mirror of https://github.com/facebook/rocksdb.git
Fix a timer_test deadlock (#7277)
Summary: There's a potential deadlock caused by MockTimeEnv time value get to a large number, which causes TimedWait() wait forever. The test misuses the microseconds as seconds, making it more likely to happen. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7277 Reviewed By: pdillinger Differential Revision: D23183873 Pulled By: jay-zhuang fbshipit-source-id: 6fc38ebd40b4125a99551204b271f91a27e70086
This commit is contained in:
parent
2040bb545b
commit
3e422ce0ca
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@ -1150,28 +1150,4 @@ class DBTestBase : public testing::Test {
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bool time_elapse_only_sleep_on_reopen_ = false;
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};
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class SafeMockTimeEnv : public MockTimeEnv {
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public:
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explicit SafeMockTimeEnv(Env* base) : MockTimeEnv(base) {
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->ClearAllCallBacks();
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#if defined(OS_MACOSX) && !defined(NDEBUG)
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// This is an alternate way (vs. SpecialEnv) of dealing with the fact
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// that on some platforms, pthread_cond_timedwait does not appear to
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// release the lock for other threads to operate if the deadline time
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// is already passed. (TimedWait calls are currently a bad abstraction
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// because the deadline parameter is usually computed from Env time,
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// but is interpreted in real clock time.)
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SyncPoint::GetInstance()->SetCallBack(
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"InstrumentedCondVar::TimedWaitInternal", [&](void* arg) {
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uint64_t time_us = *reinterpret_cast<uint64_t*>(arg);
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if (time_us < this->RealNowMicros()) {
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*reinterpret_cast<uint64_t*>(arg) = this->RealNowMicros() + 1000;
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}
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});
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#endif // OS_MACOSX && !NDEBUG
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SyncPoint::GetInstance()->EnableProcessing();
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}
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};
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} // namespace ROCKSDB_NAMESPACE
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@ -14,12 +14,13 @@ class StatsDumpSchedulerTest : public DBTestBase {
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public:
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StatsDumpSchedulerTest()
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: DBTestBase("/stats_dump_scheduler_test", /*env_do_fsync=*/true),
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mock_env_(new SafeMockTimeEnv(Env::Default())) {}
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mock_env_(new MockTimeEnv(Env::Default())) {}
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protected:
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std::unique_ptr<SafeMockTimeEnv> mock_env_;
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std::unique_ptr<MockTimeEnv> mock_env_;
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void SetUp() override {
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mock_env_->InstallTimedWaitFixCallback();
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SyncPoint::GetInstance()->SetCallBack(
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"DBImpl::StartStatsDumpScheduler:Init", [&](void* arg) {
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auto* stats_dump_scheduler_ptr =
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@ -33,12 +33,13 @@ class StatsHistoryTest : public DBTestBase {
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public:
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StatsHistoryTest()
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: DBTestBase("/stats_history_test", /*env_do_fsync=*/true),
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mock_env_(new SafeMockTimeEnv(Env::Default())) {}
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mock_env_(new MockTimeEnv(Env::Default())) {}
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protected:
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std::unique_ptr<SafeMockTimeEnv> mock_env_;
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std::unique_ptr<MockTimeEnv> mock_env_;
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void SetUp() override {
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mock_env_->InstallTimedWaitFixCallback();
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SyncPoint::GetInstance()->SetCallBack(
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"DBImpl::StartStatsDumpScheduler:Init", [&](void* arg) {
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auto* stats_dump_scheduler_ptr =
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@ -41,6 +41,30 @@ class MockTimeEnv : public EnvWrapper {
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current_time_ = time;
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}
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// TODO: this is a workaround for the different behavior on different platform
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// for timedwait timeout. Ideally timedwait API should be moved to env.
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// details: PR #7101.
