// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #pragma once #include #include #include "port/port.h" #include "rocksdb/system_clock.h" #include "test_util/mock_time_env.h" #include "test_util/sync_point.h" #include "util/random.h" namespace ROCKSDB_NAMESPACE { // NOTE: SpecialEnv offers most of this functionality, along with hooks // for safe DB behavior under a mock time environment, so should be used // instead of MockSystemClock for DB tests. class MockSystemClock : public SystemClockWrapper { public: explicit MockSystemClock(const std::shared_ptr& base) : SystemClockWrapper(base) {} static const char* kClassName() { return "MockSystemClock"; } const char* Name() const override { return kClassName(); } virtual Status GetCurrentTime(int64_t* time_sec) override { assert(time_sec != nullptr); *time_sec = static_cast(current_time_us_ / kMicrosInSecond); return Status::OK(); } virtual uint64_t NowSeconds() { return current_time_us_ / kMicrosInSecond; } virtual uint64_t NowMicros() override { return current_time_us_; } virtual uint64_t NowNanos() override { assert(current_time_us_ <= std::numeric_limits::max() / 1000); return current_time_us_ * 1000; } uint64_t RealNowMicros() { return target_->NowMicros(); } void SetCurrentTime(uint64_t time_sec) { assert(time_sec < std::numeric_limits::max() / kMicrosInSecond); assert(time_sec * kMicrosInSecond >= current_time_us_); current_time_us_ = time_sec * kMicrosInSecond; } // It's a fake sleep that just updates the Env current time, which is similar // to `NoSleepEnv.SleepForMicroseconds()` and // `SpecialEnv.MockSleepForMicroseconds()`. // It's also similar to `set_current_time()`, which takes an absolute time in // seconds, vs. this one takes the sleep in microseconds. // Note: Not thread safe. void SleepForMicroseconds(int micros) override { assert(micros >= 0); assert(current_time_us_ + static_cast(micros) >= current_time_us_); current_time_us_.fetch_add(micros); } void MockSleepForSeconds(int seconds) { assert(seconds >= 0); uint64_t micros = static_cast(seconds) * kMicrosInSecond; assert(current_time_us_ + micros >= current_time_us_); current_time_us_.fetch_add(micros); } virtual bool TimedWait(port::CondVar* cv, std::chrono::microseconds deadline) override { uint64_t now_micros = NowMicros(); uint64_t deadline_micros = static_cast(deadline.count()); uint64_t delay_micros; if (deadline_micros > now_micros) { delay_micros = deadline_micros - now_micros; } else { delay_micros = 0; } // To prevent slowdown, this `TimedWait()` is completely synthetic. First, // it yields to coerce other threads to run while the lock is released. // Second, it randomly selects between mocking an immediate wakeup and a // timeout. cv->GetMutex()->Unlock(); std::this_thread::yield(); bool mock_timeout = Random::GetTLSInstance()->OneIn(2); if (mock_timeout) { TEST_SYNC_POINT("MockSystemClock::TimedWait:UnlockedPreSleep"); current_time_us_.fetch_add(delay_micros); TEST_SYNC_POINT("MockSystemClock::TimedWait:UnlockedPostSleep1"); TEST_SYNC_POINT("MockSystemClock::TimedWait:UnlockedPostSleep2"); } cv->GetMutex()->Lock(); return mock_timeout; } // TODO: this is a workaround for the different behavior on different platform // for timedwait timeout. Ideally timedwait API should be moved to env. // details: PR #7101. void InstallTimedWaitFixCallback(); private: std::atomic current_time_us_{0}; static constexpr uint64_t kMicrosInSecond = 1000U * 1000U; }; } // namespace ROCKSDB_NAMESPACE