mirror of
https://github.com/facebook/rocksdb.git
synced 2024-11-27 02:44:18 +00:00
f4e4039f00
Summary: BottomNBits() - there is a single fast instruction for this on x86 since BMI2, but testing with godbolt indicates you need at least GCC 10 for the compiler to choose that instruction from the obvious C++ code. https://godbolt.org/z/5a7Ysd41h BitwiseAnd() - this is a convenience function that works around the language flaw that the type of the result of x & y is the larger of the two input types, when it should be the smaller. This can save some ugly static_cast. I expect to use both of these in coming HyperClockCache developments, and have applied them in a couple of places in existing code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11660 Test Plan: unit tests added Reviewed By: jowlyzhang Differential Revision: D47935531 Pulled By: pdillinger fbshipit-source-id: d148c43a1e51df4a1c549b93aaf2725a3f8d3bd6
138 lines
4.4 KiB
C++
138 lines
4.4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#include "cache/sharded_cache.h"
|
|
|
|
#include <algorithm>
|
|
#include <cstdint>
|
|
#include <memory>
|
|
|
|
#include "env/unique_id_gen.h"
|
|
#include "rocksdb/env.h"
|
|
#include "util/hash.h"
|
|
#include "util/math.h"
|
|
#include "util/mutexlock.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
namespace {
|
|
// The generated seeds must fit in 31 bits so that
|
|
// ShardedCacheOptions::hash_seed can be set to it explicitly, for
|
|
// diagnostic/debugging purposes.
|
|
constexpr uint32_t kSeedMask = 0x7fffffff;
|
|
uint32_t DetermineSeed(int32_t hash_seed_option) {
|
|
if (hash_seed_option >= 0) {
|
|
// User-specified exact seed
|
|
return static_cast<uint32_t>(hash_seed_option);
|
|
}
|
|
static SemiStructuredUniqueIdGen gen;
|
|
if (hash_seed_option == ShardedCacheOptions::kHostHashSeed) {
|
|
std::string hostname;
|
|
Status s = Env::Default()->GetHostNameString(&hostname);
|
|
if (s.ok()) {
|
|
return GetSliceHash(hostname) & kSeedMask;
|
|
} else {
|
|
// Fall back on something stable within the process.
|
|
return BitwiseAnd(gen.GetBaseUpper(), kSeedMask);
|
|
}
|
|
} else {
|
|
// for kQuasiRandomHashSeed and fallback
|
|
uint32_t val = gen.GenerateNext<uint32_t>() & kSeedMask;
|
|
// Perform some 31-bit bijective transformations so that we get
|
|
// quasirandom, not just incrementing. (An incrementing seed from a
|
|
// random starting point would be fine, but hard to describe in a name.)
|
|
// See https://en.wikipedia.org/wiki/Quasirandom and using a murmur-like
|
|
// transformation here for our bijection in the lower 31 bits.
|
|
// See https://en.wikipedia.org/wiki/MurmurHash
|
|
val *= /*31-bit prime*/ 1150630961;
|
|
val ^= (val & kSeedMask) >> 17;
|
|
val *= /*31-bit prime*/ 1320603883;
|
|
return val & kSeedMask;
|
|
}
|
|
}
|
|
} // namespace
|
|
|
|
ShardedCacheBase::ShardedCacheBase(const ShardedCacheOptions& opts)
|
|
: Cache(opts.memory_allocator),
|
|
last_id_(1),
|
|
shard_mask_((uint32_t{1} << opts.num_shard_bits) - 1),
|
|
hash_seed_(DetermineSeed(opts.hash_seed)),
|
|
strict_capacity_limit_(opts.strict_capacity_limit),
|
|
capacity_(opts.capacity) {}
|
|
|
|
size_t ShardedCacheBase::ComputePerShardCapacity(size_t capacity) const {
|
|
uint32_t num_shards = GetNumShards();
|
|
return (capacity + (num_shards - 1)) / num_shards;
|
|
}
|
|
|
|
size_t ShardedCacheBase::GetPerShardCapacity() const {
|
|
return ComputePerShardCapacity(GetCapacity());
|
|
}
|
|
|
|
uint64_t ShardedCacheBase::NewId() {
|
|
return last_id_.fetch_add(1, std::memory_order_relaxed);
|
|
}
|
|
|
|
size_t ShardedCacheBase::GetCapacity() const {
|
|
MutexLock l(&config_mutex_);
|
|
return capacity_;
|
|
}
|
|
|
|
bool ShardedCacheBase::HasStrictCapacityLimit() const {
|
|
MutexLock l(&config_mutex_);
|
|
return strict_capacity_limit_;
|
|
}
|
|
|
|
size_t ShardedCacheBase::GetUsage(Handle* handle) const {
|
|
return GetCharge(handle);
|
|
}
|
|
|
|
std::string ShardedCacheBase::GetPrintableOptions() const {
|
|
std::string ret;
|
|
ret.reserve(20000);
|
|
const int kBufferSize = 200;
|
|
char buffer[kBufferSize];
|
|
{
|
|
MutexLock l(&config_mutex_);
|
|
snprintf(buffer, kBufferSize, " capacity : %" ROCKSDB_PRIszt "\n",
|
|
capacity_);
|
|
ret.append(buffer);
|
|
snprintf(buffer, kBufferSize, " num_shard_bits : %d\n",
|
|
GetNumShardBits());
|
|
ret.append(buffer);
|
|
snprintf(buffer, kBufferSize, " strict_capacity_limit : %d\n",
|
|
strict_capacity_limit_);
|
|
ret.append(buffer);
|
|
}
|
|
snprintf(buffer, kBufferSize, " memory_allocator : %s\n",
|
|
memory_allocator() ? memory_allocator()->Name() : "None");
|
|
ret.append(buffer);
|
|
AppendPrintableOptions(ret);
|
|
return ret;
|
|
}
|
|
|
|
int GetDefaultCacheShardBits(size_t capacity, size_t min_shard_size) {
|
|
int num_shard_bits = 0;
|
|
size_t num_shards = capacity / min_shard_size;
|
|
while (num_shards >>= 1) {
|
|
if (++num_shard_bits >= 6) {
|
|
// No more than 6.
|
|
return num_shard_bits;
|
|
}
|
|
}
|
|
return num_shard_bits;
|
|
}
|
|
|
|
int ShardedCacheBase::GetNumShardBits() const {
|
|
return BitsSetToOne(shard_mask_);
|
|
}
|
|
|
|
uint32_t ShardedCacheBase::GetNumShards() const { return shard_mask_ + 1; }
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|