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void InstallTimedWaitFixCallback() {
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->ClearAllCallBacks();
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#if defined(OS_MACOSX) && !defined(NDEBUG)
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// This is an alternate way (vs. SpecialEnv) of dealing with the fact
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// that on some platforms, pthread_cond_timedwait does not appear to
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// release the lock for other threads to operate if the deadline time
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// is already passed. (TimedWait calls are currently a bad abstraction
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// because the deadline parameter is usually computed from Env time,
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// but is interpreted in real clock time.)
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SyncPoint::GetInstance()->SetCallBack(
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"InstrumentedCondVar::TimedWaitInternal", [&](void* arg) {
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uint64_t time_us = *reinterpret_cast<uint64_t*>(arg);
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if (time_us < this->RealNowMicros()) {
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*reinterpret_cast<uint64_t*>(arg) = this->RealNowMicros() + 1000;
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}
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});
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#endif // OS_MACOSX && !NDEBUG
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SyncPoint::GetInstance()->EnableProcessing();
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}
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private:
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std::atomic<uint64_t> current_time_{0};
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};
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@ -10,7 +10,9 @@
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#include "port/port.h"
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#include "rocksdb/env.h"
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#ifndef NDEBUG
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#include "test_util/mock_time_env.h"
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#endif // !NDEBUG
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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29
util/timer.h
29
util/timer.h
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@ -42,9 +42,15 @@ class Timer {
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running_(false),
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executing_task_(false) {}
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// Add a new function. If the fn_name already exists, overriding it,
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// regardless if the function is pending removed (invalid) or not.
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// repeat_every_us == 0 means do not repeat
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// Add a new function to run.
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// fn_name has to be identical, otherwise, the new one overrides the existing
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// one, regardless if the function is pending removed (invalid) or not.
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// start_after_us is the initial delay.
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// repeat_every_us is the interval between ending time of the last call and
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// starting time of the next call. For example, repeat_every_us = 2000 and
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// the function takes 1000us to run. If it starts at time [now]us, then it
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// finishes at [now]+1000us, 2nd run starting time will be at [now]+3000us.
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// repeat_every_us == 0 means do not repeat.
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void Add(std::function<void()> fn,
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const std::string& fn_name,
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uint64_t start_after_us,
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@ -138,10 +144,18 @@ class Timer {
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}
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#ifndef NDEBUG
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// Wait until Timer starting waiting, call the optional callback, then wait
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// for Timer waiting again.
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// Tests can provide a custom env object to mock time, and use the callback
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// here to bump current time and trigger Timer. See timer_test for example.
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//
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// Note: only support one caller of this method.
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void TEST_WaitForRun(std::function<void()> callback = nullptr) {
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InstrumentedMutexLock l(&mutex_);
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while (!heap_.empty() &&
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heap_.top()->next_run_time_us <= env_->NowMicros()) {
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// It act as a spin lock
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while (executing_task_ ||
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(!heap_.empty() &&
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heap_.top()->next_run_time_us <= env_->NowMicros())) {
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cond_var_.TimedWait(env_->NowMicros() + 1000);
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}
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if (callback != nullptr) {
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@ -150,8 +164,9 @@ class Timer {
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cond_var_.SignalAll();
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do {
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cond_var_.TimedWait(env_->NowMicros() + 1000);
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} while (!heap_.empty() &&
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heap_.top()->next_run_time_us <= env_->NowMicros());
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} while (
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executing_task_ ||
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(!heap_.empty() && heap_.top()->next_run_time_us <= env_->NowMicros()));
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}
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size_t TEST_GetPendingTaskNum() const {
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@ -15,272 +15,187 @@ class TimerTest : public testing::Test {
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protected:
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std::unique_ptr<MockTimeEnv> mock_env_;
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#if defined(OS_MACOSX) && !defined(NDEBUG)
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// On some platforms (MacOS) pthread_cond_timedwait does not appear
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// to release the lock for other threads to operate if the deadline time
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// is already passed. This is a problem for tests in general because
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// TimedWait calls are a bad abstraction: the deadline parameter is
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// usually computed from Env time, but is interpreted in real clock time.
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// Since this test doesn't even pretend to use clock times, we have
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// to mock TimedWait to ensure it yields.
