Fix ArenaTest.UnmappedAllocation in some cases (#12378)

Summary:
Fix compatibility with transparent huge pages by allocating in increments (1MiB) smaller than the
typical smallest huge page size of 2MiB.

Also, bypass the test when jemalloc config.fill is used, which means the allocator is explicitly
configured to write to memory before we get it, which is not what this test expects.

Fixes https://github.com/facebook/rocksdb/issues/12351

Pull Request resolved: https://github.com/facebook/rocksdb/pull/12378

Test Plan:
```
sudo bash -c 'echo "always" > /sys/kernel/mm/transparent_hugepage/enabled'
```
And see unit test fails before this change, passes after this change

Also tested internal buck build with dbg mode (previously failing).

Reviewed By: jaykorean, hx235

Differential Revision: D54139634

Pulled By: pdillinger

fbshipit-source-id: 179accebe918d8eecd46a979fcf21d356f9b5519
This commit is contained in:
Peter Dillinger 2024-02-26 16:08:21 -08:00 committed by Facebook GitHub Bot
parent a4ff83d1b2
commit 41849210e9
1 changed files with 16 additions and 1 deletions

View File

@ -12,6 +12,7 @@
#ifndef OS_WIN
#include <sys/resource.h>
#endif
#include "port/jemalloc_helper.h"
#include "port/port.h"
#include "test_util/testharness.h"
#include "util/random.h"
@ -267,7 +268,21 @@ TEST_F(ArenaTest, UnmappedAllocation) {
// Verify that it's possible to get unmapped pages in large allocations,
// for memory efficiency and to ensure we don't accidentally waste time &
// space initializing the memory.
constexpr size_t kBlockSize = 2U << 20;
#ifdef ROCKSDB_JEMALLOC
// With Jemalloc config.fill, the pages are written to before we get them
uint8_t fill = 0;
size_t fill_sz = sizeof(fill);
mallctl("config.fill", &fill, &fill_sz, nullptr, 0);
if (fill) {
ROCKSDB_GTEST_BYPASS("Test skipped because of config.fill==true");
return;
}
#endif // ROCKSDB_JEMALLOC
// This block size value is smaller than the smallest x86 huge page size,
// so should not be fulfilled by a transparent huge page mapping.
constexpr size_t kBlockSize = 1U << 20;
Arena arena(kBlockSize);
// The allocator might give us back recycled memory for a while, but