mirror of
https://github.com/facebook/rocksdb.git
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1aac814578
Summary: folly DistributedMutex is faster than standard mutexes though imposes some static obligations on usage. See https://github.com/facebook/folly/blob/main/folly/synchronization/DistributedMutex.h for details. Here we use this alternative for our Cache implementations (especially LRUCache) for better locking performance, when RocksDB is compiled with folly. Also added information about which distributed mutex implementation is being used to cache_bench output and to DB LOG. Intended follow-up: * Use DMutex in more places, perhaps improving API to support non-scoped locking * Fix linking with fbcode compiler (needs ROCKSDB_NO_FBCODE=1 currently) Credit: Thanks Siying for reminding me about this line of work that was previously left unfinished. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10179 Test Plan: for correctness, existing tests. CircleCI config updated. Also Meta-internal buck build updated. For performance, ran simultaneous before & after cache_bench. Out of three comparison runs, the middle improvement to ops/sec was +21%: Baseline: USE_CLANG=1 DEBUG_LEVEL=0 make -j24 cache_bench (fbcode compiler) ``` Complete in 20.201 s; Rough parallel ops/sec = 1584062 Thread ops/sec = 107176 Operation latency (ns): Count: 32000000 Average: 9257.9421 StdDev: 122412.04 Min: 134 Median: 3623.0493 Max: 56918500 Percentiles: P50: 3623.05 P75: 10288.02 P99: 30219.35 P99.9: 683522.04 P99.99: 7302791.63 ``` New: (add USE_FOLLY=1) ``` Complete in 16.674 s; Rough parallel ops/sec = 1919135 (+21%) Thread ops/sec = 135487 Operation latency (ns): Count: 32000000 Average: 7304.9294 StdDev: 108530.28 Min: 132 Median: 3777.6012 Max: 91030902 Percentiles: P50: 3777.60 P75: 10169.89 P99: 24504.51 P99.9: 59721.59 P99.99: 1861151.83 ``` Reviewed By: anand1976 Differential Revision: D37182983 Pulled By: pdillinger fbshipit-source-id: a17eb05f25b832b6a2c1356f5c657e831a5af8d1
504 lines
18 KiB
C++
504 lines
18 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <memory>
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#include <string>
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#include "cache/sharded_cache.h"
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#include "port/lang.h"
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#include "port/malloc.h"
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#include "port/port.h"
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#include "rocksdb/secondary_cache.h"
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#include "util/autovector.h"
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#include "util/distributed_mutex.h"
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namespace ROCKSDB_NAMESPACE {
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namespace lru_cache {
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// LRU cache implementation. This class is not thread-safe.
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// An entry is a variable length heap-allocated structure.
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// Entries are referenced by cache and/or by any external entity.
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// The cache keeps all its entries in a hash table. Some elements
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// are also stored on LRU list.
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//
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// LRUHandle can be in these states:
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// 1. Referenced externally AND in hash table.
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// In that case the entry is *not* in the LRU list
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// (refs >= 1 && in_cache == true)
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// 2. Not referenced externally AND in hash table.
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// In that case the entry is in the LRU list and can be freed.
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// (refs == 0 && in_cache == true)
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// 3. Referenced externally AND not in hash table.
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// In that case the entry is not in the LRU list and not in hash table.
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// The entry can be freed when refs becomes 0.
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// (refs >= 1 && in_cache == false)
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//
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// All newly created LRUHandles are in state 1. If you call
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// LRUCacheShard::Release on entry in state 1, it will go into state 2.
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// To move from state 1 to state 3, either call LRUCacheShard::Erase or
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// LRUCacheShard::Insert with the same key (but possibly different value).
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// To move from state 2 to state 1, use LRUCacheShard::Lookup.
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// Before destruction, make sure that no handles are in state 1. This means
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// that any successful LRUCacheShard::Lookup/LRUCacheShard::Insert have a
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// matching LRUCache::Release (to move into state 2) or LRUCacheShard::Erase
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// (to move into state 3).
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struct LRUHandle {
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void* value;
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union Info {
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Info() {}
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~Info() {}
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Cache::DeleterFn deleter;
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const ShardedCache::CacheItemHelper* helper;
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} info_;
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// An entry is not added to the LRUHandleTable until the secondary cache
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// lookup is complete, so its safe to have this union.