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void SetUp() override {
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->ClearAllCallBacks();
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
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"InstrumentedCondVar::TimedWaitInternal", [&](void* arg) {
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uint64_t* time_us = reinterpret_cast<uint64_t*>(arg);
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if (*time_us < mock_env_->RealNowMicros()) {
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*time_us = mock_env_->RealNowMicros() + 1000;
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}
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});
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ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
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}
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#endif // OS_MACOSX && !NDEBUG
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const uint64_t kSecond = 1000000; // 1sec = 1000000us
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void SetUp() override { mock_env_->InstallTimedWaitFixCallback(); }
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};
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TEST_F(TimerTest, SingleScheduleOnceTest) {
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const int kIterations = 1;
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uint64_t time_counter = 0;
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mock_env_->set_current_time(0);
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InstrumentedMutex mutex;
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InstrumentedCondVar test_cv(&mutex);
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const int kInitDelaySec = 1;
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int mock_time_sec = 0;
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mock_env_->set_current_time(mock_time_sec);
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Timer timer(mock_env_.get());
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int count = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex);
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count++;
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if (count >= kIterations) {
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test_cv.SignalAll();
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}
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},
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"fn_sch_test", 1 * kSecond, 0);
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timer.Add([&] { count++; }, "fn_sch_test", kInitDelaySec * kSecond, 0);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count);
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex);
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while(count < kIterations) {
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time_counter += kSecond;
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mock_env_->set_current_time(time_counter);
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test_cv.TimedWait(time_counter);
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}
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}
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mock_time_sec += kInitDelaySec;
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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ASSERT_EQ(1, count);
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ASSERT_TRUE(timer.Shutdown());
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ASSERT_EQ(1, count);
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}
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TEST_F(TimerTest, MultipleScheduleOnceTest) {
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const int kIterations = 1;
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uint64_t time_counter = 0;
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mock_env_->set_current_time(0);
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InstrumentedMutex mutex1;
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InstrumentedCondVar test_cv1(&mutex1);
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const int kInitDelay1Sec = 1;
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const int kInitDelay2Sec = 3;
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int mock_time_sec = 0;
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mock_env_->set_current_time(mock_time_sec);
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Timer timer(mock_env_.get());
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int count1 = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex1);
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count1++;
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if (count1 >= kIterations) {
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test_cv1.SignalAll();
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}
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},
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"fn_sch_test1", 1 * kSecond, 0);
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InstrumentedMutex mutex2;
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InstrumentedCondVar test_cv2(&mutex2);
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int count1 = 0;
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timer.Add([&] { count1++; }, "fn_sch_test1", kInitDelay1Sec * kSecond, 0);
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int count2 = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex2);
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count2 += 5;
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if (count2 >= kIterations) {
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test_cv2.SignalAll();
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}
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},
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"fn_sch_test2", 3 * kSecond, 0);
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timer.Add([&] { count2++; }, "fn_sch_test2", kInitDelay2Sec * kSecond, 0);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count1);
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ASSERT_EQ(0, count2);
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex1);
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while (count1 < kIterations) {
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time_counter += kSecond;
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mock_env_->set_current_time(time_counter);
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test_cv1.TimedWait(time_counter);
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}
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}
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex2);
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while(count2 < kIterations) {
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time_counter += kSecond;
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mock_env_->set_current_time(time_counter);
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test_cv2.TimedWait(time_counter);
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}
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}
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ASSERT_TRUE(timer.Shutdown());
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mock_time_sec = kInitDelay1Sec;
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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ASSERT_EQ(1, count1);
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ASSERT_EQ(5, count2);
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ASSERT_EQ(0, count2);
