mirror of
https://github.com/facebook/rocksdb.git
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378 lines
9.9 KiB
C++
378 lines
9.9 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/threadpool.h"
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#include <atomic>
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#include <algorithm>
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#ifndef OS_WIN
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# include <unistd.h>
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#endif
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#ifdef OS_LINUX
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# include <sys/syscall.h>
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#endif
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#ifdef OS_FREEBSD
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# include <stdlib.h>
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#endif
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namespace rocksdb {
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void ThreadPool::PthreadCall(const char* label, int result) {
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if (result != 0) {
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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abort();
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}
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}
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namespace {
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#ifdef ROCKSDB_STD_THREADPOOL
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struct Lock {
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std::unique_lock<std::mutex> ul_;
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Lock(std::mutex& m) : ul_(m, std::defer_lock) {}
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};
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using Condition = std::condition_variable;
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inline int ThreadPoolMutexLock(Lock& mutex) {
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mutex.ul_.lock();
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return 0;
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}
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inline
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int ConditionWait(Condition& condition, Lock& lock) {
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condition.wait(lock.ul_);
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return 0;
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}
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inline
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int ConditionSignalAll(Condition& condition) {
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condition.notify_all();
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return 0;
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}
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inline
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int ConditionSignal(Condition& condition) {
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condition.notify_one();
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return 0;
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}
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inline
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int MutexUnlock(Lock& mutex) {
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mutex.ul_.unlock();
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return 0;
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}
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inline
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void ThreadJoin(std::thread& thread) {
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thread.join();
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}
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inline
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int ThreadDetach(std::thread& thread) {
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thread.detach();
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return 0;
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}
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#else
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using Lock = pthread_mutex_t&;
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using Condition = pthread_cond_t&;
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inline int ThreadPoolMutexLock(Lock mutex) {
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return pthread_mutex_lock(&mutex);
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}
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inline
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int ConditionWait(Condition condition, Lock lock) {
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return pthread_cond_wait(&condition, &lock);
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}
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inline
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int ConditionSignalAll(Condition condition) {
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return pthread_cond_broadcast(&condition);
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}
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inline
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int ConditionSignal(Condition condition) {
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return pthread_cond_signal(&condition);
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}
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inline
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int MutexUnlock(Lock mutex) {
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return pthread_mutex_unlock(&mutex);
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}
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inline
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void ThreadJoin(pthread_t& thread) {
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pthread_join(thread, nullptr);
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}
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inline
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int ThreadDetach(pthread_t& thread) {
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return pthread_detach(thread);
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}
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#endif
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}
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ThreadPool::ThreadPool()
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: total_threads_limit_(1),
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bgthreads_(0),
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queue_(),
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queue_len_(),
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exit_all_threads_(false),
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low_io_priority_(false),
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env_(nullptr) {
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#ifndef ROCKSDB_STD_THREADPOOL
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PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
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PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, nullptr));
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#endif
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}
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ThreadPool::~ThreadPool() { assert(bgthreads_.size() == 0U); }
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void ThreadPool::JoinAllThreads() {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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assert(!exit_all_threads_);
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exit_all_threads_ = true;
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PthreadCall("signalall", ConditionSignalAll(bgsignal_));
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PthreadCall("unlock", MutexUnlock(lock));
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for (auto& th : bgthreads_) {
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ThreadJoin(th);
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}
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bgthreads_.clear();
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}
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void ThreadPool::LowerIOPriority() {
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#ifdef OS_LINUX
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PthreadCall("lock", pthread_mutex_lock(&mu_));
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low_io_priority_ = true;
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PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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#endif
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}
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void ThreadPool::BGThread(size_t thread_id) {
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bool low_io_priority = false;
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while (true) {
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// Wait until there is an item that is ready to run
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Lock uniqueLock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(uniqueLock));
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// Stop waiting if the thread needs to do work or needs to terminate.
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while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
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(queue_.empty() || IsExcessiveThread(thread_id))) {
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PthreadCall("wait", ConditionWait(bgsignal_, uniqueLock));
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}
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if (exit_all_threads_) { // mechanism to let BG threads exit safely
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PthreadCall("unlock", MutexUnlock(uniqueLock));
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break;
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}
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if (IsLastExcessiveThread(thread_id)) {
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// Current thread is the last generated one and is excessive.
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// We always terminate excessive thread in the reverse order of
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// generation time.
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auto& terminating_thread = bgthreads_.back();
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PthreadCall("detach", ThreadDetach(terminating_thread));
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bgthreads_.pop_back();
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if (HasExcessiveThread()) {
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// There is still at least more excessive thread to terminate.
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WakeUpAllThreads();
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}
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PthreadCall("unlock", MutexUnlock(uniqueLock));
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break;
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}
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void (*function)(void*) = queue_.front().function;
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void* arg = queue_.front().arg;
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queue_.pop_front();
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queue_len_.store(static_cast<unsigned int>(queue_.size()),
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std::memory_order_relaxed);
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bool decrease_io_priority = (low_io_priority != low_io_priority_);
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PthreadCall("unlock", MutexUnlock(uniqueLock));
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#ifdef OS_LINUX
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if (decrease_io_priority) {
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#define IOPRIO_CLASS_SHIFT (13)
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#define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
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// Put schedule into IOPRIO_CLASS_IDLE class (lowest)
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// These system calls only have an effect when used in conjunction
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// with an I/O scheduler that supports I/O priorities. As at
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// kernel 2.6.17 the only such scheduler is the Completely
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// Fair Queuing (CFQ) I/O scheduler.
