mirror of
https://github.com/facebook/rocksdb.git
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d616ebea23
Summary: Closes https://github.com/facebook/rocksdb/pull/2226 Differential Revision: D4967547 Pulled By: siying fbshipit-source-id: dd3b58ae1e7a106ab6bb6f37ab5c88575b125ab4
162 lines
5 KiB
C++
162 lines
5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// This source code is also licensed under the GPLv2 license found in the
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// COPYING file in the root directory of this source tree.
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//
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// Copyright 2014 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// This test uses a custom Env to keep track of the state of a filesystem as of
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// the last "sync". It then checks for data loss errors by purposely dropping
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// file data (or entire files) not protected by a "sync".
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#ifndef UTIL_FAULT_INJECTION_TEST_ENV_H_
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#define UTIL_FAULT_INJECTION_TEST_ENV_H_
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#include <map>
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#include <set>
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#include <string>
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#include "db/version_set.h"
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#include "env/mock_env.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "util/filename.h"
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#include "util/mutexlock.h"
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#include "util/random.h"
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namespace rocksdb {
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class TestWritableFile;
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class FaultInjectionTestEnv;
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struct FileState {
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std::string filename_;
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ssize_t pos_;
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ssize_t pos_at_last_sync_;
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ssize_t pos_at_last_flush_;
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explicit FileState(const std::string& filename)
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: filename_(filename),
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pos_(-1),
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pos_at_last_sync_(-1),
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pos_at_last_flush_(-1) {}
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FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
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bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
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Status DropUnsyncedData(Env* env) const;
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Status DropRandomUnsyncedData(Env* env, Random* rand) const;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestWritableFile : public WritableFile {
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public:
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explicit TestWritableFile(const std::string& fname,
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unique_ptr<WritableFile>&& f,
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FaultInjectionTestEnv* env);
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virtual ~TestWritableFile();
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virtual Status Append(const Slice& data) override;
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virtual Status Truncate(uint64_t size) override {
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return target_->Truncate(size);
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}
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virtual Status Close() override;
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virtual Status Flush() override;
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virtual Status Sync() override;
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virtual bool IsSyncThreadSafe() const override { return true; }
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private:
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FileState state_;
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unique_ptr<WritableFile> target_;
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bool writable_file_opened_;
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FaultInjectionTestEnv* env_;
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};
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class TestDirectory : public Directory {
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public:
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explicit TestDirectory(FaultInjectionTestEnv* env, std::string dirname,
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Directory* dir)
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: env_(env), dirname_(dirname), dir_(dir) {}
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~TestDirectory() {}
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virtual Status Fsync() override;
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private:
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FaultInjectionTestEnv* env_;
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std::string dirname_;
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unique_ptr<Directory> dir_;
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};
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class FaultInjectionTestEnv : public EnvWrapper {
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public:
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explicit FaultInjectionTestEnv(Env* base)
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: EnvWrapper(base), filesystem_active_(true) {}
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virtual ~FaultInjectionTestEnv() {}
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Status NewDirectory(const std::string& name,
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unique_ptr<Directory>* result) override;
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Status NewWritableFile(const std::string& fname,
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unique_ptr<WritableFile>* result,
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const EnvOptions& soptions) override;
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virtual Status DeleteFile(const std::string& f) override;
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virtual Status RenameFile(const std::string& s,
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const std::string& t) override;
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void WritableFileClosed(const FileState& state);
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// For every file that is not fully synced, make a call to `func` with
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// FileState of the file as the parameter.
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Status DropFileData(std::function<Status(Env*, FileState)> func);
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Status DropUnsyncedFileData();
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Status DropRandomUnsyncedFileData(Random* rnd);
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Status DeleteFilesCreatedAfterLastDirSync();
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void ResetState();
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void UntrackFile(const std::string& f);
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void SyncDir(const std::string& dirname) {
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MutexLock l(&mutex_);
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dir_to_new_files_since_last_sync_.erase(dirname);
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}
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// Setting the filesystem to inactive is the test equivalent to simulating a
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// system reset. Setting to inactive will freeze our saved filesystem state so
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// that it will stop being recorded. It can then be reset back to the state at
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// the time of the reset.
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bool IsFilesystemActive() {
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MutexLock l(&mutex_);
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return filesystem_active_;
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}
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void SetFilesystemActiveNoLock(bool active) { filesystem_active_ = active; }
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void SetFilesystemActive(bool active) {
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MutexLock l(&mutex_);
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SetFilesystemActiveNoLock(active);
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}
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void AssertNoOpenFile() { assert(open_files_.empty()); }
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private:
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port::Mutex mutex_;
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std::map<std::string, FileState> db_file_state_;
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std::set<std::string> open_files_;
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std::unordered_map<std::string, std::set<std::string>>
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dir_to_new_files_since_last_sync_;
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bool filesystem_active_; // Record flushes, syncs, writes
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};
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} // namespace rocksdb
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#endif // UTIL_FAULT_INJECTION_TEST_ENV_H_
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