Summary: Based on previous patches, this diff eventually provides the end-to-end mechanism for users to specify the hash-index.
Test Plan: Wrote several new unit tests.
Reviewers: sdong, haobo, dhruba
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16539
Summary:
1. Polish IterKey a little bit.
2. Turn to use it in local parameter of current_user_key in DBImpl::ProcessKeyValueCompaction(). Our profile showing that DBImpl::ProcessKeyValueCompaction() has about 14% costs in std::string (the base including reading and writing data but excluding compaction filtering), which is higher than it should be. There are two std::string used in DBImpl::ProcessKeyValueCompaction(), compaction_filter_value and current_user_key and it's hard to distinguish the two.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17613
Summary:
Move PlainTableIterator's copied key from std::string local buffer to avoid paying the extra costs in std::string related to sharing. Reuse the same buffer class in DbIter. Move the class to dbformat.h.
This patch improves iterator performance significantly. Running this benchmark:
./table_reader_bench --num_keys2=17 --iterator --plain_table --time_unit=nanosecond
The average latency is improved to about 750 nanoseconds from 1100 nanoseconds.
Test Plan:
Add a unit test.
make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17547
Summary: DBIter now uses a std::string for saved_key. Based on some profiling, it could be more expensive than we though. Optimize it with the same technique as LookupKey -- if it is short, we copy it to a static allocated char. Otherwise, dynamically allocate memory for it.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: dhruba, igor, yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D17289
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15489
Summary:
I have added three new value types:
* kTypeColumnFamilyDeletion
* kTypeColumnFamilyValue
* kTypeColumnFamilyMerge
which include column family Varint32 before the data (value, deletion and merge). These values are used only in WAL (not in memtables yet).
This endeavour required changing some WriteBatch internals.
Test Plan: Added a unittest
Reviewers: dhruba, haobo, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15045
Summary: This patch makes Table and TableBuilder a abstract class and make all the implementation of the current table into BlockedBasedTable and BlockedBasedTable Builder.
Test Plan: Make db_test.cc to work with block based table. Add a new test simple_table_db_test.cc where a different simple table format is implemented.
Reviewers: dhruba, haobo, kailiu, emayanke, vamsi
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13521
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
This patch adds the ability for the user to add sequences of arbitrary data (blobs) to write batches. These blobs are saved to the log along with everything else in the write batch. You can add multiple blobs per WriteBatch and the ordering of blobs, puts, merges, and deletes are preserved.
Blobs are not saves to SST files. RocksDB ignores blobs in every way except for writing them to the log.
Before committing this patch, I need to add some test code. But I'm submitting it now so people can comment on the API.
Test Plan: make -j32 check
Reviewers: dhruba, haobo, vamsi
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12195
Summary:
There is a new option called hybrid_mode which, when switched on,
causes HBase style compactions. Files from L0 are
compacted back into L0. This meat of this compaction algorithm
is in PickCompactionHybrid().
All files reside in L0. That means all files have overlapping
keys. Each file has a time-bound, i.e. each file contains a
range of keys that were inserted around the same time. The
start-seqno and the end-seqno refers to the timeframe when
these keys were inserted. Files that have contiguous seqno
are compacted together into a larger file. All files are
ordered from most recent to the oldest.
The current compaction algorithm starts to look for
candidate files starting from the most recent file. It continues to
add more files to the same compaction run as long as the
sum of the files chosen till now is smaller than the next
candidate file size. This logic needs to be debated
and validated.
The above logic should reduce write amplification to a
large extent... will publish numbers shortly.
Test Plan: dbstress runs for 6 hours with no data corruption (tested so far).
Differential Revision: https://reviews.facebook.net/D11289
Summary:
This diff introduces a new Merge operation into rocksdb.
The purpose of this review is mostly getting feedback from the team (everyone please) on the design.
Please focus on the four files under include/leveldb/, as they spell the client visible interface change.
include/leveldb/db.h
include/leveldb/merge_operator.h
include/leveldb/options.h
include/leveldb/write_batch.h
Please go over local/my_test.cc carefully, as it is a concerete use case.
Please also review the impelmentation files to see if the straw man implementation makes sense.
Note that, the diff does pass all make check and truly supports forward iterator over db and a version
of Get that's based on iterator.
Future work:
- Integration with compaction
- A raw Get implementation
I am working on a wiki that explains the design and implementation choices, but coding comes
just naturally and I think it might be a good idea to share the code earlier. The code is
heavily commented.
Test Plan: run all local tests
Reviewers: dhruba, heyongqiang
Reviewed By: dhruba
CC: leveldb, zshao, sheki, emayanke, MarkCallaghan
Differential Revision: https://reviews.facebook.net/D9651
Summary:
The compaction process zeros out sequence numbers if the output is
part of the bottommost level.