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// To change scheduler:
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// echo cfq > /sys/block/<device_name>/queue/schedule
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// Tunables to consider:
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// /sys/block/<device_name>/queue/slice_idle
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// /sys/block/<device_name>/queue/slice_sync
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syscall(SYS_ioprio_set, 1, // IOPRIO_WHO_PROCESS
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0, // current thread
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IOPRIO_PRIO_VALUE(3, 0));
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low_io_priority = true;
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}
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#else
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(void)decrease_io_priority; // avoid 'unused variable' error
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#endif
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(*function)(arg);
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}
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}
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// Helper struct for passing arguments when creating threads.
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struct BGThreadMetadata {
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ThreadPool* thread_pool_;
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size_t thread_id_; // Thread count in the thread.
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BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
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: thread_pool_(thread_pool), thread_id_(thread_id) {}
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};
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static void* BGThreadWrapper(void* arg) {
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BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
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size_t thread_id = meta->thread_id_;
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ThreadPool* tp = meta->thread_pool_;
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#if ROCKSDB_USING_THREAD_STATUS
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// for thread-status
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ThreadStatusUtil::RegisterThread(
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tp->GetHostEnv(), (tp->GetThreadPriority() == Env::Priority::HIGH
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? ThreadStatus::HIGH_PRIORITY
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: ThreadStatus::LOW_PRIORITY));
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#endif
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delete meta;
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tp->BGThread(thread_id);
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#if ROCKSDB_USING_THREAD_STATUS
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ThreadStatusUtil::UnregisterThread();
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#endif
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return nullptr;
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}
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void ThreadPool::WakeUpAllThreads() {
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PthreadCall("signalall", ConditionSignalAll(bgsignal_));
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}
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void ThreadPool::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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if (exit_all_threads_) {
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PthreadCall("unlock", MutexUnlock(lock));
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return;
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}
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if (num > total_threads_limit_ ||
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(num < total_threads_limit_ && allow_reduce)) {
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total_threads_limit_ = std::max(1, num);
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WakeUpAllThreads();
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StartBGThreads();
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}
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PthreadCall("unlock", MutexUnlock(lock));
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}
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void ThreadPool::IncBackgroundThreadsIfNeeded(int num) {
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SetBackgroundThreadsInternal(num, false);
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}
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void ThreadPool::SetBackgroundThreads(int num) {
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SetBackgroundThreadsInternal(num, true);
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}
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void ThreadPool::StartBGThreads() {
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// Start background thread if necessary
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while ((int)bgthreads_.size() < total_threads_limit_) {
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#ifdef ROCKSDB_STD_THREADPOOL
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std::thread p_t(&BGThreadWrapper,
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new BGThreadMetadata(this, bgthreads_.size()));
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bgthreads_.push_back(std::move(p_t));
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#else
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pthread_t t;
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PthreadCall("create thread",
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pthread_create(&t, nullptr, &BGThreadWrapper,
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new BGThreadMetadata(this, bgthreads_.size())));
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// Set the thread name to aid debugging
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#if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
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#if __GLIBC_PREREQ(2, 12)
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char name_buf[16];
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snprintf(name_buf, sizeof name_buf, "rocksdb:bg%" ROCKSDB_PRIszt,
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bgthreads_.size());
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name_buf[sizeof name_buf - 1] = '\0';
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pthread_setname_np(t, name_buf);
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#endif
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#endif
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bgthreads_.push_back(t);
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#endif
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}
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}
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void ThreadPool::Schedule(void (*function)(void* arg1), void* arg, void* tag,
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void (*unschedFunction)(void* arg)) {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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if (exit_all_threads_) {
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PthreadCall("unlock", MutexUnlock(lock));
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return;
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}
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StartBGThreads();
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// Add to priority queue
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queue_.push_back(BGItem());
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queue_.back().function = function;
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queue_.back().arg = arg;
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queue_.back().tag = tag;
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queue_.back().unschedFunction = unschedFunction;
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queue_len_.store(static_cast<unsigned int>(queue_.size()),
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std::memory_order_relaxed);
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if (!HasExcessiveThread()) {
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// Wake up at least one waiting thread.
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PthreadCall("signal", ConditionSignal(bgsignal_));
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} else {
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// Need to wake up all threads to make sure the one woken
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// up is not the one to terminate.
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WakeUpAllThreads();
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}
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PthreadCall("unlock", MutexUnlock(lock));
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}
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int ThreadPool::UnSchedule(void* arg) {
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int count = 0;
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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// Remove from priority queue
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BGQueue::iterator it = queue_.begin();
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while (it != queue_.end()) {
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if (arg == (*it).tag) {
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void (*unschedFunction)(void*) = (*it).unschedFunction;
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void* arg1 = (*it).arg;
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if (unschedFunction != nullptr) {
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(*unschedFunction)(arg1);
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}
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it = queue_.erase(it);
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count++;
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} else {
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++it;
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}
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}
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queue_len_.store(static_cast<unsigned int>(queue_.size()),
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std::memory_order_relaxed);
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PthreadCall("unlock", MutexUnlock(lock));
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return count;
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}
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} // namespace rocksdb
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