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2 commits

Author SHA1 Message Date
Peter Dillinger 079e77ff9e Revamp cache_bench to resemble a real workload (#6629)
Summary:
I suspect LRUCache could use some optimization, and to support
such an effort, a good benchmarking tool is needed. The existing
cache_bench was heavily skewed toward insertion and lookup misses, and
did not saturate memory with other work. This change should improve
those things to better resemble a real workload.

(All below using clang compiler, for some consistency, but not
necessarily same version and settings.)

The real workload is from production MySQL on RocksDB, filtering stacks
containing "LRU", "ShardedCache" or "CacheShard."
Lookup inclusive: 66%
Insert inclusive: 17%
Release inclusive: 15%

An alternate simulated workload is MySQL running a LinkBench read test:
Lookup inclusive: 54%
Insert inclusive: 24%
Release inclusive: 21%

cache_bench default settings, prior to this change:
Lookup inclusive: 35.8%
Insert inclusive: 63.6%
Release inclusive: 0%

cache_bench after this change (intended as somewhat "tighter" workload
than average production, more like LinkBench):
Lookup inclusive: 52%
Insert inclusive: 20%
Release inclusive: 26%

And top exclusive stacks (portion of stack samples as filtered above):
Production MySQL:
LRUHandleTable::FindPointer: 25.3%
rocksdb::operator==: 15.1%  <-- Slice ==
LRUCacheShard::LRU_Remove: 13.8%
ShardedCache::Lookup: 8.9%
__pthread_mutex_lock: 7.1%
LRUCacheShard::LRU_Insert: 6.3%
MurmurHash64A: 4.8%  <-- Since upgraded to XXH3p
...

Old cache_bench:
LRUHandleTable::FindPointer: 23.6%
__pthread_mutex_lock: 15.0%
__pthread_mutex_unlock_usercnt: 11.7%
__lll_lock_wait: 8.6%
__lll_unlock_wake: 6.8%
LRUCacheShard::LRU_Insert: 6.0%
ShardedCache::Lookup: 4.4%
LRUCacheShard::LRU_Remove: 2.8%
...
rocksdb::operator==: 0.2%  <-- Slice ==
...

New cache_bench:
LRUHandleTable::FindPointer: 22.8%
__pthread_mutex_unlock_usercnt: 14.3%
rocksdb::operator==: 10.5%  <-- Slice ==
LRUCacheShard::LRU_Insert: 9.0%
__pthread_mutex_lock: 5.9%
LRUCacheShard::LRU_Remove: 5.0%
...
ShardedCache::Lookup: 2.9%
...

So there's a bit more lock contention in the benchmark than in
production, but otherwise looks similar enough to me. At least it's a
big improvement over the existing code.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6629

Test Plan: No production code changes, ran cache_bench with ASAN

Reviewed By: ltamasi

Differential Revision: D20824318

Pulled By: pdillinger

fbshipit-source-id: 6f8dc5891ead0f87edbed3a615ecd5289d9abe12
2020-04-03 10:26:49 -07:00
Ziyue Yang 03a781a90c Add pipelined & parallel compression optimization (#6262)
Summary:
This PR adds support for pipelined & parallel compression optimization for `BlockBasedTableBuilder`. This optimization makes block building, block compression and block appending a pipeline, and uses multiple threads to accelerate block compression. Users can set `CompressionOptions::parallel_threads` greater than 1 to enable compression parallelism.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6262

Reviewed By: ajkr

Differential Revision: D20651306

fbshipit-source-id: 62125590a9c15b6d9071def9dc72589c1696a4cb
2020-04-01 16:40:18 -07:00