mirror of https://github.com/facebook/rocksdb.git
Update from upstream @21551990
* Patch LevelDB to build for OSX and iOS * Fix race condition in memtable iterator deletion. * Other small fixes. git-svn-id: https://leveldb.googlecode.com/svn/trunk@29 62dab493-f737-651d-591e-8d6aee1b9529
This commit is contained in:
parent
da79909507
commit
740d8b3d00
45
Makefile
45
Makefile
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@ -8,7 +8,21 @@ CC = g++
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#OPT = -O2 -DNDEBUG
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OPT = -g2
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CFLAGS = -c -DLEVELDB_PLATFORM_POSIX -I. -I./include -std=c++0x $(OPT)
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UNAME := $(shell uname)
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ifeq ($(UNAME), Darwin)
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# To build for iOS, set PLATFORM=IOS.
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ifndef PLATFORM
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PLATFORM=OSX
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endif # PLATFORM
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PLATFORM_CFLAGS = -DLEVELDB_PLATFORM_OSX
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PORT_MODULE = port_osx.o
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else # UNAME
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PLATFORM_CFLAGS = -DLEVELDB_PLATFORM_POSIX -std=c++0x
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PORT_MODULE = port_posix.o
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endif # UNAME
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CFLAGS = -c -I. -I./include $(PLATFORM_CFLAGS) $(OPT)
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LDFLAGS=-lpthread
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@ -26,7 +40,7 @@ LIBOBJECTS = \
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./db/version_edit.o \
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./db/version_set.o \
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./db/write_batch.o \
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./port/port_posix.o \
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./port/$(PORT_MODULE) \
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./table/block.o \
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./table/block_builder.o \
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./table/format.o \
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@ -69,13 +83,25 @@ TESTS = \
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PROGRAMS = db_bench $(TESTS)
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all: $(PROGRAMS)
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LIBRARY = libleveldb.a
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ifeq ($(PLATFORM), IOS)
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# Only XCode can build executable applications for iOS.
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all: $(LIBRARY)
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else
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all: $(PROGRAMS) $(LIBRARY)
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endif
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check: $(TESTS)
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for t in $(TESTS); do echo "***** Running $$t"; ./$$t || exit 1; done
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clean:
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rm -f $(PROGRAMS) */*.o
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-rm -f $(PROGRAMS) $(LIBRARY) */*.o ios-x86/*/*.o ios-arm/*/*.o
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-rmdir -p ios-x86/* ios-arm/*
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$(LIBRARY): $(LIBOBJECTS)
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rm -f $@
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$(AR) -rs $@ $(LIBOBJECTS)
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db_bench: db/db_bench.o $(LIBOBJECTS) $(TESTUTIL)
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$(CC) $(LDFLAGS) db/db_bench.o $(LIBOBJECTS) $(TESTUTIL) -o $@
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@ -122,8 +148,19 @@ version_edit_test: db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS)
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write_batch_test: db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS)
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$(CC) $(LDFLAGS) db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@
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ifeq ($(PLATFORM), IOS)
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# For iOS, create universal object files to be used on both the simulator and
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# a device.
