rocksdb/utilities/transactions/transaction_impl.h
agiardullo c3466eab07 Have Transactions use WriteBatch::RollbackToSavePoint
Summary:
Clean up transactions to use the new RollbackToSavePoint api in WriteBatchWithIndex.

Note, this diff depends on Pessimistic Transactions diff and ManagedSnapshot diff (D40869 and D43293).

Test Plan: unit tests

Reviewers: rven, yhchiang, kradhakrishnan, spetrunia, sdong

Reviewed By: sdong

Subscribers: dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D43371
2015-08-11 17:53:30 -07:00

264 lines
8.7 KiB
C++

// Copyright (c) 2015, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#pragma once
#ifndef ROCKSDB_LITE
#include <atomic>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>
#include "db/write_callback.h"
#include "rocksdb/db.h"
#include "rocksdb/slice.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/transaction.h"
#include "rocksdb/utilities/transaction_db.h"
#include "rocksdb/utilities/write_batch_with_index.h"
#include "utilities/transactions/transaction_util.h"
namespace rocksdb {
using TransactionID = uint64_t;
class TransactionDBImpl;
class TransactionImpl : public Transaction {
public:
TransactionImpl(TransactionDB* db, const WriteOptions& write_options,
const TransactionOptions& txn_options);
virtual ~TransactionImpl();
Status Commit() override;
Status CommitBatch(WriteBatch* batch);
void Rollback() override;
void SetSavePoint() override;
Status RollbackToSavePoint() override;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, std::string* value) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override {
return Get(options, db_->DefaultColumnFamily(), key, value);
}
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value) override;
Status GetForUpdate(const ReadOptions& options, const Slice& key,
std::string* value) override {
return GetForUpdate(options, db_->DefaultColumnFamily(), key, value);
}
std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGet(options, std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options, const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGetForUpdate(options,
std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
Iterator* GetIterator(const ReadOptions& read_options) override;
Iterator* GetIterator(const ReadOptions& read_options,
ColumnFamilyHandle* column_family) override;
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Put(const Slice& key, const Slice& value) override {
return Put(nullptr, key, value);
}
Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status Put(const SliceParts& key, const SliceParts& value) override {
return Put(nullptr, key, value);
}
Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Merge(const Slice& key, const Slice& value) override {
return Merge(nullptr, key, value);
}
Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override;
Status Delete(const Slice& key) override { return Delete(nullptr, key); }
Status Delete(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status PutUntracked(const Slice& key, const Slice& value) override {
return PutUntracked(nullptr, key, value);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
return PutUntracked(nullptr, key, value);
}
Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status MergeUntracked(const Slice& key, const Slice& value) override {
return MergeUntracked(nullptr, key, value);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status DeleteUntracked(const Slice& key) override {
return DeleteUntracked(nullptr, key);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status DeleteUntracked(const SliceParts& key) override {
return DeleteUntracked(nullptr, key);
}
void PutLogData(const Slice& blob) override;
const Snapshot* GetSnapshot() const override {
return snapshot_ ? snapshot_->snapshot() : nullptr;
}
void SetSnapshot() override;
WriteBatchWithIndex* GetWriteBatch() override;
// Generate a new unique transaction identifier
static TransactionID GenTxnID();
TransactionID GetTxnID() const { return txn_id_; }
// Returns the time (in milliseconds according to Env->GetMicros()*1000)
// that this transaction will be expired. Returns 0 if this transaction does
// not expire.
uint64_t GetExpirationTime() const { return expiration_time_; }
// returns true if this transaction has an expiration_time and has expired.
bool IsExpired() const;
// Returns the number of milliseconds a transaction can wait on acquiring a
// lock or -1 if there is no timeout.
int64_t GetLockTimeout() const { return lock_timeout_; }
void SetLockTimeout(int64_t timeout) { lock_timeout_ = timeout; }
private:
TransactionDB* const db_;
TransactionDBImpl* txn_db_impl_;
// Used to create unique ids for transactions.
static std::atomic<TransactionID> txn_id_counter_;
// Unique ID for this transaction
const TransactionID txn_id_;
const WriteOptions write_options_;
// If snapshot_ is set, all keys that locked must also have not been written
// since this snapshot
std::shared_ptr<ManagedSnapshot> snapshot_;
const Comparator* cmp_;
std::unique_ptr<WriteBatchWithIndex> write_batch_;
// If expiration_ is non-zero, start_time_ stores that time the txn was
// constructed,
// in milliseconds.
const uint64_t start_time_;
// If non-zero, this transaction should not be committed after this time (in
// milliseconds)
const uint64_t expiration_time_;
// Timeout in microseconds when locking a key or -1 if there is no timeout.
int64_t lock_timeout_;
// Map from column_family_id to map of keys to Sequence Numbers. Stores keys
// that have been locked.
// The key is known to not have been modified after the Sequence Number
// stored.
TransactionKeyMap tracked_keys_;
// Stack of the Snapshot saved at each save point. Saved snapshots may be
// nullptr if there was no snapshot at the time SetSavePoint() was called.
std::unique_ptr<std::stack<std::shared_ptr<ManagedSnapshot>>> save_points_;
Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
bool check_snapshot = true);
Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
bool check_snapshot = true);
void Cleanup();
Status CheckKeySequence(ColumnFamilyHandle* column_family, const Slice& key);
Status LockBatch(WriteBatch* batch, TransactionKeyMap* keys_to_unlock);
Status DoCommit(WriteBatch* batch);
void RollbackLastN(size_t num);
// No copying allowed
TransactionImpl(const TransactionImpl&);
void operator=(const TransactionImpl&);
};
// Used at commit time to check whether transaction is committing before its
// expiration time.
class TransactionCallback : public WriteCallback {
public:
explicit TransactionCallback(TransactionImpl* txn) : txn_(txn) {}
Status Callback(DB* db) override {
if (txn_->IsExpired()) {
return Status::Expired();
} else {
return Status::OK();
}
}
private:
TransactionImpl* txn_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE