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666a005f9b
Summary: Right now, if direct I/O is enabled, prefetching the last 512KB cannot be applied, except compaction inputs or readahead is enabled for iterators. This can create a lot of I/O for HDD cases. To solve the problem, the 512KB is prefetched in block based table if direct I/O is enabled. The prefetched buffer is passed in totegher with random access file reader, so that we try to read from the buffer before reading from the file. This can be extended in the future to support flexible user iterator readahead too. Closes https://github.com/facebook/rocksdb/pull/2708 Differential Revision: D5593091 Pulled By: siying fbshipit-source-id: ee36ff6d8af11c312a2622272b21957a7b5c81e7
133 lines
5 KiB
C++
133 lines
5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "db/builder.h"
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#include "db/table_properties_collector.h"
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#include "util/kv_map.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/options.h"
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#include "rocksdb/slice.h"
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#include "table/block_builder.h"
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#include "table/format.h"
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namespace rocksdb {
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class BlockBuilder;
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class BlockHandle;
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class Env;
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class Footer;
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class Logger;
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class RandomAccessFile;
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struct TableProperties;
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class InternalIterator;
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class MetaIndexBuilder {
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public:
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MetaIndexBuilder(const MetaIndexBuilder&) = delete;
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MetaIndexBuilder& operator=(const MetaIndexBuilder&) = delete;
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MetaIndexBuilder();
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void Add(const std::string& key, const BlockHandle& handle);
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// Write all the added key/value pairs to the block and return the contents
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// of the block.
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Slice Finish();
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private:
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// store the sorted key/handle of the metablocks.
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stl_wrappers::KVMap meta_block_handles_;
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std::unique_ptr<BlockBuilder> meta_index_block_;
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};
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class PropertyBlockBuilder {
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public:
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PropertyBlockBuilder(const PropertyBlockBuilder&) = delete;
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PropertyBlockBuilder& operator=(const PropertyBlockBuilder&) = delete;
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PropertyBlockBuilder();
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void AddTableProperty(const TableProperties& props);
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void Add(const std::string& key, uint64_t value);
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void Add(const std::string& key, const std::string& value);
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void Add(const UserCollectedProperties& user_collected_properties);
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// Write all the added entries to the block and return the block contents
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Slice Finish();
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private:
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std::unique_ptr<BlockBuilder> properties_block_;
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stl_wrappers::KVMap props_;
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};
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// Were we encounter any error occurs during user-defined statistics collection,
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// we'll write the warning message to info log.
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void LogPropertiesCollectionError(
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Logger* info_log, const std::string& method, const std::string& name);
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// Utility functions help table builder to trigger batch events for user
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// defined property collectors.
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// Return value indicates if there is any error occurred; if error occurred,
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// the warning message will be logged.
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// NotifyCollectTableCollectorsOnAdd() triggers the `Add` event for all
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// property collectors.
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bool NotifyCollectTableCollectorsOnAdd(
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const Slice& key, const Slice& value, uint64_t file_size,
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const std::vector<std::unique_ptr<IntTblPropCollector>>& collectors,
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Logger* info_log);
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// NotifyCollectTableCollectorsOnAdd() triggers the `Finish` event for all
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// property collectors. The collected properties will be added to `builder`.
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bool NotifyCollectTableCollectorsOnFinish(
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const std::vector<std::unique_ptr<IntTblPropCollector>>& collectors,
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Logger* info_log, PropertyBlockBuilder* builder);
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// Read the properties from the table.
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// @returns a status to indicate if the operation succeeded. On success,
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// *table_properties will point to a heap-allocated TableProperties
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// object, otherwise value of `table_properties` will not be modified.
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Status ReadProperties(const Slice& handle_value, RandomAccessFileReader* file,
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FilePrefetchBuffer* prefetch_buffer, const Footer& footer,
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const ImmutableCFOptions& ioptions,
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TableProperties** table_properties);
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// Directly read the properties from the properties block of a plain table.
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// @returns a status to indicate if the operation succeeded. On success,
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// *table_properties will point to a heap-allocated TableProperties
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// object, otherwise value of `table_properties` will not be modified.
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Status ReadTableProperties(RandomAccessFileReader* file, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions &ioptions,
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TableProperties** properties);
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// Find the meta block from the meta index block.
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Status FindMetaBlock(InternalIterator* meta_index_iter,
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const std::string& meta_block_name,
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BlockHandle* block_handle);
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// Find the meta block
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Status FindMetaBlock(RandomAccessFileReader* file, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions &ioptions,
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const std::string& meta_block_name,
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BlockHandle* block_handle);
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// Read the specified meta block with name meta_block_name
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// from `file` and initialize `contents` with contents of this block.
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// Return Status::OK in case of success.
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Status ReadMetaBlock(RandomAccessFileReader* file,
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FilePrefetchBuffer* prefetch_buffer, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions& ioptions,
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const std::string& meta_block_name,
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BlockContents* contents);
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} // namespace rocksdb
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