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union {
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LRUHandle* next_hash;
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SecondaryCacheResultHandle* sec_handle;
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};
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LRUHandle* next;
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LRUHandle* prev;
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size_t total_charge; // TODO(opt): Only allow uint32_t?
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size_t key_length;
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// The hash of key(). Used for fast sharding and comparisons.
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uint32_t hash;
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// The number of external refs to this entry. The cache itself is not counted.
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uint32_t refs;
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enum Flags : uint8_t {
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// Whether this entry is referenced by the hash table.
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IN_CACHE = (1 << 0),
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// Whether this entry is high priority entry.
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IS_HIGH_PRI = (1 << 1),
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// Whether this entry is in high-pri pool.
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IN_HIGH_PRI_POOL = (1 << 2),
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// Whether this entry has had any lookups (hits).
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HAS_HIT = (1 << 3),
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// Can this be inserted into the secondary cache.
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IS_SECONDARY_CACHE_COMPATIBLE = (1 << 4),
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// Is the handle still being read from a lower tier.
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IS_PENDING = (1 << 5),
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// Whether this handle is still in a lower tier
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IS_IN_SECONDARY_CACHE = (1 << 6),
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};
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uint8_t flags;
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#ifdef __SANITIZE_THREAD__
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// TSAN can report a false data race on flags, where one thread is writing
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// to one of the mutable bits and another thread is reading this immutable
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// bit. So precisely suppress that TSAN warning, we separate out this bit
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// during TSAN runs.
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bool is_secondary_cache_compatible_for_tsan;
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#endif // __SANITIZE_THREAD__
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// Beginning of the key (MUST BE THE LAST FIELD IN THIS STRUCT!)
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char key_data[1];
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Slice key() const { return Slice(key_data, key_length); }
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// Increase the reference count by 1.
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void Ref() { refs++; }
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// Just reduce the reference count by 1. Return true if it was last reference.
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bool Unref() {
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assert(refs > 0);
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refs--;
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return refs == 0;
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}
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// Return true if there are external refs, false otherwise.
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bool HasRefs() const { return refs > 0; }
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bool InCache() const { return flags & IN_CACHE; }
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bool IsHighPri() const { return flags & IS_HIGH_PRI; }
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bool InHighPriPool() const { return flags & IN_HIGH_PRI_POOL; }
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bool HasHit() const { return flags & HAS_HIT; }
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bool IsSecondaryCacheCompatible() const {
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#ifdef __SANITIZE_THREAD__
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return is_secondary_cache_compatible_for_tsan;
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#else
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return flags & IS_SECONDARY_CACHE_COMPATIBLE;
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#endif // __SANITIZE_THREAD__
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}
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bool IsPending() const { return flags & IS_PENDING; }
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bool IsInSecondaryCache() const { return flags & IS_IN_SECONDARY_CACHE; }
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void SetInCache(bool in_cache) {
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if (in_cache) {
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flags |= IN_CACHE;
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} else {
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flags &= ~IN_CACHE;
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}
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}
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void SetPriority(Cache::Priority priority) {
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if (priority == Cache::Priority::HIGH) {
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flags |= IS_HIGH_PRI;
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} else {
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flags &= ~IS_HIGH_PRI;
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}
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}
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void SetInHighPriPool(bool in_high_pri_pool) {
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if (in_high_pri_pool) {
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flags |= IN_HIGH_PRI_POOL;
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} else {
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flags &= ~IN_HIGH_PRI_POOL;
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}
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}
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void SetHit() { flags |= HAS_HIT; }
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void SetSecondaryCacheCompatible(bool compat) {
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if (compat) {
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flags |= IS_SECONDARY_CACHE_COMPATIBLE;
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} else {
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flags &= ~IS_SECONDARY_CACHE_COMPATIBLE;
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}
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#ifdef __SANITIZE_THREAD__
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is_secondary_cache_compatible_for_tsan = compat;
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#endif // __SANITIZE_THREAD__
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}
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void SetIncomplete(bool incomp) {
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if (incomp) {
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flags |= IS_PENDING;
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} else {
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flags &= ~IS_PENDING;
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}
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}