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mock_time_sec = kInitDelay2Sec;
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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ASSERT_EQ(1, count1);
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ASSERT_EQ(1, count2);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, SingleScheduleRepeatedlyTest) {
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const int kIterations = 5;
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uint64_t time_counter = 0;
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mock_env_->set_current_time(0);
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InstrumentedMutex mutex;
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InstrumentedCondVar test_cv(&mutex);
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const int kInitDelaySec = 1;
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const int kRepeatSec = 1;
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int mock_time_sec = 0;
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mock_env_->set_current_time(mock_time_sec);
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Timer timer(mock_env_.get());
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int count = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex);
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count++;
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if (count >= kIterations) {
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test_cv.SignalAll();
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}
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},
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"fn_sch_test", 1 * kSecond, 1 * kSecond);
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timer.Add([&] { count++; }, "fn_sch_test", kInitDelaySec * kSecond,
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kRepeatSec * kSecond);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count);
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mock_time_sec += kInitDelaySec;
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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ASSERT_EQ(1, count);
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex);
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while(count < kIterations) {
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time_counter += kSecond;
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mock_env_->set_current_time(time_counter);
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test_cv.TimedWait(time_counter);
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}
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for (int i = 1; i < kIterations; i++) {
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mock_time_sec += kRepeatSec;
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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}
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ASSERT_EQ(kIterations, count);
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ASSERT_TRUE(timer.Shutdown());
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ASSERT_EQ(5, count);
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}
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TEST_F(TimerTest, MultipleScheduleRepeatedlyTest) {
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uint64_t time_counter = 0;
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mock_env_->set_current_time(0);
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const int kInitDelay1Sec = 0;
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const int kInitDelay2Sec = 1;
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const int kInitDelay3Sec = 0;
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const int kRepeatSec = 2;
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const int kLargeRepeatSec = 100;
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const int kIterations = 5;
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int mock_time_sec = 0;
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mock_env_->set_current_time(mock_time_sec);
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Timer timer(mock_env_.get());
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InstrumentedMutex mutex1;
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InstrumentedCondVar test_cv1(&mutex1);
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const int kIterations1 = 5;
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int count1 = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex1);
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count1++;
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if (count1 >= kIterations1) {
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test_cv1.SignalAll();
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}
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},
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"fn_sch_test1", 0, 2 * kSecond);
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timer.Add([&] { count1++; }, "fn_sch_test1", kInitDelay1Sec * kSecond,
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kRepeatSec * kSecond);
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InstrumentedMutex mutex2;
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InstrumentedCondVar test_cv2(&mutex2);
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const int kIterations2 = 5;
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int count2 = 0;
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timer.Add(
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[&] {
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InstrumentedMutexLock l(&mutex2);
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count2++;
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if (count2 >= kIterations2) {
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test_cv2.SignalAll();
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}
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},
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"fn_sch_test2", 1 * kSecond, 2 * kSecond);
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timer.Add([&] { count2++; }, "fn_sch_test2", kInitDelay2Sec * kSecond,
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kRepeatSec * kSecond);
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// Add a function with relatively large repeat interval
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int count3 = 0;
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timer.Add([&] { count3++; }, "fn_sch_test3", kInitDelay3Sec * kSecond,
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kLargeRepeatSec * kSecond);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count2);
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ASSERT_EQ(0, count3);
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex1);
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while(count1 < kIterations1) {
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time_counter += kSecond;
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mock_env_->set_current_time(time_counter);
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test_cv1.TimedWait(time_counter);
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}
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for (; count1 < kIterations; mock_time_sec++) {
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timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
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ASSERT_EQ((mock_time_sec + 2) / kRepeatSec, count1);
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ASSERT_EQ((mock_time_sec + 1) / kRepeatSec, count2);
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// large interval function should only run once (the first one).