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.cc.o:
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mkdir -p ios-x86/$(dir $@)
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$(CC) $(CFLAGS) -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk -arch i686 $< -o ios-x86/$@
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mkdir -p ios-arm/$(dir $@)
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$(CC) $(CFLAGS) -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk -arch armv6 -arch armv7 $< -o ios-arm/$@
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lipo ios-x86/$@ ios-arm/$@ -create -output $@
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else
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.cc.o:
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$(CC) $(CFLAGS) $< -o $@
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endif
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# TODO(gabor): dependencies for .o files
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# TODO(gabor): Build library
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@ -29,6 +29,7 @@
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// readrandom -- read N times in random order
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// readhot -- read N times in random order from 1% section of DB
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// crc32c -- repeated crc32c of 4K of data
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// acquireload -- load N*1000 times
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// Meta operations:
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// compact -- Compact the entire DB
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// stats -- Print DB stats
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@ -50,6 +51,7 @@ static const char* FLAGS_benchmarks =
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"crc32c,"
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"snappycomp,"
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"snappyuncomp,"
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"acquireload,"
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;
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// Number of key/values to place in database
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@ -382,6 +384,8 @@ class Benchmark {
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Compact();
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} else if (name == Slice("crc32c")) {
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Crc32c(4096, "(4K per op)");
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} else if (name == Slice("acquireload")) {
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AcquireLoad();
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} else if (name == Slice("snappycomp")) {
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SnappyCompress();
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} else if (name == Slice("snappyuncomp")) {
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@ -420,6 +424,22 @@ class Benchmark {
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message_ = label;
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}
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void AcquireLoad() {
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int dummy;
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port::AtomicPointer ap(&dummy);
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int count = 0;
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void *ptr = NULL;
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message_ = "(each op is 1000 loads)";
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while (count < 100000) {
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for (int i = 0; i < 1000; i++) {
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ptr = ap.Acquire_Load();
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}
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count++;
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FinishedSingleOp();
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}
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if (ptr == NULL) exit(1); // Disable unused variable warning.
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}
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void SnappyCompress() {
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Slice input = gen_.Generate(Options().block_size);
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int64_t bytes = 0;
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@ -875,22 +875,49 @@ Status DBImpl::DoCompactionWork(CompactionState* compact) {
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return status;
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}
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namespace {
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struct IterState {
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port::Mutex* mu;
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Version* version;
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MemTable* mem;
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MemTable* imm;
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};
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static void CleanupIteratorState(void* arg1, void* arg2) {
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IterState* state = reinterpret_cast<IterState*>(arg1);
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state->mu->Lock();
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state->mem->Unref();
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if (state->imm != NULL) state->imm->Unref();
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state->version->Unref();
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state->mu->Unlock();
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delete state;
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}
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}
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Iterator* DBImpl::NewInternalIterator(const ReadOptions& options,
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SequenceNumber* latest_snapshot) {
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IterState* cleanup = new IterState;
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mutex_.Lock();
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*latest_snapshot = versions_->LastSequence();
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// Collect together all needed child iterators
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std::vector<Iterator*> list;
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list.push_back(mem_->NewIterator());
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mem_->Ref();
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if (imm_ != NULL) {
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list.push_back(imm_->NewIterator());
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imm_->Ref();
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}
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versions_->current()->AddIterators(options, &list);
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Iterator* internal_iter =
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NewMergingIterator(&internal_comparator_, &list[0], list.size());
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versions_->current()->Ref();
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internal_iter->RegisterCleanup(&DBImpl::Unref, this, versions_->current());
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cleanup->mu = &mutex_;
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cleanup->mem = mem_;
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cleanup->imm = imm_;
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cleanup->version = versions_->current();
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internal_iter->RegisterCleanup(CleanupIteratorState, cleanup, NULL);
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mutex_.Unlock();
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return internal_iter;
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@ -937,13 +964,6 @@ Iterator* DBImpl::NewIterator(const ReadOptions& options) {
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: latest_snapshot));
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}
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void DBImpl::Unref(void* arg1, void* arg2) {
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DBImpl* impl = reinterpret_cast<DBImpl*>(arg1);
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Version* v = reinterpret_cast<Version*>(arg2);
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MutexLock l(&impl->mutex_);
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v->Unref();
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}
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const Snapshot* DBImpl::GetSnapshot() {
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MutexLock l(&mutex_);
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return snapshots_.New(versions_->LastSequence());
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@ -77,10 +77,6 @@ class DBImpl : public DB {
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// Delete any unneeded files and stale in-memory entries.
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void DeleteObsoleteFiles();
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// Called when an iterator over a particular version of the
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// descriptor goes away.
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static void Unref(void* arg1, void* arg2);
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// Compact the in-memory write buffer to disk. Switches to a new
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// log-file/memtable and writes a new descriptor iff successful.
