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12f1137355
Summary: Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock. Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock. There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc). Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858 Reviewed By: pdillinger Differential Revision: D26006406 Pulled By: mrambacher fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
171 lines
6.2 KiB
C++
171 lines
6.2 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <limits>
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#include <list>
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#include <set>
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#include <string>
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#include <utility>
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#include <vector>
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#include "db/column_family.h"
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#include "db/dbformat.h"
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#include "db/flush_scheduler.h"
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#include "db/internal_stats.h"
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#include "db/job_context.h"
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#include "db/log_writer.h"
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#include "db/logs_with_prep_tracker.h"
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#include "db/memtable_list.h"
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#include "db/snapshot_impl.h"
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#include "db/version_edit.h"
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#include "db/write_controller.h"
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#include "db/write_thread.h"
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#include "logging/event_logger.h"
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#include "monitoring/instrumented_mutex.h"
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#include "options/db_options.h"
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#include "port/port.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/transaction_log.h"
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#include "table/scoped_arena_iterator.h"
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#include "util/autovector.h"
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#include "util/stop_watch.h"
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#include "util/thread_local.h"
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namespace ROCKSDB_NAMESPACE {
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class DBImpl;
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class MemTable;
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class SnapshotChecker;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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class Arena;
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class FlushJob {
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public:
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// TODO(icanadi) make effort to reduce number of parameters here
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// IMPORTANT: mutable_cf_options needs to be alive while FlushJob is alive
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FlushJob(const std::string& dbname, ColumnFamilyData* cfd,
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const ImmutableDBOptions& db_options,
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const MutableCFOptions& mutable_cf_options, uint64_t max_memtable_id,
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const FileOptions& file_options, VersionSet* versions,
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InstrumentedMutex* db_mutex, std::atomic<bool>* shutting_down,
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std::vector<SequenceNumber> existing_snapshots,
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SequenceNumber earliest_write_conflict_snapshot,
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SnapshotChecker* snapshot_checker, JobContext* job_context,
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LogBuffer* log_buffer, FSDirectory* db_directory,
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FSDirectory* output_file_directory,
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CompressionType output_compression, Statistics* stats,
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EventLogger* event_logger, bool measure_io_stats,
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const bool sync_output_directory, const bool write_manifest,
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Env::Priority thread_pri, const std::shared_ptr<IOTracer>& io_tracer,
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const std::string& db_id = "", const std::string& db_session_id = "",
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std::string full_history_ts_low = "");
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~FlushJob();
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// Require db_mutex held.
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// Once PickMemTable() is called, either Run() or Cancel() has to be called.
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void PickMemTable();
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Status Run(LogsWithPrepTracker* prep_tracker = nullptr,
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FileMetaData* file_meta = nullptr);
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void Cancel();
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const autovector<MemTable*>& GetMemTables() const { return mems_; }
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#ifndef ROCKSDB_LITE
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std::list<std::unique_ptr<FlushJobInfo>>* GetCommittedFlushJobsInfo() {
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return &committed_flush_jobs_info_;
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}
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#endif // !ROCKSDB_LITE
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// Return the IO status
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IOStatus io_status() const { return io_status_; }
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private:
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void ReportStartedFlush();
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void ReportFlushInputSize(const autovector<MemTable*>& mems);
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void RecordFlushIOStats();
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Status WriteLevel0Table();
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#ifndef ROCKSDB_LITE
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std::unique_ptr<FlushJobInfo> GetFlushJobInfo() const;
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#endif // !ROCKSDB_LITE
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const std::string& dbname_;
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const std::string db_id_;
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const std::string db_session_id_;
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ColumnFamilyData* cfd_;
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const ImmutableDBOptions& db_options_;
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const MutableCFOptions& mutable_cf_options_;
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// A variable storing the largest memtable id to flush in this
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// flush job. RocksDB uses this variable to select the memtables to flush in
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// this job. All memtables in this column family with an ID smaller than or
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// equal to max_memtable_id_ will be selected for flush.
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uint64_t max_memtable_id_;
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const FileOptions file_options_;
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VersionSet* versions_;
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InstrumentedMutex* db_mutex_;
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std::atomic<bool>* shutting_down_;
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std::vector<SequenceNumber> existing_snapshots_;
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SequenceNumber earliest_write_conflict_snapshot_;
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SnapshotChecker* snapshot_checker_;
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JobContext* job_context_;
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LogBuffer* log_buffer_;
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FSDirectory* db_directory_;
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FSDirectory* output_file_directory_;
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CompressionType output_compression_;
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Statistics* stats_;
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EventLogger* event_logger_;
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TableProperties table_properties_;
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bool measure_io_stats_;
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// True if this flush job should call fsync on the output directory. False
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// otherwise.
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// Usually sync_output_directory_ is true. A flush job needs to call sync on
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// the output directory before committing to the MANIFEST.
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// However, an individual flush job does not have to call sync on the output
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// directory if it is part of an atomic flush. After all flush jobs in the
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// atomic flush succeed, call sync once on each distinct output directory.
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const bool sync_output_directory_;
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// True if this flush job should write to MANIFEST after successfully
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// flushing memtables. False otherwise.
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// Usually write_manifest_ is true. A flush job commits to the MANIFEST after
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// flushing the memtables.
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// However, an individual flush job cannot rashly write to the MANIFEST
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// immediately after it finishes the flush if it is part of an atomic flush.
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// In this case, only after all flush jobs succeed in flush can RocksDB
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// commit to the MANIFEST.
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const bool write_manifest_;
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// The current flush job can commit flush result of a concurrent flush job.
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// We collect FlushJobInfo of all jobs committed by current job and fire
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// OnFlushCompleted for them.
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std::list<std::unique_ptr<FlushJobInfo>> committed_flush_jobs_info_;
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// Variables below are set by PickMemTable():
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FileMetaData meta_;
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autovector<MemTable*> mems_;
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VersionEdit* edit_;
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Version* base_;
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bool pick_memtable_called;
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Env::Priority thread_pri_;
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IOStatus io_status_;
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const std::shared_ptr<IOTracer> io_tracer_;
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const std::shared_ptr<SystemClock> clock_;
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const std::string full_history_ts_low_;
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};
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} // namespace ROCKSDB_NAMESPACE
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