mirror of https://github.com/facebook/rocksdb.git
403 lines
13 KiB
C++
403 lines
13 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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#ifdef OS_FREEBSD
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#include <malloc_np.h>
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#else
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#include <malloc.h>
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#endif
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#endif
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#include "db/dbformat.h"
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#include "db/pinned_iterators_manager.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/options.h"
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#include "rocksdb/statistics.h"
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#include "table/block_prefix_index.h"
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#include "table/internal_iterator.h"
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#include "format.h"
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namespace rocksdb {
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struct BlockContents;
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class Comparator;
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class BlockIter;
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class BlockPrefixIndex;
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// BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to
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// a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in
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// the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES.
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class BlockReadAmpBitmap {
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public:
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explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
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Statistics* statistics)
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: bitmap_(nullptr), bytes_per_bit_pow_(0), statistics_(statistics) {
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assert(block_size > 0 && bytes_per_bit > 0);
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// convert bytes_per_bit to be a power of 2
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while (bytes_per_bit >>= 1) {
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bytes_per_bit_pow_++;
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}
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// num_bits_needed = ceil(block_size / bytes_per_bit)
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size_t num_bits_needed =
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(block_size >> static_cast<size_t>(bytes_per_bit_pow_)) +
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(block_size % (static_cast<size_t>(1)
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<< static_cast<size_t>(bytes_per_bit_pow_)) !=
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0);
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// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
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size_t bitmap_size = (num_bits_needed / kBitsPerEntry) +
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(num_bits_needed % kBitsPerEntry != 0);
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// Create bitmap and set all the bits to 0
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bitmap_ = new std::atomic<uint32_t>[bitmap_size];
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memset(bitmap_, 0, bitmap_size * kBytesPersEntry);
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RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES,
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num_bits_needed << bytes_per_bit_pow_);
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}
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~BlockReadAmpBitmap() { delete[] bitmap_; }
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void Mark(uint32_t start_offset, uint32_t end_offset) {
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assert(end_offset >= start_offset);
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// Every new bit we set will bump this counter
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uint32_t new_useful_bytes = 0;
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// Index of first bit in mask (start_offset / bytes_per_bit)
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uint32_t start_bit = start_offset >> bytes_per_bit_pow_;
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// Index of last bit in mask (end_offset / bytes_per_bit)
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uint32_t end_bit = end_offset >> bytes_per_bit_pow_;
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// Index of middle bit (unique to this range)
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uint32_t mid_bit = start_bit + 1;
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// It's guaranteed that ranges sent to Mark() wont overlap, this mean that
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// we dont need to set the middle bits, we can simply set only one bit of
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// the middle bits, and check this bit if we want to know if the whole
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// range is set or not.
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if (mid_bit < end_bit) {
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if (GetAndSet(mid_bit) == 0) {
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new_useful_bytes += (end_bit - mid_bit) << bytes_per_bit_pow_;
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} else {
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// If the middle bit is set, it's guaranteed that start and end bits
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// are also set
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return;
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}
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} else {
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// This range dont have a middle bit, the whole range fall in 1 or 2 bits
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}
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if (GetAndSet(start_bit) == 0) {
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new_useful_bytes += (1 << bytes_per_bit_pow_);
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}
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if (GetAndSet(end_bit) == 0) {
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new_useful_bytes += (1 << bytes_per_bit_pow_);
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}
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if (new_useful_bytes > 0) {
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RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
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new_useful_bytes);
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}
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}
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Statistics* GetStatistics() {
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return statistics_.load(std::memory_order_relaxed);
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}
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void SetStatistics(Statistics* stats) { statistics_.store(stats); }
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uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
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private:
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// Get the current value of bit at `bit_idx` and set it to 1
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inline bool GetAndSet(uint32_t bit_idx) {
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const uint32_t byte_idx = bit_idx / kBitsPerEntry;
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const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
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return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
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bit_mask;
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}
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const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
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const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
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// Bitmap used to record the bytes that we read, use atomic to protect
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// against multiple threads updating the same bit
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std::atomic<uint32_t>* bitmap_;
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// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
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// muliplication and division
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uint8_t bytes_per_bit_pow_;
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// Pointer to DB Statistics object, Since this bitmap may outlive the DB
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// this pointer maybe invalid, but the DB will update it to a valid pointer
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// by using SetStatistics() before calling Mark()
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std::atomic<Statistics*> statistics_;
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};
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class Block {
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public:
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// Initialize the block with the specified contents.
