mirror of https://github.com/facebook/rocksdb.git
196 lines
6.7 KiB
C++
196 lines
6.7 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stdio.h>
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#include <stdlib.h>
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#include <sstream>
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#include <string>
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#include "port/stack_trace.h"
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#include "rocksdb/env.h"
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#include "rocksdb/slice.h"
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#include "util/random.h"
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#include "util/string_util.h"
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namespace rocksdb {
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namespace test {
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// Run some of the tests registered by the TEST() macro. If the
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// environment variable "ROCKSDB_TESTS" and "ROCKSDB_TESTS_FROM"
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// are not set, runs all tests. Otherwise, run all tests after
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// ROCKSDB_TESTS_FROM and those specified by ROCKSDB_TESTS.
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// Partial name match also works for ROCKSDB_TESTS and
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// ROCKSDB_TESTS_FROM. E.g., suppose the tests are:
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// TEST(Foo, Hello) { ... }
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// TEST(Foo, World) { ... }
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// ROCKSDB_TESTS=Hello will run the first test
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// ROCKSDB_TESTS=o will run both tests
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// ROCKSDB_TESTS=Junk will run no tests
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//
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// Returns 0 if all tests pass.
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// Dies or returns a non-zero value if some test fails.
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extern int RunAllTests();
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// Return the directory to use for temporary storage.
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extern std::string TmpDir(Env* env = Env::Default());
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// Return a randomization seed for this run. Typically returns the
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// same number on repeated invocations of this binary, but automated
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// runs may be able to vary the seed.
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extern int RandomSeed();
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class TesterHelper;
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// An instance of Tester is allocated to hold temporary state during
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// the execution of an assertion.
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class Tester {
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friend class TesterHelper;
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private:
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bool ok_;
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std::stringstream ss_;
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public:
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Tester() : ok_(true) {}
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Tester& Is(bool b, const char* msg) {
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if (!b) {
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ss_ << " Assertion failure " << msg;
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ok_ = false;
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}
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return *this;
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}
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Tester& IsOk(const Status& s) {
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if (!s.ok()) {
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ss_ << " " << s.ToString();
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ok_ = false;
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}
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return *this;
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}
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Tester& IsNotOk(const Status& s) {
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if (s.ok()) {
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ss_ << " Error status expected";
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ok_ = false;
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}
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return *this;
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}
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#define BINARY_OP(name,op) \
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template <class X, class Y> \
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Tester& name(const X& x, const Y& y) { \
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if (! (x op y)) { \
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ss_ << " failed: " << x << (" " #op " ") << y; \
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ok_ = false; \
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} \
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return *this; \
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}
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BINARY_OP(IsEq, ==)
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BINARY_OP(IsNe, !=)
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BINARY_OP(IsGe, >=)
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BINARY_OP(IsGt, >)
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BINARY_OP(IsLe, <=)
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BINARY_OP(IsLt, <)
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#undef BINARY_OP
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// Attach the specified value to the error message if an error has occurred
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template <class V>
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Tester& operator<<(const V& value) {
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if (!ok_) {
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ss_ << " " << value;
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}
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return *this;
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}
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operator bool() const { return ok_; }
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};
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class TesterHelper {
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private:
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const char* fname_;
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int line_;
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public:
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TesterHelper(const char* f, int l) : fname_(f), line_(l) {}
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void operator=(const Tester& tester) {
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fprintf(stderr, "%s:%d:%s\n", fname_, line_, tester.ss_.str().c_str());
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port::PrintStack(2);
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exit(1);
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}
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};
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// This is trying to solve:
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// * Evaluate expression
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// * Abort the test if the evaluation is not successful with the evaluation
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// details.
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// * Support operator << with ASSERT* for extra messages provided by the user
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// code of ASSERT*
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//
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// For the third, we need to make sure that an expression at the end of macro
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// supports << operator. But since we can have multiple of << we cannot abort
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// inside implementation of operator <<, as we may miss some extra message. That
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// is why there is TesterHelper with operator = which has lower precedence then
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// operator <<, and it will be called after all messages from use code are
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// accounted by <<.
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//
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// operator bool is added to Tester to make possible its declaration inside if
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// statement and do not pollute its outer scope with the name tester. But in C++
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// we cannot do any other operations inside if statement besides declaration.
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// Then in order to get inside if body there are two options: make operator
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// Tester::bool return true if ok_ == false or put the body into else part.
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#define TEST_EXPRESSION_(expression) \
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if (::rocksdb::test::Tester& tester = (expression)) \
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; \
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else \
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::rocksdb::test::TesterHelper(__FILE__, __LINE__) = tester
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#define ASSERT_TRUE(c) TEST_EXPRESSION_(::rocksdb::test::Tester().Is((c), #c))
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#define ASSERT_OK(s) TEST_EXPRESSION_(::rocksdb::test::Tester().IsOk((s)))
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#define ASSERT_NOK(s) TEST_EXPRESSION_(::rocksdb::test::Tester().IsNotOk((s)))
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#define ASSERT_EQ(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsEq((a), (b)))
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#define ASSERT_NE(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsNe((a), (b)))
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#define ASSERT_GE(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsGe((a), (b)))
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#define ASSERT_GT(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsGt((a), (b)))
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#define ASSERT_LE(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsLe((a), (b)))
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#define ASSERT_LT(a, b) \
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TEST_EXPRESSION_(::rocksdb::test::Tester().IsLt((a), (b)))
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#define TCONCAT(a, b) TCONCAT1(a, b)
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#define TCONCAT1(a, b) a##b
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#define TEST(base, name) \
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class TCONCAT(_Test_, name) : public base { \
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public: \
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void _Run(); \
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static void _RunIt() { \
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TCONCAT(_Test_, name) t; \
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t._Run(); \
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} \
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}; \
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bool TCONCAT(_Test_ignored_, name) __attribute__((__unused__)) \
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= ::rocksdb::test::RegisterTest(#base, #name, \
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&TCONCAT(_Test_, name)::_RunIt); \
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void TCONCAT(_Test_, name)::_Run()
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// Register the specified test. Typically not used directly, but
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// invoked via the macro expansion of TEST.
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extern bool RegisterTest(const char* base, const char* name, void (*func)());
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} // namespace test
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} // namespace rocksdb
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