rocksdb/table/table_builder.h

94 lines
3.4 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <string>
#include <utility>
#include <vector>
#include "db/table_properties_collector.h"
#include "rocksdb/options.h"
#include "rocksdb/table_properties.h"
#include "util/mutable_cf_options.h"
namespace rocksdb {
class Slice;
class Status;
struct TableBuilderOptions {
TableBuilderOptions(
const ImmutableCFOptions& _ioptions,
const InternalKeyComparator& _internal_comparator,
const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
_int_tbl_prop_collector_factories,
CompressionType _compression_type,
const CompressionOptions& _compression_opts, bool _skip_filters)
: ioptions(_ioptions),
internal_comparator(_internal_comparator),
int_tbl_prop_collector_factories(_int_tbl_prop_collector_factories),
compression_type(_compression_type),
compression_opts(_compression_opts),
skip_filters(_skip_filters) {}
const ImmutableCFOptions& ioptions;
const InternalKeyComparator& internal_comparator;
const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
int_tbl_prop_collector_factories;
CompressionType compression_type;
const CompressionOptions& compression_opts;
bool skip_filters = false;
};
// TableBuilder provides the interface used to build a Table
// (an immutable and sorted map from keys to values).
//
// Multiple threads can invoke const methods on a TableBuilder without
// external synchronization, but if any of the threads may call a
// non-const method, all threads accessing the same TableBuilder must use
// external synchronization.
class TableBuilder {
public:
// REQUIRES: Either Finish() or Abandon() has been called.
virtual ~TableBuilder() {}
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
virtual void Add(const Slice& key, const Slice& value) = 0;
// Return non-ok iff some error has been detected.
virtual Status status() const = 0;
// Finish building the table.
// REQUIRES: Finish(), Abandon() have not been called
virtual Status Finish() = 0;
// Indicate that the contents of this builder should be abandoned.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
virtual void Abandon() = 0;
// Number of calls to Add() so far.
virtual uint64_t NumEntries() const = 0;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
virtual uint64_t FileSize() const = 0;
// If the user defined table properties collector suggest the file to
// be further compacted.
virtual bool NeedCompact() const { return false; }
// Returns table properties
virtual TableProperties GetTableProperties() const = 0;
};
} // namespace rocksdb