Summary:
In some use cases, table readers for all live files should always be cached. In that case, there will be an opportunity to avoid the table cache look-up while Get() and NewIterator().
We define options.max_open_files = -1 to be the mode that table readers for live files will always be kept. In that mode, table readers are cached in FileMetaData (with a reference count hold in table cache). So that when executing table_cache.Get() and table_cache.newInterator(), LRU cache checking can be by-passed, to reduce latency.
Test Plan: add a test case in db_test
Reviewers: haobo, kailiu
Reviewed By: haobo
CC: dhruba, igor, leveldb
Differential Revision: https://reviews.facebook.net/D15039
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Conflicts:
db/db_impl.cc
Summary:
The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions
can cause it to deadlock when CompactRange() is called concurrently from
multiple threads. Imagine a following scenario with only two threads
(max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0):
1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets
bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction
(bg_compaction_scheduled_ is now 10) and waits for it to complete.
2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_
(now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to
drop to LargeNumber.
3. BG thread completes the first manual compaction, decrements
bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_.
Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again
(now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue,
thread #2 also goes to sleep (waiting on bg_cv_), without resetting
bg_compaction_scheduled_.
This diff attempts to address the problem by introducing a new counter
bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only
schedule manual compactions).
Test Plan:
I could pretty much consistently reproduce the deadlock with a program that
calls CompactRange(nullptr, nullptr) immediately after Write() from multiple
threads. This no longer happens with this patch.
Tests (make check) pass.
Reviewers: dhruba, igor, sdong, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14799
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features.
Test Plan: ran `make check`
Reviewers: haobo, dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15009
Summary:
We don't want two threads to clash if they concurrently call DisableFileDeletions() and EnableFileDeletions(). I'm adding a counter that will enable file deletions only after all DisableFileDeletions() calls have been negated with EnableFileDeletions().
However, we also don't want to break the old behavior, so I added a parameter force to EnableFileDeletions(). If force is true, we will still enable file deletions after every call to EnableFileDeletions(), which is what is happening now.
Test Plan: make check
Reviewers: dhruba, haobo, sanketh
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14781
Summary:
Instead of locking and saving a DB state, we can cache a DB state and update it only when it changes. This change reduces lock contention and speeds up read operations on the DB.
Performance improvements are substantial, although there is some cost in no-read workloads. I ran the regression tests on my devserver and here are the numbers:
overwrite 56345 -> 63001
fillseq 193730 -> 185296
readrandom 771301 -> 1219803 (58% improvement!)
readrandom_smallblockcache 677609 -> 862850
readrandom_memtable_sst 710440 -> 1109223
readrandom_fillunique_random 221589 -> 247869
memtablefillrandom 105286 -> 92643
memtablereadrandom 763033 -> 1288862
Test Plan:
make asan_check
I am also running db_stress
Reviewers: dhruba, haobo, sdong, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14679
Summary: It seems to be a decision tradeoff in current codes: we make a malloc for every Get() to reduce one malloc for a flush inside mutex. It takes about 5% of CPU time in readrandom tests. We might consider the tradeoff to be the other way around.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14697
Summary: To reduce mutex contention caused by DBImpl.NewInternalIterator(), in this function, move all the iteration creation works out of mutex, only leaving object ref and get.
Test Plan:
make all check
will run db_stress for a while too to make sure no problem.
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14589
Summary: When deconstructing an iterator, no need to check obsolete file if it doesn't hold last reference of any version.
Test Plan: make all check
Reviewers: haobo, igor, dhruba, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14595
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Conflicts:
db/db_impl.cc
db/memtable.cc
Summary:
creating new iterators of mem tables can be expensive. Move them out of mutex.
DBImpl::WriteLevel0Table()'s mems seems to be a local vector and is only used by flushing. memtables to flush are also immutable, so it should be safe to do so.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: dhruba
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14577
Conflicts:
db/db_impl.cc
Summary:
creating new iterators of mem tables can be expensive. Move them out of mutex.