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ASSERT_EQ(1, count3);
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}
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timer.Cancel("fn_sch_test1");
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// Wait for execution to finish
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{
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InstrumentedMutexLock l(&mutex2);
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while(count2 < kIterations2) {
|
||||
time_counter += kSecond;
|
||||
mock_env_->set_current_time(time_counter);
|
||||
test_cv2.TimedWait(time_counter);
|
||||
}
|
||||
}
|
||||
mock_time_sec++;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(kIterations, count1);
|
||||
ASSERT_EQ(kIterations, count2);
|
||||
ASSERT_EQ(1, count3);
|
||||
|
||||
timer.Cancel("fn_sch_test2");
|
||||
|
||||
ASSERT_TRUE(timer.Shutdown());
|
||||
ASSERT_EQ(kIterations, count1);
|
||||
ASSERT_EQ(kIterations, count2);
|
||||
|
||||
ASSERT_EQ(count1, 5);
|
||||
ASSERT_EQ(count2, 5);
|
||||
// execute the long interval one
|
||||
mock_time_sec = kLargeRepeatSec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(2, count3);
|
||||
|
||||
ASSERT_TRUE(timer.Shutdown());
|
||||
}
|
||||
|
||||
TEST_F(TimerTest, AddAfterStartTest) {
|
||||
const int kIterations = 5;
|
||||
InstrumentedMutex mutex;
|
||||
InstrumentedCondVar test_cv(&mutex);
|
||||
const int kInitDelaySec = 1;
|
||||
const int kRepeatSec = 1;
|
||||
|
||||
// wait timer to run and then add a new job
|
||||
SyncPoint::GetInstance()->LoadDependency(
|
||||
{{"Timer::Run::Waiting", "TimerTest:AddAfterStartTest:1"}});
|
||||
SyncPoint::GetInstance()->EnableProcessing();
|
||||
|
||||
mock_env_->set_current_time(0);
|
||||
int mock_time_sec = 0;
|
||||
mock_env_->set_current_time(mock_time_sec);
|
||||
Timer timer(mock_env_.get());
|
||||
|
||||
ASSERT_TRUE(timer.Start());
|
||||
|
||||
TEST_SYNC_POINT("TimerTest:AddAfterStartTest:1");
|
||||
int count = 0;
|
||||
timer.Add(
|
||||
[&] {
|
||||
InstrumentedMutexLock l(&mutex);
|
||||
count++;
|
||||
if (count >= kIterations) {
|
||||
test_cv.SignalAll();
|
||||
}
|
||||
},
|
||||
"fn_sch_test", 1 * kSecond, 1 * kSecond);
|
||||
|
||||
timer.Add([&] { count++; }, "fn_sch_test", kInitDelaySec * kSecond,
|
||||
kRepeatSec * kSecond);
|
||||
ASSERT_EQ(0, count);
|
||||
// Wait for execution to finish
|
||||
uint64_t time_counter = 0;
|
||||
{
|
||||
InstrumentedMutexLock l(&mutex);
|
||||
while (count < kIterations) {
|
||||
time_counter += kSecond;
|
||||
mock_env_->set_current_time(time_counter);
|
||||
test_cv.TimedWait(time_counter);
|
||||
}
|
||||
mock_time_sec += kInitDelaySec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(1, count);
|
||||
|
||||
for (int i = 1; i < kIterations; i++) {
|
||||
mock_time_sec += kRepeatSec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
}
|
||||
ASSERT_EQ(kIterations, count);
|
||||
|
||||
ASSERT_TRUE(timer.Shutdown());
|
||||
|
||||
ASSERT_EQ(kIterations, count);
|
||||
}
|
||||
|
||||
TEST_F(TimerTest, CancelRunningTask) {
|
||||
|
@ -356,35 +271,86 @@ TEST_F(TimerTest, ShutdownRunningTask) {
|
|||
delete value;
|
||||
}
|
||||
|
||||
TEST_F(TimerTest, AddSameFuncNameTest) {
|
||||
mock_env_->set_current_time(0);
|
||||
TEST_F(TimerTest, AddSameFuncName) {