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void SetIsInSecondaryCache(bool is_in_secondary_cache) {
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if (is_in_secondary_cache) {
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flags |= IS_IN_SECONDARY_CACHE;
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} else {
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flags &= ~IS_IN_SECONDARY_CACHE;
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}
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}
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void Free() {
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assert(refs == 0);
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#ifdef __SANITIZE_THREAD__
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// Here we can safely assert they are the same without a data race reported
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assert(((flags & IS_SECONDARY_CACHE_COMPATIBLE) != 0) ==
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is_secondary_cache_compatible_for_tsan);
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#endif // __SANITIZE_THREAD__
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if (!IsSecondaryCacheCompatible() && info_.deleter) {
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(*info_.deleter)(key(), value);
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} else if (IsSecondaryCacheCompatible()) {
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if (IsPending()) {
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assert(sec_handle != nullptr);
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SecondaryCacheResultHandle* tmp_sec_handle = sec_handle;
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tmp_sec_handle->Wait();
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value = tmp_sec_handle->Value();
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delete tmp_sec_handle;
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}
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if (value) {
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(*info_.helper->del_cb)(key(), value);
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}
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}
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delete[] reinterpret_cast<char*>(this);
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}
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inline size_t CalcuMetaCharge(
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CacheMetadataChargePolicy metadata_charge_policy) const {
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if (metadata_charge_policy != kFullChargeCacheMetadata) {
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return 0;
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} else {
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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return malloc_usable_size(
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const_cast<void*>(static_cast<const void*>(this)));
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#else
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// This is the size that is used when a new handle is created.
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return sizeof(LRUHandle) - 1 + key_length;
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#endif
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}
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}
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// Calculate the memory usage by metadata.
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inline void CalcTotalCharge(
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size_t charge, CacheMetadataChargePolicy metadata_charge_policy) {
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total_charge = charge + CalcuMetaCharge(metadata_charge_policy);
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}
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inline size_t GetCharge(
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CacheMetadataChargePolicy metadata_charge_policy) const {
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size_t meta_charge = CalcuMetaCharge(metadata_charge_policy);
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assert(total_charge >= meta_charge);
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return total_charge - meta_charge;
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}
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};
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// We provide our own simple hash table since it removes a whole bunch
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// of porting hacks and is also faster than some of the built-in hash
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// table implementations in some of the compiler/runtime combinations
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// we have tested. E.g., readrandom speeds up by ~5% over the g++
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// 4.4.3's builtin hashtable.
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class LRUHandleTable {
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public:
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// If the table uses more hash bits than `max_upper_hash_bits`,
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// it will eat into the bits used for sharding, which are constant
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// for a given LRUHandleTable.
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explicit LRUHandleTable(int max_upper_hash_bits);
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~LRUHandleTable();
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LRUHandle* Lookup(const Slice& key, uint32_t hash);
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LRUHandle* Insert(LRUHandle* h);
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LRUHandle* Remove(const Slice& key, uint32_t hash);
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template <typename T>
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void ApplyToEntriesRange(T func, uint32_t index_begin, uint32_t index_end) {
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for (uint32_t i = index_begin; i < index_end; i++) {
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LRUHandle* h = list_[i];
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while (h != nullptr) {
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auto n = h->next_hash;
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assert(h->InCache());
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func(h);
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h = n;
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}
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}
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}
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int GetLengthBits() const { return length_bits_; }
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private:
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// Return a pointer to slot that points to a cache entry that
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// matches key/hash. If there is no such cache entry, return a
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// pointer to the trailing slot in the corresponding linked list.
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LRUHandle** FindPointer(const Slice& key, uint32_t hash);
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void Resize();
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// Number of hash bits (upper because lower bits used for sharding)
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// used for table index. Length == 1 << length_bits_
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int length_bits_;
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// The table consists of an array of buckets where each bucket is
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// a linked list of cache entries that hash into the bucket.
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std::unique_ptr<LRUHandle*[]> list_;
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// Number of elements currently in the table.
