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Build break fix
Summary: (1) Integer size correction (mac build break) (2) snprint usage in Windows (windows build break) Test Plan: Build in windows and mac Reviewers: sdong Subscribers: andrewkr, dhruba Differential Revision: https://reviews.facebook.net/D60927
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@ -38,7 +38,7 @@ Status NewRandomAccessCacheFile(Env* const env, const std::string& filepath,
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//
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// BlockCacheFile
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//
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Status BlockCacheFile::Delete(size_t* size) {
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Status BlockCacheFile::Delete(uint64_t* size) {
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Status status = env_->GetFileSize(Path(), size);
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if (!status.ok()) {
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return status;
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@ -126,7 +126,7 @@ class BlockCacheFile : public LRUElement<BlockCacheFile> {
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// get block information
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std::list<BlockInfo*>& block_infos() { return block_infos_; }
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// delete file and return the size of the file
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virtual Status Delete(size_t* size);
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virtual Status Delete(uint64_t* size);
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protected:
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port::RWMutex rwlock_; // synchronization mutex
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@ -133,8 +133,13 @@ class SimCacheImpl : public SimCache {
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"\n");
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res.append("SimCache HITs: " + std::to_string(get_hit_counter()) + "\n");
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char buff[100];
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#ifdef OS_WIN
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_snprintf(buff, sizeof(buff), "SimCache HITRATE: %.2f%%\n",
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get_hit_rate() * 100);
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#else
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snprintf(buff, sizeof(buff), "SimCache HITRATE: %.2f%%\n",
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get_hit_rate() * 100);
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#endif
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res.append(buff);
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return res;
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}
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