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Xing Jin 0f0a24e298 Make arena block size configurable
Summary:
Add an option for arena block size, default value 4096 bytes. Arena will allocate blocks with such size.

I am not sure about passing parameter to skiplist in the new virtualized framework, though I talked to Jim a bit. So add Jim as reviewer.

Test Plan:
new unit test, I am running db_test.

For passing paramter from configured option to Arena, I tried tests like:

  TEST(DBTest, Arena_Option) {
  std::string dbname = test::TmpDir() + "/db_arena_option_test";
  DestroyDB(dbname, Options());

  DB* db = nullptr;
  Options opts;
  opts.create_if_missing = true;
  opts.arena_block_size = 1000000; // tested 99, 999999
  Status s = DB::Open(opts, dbname, &db);
  db->Put(WriteOptions(), "a", "123");
  }

and printed some debug info. The results look good. Any suggestion for such a unit-test?

Reviewers: haobo, dhruba, emayanke, jpaton

Reviewed By: dhruba

CC: leveldb, zshao

Differential Revision: https://reviews.facebook.net/D11799
2013-07-31 12:42:23 -07:00
db Make arena block size configurable 2013-07-31 12:42:23 -07:00
doc
hdfs Ability to configure bufferedio-reads, filesystem-readaheads and mmap-read-write per database. 2013-03-20 23:14:03 -07:00
helpers/memenv [RocksDB] cleanup EnvOptions 2013-06-12 11:17:19 -07:00
include Make arena block size configurable 2013-07-31 12:42:23 -07:00
java
linters/src
port Fix Zlib_Compress and Zlib_Uncompress 2013-06-18 16:57:42 -07:00
scribe
snappy
table Virtualize SkipList Interface 2013-07-23 14:42:27 -07:00
thrift
tools Adding filter_deletes to crash_tests run in jenkins 2013-07-23 13:49:16 -07:00
util Make arena block size configurable 2013-07-31 12:42:23 -07:00
utilities [RocksDB] Enable manual compaction to move files back to an appropriate level. 2013-07-19 16:20:36 -07:00
VALGRIND_LOGS Use version 3.8.1 for valgrind in third_party and do away with log files 2013-03-06 17:47:31 -08:00
.arcconfig Enable linting in arc. 2013-02-01 11:34:25 -08:00
.gitignore
build_detect_platform Modify build_detect_platform to run fbcode.*.* irrespective of $PATH 2013-05-14 22:09:01 -07:00
build_detect_version Make the build-time show up in the leveldb library. 2013-03-11 10:33:15 -07:00
build_java.sh
e Enhance db_bench 2013-03-14 16:00:23 -07:00
fbcode.clang31.sh Cleanup TODO/NEWS/AUTHORS files 2013-01-25 09:11:26 -08:00
fbcode.gcc471.sh Updating fbcode.gcc471.sh to use jemalloc 3.3.1 2013-03-13 15:34:50 -07:00
LICENSE
Makefile Use specific DB name in merge_test 2013-07-29 13:26:38 -07:00
README Fix README contents. 2013-07-30 08:30:13 -07:00
README.fb Release 1.5.9.fb to third party 2013-04-10 17:23:58 -07:00
regression_build_test.sh Minor improvements to the regression testing 2013-01-16 14:47:20 -08:00
valgrind_test.sh make clean in valgrind_test.sh first 2013-04-23 14:25:19 -07:00

rocksdb: A persistent key-value store for flash storage
Authors: * The Facebook Database Engineering Team
         * Build on earlier work on leveldb by Sanjay Ghemawat 
           (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast
key value server, especially suited for storing data on flash drives.
It has an Log-Stuctured-Merge-Database (LSM) design with flexible tradeoffs
between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF)
and Space-Amplification-Factor(SAF). It has multi-threaded compactions,
making it specially suitable for storing multiple terabytes of data in a
single database.

The core of this code has been derived from open-source leveldb.

The code under this directory implements a system for maintaining a
persistent key/value store.

See doc/index.html for more explanation.
See doc/impl.html for a brief overview of the implementation.

The public interface is in include/*.h.  Callers should not include or
rely on the details of any other header files in this package.  Those
internal APIs may be changed without warning.

Guide to header files:

include/db.h
    Main interface to the DB: Start here

include/options.h
    Control over the behavior of an entire database, and also
    control over the behavior of individual reads and writes.

include/comparator.h
    Abstraction for user-specified comparison function.  If you want
    just bytewise comparison of keys, you can use the default comparator,
    but clients can write their own comparator implementations if they
    want custom ordering (e.g. to handle different character
    encodings, etc.)

include/iterator.h
    Interface for iterating over data. You can get an iterator
    from a DB object.

include/write_batch.h
    Interface for atomically applying multiple updates to a database.

include/slice.h
    A simple module for maintaining a pointer and a length into some
    other byte array.

include/status.h
    Status is returned from many of the public interfaces and is used
    to report success and various kinds of errors.

include/env.h
    Abstraction of the OS environment.  A posix implementation of
    this interface is in util/env_posix.cc

include/table_builder.h
    Lower-level modules that most clients probably won't use directly

include/cache.h
    An API for the block cache.

include/compaction_filter.h
    An API for a application filter invoked on every compaction.

include/filter_policy.h
    An API for configuring a bloom filter.

include/memtablerep.h
    An API for implementing a memtable.

include/statistics.h
    An API to retrieve various database statistics.

include/transaction_log_iterator.h
    An API to retrieve transaction logs from a database.