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Status CompactMemTable();
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@ -801,6 +801,101 @@ TEST(DBTest, DBOpen_Options) {
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db = NULL;
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}
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// Multi-threaded test:
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namespace {
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static const int kNumThreads = 4;
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static const int kTestSeconds = 10;
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static const int kNumKeys = 1000;
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struct MTState {
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DBTest* test;
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port::AtomicPointer stop;
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port::AtomicPointer counter[kNumThreads];
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port::AtomicPointer thread_done[kNumThreads];
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};
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struct MTThread {
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MTState* state;
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int id;
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};
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static void MTThreadBody(void* arg) {
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MTThread* t = reinterpret_cast<MTThread*>(arg);
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DB* db = t->state->test->db_;
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uintptr_t counter = 0;
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fprintf(stderr, "... starting thread %d\n", t->id);
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Random rnd(1000 + t->id);
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std::string value;
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char valbuf[1500];
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while (t->state->stop.Acquire_Load() == NULL) {
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t->state->counter[t->id].Release_Store(reinterpret_cast<void*>(counter));
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int key = rnd.Uniform(kNumKeys);
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char keybuf[20];
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snprintf(keybuf, sizeof(keybuf), "%016d", key);
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if (rnd.OneIn(2)) {
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// Write values of the form <key, my id, counter>.
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// We add some padding for force compactions.
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snprintf(valbuf, sizeof(valbuf), "%d.%d.%-1000d",
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key, t->id, static_cast<int>(counter));
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ASSERT_OK(db->Put(WriteOptions(), Slice(keybuf), Slice(valbuf)));
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} else {
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// Read a value and verify that it matches the pattern written above.
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Status s = db->Get(ReadOptions(), Slice(keybuf), &value);
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if (s.IsNotFound()) {
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// Key has not yet been written
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} else {
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// Check that the writer thread counter is >= the counter in the value
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ASSERT_OK(s);
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int k, w, c;
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ASSERT_EQ(3, sscanf(value.c_str(), "%d.%d.%d", &k, &w, &c)) << value;
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ASSERT_EQ(k, key);
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ASSERT_GE(w, 0);
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ASSERT_LT(w, kNumThreads);
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ASSERT_LE(c, reinterpret_cast<uintptr_t>(
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t->state->counter[w].Acquire_Load()));
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}
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}
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counter++;
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}
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t->state->thread_done[t->id].Release_Store(t);
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fprintf(stderr, "... stopping thread %d after %d ops\n", t->id, int(counter));
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}
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}
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TEST(DBTest, MultiThreaded) {
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// Initialize state
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MTState mt;
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mt.test = this;
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mt.stop.Release_Store(0);
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for (int id = 0; id < kNumThreads; id++) {
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mt.counter[id].Release_Store(0);
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mt.thread_done[id].Release_Store(0);
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}
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// Start threads
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MTThread thread[kNumThreads];
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for (int id = 0; id < kNumThreads; id++) {
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thread[id].state = &mt;
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thread[id].id = id;
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env_->StartThread(MTThreadBody, &thread[id]);
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}
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// Let them run for a while
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env_->SleepForMicroseconds(kTestSeconds * 1000000);
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// Stop the threads and wait for them to finish
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mt.stop.Release_Store(&mt);
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for (int id = 0; id < kNumThreads; id++) {
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while (mt.thread_done[id].Acquire_Load() == NULL) {
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env_->SleepForMicroseconds(100000);
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}
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}
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}
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namespace {
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typedef std::map<std::string, std::string> KVMap;
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}
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@ -76,7 +76,7 @@ class LogTest {
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return Status::OK();
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}
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virtual Status Skip(size_t n) {
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virtual Status Skip(uint64_t n) {
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if (n > contents_.size()) {
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contents_.clear();
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return Status::NotFound("in-memory file skipepd past end");
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@ -50,33 +50,24 @@ static const char* EncodeKey(std::string* scratch, const Slice& target) {
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class MemTableIterator: public Iterator {
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public:
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explicit MemTableIterator(MemTable* mem, MemTable::Table* table) {
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mem_ = mem;
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iter_ = new MemTable::Table::Iterator(table);
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mem->Ref();
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}
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virtual ~MemTableIterator() {