The Slice is supposed to refer to an immutable data buffer. The
merger that implements the priority queue while reading kvs as
the input of a compaction run reies on this fact. The bug was that
were updating the sequence number of a record in-place and that was
causing suceeding invocations of the merger to return kvs in
arbitrary order of sequence numbers.
The fix is to copy the key to a local memory buffer before setting
its seqno to 0.
Test Plan:
Set Options.purge_redundant_kvs_while_flush = false and then run
db_stress --ops_per_thread=1000 --max_key=320
Reviewers: emayanke, sheki
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D9147
Summary:
The sequence numbers in each record eat up plenty of space on storage.
The optimization zeroes out sequence numbers on kvs in the Lmax
layer that are earlier than the earliest snapshot.
Test Plan: Unit test attached.
Differential Revision: https://reviews.facebook.net/D8619
Summary:
How it works:
* GetUpdatesSince takes a SequenceNumber.
* A LogFile with the first SequenceNumber nearest and lesser than the requested Sequence Number is found.
* Seek in the logFile till the requested SeqNumber is found.
* Return an iterator which contains logic to return record's one by one.
Test Plan:
* Test case included to check the good code path.
* Will update with more test-cases.
* Feedback required on test-cases.
Reviewers: dhruba, emayanke
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7119
In particular, we add a new FilterPolicy class. An instance
of this class can be supplied in Options when opening a
database. If supplied, the instance is used to generate
summaries of keys (e.g., a bloom filter) which are placed in
sstables. These summaries are consulted by DB::Get() so we
can avoid reading sstable blocks that are guaranteed to not
contain the key we are looking for.
This change provides one implementation of FilterPolicy
based on bloom filters.
Other changes:
- Updated version number to 1.4.
- Some build tweaks.
- C binding for CompactRange.
- A few more benchmarks: deleteseq, deleterandom, readmissing, seekrandom.
- Minor .gitignore update.
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
- Added DB::CompactRange() method.
Changed manual compaction code so it breaks up compactions of
big ranges into smaller compactions.
Changed the code that pushes the output of memtable compactions
to higher levels to obey the grandparent constraint: i.e., we
must never have a single file in level L that overlaps too
much data in level L+1 (to avoid very expensive L-1 compactions).
Added code to pretty-print internal keys.
- Fixed bug where we would not detect overlap with files in
level-0 because we were incorrectly using binary search
on an array of files with overlapping ranges.
Added "leveldb.sstables" property that can be used to dump
all of the sstables and ranges that make up the db state.
- Removing post_write_snapshot support. Email to leveldb mailing
list brought up no users, just confusion from one person about
what it meant.
- Fixing static_cast char to unsigned on BIG_ENDIAN platforms.
Fixes Issue 35 and Issue 36.
- Comment clarification to address leveldb Issue 37.
- Change license in posix_logger.h to match other files.
- A build problem where uint32 was used instead of uint32_t.
Sync with upstream @24408625
- LevelDB patch for Sun Studio
Based on a patch submitted by Theo Schlossnagle - thanks!
This fixes Issue 17.
- Fix a couple of test related memory leaks.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@38 62dab493-f737-651d-591e-8d6aee1b9529
Slight tweak to the no-overlap optimization: only push to
level 2 to reduce the amount of wasted space when the same
small key range is being repeatedly overwritten.
Fix for Issue 18: Avoid failure on Windows by avoiding
deletion of lock file until the end of DestroyDB().
Fix for Issue 19: Disregard sequence numbers when checking for
overlap in sstable ranges. This fixes issue 19: when writing
the same key over and over again, we would generate a sequence
of sstables that were never merged together since their sequence
numbers were disjoint.
Don't ignore map/unmap error checks.
Miscellaneous fixes for small problems Sanjay found while diagnosing
issue/9 and issue/16 (corruption_testr failures).
- log::Reader reports the record type when it finds an unexpected type.
- log::Reader no longer reports an error when it encounters an expected
zero record regardless of the setting of the "checksum" flag.
- Added a missing forward declaration.
- Documented a side-effects of larger write buffer sizes
(longer recovery time).
git-svn-id: https://leveldb.googlecode.com/svn/trunk@37 62dab493-f737-651d-591e-8d6aee1b9529
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
* env_chromium.cc should not export symbols.
* Fix MSVC warnings.
* Removed large value support.
* Fix broken reference to documentation file
git-svn-id: https://leveldb.googlecode.com/svn/trunk@24 62dab493-f737-651d-591e-8d6aee1b9529