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uint32_t elems_;
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// Set from max_upper_hash_bits (see constructor).
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const int max_length_bits_;
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};
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// A single shard of sharded cache.
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class ALIGN_AS(CACHE_LINE_SIZE) LRUCacheShard final : public CacheShard {
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public:
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LRUCacheShard(size_t capacity, bool strict_capacity_limit,
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double high_pri_pool_ratio, bool use_adaptive_mutex,
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CacheMetadataChargePolicy metadata_charge_policy,
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int max_upper_hash_bits,
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const std::shared_ptr<SecondaryCache>& secondary_cache);
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virtual ~LRUCacheShard() override = default;
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// Separate from constructor so caller can easily make an array of LRUCache
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// if current usage is more than new capacity, the function will attempt to
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// free the needed space.
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virtual void SetCapacity(size_t capacity) override;
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// Set the flag to reject insertion if cache if full.
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virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
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// Set percentage of capacity reserved for high-pri cache entries.
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void SetHighPriorityPoolRatio(double high_pri_pool_ratio);
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// Like Cache methods, but with an extra "hash" parameter.
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virtual Status Insert(const Slice& key, uint32_t hash, void* value,
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size_t charge, Cache::DeleterFn deleter,
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Cache::Handle** handle,
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Cache::Priority priority) override {
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return Insert(key, hash, value, charge, deleter, nullptr, handle, priority);
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}
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virtual Status Insert(const Slice& key, uint32_t hash, void* value,
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const Cache::CacheItemHelper* helper, size_t charge,
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Cache::Handle** handle,
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Cache::Priority priority) override {
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assert(helper);
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return Insert(key, hash, value, charge, nullptr, helper, handle, priority);
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}
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// If helper_cb is null, the values of the following arguments don't matter.
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virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash,
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const ShardedCache::CacheItemHelper* helper,
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const ShardedCache::CreateCallback& create_cb,
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ShardedCache::Priority priority, bool wait,
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Statistics* stats) override;
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virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) override {
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return Lookup(key, hash, nullptr, nullptr, Cache::Priority::LOW, true,
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nullptr);
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}
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virtual bool Release(Cache::Handle* handle, bool /*useful*/,
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bool erase_if_last_ref) override {
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return Release(handle, erase_if_last_ref);
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}
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virtual bool IsReady(Cache::Handle* /*handle*/) override;
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virtual void Wait(Cache::Handle* /*handle*/) override {}
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virtual bool Ref(Cache::Handle* handle) override;
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virtual bool Release(Cache::Handle* handle,
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bool erase_if_last_ref = false) override;
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virtual void Erase(const Slice& key, uint32_t hash) override;
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// Although in some platforms the update of size_t is atomic, to make sure
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// GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
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// protect them with mutex_.
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virtual size_t GetUsage() const override;
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virtual size_t GetPinnedUsage() const override;
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virtual void ApplyToSomeEntries(
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const std::function<void(const Slice& key, void* value, size_t charge,
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DeleterFn deleter)>& callback,
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uint32_t average_entries_per_lock, uint32_t* state) override;
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virtual void EraseUnRefEntries() override;
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virtual std::string GetPrintableOptions() const override;
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void TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri);
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// Retrieves number of elements in LRU, for unit test purpose only.
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// Not threadsafe.
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size_t TEST_GetLRUSize();
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// Retrieves high pri pool ratio
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double GetHighPriPoolRatio();
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private:
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friend class LRUCache;
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// Insert an item into the hash table and, if handle is null, insert into
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// the LRU list. Older items are evicted as necessary. If the cache is full
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// and free_handle_on_fail is true, the item is deleted and handle is set to
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// nullptr.
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Status InsertItem(LRUHandle* item, Cache::Handle** handle,
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bool free_handle_on_fail);
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Status Insert(const Slice& key, uint32_t hash, void* value, size_t charge,
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DeleterFn deleter, const Cache::CacheItemHelper* helper,
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Cache::Handle** handle, Cache::Priority priority);
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// Promote an item looked up from the secondary cache to the LRU cache.
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// The item may be still in the secondary cache.
