value of true temporarily disables scheduling of background work
|
|
bool bg_work_gate_closed_;
|
|
|
|
// Guard against multiple concurrent refitting
|
|
bool refitting_level_;
|
|
|
|
// No copying allowed
|
|
DBImpl(const DBImpl&);
|
|
void operator=(const DBImpl&);
|
|
|
|
// dump the delayed_writes_ to the log file and reset counter.
|
|
void DelayLoggingAndReset();
|
|
|
|
// Return the earliest snapshot where seqno is visible.
|
|
// Store the snapshot right before that, if any, in prev_snapshot
|
|
inline SequenceNumber findEarliestVisibleSnapshot(
|
|
SequenceNumber in,
|
|
std::vector<SequenceNumber>& snapshots,
|
|
SequenceNumber* prev_snapshot);
|
|
|
|
// will return a pointer to SuperVersion* if previous SuperVersion
|
|
// if its reference count is zero and needs deletion or nullptr if not
|
|
// As argument takes a pointer to allocated SuperVersion
|
|
// Foreground threads call this function directly (they don't carry
|
|
// deletion state and have to handle their own creation and deletion
|
|
// of SuperVersion)
|
|
SuperVersion* InstallSuperVersion(SuperVersion* new_superversion);
|
|
// Background threads call this function, which is just a wrapper around
|
|
// the InstallSuperVersion() function above. Background threads carry
|
|
// deletion_state which can have new_superversion already allocated.
|
|
void InstallSuperVersion(DeletionState& deletion_state);
|
|
|
|
// Function that Get and KeyMayExist call with no_io true or false
|
|
// Note: 'value_found' from KeyMayExist propagates here
|
|
Status GetImpl(const ReadOptions& options,
|
|
const Slice& key,
|
|
std::string* value,
|
|
bool* value_found = nullptr);
|
|
};
|
|
|
|
// Sanitize db options. The caller should delete result.info_log if
|
|
// it is not equal to src.info_log.
|
|
extern Options SanitizeOptions(const std::string& db,
|
|
const InternalKeyComparator* icmp,
|
|
const InternalFilterPolicy* ipolicy,
|
|
const Options& src);
|
|
|
|
|
|
// Determine compression type, based on user options, level of the output
|
|
// file and whether compression is disabled.
|
|
// If enable_compression is false, then compression is always disabled no
|
|
// matter what the values of the other two parameters are.
|
|
// Otherwise, the compression type is determined based on options and level.
|
|
CompressionType GetCompressionType(const Options& options, int level,
|
|
const bool enable_compression);
|
|
|
|
} // namespace rocksdb
|