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delete iter_;
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mem_->Unref();
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}
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explicit MemTableIterator(MemTable::Table* table) : iter_(table) { }
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virtual bool Valid() const { return iter_->Valid(); }
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virtual void Seek(const Slice& k) { iter_->Seek(EncodeKey(&tmp_, k)); }
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virtual void SeekToFirst() { iter_->SeekToFirst(); }
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virtual void SeekToLast() { iter_->SeekToLast(); }
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virtual void Next() { iter_->Next(); }
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virtual void Prev() { iter_->Prev(); }
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virtual Slice key() const { return GetLengthPrefixedSlice(iter_->key()); }
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virtual bool Valid() const { return iter_.Valid(); }
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virtual void Seek(const Slice& k) { iter_.Seek(EncodeKey(&tmp_, k)); }
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virtual void SeekToFirst() { iter_.SeekToFirst(); }
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virtual void SeekToLast() { iter_.SeekToLast(); }
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virtual void Next() { iter_.Next(); }
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virtual void Prev() { iter_.Prev(); }
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virtual Slice key() const { return GetLengthPrefixedSlice(iter_.key()); }
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virtual Slice value() const {
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Slice key_slice = GetLengthPrefixedSlice(iter_->key());
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Slice key_slice = GetLengthPrefixedSlice(iter_.key());
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return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
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}
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virtual Status status() const { return Status::OK(); }
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private:
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MemTable* mem_;
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MemTable::Table::Iterator* iter_;
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MemTable::Table::Iterator iter_;
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std::string tmp_; // For passing to EncodeKey
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// No copying allowed
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@ -85,7 +76,7 @@ class MemTableIterator: public Iterator {
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};
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Iterator* MemTable::NewIterator() {
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return new MemTableIterator(this, &table_);
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return new MemTableIterator(&table_);
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}
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void MemTable::Add(SequenceNumber s, ValueType type,
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|
|
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@ -16,6 +16,8 @@
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# include "port/port_chromium.h"
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#elif defined(LEVELDB_PLATFORM_ANDROID)
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# include "port/port_android.h"
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#elif defined(LEVELDB_PLATFORM_OSX)
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# include "port/port_osx.h"
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#endif
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#endif // STORAGE_LEVELDB_PORT_PORT_H_
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@ -0,0 +1,50 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
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// Use of this source code is governed by a BSD-style license that can be
|
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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|
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#include "port_osx.h"
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#include <cstdlib>
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#include <stdio.h>
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#include <string.h>
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#include "util/logging.h"
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namespace leveldb {
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namespace port {
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|
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static void PthreadCall(const char* label, int result) {
|
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if (result != 0) {
|
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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abort();
|
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}
|
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}
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|
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Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); }
|
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|
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Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); }
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||||
|
||||
void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); }
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|
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void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); }
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||||
|
||||
CondVar::CondVar(Mutex* mu)
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||||
: mu_(mu) {
|
||||
PthreadCall("init cv", pthread_cond_init(&cv_, NULL));
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||||
}
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||||
|
||||
CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); }
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||||
|
||||
void CondVar::Wait() {
|
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PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_));
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||||
}
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||||
|
||||
void CondVar::Signal() {
|
||||
PthreadCall("signal", pthread_cond_signal(&cv_));
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}
|
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|
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void CondVar::SignalAll() {
|
||||
PthreadCall("broadcast", pthread_cond_broadcast(&cv_));
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}
|
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|
||||
}
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}
|
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@ -0,0 +1,125 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
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//
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// See port_example.h for documentation for the following types/functions.
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|
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#ifndef STORAGE_LEVELDB_PORT_PORT_OSX_H_
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#define STORAGE_LEVELDB_PORT_PORT_OSX_H_
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|
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#include <libkern/OSAtomic.h>
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||||
#include <machine/endian.h>
|
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#include <pthread.h>
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#include <stdint.h>
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||||
|
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#include <string>
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|
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namespace leveldb {
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|
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// The following 4 methods implemented here for the benefit of env_posix.cc.