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explicit Block(BlockContents&& contents, SequenceNumber _global_seqno,
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size_t read_amp_bytes_per_bit = 0,
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Statistics* statistics = nullptr);
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~Block() = default;
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size_t size() const { return size_; }
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const char* data() const { return data_; }
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bool cachable() const { return contents_.cachable; }
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size_t usable_size() const {
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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if (contents_.allocation.get() != nullptr) {
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return malloc_usable_size(contents_.allocation.get());
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}
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#endif // ROCKSDB_MALLOC_USABLE_SIZE
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return size_;
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}
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uint32_t NumRestarts() const;
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CompressionType compression_type() const {
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return contents_.compression_type;
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}
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// If hash index lookup is enabled and `use_hash_index` is true. This block
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// will do hash lookup for the key prefix.
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//
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// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
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// the iterator will simply be set as "invalid", rather than returning
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// the key that is just pass the target key.
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//
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// If iter is null, return new Iterator
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// If iter is not null, update this one and return it as Iterator*
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//
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// If total_order_seek is true, hash_index_ and prefix_index_ are ignored.
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// This option only applies for index block. For data block, hash_index_
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// and prefix_index_ are null, so this option does not matter.
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InternalIterator* NewIterator(const Comparator* comparator,
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BlockIter* iter = nullptr,
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bool total_order_seek = true,
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Statistics* stats = nullptr);
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void SetBlockPrefixIndex(BlockPrefixIndex* prefix_index);
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// Report an approximation of how much memory has been used.
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size_t ApproximateMemoryUsage() const;
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SequenceNumber global_seqno() const { return global_seqno_; }
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private:
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BlockContents contents_;
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const char* data_; // contents_.data.data()
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size_t size_; // contents_.data.size()
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uint32_t restart_offset_; // Offset in data_ of restart array
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std::unique_ptr<BlockPrefixIndex> prefix_index_;
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std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
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// All keys in the block will have seqno = global_seqno_, regardless of
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// the encoded value (kDisableGlobalSequenceNumber means disabled)
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const SequenceNumber global_seqno_;
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// No copying allowed
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Block(const Block&);
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void operator=(const Block&);
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};
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class BlockIter : public InternalIterator {
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public:
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BlockIter()
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: comparator_(nullptr),
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data_(nullptr),
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restarts_(0),
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num_restarts_(0),
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current_(0),
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restart_index_(0),
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status_(Status::OK()),
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prefix_index_(nullptr),
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key_pinned_(false),
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global_seqno_(kDisableGlobalSequenceNumber),
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read_amp_bitmap_(nullptr),
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last_bitmap_offset_(0) {}
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BlockIter(const Comparator* comparator, const char* data, uint32_t restarts,
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uint32_t num_restarts, BlockPrefixIndex* prefix_index,
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SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap)
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: BlockIter() {
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Initialize(comparator, data, restarts, num_restarts, prefix_index,
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global_seqno, read_amp_bitmap);
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}
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void Initialize(const Comparator* comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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BlockPrefixIndex* prefix_index, SequenceNumber global_seqno,
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BlockReadAmpBitmap* read_amp_bitmap) {
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assert(data_ == nullptr); // Ensure it is called only once
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assert(num_restarts > 0); // Ensure the param is valid
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comparator_ = comparator;
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data_ = data;
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restarts_ = restarts;
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num_restarts_ = num_restarts;
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current_ = restarts_;
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restart_index_ = num_restarts_;
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prefix_index_ = prefix_index;
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global_seqno_ = global_seqno;
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read_amp_bitmap_ = read_amp_bitmap;
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last_bitmap_offset_ = current_ + 1;
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}
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void SetStatus(Status s) {
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status_ = s;
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}
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virtual bool Valid() const override { return current_ < restarts_; }
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virtual Status status() const override { return status_; }
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virtual Slice key() const override {
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assert(Valid());
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return key_.GetKey();
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}
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virtual Slice value() const override {
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assert(Valid());
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if (read_amp_bitmap_ && current_ < restarts_ &&
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current_ != last_bitmap_offset_) {
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read_amp_bitmap_->Mark(current_ /* current entry offset */,
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NextEntryOffset() - 1);
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last_bitmap_offset_ = current_;
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}
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return value_;
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}
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virtual void Next() override;
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virtual void Prev() override;
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virtual void Seek(const Slice& target) override;
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virtual void SeekForPrev(const Slice& target) override;
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virtual void SeekToFirst() override;
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virtual void SeekToLast() override;
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#ifndef NDEBUG
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~BlockIter() {
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// Assert that the BlockIter is never deleted while Pinning is Enabled.
