Commit Graph

4 Commits

Author SHA1 Message Date
Peter Dillinger dc87847e65 Fix windows build errors (rdtsc and fnptr) (#12008)
Summary:
Combining best parts of https://github.com/facebook/rocksdb/issues/11794 and https://github.com/facebook/rocksdb/issues/11766, fixing the CircleCI config in the latter. I was going to amend the latter but wasn't granted access.

Ideally this would be ported back to 8.4 branch and crc32c part into 8.3 branch.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/12008

Test Plan: CI

Reviewed By: hx235

Differential Revision: D50616172

Pulled By: pdillinger

fbshipit-source-id: fa7f778bc281e881a140522e774f480c6d1e5f48
2023-10-24 16:20:37 -07:00
Peter Dillinger 98c6d7fd80 Internal API for generating semi-random salt (#11331)
Summary:
... so that a non-cryptographic whole file checksum would be highly resistant
to manipulation by a user able to manipulate key-value data (e.g. a user whose data is
stored in RocksDB) and able to predict SST metadata such as DB session id and file
number based on read access to logs or DB files. The adversary would also need to predict
the salt in order to influence the checksum result toward collision with another file's
checksum.

This change is just internal code to support such a future feature. I think this should be a
passive feature, not option-controlled, because you probably won't think about needing it
until you discover you do need it, and it should be low cost, in space (16 bytes per SST
file) and CPU.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/11331

Test Plan: Unit tests added to verify at least pseudorandom behavior. (Actually caught a bug in first draft!) The new "stress" style tests run in ~3ms each on my system.

Reviewed By: ajkr

Differential Revision: D46129415

Pulled By: pdillinger

fbshipit-source-id: 7972dc74487e062b29b1fd9c227425e922c98796
2023-06-21 11:32:49 -07:00
Peter Dillinger 0050a73a4f New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).

The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.

This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)

The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.

Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.

Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126

Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.

### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)

### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime

We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:

```
Total cache or DBs size: 32TiB  Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```

These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key.  With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.

More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day

After enough data, we get a result at the end:

```
(keep 40 bits)  17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```

If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:

```
(keep 41 bits)  16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits)  19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```

The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:

```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```

I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.

Reviewed By: zhichao-cao

Differential Revision: D33171746

Pulled By: pdillinger

fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-16 17:15:13 -08:00
Peter Dillinger ad5325a736 Experimental support for SST unique IDs (#8990)
Summary:
* New public header unique_id.h and function GetUniqueIdFromTableProperties
which computes a universally unique identifier based on table properties
of table files from recent RocksDB versions.
* Generation of DB session IDs is refactored so that they are
guaranteed unique in the lifetime of a process running RocksDB.
(SemiStructuredUniqueIdGen, new test included.) Along with file numbers,
this enables SST unique IDs to be guaranteed unique among SSTs generated
in a single process, and "better than random" between processes.
See https://github.com/pdillinger/unique_id
* In addition to public API producing 'external' unique IDs, there is a function
for producing 'internal' unique IDs, with functions for converting between the
two. In short, the external ID is "safe" for things people might do with it, and
the internal ID enables more "power user" features for the future. Specifically,
the external ID goes through a hashing layer so that any subset of bits in the
external ID can be used as a hash of the full ID, while also preserving
uniqueness guarantees in the first 128 bits (bijective both on first 128 bits
and on full 192 bits).

Intended follow-up:
* Use the internal unique IDs in cache keys. (Avoid conflicts with https://github.com/facebook/rocksdb/issues/8912) (The file offset can be XORed into
the third 64-bit value of the unique ID.)
* Publish the external unique IDs in FileStorageInfo (https://github.com/facebook/rocksdb/issues/8968)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8990

Test Plan:
Unit tests added, and checking of unique ids in stress test.
NOTE in stress test we do not generate nearly enough files to thoroughly
stress uniqueness, but the test trims off pieces of the ID to check for
uniqueness so that we can infer (with some assumptions) stronger
properties in the aggregate.

Reviewed By: zhichao-cao, mrambacher

Differential Revision: D31582865

Pulled By: pdillinger

fbshipit-source-id: 1f620c4c86af9abe2a8d177b9ccf2ad2b9f48243
2021-10-18 23:32:01 -07:00
Renamed from env/unique_id.cc (Browse further)