rocksdb/memtable/write_buffer_manager.cc

228 lines
7.7 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "rocksdb/write_buffer_manager.h"
#include "db/db_impl/db_impl.h"
#include "util/coding.h"
namespace ROCKSDB_NAMESPACE {
#ifndef ROCKSDB_LITE
namespace {
const size_t kSizeDummyEntry = 256 * 1024;
// The key will be longer than keys for blocks in SST files so they won't
// conflict.
const size_t kCacheKeyPrefix = kMaxVarint64Length * 4 + 1;
} // namespace
struct WriteBufferManager::CacheRep {
std::shared_ptr<Cache> cache_;
std::mutex cache_mutex_;
std::atomic<size_t> cache_allocated_size_;
// The non-prefix part will be updated according to the ID to use.
char cache_key_[kCacheKeyPrefix + kMaxVarint64Length];
uint64_t next_cache_key_id_ = 0;
std::vector<Cache::Handle*> dummy_handles_;
explicit CacheRep(std::shared_ptr<Cache> cache)
: cache_(cache), cache_allocated_size_(0) {
memset(cache_key_, 0, kCacheKeyPrefix);
size_t pointer_size = sizeof(const void*);
assert(pointer_size <= kCacheKeyPrefix);
memcpy(cache_key_, static_cast<const void*>(this), pointer_size);
}
Slice GetNextCacheKey() {
memset(cache_key_ + kCacheKeyPrefix, 0, kMaxVarint64Length);
char* end =
EncodeVarint64(cache_key_ + kCacheKeyPrefix, next_cache_key_id_++);
return Slice(cache_key_, static_cast<size_t>(end - cache_key_));
}
};
#else
struct WriteBufferManager::CacheRep {};
#endif // ROCKSDB_LITE
WriteBufferManager::WriteBufferManager(size_t _buffer_size,
std::shared_ptr<Cache> cache,
bool allow_stall)
: buffer_size_(_buffer_size),
mutable_limit_(buffer_size_ * 7 / 8),
memory_used_(0),
memory_active_(0),
dummy_size_(0),
cache_rep_(nullptr),
allow_stall_(allow_stall),
stall_active_(false) {
#ifndef ROCKSDB_LITE
if (cache) {
// Construct the cache key using the pointer to this.
cache_rep_.reset(new CacheRep(cache));
}
#else
(void)cache;
#endif // ROCKSDB_LITE
}
WriteBufferManager::~WriteBufferManager() {
#ifndef ROCKSDB_LITE
if (cache_rep_) {
for (auto* handle : cache_rep_->dummy_handles_) {
if (handle != nullptr) {
cache_rep_->cache_->Release(handle, true);
}
}
}
#endif // ROCKSDB_LITE
}
void WriteBufferManager::ReserveMem(size_t mem) {
if (cache_rep_ != nullptr) {
ReserveMemWithCache(mem);
} else if (enabled()) {
memory_used_.fetch_add(mem, std::memory_order_relaxed);
}
if (enabled()) {
memory_active_.fetch_add(mem, std::memory_order_relaxed);
}
}
// Should only be called from write thread
void WriteBufferManager::ReserveMemWithCache(size_t mem) {
#ifndef ROCKSDB_LITE
assert(cache_rep_ != nullptr);
// Use a mutex to protect various data structures. Can be optimized to a
// lock-free solution if it ends up with a performance bottleneck.
std::lock_guard<std::mutex> lock(cache_rep_->cache_mutex_);
size_t new_mem_used = memory_used_.load(std::memory_order_relaxed) + mem;
memory_used_.store(new_mem_used, std::memory_order_relaxed);
while (new_mem_used > cache_rep_->cache_allocated_size_) {
// Expand size by at least 256KB.
// Add a dummy record to the cache
Cache::Handle* handle = nullptr;
Status s =
cache_rep_->cache_->Insert(cache_rep_->GetNextCacheKey(), nullptr,
kSizeDummyEntry, nullptr, &handle);
s.PermitUncheckedError(); // TODO: What to do on error?
// We keep the handle even if insertion fails and a null handle is
// returned, so that when memory shrinks, we don't release extra
// entries from cache.
