mirror of https://github.com/facebook/rocksdb.git
241 lines
6.4 KiB
C++
241 lines
6.4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// See port_example.h for documentation for the following types/functions.
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#pragma once
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#include <thread>
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#include "rocksdb/options.h"
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#include "rocksdb/rocksdb_namespace.h"
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// size_t printf formatting named in the manner of C99 standard formatting
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// strings such as PRIu64
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// in fact, we could use that one
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#define ROCKSDB_PRIszt "zu"
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#define __declspec(S)
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#undef PLATFORM_IS_LITTLE_ENDIAN
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#if defined(OS_MACOSX)
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#include <machine/endian.h>
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#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
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#define PLATFORM_IS_LITTLE_ENDIAN \
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(__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
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#endif
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#elif defined(OS_SOLARIS)
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#include <sys/isa_defs.h>
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#ifdef _LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN true
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#else
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#define PLATFORM_IS_LITTLE_ENDIAN false
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#endif
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#include <alloca.h>
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#elif defined(OS_AIX)
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#include <sys/types.h>
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#include <arpa/nameser_compat.h>
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#define PLATFORM_IS_LITTLE_ENDIAN (BYTE_ORDER == LITTLE_ENDIAN)
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#include <alloca.h>
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#elif defined(OS_FREEBSD) || defined(OS_OPENBSD) || defined(OS_NETBSD) || \
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defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID)
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#include <sys/endian.h>
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#include <sys/types.h>
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#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
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#else
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#include <endian.h>
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#endif
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#include <pthread.h>
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#include <stdint.h>
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#include <string.h>
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#include <limits>
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#include <string>
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#ifndef PLATFORM_IS_LITTLE_ENDIAN
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#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
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#endif
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#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
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defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
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defined(OS_ANDROID) || defined(CYGWIN) || defined(OS_AIX)
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// Use fread/fwrite/fflush on platforms without _unlocked variants
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#define fread_unlocked fread
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#define fwrite_unlocked fwrite
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#define fflush_unlocked fflush
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#endif
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#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
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defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
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// Use fsync() on platforms without fdatasync()
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#define fdatasync fsync
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#endif
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#if defined(OS_ANDROID) && __ANDROID_API__ < 9
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// fdatasync() was only introduced in API level 9 on Android. Use fsync()
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// when targeting older platforms.
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#define fdatasync fsync
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#endif
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namespace ROCKSDB_NAMESPACE {
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extern const bool kDefaultToAdaptiveMutex;
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namespace port {
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constexpr bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
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#undef PLATFORM_IS_LITTLE_ENDIAN
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class CondVar;
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class Mutex {
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public:
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static const char* kName() { return "pthread_mutex_t"; }
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explicit Mutex(bool adaptive = kDefaultToAdaptiveMutex);
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// No copying
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Mutex(const Mutex&) = delete;
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void operator=(const Mutex&) = delete;
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~Mutex();
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void Lock();
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void Unlock();
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bool TryLock();
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// this will assert if the mutex is not locked
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// it does NOT verify that mutex is held by a calling thread
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void AssertHeld();
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// Also implement std Lockable
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inline void lock() { Lock(); }
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inline void unlock() { Unlock(); }
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inline bool try_lock() { return TryLock(); }
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private:
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friend class CondVar;
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pthread_mutex_t mu_;
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#ifndef NDEBUG
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bool locked_ = false;
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#endif
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};
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class RWMutex {
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public:
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RWMutex();
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// No copying allowed
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RWMutex(const RWMutex&) = delete;
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void operator=(const RWMutex&) = delete;
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~RWMutex();
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void ReadLock();
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void WriteLock();
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void ReadUnlock();
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void WriteUnlock();
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void AssertHeld() { }
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private:
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pthread_rwlock_t mu_; // the underlying platform mutex
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};
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class CondVar {
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public:
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explicit CondVar(Mutex* mu);
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~CondVar();
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void Wait();
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// Timed condition wait. Returns true if timeout occurred.
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bool TimedWait(uint64_t abs_time_us);
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void Signal();
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void SignalAll();
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private:
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pthread_cond_t cv_;
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Mutex* mu_;
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};
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using Thread = std::thread;
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static inline void AsmVolatilePause() {
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#if defined(__i386__) || defined(__x86_64__)
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asm volatile("pause");
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#elif defined(__aarch64__)
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asm volatile("isb");
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#elif defined(__powerpc64__)
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asm volatile("or 27,27,27");
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#endif
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// it's okay for other platforms to be no-ops
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}
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// Returns -1 if not available on this platform
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extern int PhysicalCoreID();
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using OnceType = pthread_once_t;
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#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
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extern void InitOnce(OnceType* once, void (*initializer)());
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#ifndef CACHE_LINE_SIZE
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// To test behavior with non-native cache line size, e.g. for
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// Bloom filters, set TEST_CACHE_LINE_SIZE to the desired test size.
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// This disables ALIGN_AS to keep it from failing compilation.
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#ifdef TEST_CACHE_LINE_SIZE
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#define CACHE_LINE_SIZE TEST_CACHE_LINE_SIZE
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#define ALIGN_AS(n) /*empty*/
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#else
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#if defined(__s390__)
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#if defined(__GNUC__) && __GNUC__ < 7
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#define CACHE_LINE_SIZE 64U
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#else
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#define CACHE_LINE_SIZE 256U
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#endif
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#elif defined(__powerpc__) || defined(__aarch64__)
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#define CACHE_LINE_SIZE 128U
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#else
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#define CACHE_LINE_SIZE 64U
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#endif
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#define ALIGN_AS(n) alignas(n)
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#endif
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#endif
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static_assert((CACHE_LINE_SIZE & (CACHE_LINE_SIZE - 1)) == 0,
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"Cache line size must be a power of 2 number of bytes");
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extern void *cacheline_aligned_alloc(size_t size);
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extern void cacheline_aligned_free(void *memblock);
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#if defined(__aarch64__)
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// __builtin_prefetch(..., 1) turns into a prefetch into prfm pldl3keep. On
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// arm64 we want this as close to the core as possible to turn it into a
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// L1 prefetech unless locality == 0 in which case it will be turned into a
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// non-temporal prefetch
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#define PREFETCH(addr, rw, locality) \
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__builtin_prefetch(addr, rw, locality >= 1 ? 3 : locality)
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#else
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#define PREFETCH(addr, rw, locality) __builtin_prefetch(addr, rw, locality)
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#endif
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extern void Crash(const std::string& srcfile, int srcline);
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extern int GetMaxOpenFiles();
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extern const size_t kPageSize;
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using ThreadId = pid_t;
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extern void SetCpuPriority(ThreadId id, CpuPriority priority);
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int64_t GetProcessID();
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// Uses platform APIs to generate a 36-character RFC-4122 UUID. Returns
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// true on success or false on failure.
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bool GenerateRfcUuid(std::string* output);
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} // namespace port
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} // namespace ROCKSDB_NAMESPACE
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