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assert(!pinned_iters_mgr_ ||
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(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
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}
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virtual void SetPinnedItersMgr(
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PinnedIteratorsManager* pinned_iters_mgr) override {
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pinned_iters_mgr_ = pinned_iters_mgr;
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}
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PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
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#endif
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virtual bool IsKeyPinned() const override { return key_pinned_; }
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virtual bool IsValuePinned() const override { return true; }
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size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
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uint32_t ValueOffset() const {
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return static_cast<uint32_t>(value_.data() - data_);
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}
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private:
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const Comparator* comparator_;
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const char* data_; // underlying block contents
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uint32_t restarts_; // Offset of restart array (list of fixed32)
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uint32_t num_restarts_; // Number of uint32_t entries in restart array
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// current_ is offset in data_ of current entry. >= restarts_ if !Valid
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uint32_t current_;
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uint32_t restart_index_; // Index of restart block in which current_ falls
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IterKey key_;
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Slice value_;
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Status status_;
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BlockPrefixIndex* prefix_index_;
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bool key_pinned_;
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SequenceNumber global_seqno_;
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// read-amp bitmap
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BlockReadAmpBitmap* read_amp_bitmap_;
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// last `current_` value we report to read-amp bitmp
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mutable uint32_t last_bitmap_offset_;
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struct CachedPrevEntry {
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explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
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size_t _key_offset, size_t _key_size, Slice _value)
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: offset(_offset),
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key_ptr(_key_ptr),
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key_offset(_key_offset),
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key_size(_key_size),
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value(_value) {}
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// offset of entry in block
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uint32_t offset;
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// Pointer to key data in block (nullptr if key is delta-encoded)
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const char* key_ptr;
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// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
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size_t key_offset;
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// size of key
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size_t key_size;
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// value slice pointing to data in block
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Slice value;
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};
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std::string prev_entries_keys_buff_;
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std::vector<CachedPrevEntry> prev_entries_;
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int32_t prev_entries_idx_ = -1;
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inline int Compare(const Slice& a, const Slice& b) const {
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return comparator_->Compare(a, b);
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}
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// Return the offset in data_ just past the end of the current entry.
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inline uint32_t NextEntryOffset() const {
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// NOTE: We don't support blocks bigger than 2GB
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return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
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}
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uint32_t GetRestartPoint(uint32_t index) {
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assert(index < num_restarts_);
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return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
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}
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void SeekToRestartPoint(uint32_t index) {
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key_.Clear();
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restart_index_ = index;
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// current_ will be fixed by ParseNextKey();
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// ParseNextKey() starts at the end of value_, so set value_ accordingly
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uint32_t offset = GetRestartPoint(index);
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value_ = Slice(data_ + offset, 0);
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}
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void CorruptionError();
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bool ParseNextKey();
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bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
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uint32_t* index);
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int CompareBlockKey(uint32_t block_index, const Slice& target);
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bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
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uint32_t left, uint32_t right,
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uint32_t* index);
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bool PrefixSeek(const Slice& target, uint32_t* index);
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};
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} // namespace rocksdb
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