// Ideallly we should prevent this allocation from happening if
// this insertion fails. However, the callers to this code path
// are not able to handle failures properly. We'll need to improve
// it in the future.
cache_rep_->dummy_handles_.push_back(handle);
cache_rep_->cache_allocated_size_ += kSizeDummyEntry;
dummy_size_.fetch_add(kSizeDummyEntry, std::memory_order_relaxed);
}
#else
(void)mem;
#endif // ROCKSDB_LITE
}
void WriteBufferManager::ScheduleFreeMem(size_t mem) {
if (enabled()) {
memory_active_.fetch_sub(mem, std::memory_order_relaxed);
}
}
void WriteBufferManager::FreeMem(size_t mem) {
if (cache_rep_ != nullptr) {
FreeMemWithCache(mem);
} else if (enabled()) {
memory_used_.fetch_sub(mem, std::memory_order_relaxed);
}
// Check if stall is active and can be ended.
if (allow_stall_) {
EndWriteStall();
}
}
void WriteBufferManager::FreeMemWithCache(size_t mem) {
#ifndef ROCKSDB_LITE
assert(cache_rep_ != nullptr);
// Use a mutex to protect various data structures. Can be optimized to a
// lock-free solution if it ends up with a performance bottleneck.
std::lock_guard<std::mutex> lock(cache_rep_->cache_mutex_);
size_t new_mem_used = memory_used_.load(std::memory_order_relaxed) - mem;
memory_used_.store(new_mem_used, std::memory_order_relaxed);
// Gradually shrink memory costed in the block cache if the actual
// usage is less than 3/4 of what we reserve from the block cache.
// We do this because:
// 1. we don't pay the cost of the block cache immediately a memtable is
// freed, as block cache insert is expensive;
// 2. eventually, if we walk away from a temporary memtable size increase,
// we make sure shrink the memory costed in block cache over time.
// In this way, we only shrink costed memory showly even there is enough
// margin.
if (new_mem_used < cache_rep_->cache_allocated_size_ / 4 * 3 &&
cache_rep_->cache_allocated_size_ - kSizeDummyEntry > new_mem_used) {
assert(!cache_rep_->dummy_handles_.empty());
auto* handle = cache_rep_->dummy_handles_.back();
// If insert failed, handle is null so we should not release.
if (handle != nullptr) {
cache_rep_->cache_->Release(handle, true);
}
cache_rep_->dummy_handles_.pop_back();
cache_rep_->cache_allocated_size_ -= kSizeDummyEntry;
dummy_size_.fetch_sub(kSizeDummyEntry, std::memory_order_relaxed);
}
#else
(void)mem;
#endif // ROCKSDB_LITE
}
void WriteBufferManager::BeginWriteStall(StallInterface* wbm_stall) {
assert(wbm_stall != nullptr);
if (wbm_stall) {
std::unique_lock<std::mutex> lock(mu_);
queue_.push_back(wbm_stall);
}
// In case thread enqueue itself and memory got freed in parallel, end the
// stall.
if (!ShouldStall()) {
EndWriteStall();
}
}
// Called when memory is freed in FreeMem.
void WriteBufferManager::EndWriteStall() {
if (enabled() && !IsStallThresholdExceeded()) {
{
std::unique_lock<std::mutex> lock(mu_);
stall_active_.store(false, std::memory_order_relaxed);
if (queue_.empty()) {
return;
}
}
// Get the instances from the list and call WBMStallInterface::Signal to
// change the state to running and unblock the DB instances.
// Check ShouldStall() incase stall got active by other DBs.
while (!ShouldStall() && !queue_.empty()) {
std::unique_lock<std::mutex> lock(mu_);
StallInterface* wbm_stall = queue_.front();
queue_.pop_front();
wbm_stall->Signal();
}
}
}
void WriteBufferManager::RemoveDBFromQueue(StallInterface* wbm_stall) {
assert(wbm_stall != nullptr);
if (enabled() && allow_stall_) {
std::unique_lock<std::mutex> lock(mu_);
queue_.remove(wbm_stall);
wbm_stall->Signal();
}
}
} // namespace ROCKSDB_NAMESPACE