mirror of https://github.com/facebook/rocksdb.git
Expose ThreadPool under include/rocksdb/threadpool.h
Summary: This diff split ThreadPool to -ThreadPool (abstract interface exposed in include/rocksdb/threadpool.h) -ThreadPoolImpl (actual implementation in util/threadpool_imp.h) This allow us to expose ThreadPool to the user so we can use it as an option later Test Plan: existing unit tests Reviewers: andrewkr, yiwu, yhchiang, sdong Reviewed By: sdong Subscribers: andrewkr, dhruba Differential Revision: https://reviews.facebook.net/D62085
This commit is contained in:
parent
23a057007c
commit
e9b2af87f8
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@ -240,7 +240,7 @@ set(SOURCES
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util/testharness.cc
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util/testutil.cc
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util/thread_local.cc
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util/threadpool.cc
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util/threadpool_imp.cc
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util/thread_status_impl.cc
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util/thread_status_updater.cc
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util/thread_status_util.cc
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@ -0,0 +1,37 @@
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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namespace rocksdb {
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/*
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* ThreadPool is a component that will spawn N background threads that will
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* be used to execute scheduled work, The number of background threads could
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* be modified by calling SetBackgroundThreads().
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* */
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class ThreadPool {
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public:
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virtual ~ThreadPool() {}
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// Wait for all threads to finish.
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virtual void JoinAllThreads() = 0;
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// Set the number of background threads that will be executing the
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// scheduled jobs.
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virtual void SetBackgroundThreads(int num) = 0;
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// Get the number of jobs scheduled in the ThreadPool queue.
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virtual unsigned int GetQueueLen() const = 0;
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};
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// NewThreadPool() is a function that could be used to create a ThreadPool
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// with `num_threads` background threads.
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extern ThreadPool* NewThreadPool(int num_threads);
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} // namespace rocksdb
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@ -17,7 +17,7 @@
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#pragma once
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#include <rocksdb/env.h>
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#include "util/threadpool.h"
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#include "util/threadpool_imp.h"
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#include <mutex>
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#include <vector>
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@ -63,7 +63,7 @@ private:
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Env* hosted_env_;
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mutable std::mutex mu_;
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std::vector<ThreadPool> thread_pools_;
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std::vector<ThreadPoolImpl> thread_pools_;
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std::vector<std::thread> threads_to_join_;
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};
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@ -268,9 +268,8 @@ public:
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private:
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WinEnvIO winenv_io_;
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WinEnvThreads winenv_threads_;
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WinEnvThreads winenv_threads_;
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};
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}
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}
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}
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2
src.mk
2
src.mk
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@ -110,7 +110,7 @@ LIB_SOURCES = \
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util/iostats_context.cc \
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util/io_posix.cc \
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util/lru_cache.cc \
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util/threadpool.cc \
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util/threadpool_imp.cc \
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util/transaction_test_util.cc \
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util/sharded_cache.cc \
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util/sst_file_manager_impl.cc \
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@ -42,7 +42,6 @@
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#include "rocksdb/slice.h"
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#include "util/coding.h"
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#include "util/io_posix.h"
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#include "util/threadpool.h"
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#include "util/iostats_context_imp.h"
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#include "util/logging.h"
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#include "util/posix_logger.h"
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@ -51,6 +50,7 @@
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#include "util/sync_point.h"
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#include "util/thread_local.h"
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#include "util/thread_status_updater.h"
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#include "util/threadpool_imp.h"
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#if !defined(TMPFS_MAGIC)
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#define TMPFS_MAGIC 0x01021994
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@ -739,7 +739,7 @@ class PosixEnv : public Env {
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size_t page_size_;
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std::vector<ThreadPool> thread_pools_;
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std::vector<ThreadPoolImpl> thread_pools_;
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pthread_mutex_t mu_;
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std::vector<pthread_t> threads_to_join_;
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};
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@ -749,7 +749,7 @@ PosixEnv::PosixEnv()
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forceMmapOff(false),
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page_size_(getpagesize()),
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thread_pools_(Priority::TOTAL) {
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ThreadPool::PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
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ThreadPoolImpl::PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
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for (int pool_id = 0; pool_id < Env::Priority::TOTAL; ++pool_id) {
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thread_pools_[pool_id].SetThreadPriority(
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static_cast<Env::Priority>(pool_id));
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@ -791,11 +791,11 @@ void PosixEnv::StartThread(void (*function)(void* arg), void* arg) {
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StartThreadState* state = new StartThreadState;
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state->user_function = function;
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state->arg = arg;
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ThreadPool::PthreadCall(
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ThreadPoolImpl::PthreadCall(
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"start thread", pthread_create(&t, nullptr, &StartThreadWrapper, state));
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ThreadPool::PthreadCall("lock", pthread_mutex_lock(&mu_));
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ThreadPoolImpl::PthreadCall("lock", pthread_mutex_lock(&mu_));
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threads_to_join_.push_back(t);
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ThreadPool::PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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ThreadPoolImpl::PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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}
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void PosixEnv::WaitForJoin() {
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@ -7,9 +7,9 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/threadpool.h"
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#include <atomic>
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#include "util/threadpool_imp.h"
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#include <algorithm>
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#include <atomic>
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#ifndef OS_WIN
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# include <unistd.h>
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@ -26,7 +26,7 @@
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namespace rocksdb {
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void ThreadPool::PthreadCall(const char* label, int result) {
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void ThreadPoolImpl::PthreadCall(const char* label, int result) {
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if (result != 0) {
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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abort();
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@ -38,7 +38,7 @@ namespace {
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struct Lock {
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std::unique_lock<std::mutex> ul_;