DBImpl::WriteLevel0Table()'s mems seems to be a local vector and is only used by flushing. memtables to flush are also immutable, so it should be safe to do so.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: dhruba
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14577
Summary: So fflush() takes a lock which is heavyweight. I added flush_pending_, but more importantly, I removed LogFlush() from foreground threads.
Test Plan: ./db_test
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14535
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Summary: This would enable rocksdb users to get the db identity without depending on implementation details(storing that in IDENTITY file)
Test Plan: db/db_test (has identity checks)
Reviewers: dhruba, haobo, igor, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14463
Summary:
Let's get rid of TransformRep and it's children. We have confirmed that HashSkipListRep works better with multifeed, so there is no benefit to keeping this around.
This diff is mostly just deleting references to obsoleted functions. I also have a diff for fbcode that we'll need to push when we switch to new release.
I had to expose HashSkipListRepFactory in the client header files because db_impl.cc needs access to GetTransform() function for SanitizeOptions.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14397
Summary:
I went through all remaining shared_ptrs and removed the ones that I found not-necessary. Only GenerateCachePrefix() is called fairly often, so don't expect much perf wins.
The ones that are left are accessed infrequently and I think we're fine with keeping them.
Test Plan: make asan_check
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14427
Summary:
The commit at 27bbef1180 had a memory leak
that was detected by valgrind. The memtable that has a refcount decrement
in MemTableList::InstallMemtableFlushResults was not freed.
Test Plan: valgrind ./db_test --leak-check=full
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14391
Summary:
Large memory allocations and frees are costly and best done outside the
db-mutex. The memtables are already allocated outside the db-mutex but
they were being freed while holding the db-mutex.
This patch frees obsolete memtables outside the db-mutex.
Test Plan:
make check
db_stress
Unit tests pass, I am in the process of running stress tests.
Reviewers: haobo, igor, emayanke
Reviewed By: haobo
CC: reconnect.grayhat, leveldb
Differential Revision: https://reviews.facebook.net/D14319
Summary: We need access to options for BackupableDB
Test Plan: make check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14331
Summary: This is part of https://reviews.facebook.net/D14295 -- smaller diff that is easier to review
Test Plan: make asan_check
Reviewers: dhruba, haobo, emayanke
Reviewed By: emayanke
CC: leveldb, kailiu, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14301
Summary:
All filesystem Io should be done outside the dbmutex. There was one place
when we have to roll the transaction log that we were creating the new log file
while holding the dbmutex.
I rearranged this code so that the act of creating the new transaction log
file is done without holding the dbmutex. I also allocate the new memtable
outside the dbmutex, this is important because creating the memtable
could be heavyweight.
Test Plan: make check and dbstress
Reviewers: haobo, igor
Reviewed By: haobo
CC: leveldb, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14283
Summary: liveness of the statistics object is already ensured by the shared pointer in DB options. There's no reason to pass again shared pointer among internal functions. Raw pointer is sufficient and efficient.
Test Plan: make check
Reviewers: dhruba, MarkCallaghan, igor
Reviewed By: dhruba
CC: leveldb, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14289
Summary:
Provide a framework to profile a query in detail to figure out latency bottleneck. Currently, in Get(), Put() and iterators, 2-3 simple timing is used. We can easily add more profile counters to the framework later.
Test Plan: Enable this profiling in seveal existing tests.
Reviewers: haobo, dhruba, kailiu, emayanke, vamsi, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14001
Conflicts:
table/merger.cc
Summary:
Provide a framework to profile a query in detail to figure out latency bottleneck. Currently, in Get(), Put() and iterators, 2-3 simple timing is used. We can easily add more profile counters to the framework later.
Test Plan: Enable this profiling in seveal existing tests.
Reviewers: haobo, dhruba, kailiu, emayanke, vamsi, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14001
Summary:
Previously we introduce a `flush_block_policy_factory` in Options, however, that options is strongly releated to Table based tables.
