mirror of https://github.com/facebook/rocksdb.git
338 lines
9.5 KiB
C++
338 lines
9.5 KiB
C++
#include <unordered_map>
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#include <set>
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#include <vector>
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#include <algorithm>
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#include <iostream>
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/arena.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/slice_transform.h"
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#include "port/port.h"
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#include "util/mutexlock.h"
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#include "util/murmurhash.h"
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#include "util/stl_wrappers.h"
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namespace std {
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template <>
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struct hash<leveldb::Slice> {
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size_t operator()(const leveldb::Slice& slice) const {
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return MurmurHash(slice.data(), slice.size(), 0);
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}
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};
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}
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namespace leveldb {
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namespace {
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using namespace stl_wrappers;
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class TransformRep : public MemTableRep {
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public:
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TransformRep(const KeyComparator& compare, Arena* arena,
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const SliceTransform* transform, size_t bucket_size,
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size_t num_locks);
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virtual void Insert(const char* key) override;
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virtual bool Contains(const char* key) const override;
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virtual size_t ApproximateMemoryUsage() override;
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virtual ~TransformRep() { }
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virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() override;
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virtual std::shared_ptr<MemTableRep::Iterator> GetIterator(
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const Slice& slice) override;
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std::shared_ptr<MemTableRep::Iterator> GetTransformIterator(
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const Slice& transformed);
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private:
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typedef std::set<const char*, Compare> Bucket;
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typedef std::unordered_map<Slice, std::shared_ptr<Bucket>> BucketMap;
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// Maps slices (which are transformed user keys) to buckets of keys sharing
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// the same transform.
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BucketMap buckets_;
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// rwlock_ protects access to the buckets_ data structure itself. Each bucket
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// has its own read-write lock as well.
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mutable port::RWMutex rwlock_;
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// Keep track of approximately how much memory is being used.
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size_t memory_usage_ = 0;
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// The user-supplied transform whose domain is the user keys.
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const SliceTransform* transform_;
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// Get a bucket from buckets_. If the bucket hasn't been initialized yet,
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// initialize it before returning. Must be externally synchronized.
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std::shared_ptr<Bucket>& GetBucket(const Slice& transformed);
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port::RWMutex* GetLock(const Slice& transformed) const;
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mutable std::vector<port::RWMutex> locks_;
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const KeyComparator& compare_;
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class Iterator : public MemTableRep::Iterator {
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public:
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explicit Iterator(std::shared_ptr<Bucket> items);
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virtual ~Iterator() { };
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// Returns true iff the iterator is positioned at a valid node.
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virtual bool Valid() const;
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// Returns the key at the current position.
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// REQUIRES: Valid()
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virtual const char* key() const;
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// Advances to the next position.
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// REQUIRES: Valid()
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virtual void Next();
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// Advances to the previous position.
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// REQUIRES: Valid()
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virtual void Prev();
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// Advance to the first entry with a key >= target
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virtual void Seek(const char* target);
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToFirst();
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// Position at the last entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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virtual void SeekToLast();
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private:
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std::shared_ptr<Bucket> items_;
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Bucket::const_iterator cit_;
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};
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class EmptyIterator : public MemTableRep::Iterator {
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// This is used when there wasn't a bucket. It is cheaper than
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// instantiating an empty bucket over which to iterate.
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public:
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virtual bool Valid() const {
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return false;
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}
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virtual const char* key() const {
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assert(false);
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return nullptr;
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}
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virtual void Next() { }
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virtual void Prev() { }
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virtual void Seek(const char* target) { }
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virtual void SeekToFirst() { }
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virtual void SeekToLast() { }
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static std::shared_ptr<EmptyIterator> GetInstance();
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private:
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static std::shared_ptr<EmptyIterator> instance;
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EmptyIterator() { }
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};
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class TransformIterator : public Iterator {
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public:
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explicit TransformIterator(std::shared_ptr<Bucket> items,
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port::RWMutex* rwlock);
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virtual ~TransformIterator() { }
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private:
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const ReadLock l_;
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};
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};
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class PrefixHashRep : public TransformRep {
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public:
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PrefixHashRep(const KeyComparator& compare, Arena* arena,
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const SliceTransform* transform, size_t bucket_size,
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size_t num_locks)
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: TransformRep(compare, arena, transform,
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bucket_size, num_locks) { }
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virtual std::shared_ptr<MemTableRep::Iterator> GetPrefixIterator(
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const Slice& prefix) override;
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};
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std::shared_ptr<TransformRep::Bucket>& TransformRep::GetBucket(
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const Slice& transformed) {
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WriteLock l(&rwlock_);
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auto& bucket = buckets_[transformed];
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if (!bucket) {
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bucket.reset(
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new decltype(buckets_)::mapped_type::element_type(Compare(compare_)));
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// To memory_usage_ we add the size of the std::set and the size of the
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// std::pair (decltype(buckets_)::value_type) which includes the
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// Slice and the std::shared_ptr
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memory_usage_ += sizeof(*bucket) +
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sizeof(decltype(buckets_)::value_type);
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}
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return bucket;
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}
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port::RWMutex* TransformRep::GetLock(const Slice& transformed) const {
