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0307c5fe3a
Summary: This patch adds the ability for the user to add sequences of arbitrary data (blobs) to write batches. These blobs are saved to the log along with everything else in the write batch. You can add multiple blobs per WriteBatch and the ordering of blobs, puts, merges, and deletes are preserved. Blobs are not saves to SST files. RocksDB ignores blobs in every way except for writing them to the log. Before committing this patch, I need to add some test code. But I'm submitting it now so people can comment on the API. Test Plan: make -j32 check Reviewers: dhruba, haobo, vamsi Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D12195
229 lines
7.5 KiB
C++
229 lines
7.5 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
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#define STORAGE_LEVELDB_DB_FORMAT_H_
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#include <stdio.h>
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#include "leveldb/comparator.h"
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#include "leveldb/db.h"
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#include "leveldb/filter_policy.h"
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#include "leveldb/slice.h"
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#include "leveldb/table_builder.h"
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#include "leveldb/types.h"
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#include "util/coding.h"
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#include "util/logging.h"
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namespace leveldb {
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class InternalKey;
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// Value types encoded as the last component of internal keys.
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// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
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// data structures.
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enum ValueType {
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kTypeDeletion = 0x0,
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kTypeValue = 0x1,
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kTypeMerge = 0x2,
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kTypeLogData = 0x3
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};
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// kValueTypeForSeek defines the ValueType that should be passed when
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// constructing a ParsedInternalKey object for seeking to a particular
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// sequence number (since we sort sequence numbers in decreasing order
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// and the value type is embedded as the low 8 bits in the sequence
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// number in internal keys, we need to use the highest-numbered
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// ValueType, not the lowest).
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static const ValueType kValueTypeForSeek = kTypeMerge;
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// We leave eight bits empty at the bottom so a type and sequence#
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// can be packed together into 64-bits.
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static const SequenceNumber kMaxSequenceNumber =
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((0x1ull << 56) - 1);
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struct ParsedInternalKey {
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Slice user_key;
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SequenceNumber sequence;
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ValueType type;
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ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
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ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
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: user_key(u), sequence(seq), type(t) { }
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std::string DebugString(bool hex = false) const;
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};
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// Return the length of the encoding of "key".
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inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
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return key.user_key.size() + 8;
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}
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// Append the serialization of "key" to *result.
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extern void AppendInternalKey(std::string* result,
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const ParsedInternalKey& key);
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// Attempt to parse an internal key from "internal_key". On success,
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// stores the parsed data in "*result", and returns true.
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//
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// On error, returns false, leaves "*result" in an undefined state.
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extern bool ParseInternalKey(const Slice& internal_key,
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ParsedInternalKey* result);
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// Returns the user key portion of an internal key.
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inline Slice ExtractUserKey(const Slice& internal_key) {
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assert(internal_key.size() >= 8);
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return Slice(internal_key.data(), internal_key.size() - 8);
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}
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inline ValueType ExtractValueType(const Slice& internal_key) {
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assert(internal_key.size() >= 8);
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const size_t n = internal_key.size();
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uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
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unsigned char c = num & 0xff;
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return static_cast<ValueType>(c);
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}
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// A comparator for internal keys that uses a specified comparator for
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// the user key portion and breaks ties by decreasing sequence number.
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class InternalKeyComparator : public Comparator {
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private:
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const Comparator* user_comparator_;
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std::string name_;
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public:
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explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c),
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name_("leveldb.InternalKeyComparator:" +
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std::string(user_comparator_->Name())) {
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}
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virtual const char* Name() const;
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virtual int Compare(const Slice& a, const Slice& b) const;
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virtual void FindShortestSeparator(
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std::string* start,
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const Slice& limit) const;
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virtual void FindShortSuccessor(std::string* key) const;
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const Comparator* user_comparator() const { return user_comparator_; }
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int Compare(const InternalKey& a, const InternalKey& b) const;
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};
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// Filter policy wrapper that converts from internal keys to user keys
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class InternalFilterPolicy : public FilterPolicy {
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private:
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const FilterPolicy* const user_policy_;
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public:
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explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
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virtual const char* Name() const;
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virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
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virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
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};
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// Modules in this directory should keep internal keys wrapped inside
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// the following class instead of plain strings so that we do not
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// incorrectly use string comparisons instead of an InternalKeyComparator.
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class InternalKey {
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private:
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std::string rep_;
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public:
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InternalKey() { } // Leave rep_ as empty to indicate it is invalid
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InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
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AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
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}
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void DecodeFrom(const Slice& s) { rep_.assign(s.data(), s.size()); }
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Slice Encode() const {
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assert(!rep_.empty());
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return rep_;
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}
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Slice user_key() const { return ExtractUserKey(rep_); }
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void SetFrom(const ParsedInternalKey& p) {
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rep_.clear();
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AppendInternalKey(&rep_, p);
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}
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void Clear() { rep_.clear(); }
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std::string DebugString(bool hex = false) const;
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};
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inline int InternalKeyComparator::Compare(
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const InternalKey& a, const InternalKey& b) const {
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return Compare(a.Encode(), b.Encode());
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}
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inline bool ParseInternalKey(const Slice& internal_key,
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ParsedInternalKey* result) {
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const size_t n = internal_key.size();
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if (n < 8) return false;
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uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
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unsigned char c = num & 0xff;
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result->sequence = num >> 8;
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result->type = static_cast<ValueType>(c);
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result->user_key = Slice(internal_key.data(), n - 8);
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return (c <= static_cast<unsigned char>(kValueTypeForSeek));
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}
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// Update the sequence number in the internal key
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inline void UpdateInternalKey(char* internal_key,
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const size_t internal_key_size,
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uint64_t seq, ValueType t) {
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assert(internal_key_size >= 8);
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char* seqtype = internal_key + internal_key_size - 8;
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uint64_t newval = (seq << 8) | t;
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EncodeFixed64(seqtype, newval);
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}
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// Get the sequence number from the internal key
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inline uint64_t GetInternalKeySeqno(const Slice& internal_key) {
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const size_t n = internal_key.size();
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assert(n >= 8);
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uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
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return num >> 8;
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}
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// A helper class useful for DBImpl::Get()
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class LookupKey {
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public:
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// Initialize *this for looking up user_key at a snapshot with
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// the specified sequence number.
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LookupKey(const Slice& user_key, SequenceNumber sequence);
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~LookupKey();
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// Return a key suitable for lookup in a MemTable.
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Slice memtable_key() const { return Slice(start_, end_ - start_); }
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// Return an internal key (suitable for passing to an internal iterator)
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Slice internal_key() const { return Slice(kstart_, end_ - kstart_); }
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// Return the user key
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Slice user_key() const { return Slice(kstart_, end_ - kstart_ - 8); }
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private:
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// We construct a char array of the form:
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// klength varint32 <-- start_
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// userkey char[klength] <-- kstart_
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// tag uint64
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// <-- end_
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// The array is a suitable MemTable key.
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// The suffix starting with "userkey" can be used as an InternalKey.
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const char* start_;
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const char* kstart_;
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const char* end_;
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char space_[200]; // Avoid allocation for short keys
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// No copying allowed
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LookupKey(const LookupKey&);
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void operator=(const LookupKey&);
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};
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inline LookupKey::~LookupKey() {
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if (start_ != space_) delete[] start_;
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}
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_DB_FORMAT_H_
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