It will make more sense to move it to block based table's own factory class.
Test Plan: make check to pass existing tests
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14211
Summary:
The primary motivation of the changes is to make it easier to figure out the inside of the tables.
* rename "table stats" to "table properties" since now we have more than "integers" to store in the property block.
* Add filter block size to the basic table properties.
* Whenever a table is built, we'll log the table properties (the sample output is in Test Plan).
* Make an api to expose deleted keys.
Test Plan:
Passed all existing test. and the sample output of table stats:
==================================================================
Basic Properties
------------------------------------------------------------------
# data blocks: 1
# entries: 1
raw key size: 9
raw average key size: 9
raw value size: 9
raw average value size: 0
data block size: 25
index block size: 27
filter block size: 18
(estimated) table size: 70
filter policy: rocksdb.BuiltinBloomFilter
==================================================================
User collected properties: InternalKeyPropertiesCollector
------------------------------------------------------------------
kDeletedKeys: 1
==================================================================
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14187
Summary:
Previously in KeyMayExist(), if DB::Get() returns non-Status::OK(), we assumes key may not exist.
However, as if index block is not in block cache, Status::Incomplete() will return. Worse still, if
options::filter_delete is enabled, we may falsely ignore the "delete" operation:
https://github.com/facebook/rocksdb/blob/master/db/write_batch.cc#L217-L220
This diff fixes this bug and will let crash-test pass.
Test Plan:
Ran:
./db_stress --test_batches_snapshots=1 --ops_per_thread=1000000 --threads=32 --write_buffer_size=4194304 --destroy_db_initially=1 --reopen=0 --readpercent=5 --prefixpercent=45 --writepercent=35 --delpercent=5 --iterpercent=10 --db=/home/kailiu/local/newer --max_key=100000000 --disable_seek_compaction=0 --mmap_read=0 --block_size=16384 --cache_size=1048576 --open_files=500000 --verify_checksum=1 --sync=0 --disable_wal=0 --disable_data_sync=0 --target_file_size_base=2097152
--target_file_size_multiplier=2 --max_write_buffer_number=3 --max_background_compactions=20 --max_bytes_for_level_base=10485760 --filter_deletes=1
Previously we'll see crash happens very soon.
Reviewers: igor, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14115
Summary:
Created a unittest that verifies that automatic deletion performed by PurgeObsoleteFiles() works correctly.
Also, few small fixes on the logic part -- call version_set_->GetObsoleteFiles() in FindObsoleteFiles() instead of on some arbitrary positions.
Test Plan: Created a unit test
Reviewers: dhruba, haobo, nkg-
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14079
Summary:
mac and our dev server has totally differnt definition of uint64_t, therefore fixing the warning in mac has actually made code in linux uncompileable.
Test Plan:
make clean && make -j32
Summary: One more fix! In some cases, our filenames start with "/". Apparently, env_ can't handle filenames with double //
Test Plan:
deletefile_test does not include this line in the LOG anymore:
2013/11/12-18:11:43.150149 7fe4a6fff700 RenameFile logfile #3 FAILED -- IO error: /tmp/rocksdbtest-3574/deletefile_test//000003.log: No such file or directory
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14055
Summary: The work to make sure mac os compiles rocksdb is not completed yet. But at least we can start cleaning some warnings captured only by g++ from mac os..
Test Plan: ran make in mac os
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14049
Summary:
@haobo's suggestions from https://reviews.facebook.net/D13827
Renaming some variables, deprecating purge_log_after_flush, changing for loop into auto for loop.
I have not implemented deleting objects outside of mutex yet because it would require a big code change - we would delete object in db_impl, which currently does not know anything about object because it's defined in version_edit.h (FileMetaData). We should do it at some point, though.
Test Plan: Ran deletefile_test
Reviewers: haobo
Reviewed By: haobo
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14025