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// It is only inserted into the hash table and not the LRU list, and only
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// if the cache is not at full capacity, as is the case during Insert. The
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// caller should hold a reference on the LRUHandle. When the caller releases
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// the last reference, the item is added to the LRU list.
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// The item is promoted to the high pri or low pri pool as specified by the
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// caller in Lookup.
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void Promote(LRUHandle* e);
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void LRU_Remove(LRUHandle* e);
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void LRU_Insert(LRUHandle* e);
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// Overflow the last entry in high-pri pool to low-pri pool until size of
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// high-pri pool is no larger than the size specify by high_pri_pool_pct.
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void MaintainPoolSize();
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// Free some space following strict LRU policy until enough space
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// to hold (usage_ + charge) is freed or the lru list is empty
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// This function is not thread safe - it needs to be executed while
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// holding the mutex_.
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void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
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// Initialized before use.
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size_t capacity_;
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// Memory size for entries in high-pri pool.
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size_t high_pri_pool_usage_;
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// Whether to reject insertion if cache reaches its full capacity.
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bool strict_capacity_limit_;
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// Ratio of capacity reserved for high priority cache entries.
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double high_pri_pool_ratio_;
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// High-pri pool size, equals to capacity * high_pri_pool_ratio.
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// Remember the value to avoid recomputing each time.
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double high_pri_pool_capacity_;
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// Dummy head of LRU list.
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// lru.prev is newest entry, lru.next is oldest entry.
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// LRU contains items which can be evicted, ie reference only by cache
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LRUHandle lru_;
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// Pointer to head of low-pri pool in LRU list.
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LRUHandle* lru_low_pri_;
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// ------------^^^^^^^^^^^^^-----------
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// Not frequently modified data members
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// ------------------------------------
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//
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// We separate data members that are updated frequently from the ones that
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// are not frequently updated so that they don't share the same cache line
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// which will lead into false cache sharing
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//
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// ------------------------------------
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// Frequently modified data members
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// ------------vvvvvvvvvvvvv-----------
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LRUHandleTable table_;
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// Memory size for entries residing in the cache.
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size_t usage_;
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// Memory size for entries residing only in the LRU list.
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size_t lru_usage_;
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// mutex_ protects the following state.
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// We don't count mutex_ as the cache's internal state so semantically we
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// don't mind mutex_ invoking the non-const actions.
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mutable DMutex mutex_;
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std::shared_ptr<SecondaryCache> secondary_cache_;
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};
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class LRUCache
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#ifdef NDEBUG
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final
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#endif
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: public ShardedCache {
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public:
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LRUCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit,
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double high_pri_pool_ratio,
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std::shared_ptr<MemoryAllocator> memory_allocator = nullptr,
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bool use_adaptive_mutex = kDefaultToAdaptiveMutex,
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CacheMetadataChargePolicy metadata_charge_policy =
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kDontChargeCacheMetadata,
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const std::shared_ptr<SecondaryCache>& secondary_cache = nullptr);
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virtual ~LRUCache();
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virtual const char* Name() const override { return "LRUCache"; }
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virtual CacheShard* GetShard(uint32_t shard) override;
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virtual const CacheShard* GetShard(uint32_t shard) const override;
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virtual void* Value(Handle* handle) override;
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virtual size_t GetCharge(Handle* handle) const override;
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virtual uint32_t GetHash(Handle* handle) const override;
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virtual DeleterFn GetDeleter(Handle* handle) const override;
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virtual void DisownData() override;
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virtual void WaitAll(std::vector<Handle*>& handles) override;
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|
|
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// Retrieves number of elements in LRU, for unit test purpose only.
|
|
size_t TEST_GetLRUSize();
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// Retrieves high pri pool ratio.
|
|
double GetHighPriPoolRatio();
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|
|
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private:
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LRUCacheShard* shards_ = nullptr;
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int num_shards_ = 0;
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std::shared_ptr<SecondaryCache> secondary_cache_;
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|
};
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} // namespace lru_cache
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|
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using LRUCache = lru_cache::LRUCache;
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using LRUHandle = lru_cache::LRUHandle;
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using LRUCacheShard = lru_cache::LRUCacheShard;
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} // namespace ROCKSDB_NAMESPACE
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