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return &locks_[std::hash<Slice>()(transformed) % locks_.size()];
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}
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TransformRep::TransformRep(const KeyComparator& compare, Arena* arena,
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const SliceTransform* transform, size_t bucket_size,
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size_t num_locks)
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: buckets_(bucket_size),
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transform_(transform),
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locks_(num_locks),
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compare_(compare) { }
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void TransformRep::Insert(const char* key) {
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assert(!Contains(key));
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auto transformed = transform_->Transform(UserKey(key));
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auto& bucket = GetBucket(transformed);
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WriteLock bl(GetLock(transformed));
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bucket->insert(key);
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memory_usage_ += sizeof(key);
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}
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bool TransformRep::Contains(const char* key) const {
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ReadLock l(&rwlock_);
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auto transformed = transform_->Transform(UserKey(key));
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auto bucket = buckets_.find(transformed);
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if (bucket == buckets_.end()) {
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return false;
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}
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ReadLock bl(GetLock(transformed));
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return bucket->second->count(key) != 0;
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}
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size_t TransformRep::ApproximateMemoryUsage() {
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return memory_usage_;
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}
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std::shared_ptr<TransformRep::EmptyIterator>
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TransformRep::EmptyIterator::GetInstance() {
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if (!instance) {
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instance.reset(new TransformRep::EmptyIterator);
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}
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return instance;
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}
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TransformRep::Iterator::Iterator(std::shared_ptr<Bucket> items)
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: items_(items),
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cit_(items_->begin()) { }
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// Returns true iff the iterator is positioned at a valid node.
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bool TransformRep::Iterator::Valid() const {
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return cit_ != items_->end();
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}
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// Returns the key at the current position.
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// REQUIRES: Valid()
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const char* TransformRep::Iterator::key() const {
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assert(Valid());
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return *cit_;
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}
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// Advances to the next position.
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// REQUIRES: Valid()
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void TransformRep::Iterator::Next() {
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assert(Valid());
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if (cit_ == items_->end()) {
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return;
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}
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++cit_;
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}
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// Advances to the previous position.
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// REQUIRES: Valid()
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void TransformRep::Iterator::Prev() {
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assert(Valid());
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if (cit_ == items_->begin()) {
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// If you try to go back from the first element, the iterator should be
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// invalidated. So we set it to past-the-end. This means that you can
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// treat the container circularly.
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cit_ = items_->end();
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} else {
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--cit_;
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}
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}
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// Advance to the first entry with a key >= target
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void TransformRep::Iterator::Seek(const char* target) {
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cit_ = items_->lower_bound(target);
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}
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// Position at the first entry in collection.
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// Final state of iterator is Valid() iff collection is not empty.
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void TransformRep::Iterator::SeekToFirst() {
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cit_ = items_->begin();
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}
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void TransformRep::Iterator::SeekToLast() {
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cit_ = items_->end();
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if (items_->size() != 0) {
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--cit_;
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}
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}
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TransformRep::TransformIterator::TransformIterator(
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std::shared_ptr<Bucket> items, port::RWMutex* rwlock)
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: Iterator(items), l_(rwlock) { }
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator() {
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auto items = std::make_shared<Bucket>(Compare(compare_));
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// Hold read locks on all locks
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ReadLock l(&rwlock_);
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std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) {
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lock.ReadLock();
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});
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for (auto& bucket : buckets_) {
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items->insert(bucket.second->begin(), bucket.second->end());
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}
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std::for_each(locks_.begin(), locks_.end(), [] (port::RWMutex& lock) {
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lock.Unlock();
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});
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return std::make_shared<Iterator>(std::move(items));
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}
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetTransformIterator(
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const Slice& transformed) {
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ReadLock l(&rwlock_);
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auto bucket = buckets_.find(transformed);
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if (bucket == buckets_.end()) {
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return EmptyIterator::GetInstance();
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}
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return std::make_shared<TransformIterator>(bucket->second,
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GetLock(transformed));
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}
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std::shared_ptr<MemTableRep::Iterator> TransformRep::GetIterator(
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const Slice& slice) {
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auto transformed = transform_->Transform(slice);
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return GetTransformIterator(transformed);
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}
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std::shared_ptr<TransformRep::EmptyIterator>
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TransformRep::EmptyIterator::instance;
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} // anon namespace
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std::shared_ptr<MemTableRep> TransformRepFactory::CreateMemTableRep(
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MemTableRep::KeyComparator& compare, Arena* arena) {
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return std::make_shared<TransformRep>(compare, arena, transform_,
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bucket_count_, num_locks_);
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}
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std::shared_ptr<MemTableRep> PrefixHashRepFactory::CreateMemTableRep(
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MemTableRep::KeyComparator& compare, Arena* arena) {
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return std::make_shared<PrefixHashRep>(compare, arena, transform_,
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bucket_count_, num_locks_);
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}
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std::shared_ptr<MemTableRep::Iterator> PrefixHashRep::GetPrefixIterator(
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const Slice& prefix) {
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return TransformRep::GetTransformIterator(prefix);
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}
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} // namespace leveldb
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