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Lock(std::mutex& m) : ul_(m, std::defer_lock) {}
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explicit Lock(const std::mutex& m) : ul_(m, std::defer_lock) {}
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};
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using Condition = std::condition_variable;
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@ -124,7 +124,7 @@ int ThreadDetach(pthread_t& thread) {
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#endif
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}
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ThreadPool::ThreadPool()
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ThreadPoolImpl::ThreadPoolImpl()
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: total_threads_limit_(1),
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bgthreads_(0),
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queue_(),
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@ -138,10 +138,9 @@ ThreadPool::ThreadPool()
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#endif
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}
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ThreadPool::~ThreadPool() { assert(bgthreads_.size() == 0U); }
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void ThreadPool::JoinAllThreads() {
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ThreadPoolImpl::~ThreadPoolImpl() { assert(bgthreads_.size() == 0U); }
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void ThreadPoolImpl::JoinAllThreads() {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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assert(!exit_all_threads_);
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@ -156,7 +155,7 @@ void ThreadPool::JoinAllThreads() {
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bgthreads_.clear();
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}
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void ThreadPool::LowerIOPriority() {
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void ThreadPoolImpl::LowerIOPriority() {
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#ifdef OS_LINUX
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PthreadCall("lock", pthread_mutex_lock(&mu_));
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low_io_priority_ = true;
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@ -164,7 +163,7 @@ void ThreadPool::LowerIOPriority() {
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#endif
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}
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void ThreadPool::BGThread(size_t thread_id) {
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void ThreadPoolImpl::BGThread(size_t thread_id) {
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bool low_io_priority = false;
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while (true) {
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// Wait until there is an item that is ready to run
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@ -233,16 +232,16 @@ void ThreadPool::BGThread(size_t thread_id) {
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// Helper struct for passing arguments when creating threads.
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struct BGThreadMetadata {
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ThreadPool* thread_pool_;
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ThreadPoolImpl* thread_pool_;
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size_t thread_id_; // Thread count in the thread.
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BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
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BGThreadMetadata(ThreadPoolImpl* thread_pool, size_t thread_id)
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: thread_pool_(thread_pool), thread_id_(thread_id) {}
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};
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static void* BGThreadWrapper(void* arg) {
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BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
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size_t thread_id = meta->thread_id_;
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ThreadPool* tp = meta->thread_pool_;
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ThreadPoolImpl* tp = meta->thread_pool_;
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#if ROCKSDB_USING_THREAD_STATUS
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// for thread-status
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ThreadStatusUtil::RegisterThread(
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return nullptr;
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}
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void ThreadPool::WakeUpAllThreads() {
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void ThreadPoolImpl::WakeUpAllThreads() {
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PthreadCall("signalall", ConditionSignalAll(bgsignal_));
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}
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void ThreadPool::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
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void ThreadPoolImpl::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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if (exit_all_threads_) {
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PthreadCall("unlock", MutexUnlock(lock));
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}
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void ThreadPool::IncBackgroundThreadsIfNeeded(int num) {
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void ThreadPoolImpl::IncBackgroundThreadsIfNeeded(int num) {
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SetBackgroundThreadsInternal(num, false);
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}
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void ThreadPool::SetBackgroundThreads(int num) {
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void ThreadPoolImpl::SetBackgroundThreads(int num) {
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SetBackgroundThreadsInternal(num, true);
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}
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void ThreadPool::StartBGThreads() {
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void ThreadPoolImpl::StartBGThreads() {
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// Start background thread if necessary
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while ((int)bgthreads_.size() < total_threads_limit_) {
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#ifdef ROCKSDB_STD_THREADPOOL
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}
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}
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void ThreadPool::Schedule(void (*function)(void* arg1), void* arg, void* tag,
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void (*unschedFunction)(void* arg)) {
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void ThreadPoolImpl::Schedule(void (*function)(void* arg1), void* arg,
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void* tag, void (*unschedFunction)(void* arg)) {
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Lock lock(mu_);
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PthreadCall("lock", ThreadPoolMutexLock(lock));
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PthreadCall("unlock", MutexUnlock(lock));
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}
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int ThreadPool::UnSchedule(void* arg) {
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int ThreadPoolImpl::UnSchedule(void* arg) {
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int count = 0;
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Lock lock(mu_);
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return count;
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}
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ThreadPool* NewThreadPool(int num_threads) {
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ThreadPoolImpl* thread_pool = new ThreadPoolImpl();
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thread_pool->SetBackgroundThreads(num_threads);
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return thread_pool;
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}
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} // namespace rocksdb
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@ -13,6 +13,7 @@
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#endif
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#include "rocksdb/env.h"
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#include "rocksdb/threadpool.h"
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#include "util/thread_status_util.h"
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#ifdef ROCKSDB_STD_THREADPOOL
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namespace rocksdb {
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class ThreadPool {
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class ThreadPoolImpl : public ThreadPool {
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public:
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ThreadPool();
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~ThreadPool();
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ThreadPoolImpl();
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~ThreadPoolImpl();
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void JoinAllThreads();
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void JoinAllThreads() override;
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void LowerIOPriority();
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void BGThread(size_t thread_id);
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void WakeUpAllThreads();
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void IncBackgroundThreadsIfNeeded(int num);
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void SetBackgroundThreads(int num);
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void SetBackgroundThreads(int num) override;
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void StartBGThreads();
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void Schedule(void (*function)(void* arg1), void* arg, void* tag,
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void (*unschedFunction)(void* arg));
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int UnSchedule(void* arg);
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unsigned int GetQueueLen() const {
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unsigned int GetQueueLen() const override {
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return queue_len_.load(std::memory_order_relaxed);
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}
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