rocksdb/util/arena_test.cc
Xing Jin 0f0a24e298 Make arena block size configurable
Summary:
Add an option for arena block size, default value 4096 bytes. Arena will allocate blocks with such size.

I am not sure about passing parameter to skiplist in the new virtualized framework, though I talked to Jim a bit. So add Jim as reviewer.

Test Plan:
new unit test, I am running db_test.

For passing paramter from configured option to Arena, I tried tests like:

  TEST(DBTest, Arena_Option) {
  std::string dbname = test::TmpDir() + "/db_arena_option_test";
  DestroyDB(dbname, Options());

  DB* db = nullptr;
  Options opts;
  opts.create_if_missing = true;
  opts.arena_block_size = 1000000; // tested 99, 999999
  Status s = DB::Open(opts, dbname, &db);
  db->Put(WriteOptions(), "a", "123");
  }

and printed some debug info. The results look good. Any suggestion for such a unit-test?

Reviewers: haobo, dhruba, emayanke, jpaton

Reviewed By: dhruba

CC: leveldb, zshao

Differential Revision: https://reviews.facebook.net/D11799
2013-07-31 12:42:23 -07:00

106 lines
3 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/arena_impl.h"
#include "util/random.h"
#include "util/testharness.h"
namespace leveldb {
class ArenaImplTest { };
TEST(ArenaImplTest, Empty) {
ArenaImpl arena0;
}
TEST(ArenaImplTest, MemoryAllocatedBytes) {
const int N = 17;
size_t req_sz; //requested size
size_t bsz = 8192; // block size
size_t expected_memory_allocated;
ArenaImpl arena_impl(bsz);
// requested size > quarter of a block:
// allocate requested size separately
req_sz = 3001;
for (int i = 0; i < N; i++) {
arena_impl.Allocate(req_sz);
}
expected_memory_allocated = req_sz * N;
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
// requested size < quarter of a block:
// allocate a block with the default size, then try to use unused part
// of the block. So one new block will be allocated for the first
// Allocate(99) call. All the remaining calls won't lead to new allocation.
req_sz = 99;
for (int i = 0; i < N; i++) {
arena_impl.Allocate(req_sz);
}
expected_memory_allocated += bsz;
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
// requested size > quarter of a block:
// allocate requested size separately
req_sz = 99999999;
for (int i = 0; i < N; i++) {
arena_impl.Allocate(req_sz);
}
expected_memory_allocated += req_sz * N;
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
}
TEST(ArenaImplTest, Simple) {
std::vector<std::pair<size_t, char*> > allocated;
ArenaImpl arena_impl;
const int N = 100000;
size_t bytes = 0;
Random rnd(301);
for (int i = 0; i < N; i++) {
size_t s;
if (i % (N / 10) == 0) {
s = i;
} else {
s = rnd.OneIn(4000) ? rnd.Uniform(6000) :
(rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20));
}
if (s == 0) {
// Our arena disallows size 0 allocations.
s = 1;
}
char* r;
if (rnd.OneIn(10)) {
r = arena_impl.AllocateAligned(s);
} else {
r = arena_impl.Allocate(s);
}
for (unsigned int b = 0; b < s; b++) {
// Fill the "i"th allocation with a known bit pattern
r[b] = i % 256;
}
bytes += s;
allocated.push_back(std::make_pair(s, r));
ASSERT_GE(arena_impl.ApproximateMemoryUsage(), bytes);
if (i > N/10) {
ASSERT_LE(arena_impl.ApproximateMemoryUsage(), bytes * 1.10);
}
}
for (unsigned int i = 0; i < allocated.size(); i++) {
size_t num_bytes = allocated[i].first;
const char* p = allocated[i].second;
for (unsigned int b = 0; b < num_bytes; b++) {
// Check the "i"th allocation for the known bit pattern
ASSERT_EQ(int(p[b]) & 0xff, (int)(i % 256));
}
}
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}