Commit graph

9 commits

Author SHA1 Message Date
Peter Dillinger 54cb9c77d9 Prefer static_cast in place of most reinterpret_cast (#12308)
Summary:
The following are risks associated with pointer-to-pointer reinterpret_cast:
* Can produce the "wrong result" (crash or memory corruption). IIRC, in theory this can happen for any up-cast or down-cast for a non-standard-layout type, though in practice would only happen for multiple inheritance cases (where the base class pointer might be "inside" the derived object). We don't use multiple inheritance a lot, but we do.
* Can mask useful compiler errors upon code change, including converting between unrelated pointer types that you are expecting to be related, and converting between pointer and scalar types unintentionally.

I can only think of some obscure cases where static_cast could be troublesome when it compiles as a replacement:
* Going through `void*` could plausibly cause unnecessary or broken pointer arithmetic. Suppose we have
`struct Derived: public Base1, public Base2`.  If we have `Derived*` -> `void*` -> `Base2*` -> `Derived*` through reinterpret casts, this could plausibly work (though technical UB) assuming the `Base2*` is not dereferenced. Changing to static cast could introduce breaking pointer arithmetic.
* Unnecessary (but safe) pointer arithmetic could arise in a case like `Derived*` -> `Base2*` -> `Derived*` where before the Base2 pointer might not have been dereferenced. This could potentially affect performance.

With some light scripting, I tried replacing pointer-to-pointer reinterpret_casts with static_cast and kept the cases that still compile. Most occurrences of reinterpret_cast have successfully been changed (except for java/ and third-party/). 294 changed, 257 remain.

A couple of related interventions included here:
* Previously Cache::Handle was not actually derived from in the implementations and just used as a `void*` stand-in with reinterpret_cast. Now there is a relationship to allow static_cast. In theory, this could introduce pointer arithmetic (as described above) but is unlikely without multiple inheritance AND non-empty Cache::Handle.
* Remove some unnecessary casts to void* as this is allowed to be implicit (for better or worse).

Most of the remaining reinterpret_casts are for converting to/from raw bytes of objects. We could consider better idioms for these patterns in follow-up work.

I wish there were a way to implement a template variant of static_cast that would only compile if no pointer arithmetic is generated, but best I can tell, this is not possible. AFAIK the best you could do is a dynamic check that the void* conversion after the static cast is unchanged.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/12308

Test Plan: existing tests, CI

Reviewed By: ltamasi

Differential Revision: D53204947

Pulled By: pdillinger

fbshipit-source-id: 9de23e618263b0d5b9820f4e15966876888a16e2
2024-02-07 10:44:11 -08:00
Peter Dillinger e466173d5c Print stack traces on frozen tests in CI (#10828)
Summary:
Instead of existing calls to ps from gnu_parallel, call a new wrapper that does ps, looks for unit test like processes, and uses pstack or gdb to print thread stack traces. Also, using `ps -wwf` instead of `ps -wf` ensures output is not cut off.

For security, CircleCI runs with security restrictions on ptrace (/proc/sys/kernel/yama/ptrace_scope = 1), and this change adds a work-around to `InstallStackTraceHandler()` (only used by testing tools) to allow any process from the same user to debug it. (I've also touched >100 files to ensure all the unit tests call this function.)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/10828

Test Plan: local manual + temporary infinite loop in a unit test to observe in CircleCI

Reviewed By: hx235

Differential Revision: D40447634

Pulled By: pdillinger

fbshipit-source-id: 718a4c4a5b54fa0f9af2d01a446162b45e5e84e1
2022-10-18 00:35:35 -07:00
mrambacher 3dff28cf9b Use SystemClock* instead of std::shared_ptr<SystemClock> in lower level routines (#8033)
Summary:
For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>.  The shared ptr has some performance degradation on certain hardware classes.

For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere.  For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it.  The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource.

There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold.  In those cases, the shared pointer was preserved.

Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17:

6.17: readrandom   :      28.046 micros/op 854902 ops/sec;   61.3 MB/s (355999 of 355999 found)
6.18: readrandom   :      32.615 micros/op 735306 ops/sec;   52.7 MB/s (290999 of 290999 found)
PR: readrandom   :      27.500 micros/op 871909 ops/sec;   62.5 MB/s (367999 of 367999 found)

(Note that the times for 6.18 are prior to revert of the SystemClock).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033

Reviewed By: pdillinger

Differential Revision: D27014563

Pulled By: mrambacher

fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
2021-03-15 04:34:11 -07:00
mrambacher 12f1137355 Add a SystemClock class to capture the time functions of an Env (#7858)
Summary:
Introduces and uses a SystemClock class to RocksDB.  This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.

Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead.  There are likely more places that can be changed, but this is a start to show what can/should be done.  Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.

There are several Env classes that implement these functions.  Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR.  It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).

Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858

Reviewed By: pdillinger

Differential Revision: D26006406

Pulled By: mrambacher

fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
2021-01-25 22:09:11 -08:00
sdong fdf882ded2 Replace namespace name "rocksdb" with ROCKSDB_NAMESPACE (#6433)
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433

Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.

Differential Revision: D19977691

fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
2020-02-20 12:09:57 -08:00
Siying Dong 8843129ece Move some memory related files from util/ to memory/ (#5382)
Summary:
Move arena, allocator, and memory tools under util to a separate memory/ directory.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5382

Differential Revision: D15564655

Pulled By: siying

fbshipit-source-id: 9cd6b5d0d3d52b39606e19221fa154596e5852a5
2019-05-30 17:44:09 -07:00
Siying Dong e9e0101ca4 Move test related files under util/ to test_util/ (#5377)
Summary:
There are too many types of files under util/. Some test related files don't belong to there or just are just loosely related. Mo
ve them to a new directory test_util/, so that util/ is cleaner.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5377

Differential Revision: D15551366

Pulled By: siying

fbshipit-source-id: 0f5c8653832354ef8caa31749c0143815d719e2c
2019-05-30 11:25:51 -07:00
Yanqin Jin 09957ded1d Update RepeatableThreadTest with MockTimeEnv (#5107)
Summary:
**This PR updates RepeatableThread::wait, breaking some tests on OS X. The rest of the PR fixes the tests on OS X.**
`RepeatableThreadTest.MockEnvTest` uses `MockTimeEnv` and `RepeatableThread`. If `RepeatableThread::wait` calls `TimedWait` with a time smaller than or equal to the current (real) time, `TimedWait` returns immediately on certain platforms, e.g. OS X. #4560 addresses this issue by replacing `TimedWait` with `Wait` in test. This fixes the test but makes test/production code diverge, which is not optimal for test coverage. This PR proposes an alternative fix which unifies test and production code path for `RepeatableThread::wait`. We obtain the current (real) time in seconds and add 10 extra seconds to ensure that `RepeatableThread::wait` invokes `TimedWait` with a time greater than (real) current time. This is to prevent the `TimedWait` function from returning immediately without sleeping and releasing the mutex. If `TimedWait` returns immediately, the mutex will not be released, and `RepeatableThread::TEST_WaitForRun` never has a chance to execute the callback which, in this case, updates the result returned by `mock_env->NowMicros()`. Consequently, `RepeatableThread::wait` cannot break out of the loop, causing test to hang. The extra 10 seconds is a best-effort approach because there seems no reliable and deterministic way to provide the aforementioned guarantee. By the time `RepeatableThread::wait` is called, there is no guarantee that the `delay + mock_env->NowMicros()` will be greater than the current real time. However, 10 seconds should be sufficient in most cases. We will keep an eye for possible flakiness of this test.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5107

Differential Revision: D14680885

Pulled By: riversand963

fbshipit-source-id: d1ecbe10e1dacd110bd464cd01e188bfee72b89e
2019-03-29 10:08:50 -07:00
Yi Wu d6f2ecf49c Utility to run task periodically in a thread (#4423)
Summary:
Introduce `RepeatableThread` utility to run task periodically in a separate thread. It is basically the same as the the same class in fbcode, and in addition provide a helper method to let tests mock time and trigger execution one at a time.

We can use this class to replace `TimerQueue` in #4382 and `BlobDB`.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4423

Differential Revision: D10020932

Pulled By: yiwu-arbug

fbshipit-source-id: 3616bef108c39a33c92eedb1256de424b7c04087
2018-09-27 15:28:00 -07:00