mirror of https://github.com/facebook/rocksdb.git
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#if defined(OS_WIN)
|
|
|
|
#include <mutex>
|
|
|
|
#include "port/win/env_win.h"
|
|
#include "rocksdb/env.h"
|
|
#include "test_util/sync_point.h"
|
|
#include "util/compression_context_cache.h"
|
|
#include "util/thread_local.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
namespace port {
|
|
|
|
// We choose not to destroy the env because joining the threads from the
|
|
// system loader
|
|
// which destroys the statics (same as from DLLMain) creates a system loader
|
|
// dead-lock.
|
|
// in this manner any remaining threads are terminated OK.
|
|
namespace {
|
|
std::once_flag winenv_once_flag;
|
|
Env* envptr;
|
|
}; // namespace
|
|
} // namespace port
|
|
|
|
Env* Env::Default() {
|
|
ThreadLocalPtr::InitSingletons();
|
|
CompressionContextCache::InitSingleton();
|
|
INIT_SYNC_POINT_SINGLETONS();
|
|
std::call_once(port::winenv_once_flag,
|
|
[]() { port::envptr = new port::WinEnv(); });
|
|
return port::envptr;
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|
|
#endif
|