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inline size_t fread_unlocked(void *a, size_t b, size_t c, FILE *d) {
|
||||
return fread(a, b, c, d);
|
||||
}
|
||||
|
||||
inline size_t fwrite_unlocked(const void *a, size_t b, size_t c, FILE *d) {
|
||||
return fwrite(a, b, c, d);
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||||
}
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||||
|
||||
inline int fflush_unlocked(FILE *f) {
|
||||
return fflush(f);
|
||||
}
|
||||
|
||||
inline int fdatasync(int fd) {
|
||||
return fsync(fd);
|
||||
}
|
||||
|
||||
namespace port {
|
||||
|
||||
static const bool kLittleEndian = (__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN);
|
||||
|
||||
// ------------------ Threading -------------------
|
||||
|
||||
// A Mutex represents an exclusive lock.
|
||||
class Mutex {
|
||||
public:
|
||||
Mutex();
|
||||
~Mutex();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
void AssertHeld() { }
|
||||
|
||||
private:
|
||||
friend class CondVar;
|
||||
pthread_mutex_t mu_;
|
||||
|
||||
// No copying
|
||||
Mutex(const Mutex&);
|
||||
void operator=(const Mutex&);
|
||||
};
|
||||
|
||||
class CondVar {
|
||||
public:
|
||||
explicit CondVar(Mutex* mu);
|
||||
~CondVar();
|
||||
|
||||
void Wait();
|
||||
void Signal();
|
||||
void SignalAll();
|
||||
|
||||
private:
|
||||
pthread_cond_t cv_;
|
||||
Mutex* mu_;
|
||||
};
|
||||
|
||||
inline void MemoryBarrier() {
|
||||
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
|
||||
// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
|
||||
// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
|
||||
__asm__ __volatile__("" : : : "memory");
|
||||
#else
|
||||
OSMemoryBarrier();
|
||||
#endif
|
||||
}
|
||||
|
||||
class AtomicPointer {
|
||||
private:
|
||||
void* ptr_;
|
||||
public:
|
||||
AtomicPointer() { }
|
||||
explicit AtomicPointer(void* p) : ptr_(p) {}
|
||||
inline void* Acquire_Load() const {
|
||||
void* ptr = ptr_;
|
||||
MemoryBarrier();
|
||||
return ptr;
|
||||
}
|
||||
inline void Release_Store(void* v) {
|
||||
MemoryBarrier();
|
||||
ptr_ = v;
|
||||
}
|
||||
inline void* NoBarrier_Load() const {
|
||||
return ptr_;
|
||||
}
|
||||
inline void NoBarrier_Store(void* v) {
|
||||
ptr_ = v;
|
||||
}
|
||||
};
|
||||
|
||||
inline bool Snappy_Compress(const char* input, size_t input_length,
|
||||
std::string* output) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool Snappy_Uncompress(const char* input_data, size_t input_length,
|
||||
std::string* output) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // STORAGE_LEVELDB_PORT_PORT_OSX_H_
|
|
@ -3,7 +3,6 @@
|
|||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#include "leveldb/iterator.h"
|
||||
#include "util/logging.h"
|
||||
|
||||
namespace leveldb {
|
||||
|
||||
|
|
|
@ -12,10 +12,6 @@ namespace leveldb {
|
|||
// This can help avoid virtual function calls and also gives better
|
||||
// cache locality.
|
||||
class IteratorWrapper {
|
||||
private:
|
||||
Iterator* iter_;
|
||||
bool valid_;
|
||||
Slice key_;
|
||||
public:
|
||||
IteratorWrapper(): iter_(NULL), valid_(false) { }
|
||||
explicit IteratorWrapper(Iterator* iter): iter_(NULL) {
|
||||
|
@ -56,9 +52,12 @@ class IteratorWrapper {
|
|||
key_ = iter_->key();
|
||||
}
|
||||
}
|
||||
|
||||
Iterator* iter_;
|
||||
bool valid_;
|
||||
Slice key_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
} // namespace leveldb
|
||||
|
||||
#endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_ANDROID)
|
||||
#include <unordered_set>
|
||||
#elif defined(LEVELDB_PLATFORM_OSX)
|
||||
#include <ext/hash_set>
|
||||
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
|
||||
#include "base/hash_tables.h"
|
||||
#else
|
||||
|
|
Loading…
Reference in New Issue