|
||||
const int kInitDelaySec = 1;
|
||||
const int kRepeat1Sec = 5;
|
||||
const int kRepeat2Sec = 4;
|
||||
|
||||
int mock_time_sec = 0;
|
||||
mock_env_->set_current_time(mock_time_sec);
|
||||
Timer timer(mock_env_.get());
|
||||
|
||||
ASSERT_TRUE(timer.Start());
|
||||
|
||||
int func_counter1 = 0;
|
||||
timer.Add([&] { func_counter1++; }, "duplicated_func", 1 * kSecond,
|
||||
5 * kSecond);
|
||||
timer.Add([&] { func_counter1++; }, "duplicated_func",
|
||||
kInitDelaySec * kSecond, kRepeat1Sec * kSecond);
|
||||
|
||||
int func2_counter = 0;
|
||||
timer.Add([&] { func2_counter++; }, "func2", 1 * kSecond, 4 * kSecond);
|
||||
timer.Add([&] { func2_counter++; }, "func2", kInitDelaySec * kSecond,
|
||||
kRepeat2Sec * kSecond);
|
||||
|
||||
// New function with the same name should override the existing one
|
||||
int func_counter2 = 0;
|
||||
timer.Add([&] { func_counter2++; }, "duplicated_func", 1 * kSecond,
|
||||
5 * kSecond);
|
||||
timer.Add([&] { func_counter2++; }, "duplicated_func",
|
||||
kInitDelaySec * kSecond, kRepeat1Sec * kSecond);
|
||||
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(1); });
|
||||
ASSERT_EQ(0, func_counter1);
|
||||
ASSERT_EQ(0, func2_counter);
|
||||
ASSERT_EQ(0, func_counter2);
|
||||
|
||||
ASSERT_EQ(func_counter1, 0);
|
||||
ASSERT_EQ(func2_counter, 1);
|
||||
ASSERT_EQ(func_counter2, 1);
|
||||
mock_time_sec += kInitDelaySec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(6); });
|
||||
ASSERT_EQ(0, func_counter1);
|
||||
ASSERT_EQ(1, func2_counter);
|
||||
ASSERT_EQ(1, func_counter2);
|
||||
|
||||
ASSERT_EQ(func_counter1, 0);
|
||||
ASSERT_EQ(func2_counter, 2);
|
||||
ASSERT_EQ(func_counter2, 2);
|
||||
mock_time_sec += kRepeat1Sec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
|
||||
ASSERT_EQ(0, func_counter1);
|
||||
ASSERT_EQ(2, func2_counter);
|
||||
ASSERT_EQ(2, func_counter2);
|
||||
|
||||
ASSERT_TRUE(timer.Shutdown());
|
||||
}
|
||||
|
||||
TEST_F(TimerTest, RepeatIntervalWithFuncRunningTime) {
|
||||
const int kInitDelaySec = 1;
|
||||
const int kRepeatSec = 5;
|
||||
const int kFuncRunningTimeSec = 1;
|
||||
|
||||
int mock_time_sec = 0;
|
||||
mock_env_->set_current_time(mock_time_sec);
|
||||
Timer timer(mock_env_.get());
|
||||
|
||||
ASSERT_TRUE(timer.Start());
|
||||
|
||||
int func_counter = 0;
|
||||
timer.Add(
|
||||
[&] {
|
||||
mock_env_->set_current_time(mock_time_sec + kFuncRunningTimeSec);
|
||||
func_counter++;
|
||||
},
|
||||
"func", kInitDelaySec * kSecond, kRepeatSec * kSecond);
|
||||
|
||||
ASSERT_EQ(0, func_counter);
|
||||
mock_time_sec += kInitDelaySec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(1, func_counter);
|
||||
|
||||
// After repeat interval time, the function is not executed, as running
|
||||
// the function takes some time (`kFuncRunningTimeSec`). The repeat interval
|
||||
// is the time between ending time of the last call and starting time of the
|
||||
// next call.
|
||||
mock_time_sec += kRepeatSec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(1, func_counter);
|
||||
|
||||
mock_time_sec += kFuncRunningTimeSec;
|
||||
timer.TEST_WaitForRun([&] { mock_env_->set_current_time(mock_time_sec); });
|
||||
ASSERT_EQ(2, func_counter);
|
||||
|
||||
ASSERT_TRUE(timer.Shutdown());
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue