mirror of https://github.com/facebook/rocksdb.git
Port folly/synchronization/DistributedMutex to rocksdb (#5642)
Summary: This ports `folly::DistributedMutex` into RocksDB. The PR includes everything else needed to compile and use DistributedMutex as a component within folly. Most files are unchanged except for some portability stuff and includes. For now, I've put this under `rocksdb/third-party`, but if there is a better folder to put this under, let me know. I also am not sure how or where to put unit tests for third-party stuff like this. It seems like gtest is included already, but I need to link with it from another third-party folder. This also includes some other common components from folly - folly/Optional - folly/ScopeGuard (In particular `SCOPE_EXIT`) - folly/synchronization/ParkingLot (A portable futex-like interface) - folly/synchronization/AtomicNotification (The standard C++ interface for futexes) - folly/Indestructible (For singletons that don't get destroyed without allocations) Pull Request resolved: https://github.com/facebook/rocksdb/pull/5642 Differential Revision: D16544439 fbshipit-source-id: 179b98b5dcddc3075926d31a30f92fd064245731
This commit is contained in:
parent
6e78fe3c8d
commit
38b03c840e
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@ -60,6 +60,13 @@ option(WITH_WINDOWS_UTF8_FILENAMES "use UTF8 as characterset for opening files,
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if (WITH_WINDOWS_UTF8_FILENAMES)
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add_definitions(-DROCKSDB_WINDOWS_UTF8_FILENAMES)
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endif()
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# third-party/folly is only validated to work on Linux and Windows for now.
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# So only turn it on there by default.
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if(CMAKE_SYSTEM_NAME MATCHES "Linux" OR CMAKE_SYSTEM_NAME MATCHES "Windows")
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option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" ON)
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else()
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option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" OFF)
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endif()
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if(MSVC)
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# Defaults currently different for GFLAGS.
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# We will address find_package work a little later
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@ -462,6 +469,9 @@ endif()
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include_directories(${PROJECT_SOURCE_DIR})
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include_directories(${PROJECT_SOURCE_DIR}/include)
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include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/third-party/gtest-1.7.0/fused-src)
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if(WITH_FOLLY_DISTRIBUTED_MUTEX)
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include_directories(${PROJECT_SOURCE_DIR}/third-party/folly)
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endif()
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find_package(Threads REQUIRED)
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# Main library source code
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@ -738,6 +748,15 @@ else()
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env/io_posix.cc)
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endif()
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if(WITH_FOLLY_DISTRIBUTED_MUTEX)
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list(APPEND SOURCES
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third-party/folly/folly/detail/Futex.cpp
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third-party/folly/folly/synchronization/AtomicNotification.cpp
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third-party/folly/folly/synchronization/DistributedMutex.cpp
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third-party/folly/folly/synchronization/ParkingLot.cpp
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third-party/folly/folly/synchronization/WaitOptions.cpp)
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endif()
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set(ROCKSDB_STATIC_LIB rocksdb${ARTIFACT_SUFFIX})
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set(ROCKSDB_SHARED_LIB rocksdb-shared${ARTIFACT_SUFFIX})
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set(ROCKSDB_IMPORT_LIB ${ROCKSDB_SHARED_LIB})
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@ -1009,6 +1028,10 @@ if(WITH_TESTS)
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list(APPEND TESTS utilities/env_librados_test.cc)
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endif()
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if(WITH_FOLLY_DISTRIBUTED_MUTEX)
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list(APPEND TESTS third-party/folly/folly/synchronization/test/DistributedMutexTest.cpp)
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endif()
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set(BENCHMARKS
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cache/cache_bench.cc
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memtable/memtablerep_bench.cc
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28
Makefile
28
Makefile
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@ -304,6 +304,10 @@ ifndef DISABLE_JEMALLOC
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PLATFORM_CCFLAGS += $(JEMALLOC_INCLUDE)
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endif
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ifndef USE_FOLLY_DISTRIBUTED_MUTEX
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USE_FOLLY_DISTRIBUTED_MUTEX=0
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endif
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export GTEST_THROW_ON_FAILURE=1
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export GTEST_HAS_EXCEPTIONS=1
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GTEST_DIR = ./third-party/gtest-1.7.0/fused-src
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@ -316,6 +320,18 @@ else
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PLATFORM_CXXFLAGS += -isystem $(GTEST_DIR)
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endif
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ifeq ($(USE_FOLLY_DISTRIBUTED_MUTEX),1)
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FOLLY_DIR = ./third-party/folly
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# AIX: pre-defined system headers are surrounded by an extern "C" block
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ifeq ($(PLATFORM), OS_AIX)
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PLATFORM_CCFLAGS += -I$(FOLLY_DIR)
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PLATFORM_CXXFLAGS += -I$(FOLLY_DIR)
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else
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PLATFORM_CCFLAGS += -isystem $(FOLLY_DIR)
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PLATFORM_CXXFLAGS += -isystem $(FOLLY_DIR)
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endif
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endif
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# This (the first rule) must depend on "all".
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default: all
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@ -402,6 +418,9 @@ endif
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LIBOBJECTS += $(TOOL_LIB_SOURCES:.cc=.o)
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MOCKOBJECTS = $(MOCK_LIB_SOURCES:.cc=.o)
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ifeq ($(USE_FOLLY_DISTRIBUTED_MUTEX),1)
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FOLLYOBJECTS = $(FOLLY_SOURCES:.cpp=.o)
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endif
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GTEST = $(GTEST_DIR)/gtest/gtest-all.o
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TESTUTIL = ./test_util/testutil.o
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@ -569,6 +588,10 @@ TESTS = \
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block_cache_tracer_test \
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block_cache_trace_analyzer_test \
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ifeq ($(USE_FOLLY_DISTRIBUTED_MUTEX),1)
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TESTS += folly_synchronization_distributed_mutex_test
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endif
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PARALLEL_TEST = \
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backupable_db_test \
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db_bloom_filter_test \
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@ -1120,6 +1143,11 @@ trace_analyzer: tools/trace_analyzer.o $(ANALYZETOOLOBJECTS) $(LIBOBJECTS)
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block_cache_trace_analyzer: tools/block_cache_analyzer/block_cache_trace_analyzer_tool.o $(ANALYZETOOLOBJECTS) $(LIBOBJECTS)
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$(AM_LINK)
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ifeq ($(USE_FOLLY_DISTRIBUTED_MUTEX),1)
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folly_synchronization_distributed_mutex_test: $(LIBOBJECTS) $(TESTHARNESS) $(FOLLYOBJECTS) third-party/folly/folly/synchronization/test/DistributedMutexTest.o
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$(AM_LINK)
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endif
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cache_bench: cache/cache_bench.o $(LIBOBJECTS) $(TESTUTIL)
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$(AM_LINK)
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@ -150,6 +150,9 @@ case "$TARGET_OS" in
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PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -latomic"
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fi
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PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread -lrt"
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if test -z "$USE_FOLLY_DISTRIBUTED_MUTEX"; then
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USE_FOLLY_DISTRIBUTED_MUTEX=1
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fi
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# PORT_FILES=port/linux/linux_specific.cc
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;;
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SunOS)
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@ -661,3 +664,6 @@ if test -n "$WITH_JEMALLOC_FLAG"; then
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echo "WITH_JEMALLOC_FLAG=$WITH_JEMALLOC_FLAG" >> "$OUTPUT"
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fi
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echo "LUA_PATH=$LUA_PATH" >> "$OUTPUT"
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if test -n "$USE_FOLLY_DISTRIBUTED_MUTEX"; then
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echo "USE_FOLLY_DISTRIBUTED_MUTEX=$USE_FOLLY_DISTRIBUTED_MUTEX" >> "$OUTPUT"
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fi
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@ -159,4 +159,6 @@ else
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LUA_LIB=" $LUA_PATH/lib/liblua_pic.a"
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fi
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USE_FOLLY_DISTRIBUTED_MUTEX=1
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export CC CXX AR CFLAGS CXXFLAGS EXEC_LDFLAGS EXEC_LDFLAGS_SHARED VALGRIND_VER JEMALLOC_LIB JEMALLOC_INCLUDE CLANG_ANALYZER CLANG_SCAN_BUILD LUA_PATH LUA_LIB
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@ -155,4 +155,6 @@ VALGRIND_VER="$VALGRIND_BASE/bin/"
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LUA_PATH=
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LUA_LIB=
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USE_FOLLY_DISTRIBUTED_MUTEX=1
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export CC CXX AR CFLAGS CXXFLAGS EXEC_LDFLAGS EXEC_LDFLAGS_SHARED VALGRIND_VER JEMALLOC_LIB JEMALLOC_INCLUDE CLANG_ANALYZER CLANG_SCAN_BUILD LUA_PATH LUA_LIB
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7
src.mk
7
src.mk
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@ -263,6 +263,13 @@ TEST_LIB_SOURCES = \
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test_util/testutil.cc \
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utilities/cassandra/test_utils.cc \
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FOLLY_SOURCES = \
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third-party/folly/folly/detail/Futex.cpp \
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third-party/folly/folly/synchronization/AtomicNotification.cpp \
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third-party/folly/folly/synchronization/DistributedMutex.cpp \
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third-party/folly/folly/synchronization/ParkingLot.cpp \
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third-party/folly/folly/synchronization/WaitOptions.cpp \
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MAIN_SOURCES = \
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cache/cache_bench.cc \
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cache/cache_test.cc \
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@ -0,0 +1,15 @@
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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/**
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* Macro for marking functions as having public visibility.
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*/
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#if defined(__GNUC__)
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#define FOLLY_EXPORT __attribute__((__visibility__("default")))
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#else
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#define FOLLY_EXPORT
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#endif
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@ -0,0 +1,17 @@
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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namespace folly {
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template <typename T>
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constexpr T constexpr_max(T a) {
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return a;
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}
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template <typename T, typename... Ts>
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constexpr T constexpr_max(T a, T b, Ts... ts) {
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return b < a ? constexpr_max(a, ts...) : constexpr_max(b, ts...);
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}
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} // namespace folly
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@ -0,0 +1,166 @@
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <cassert>
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#include <type_traits>
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#include <utility>
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#include <folly/Traits.h>
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namespace folly {
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/***
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* Indestructible
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*
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* When you need a Meyers singleton that will not get destructed, even at
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* shutdown, and you also want the object stored inline.
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*
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* Use like:
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*
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* void doSomethingWithExpensiveData();
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*
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* void doSomethingWithExpensiveData() {
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* static const Indestructible<map<string, int>> data{
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* map<string, int>{{"key1", 17}, {"key2", 19}, {"key3", 23}},
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* };
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* callSomethingTakingAMapByRef(*data);
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* }
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*
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* This should be used only for Meyers singletons, and, even then, only when
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* the instance does not need to be destructed ever.
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*
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* This should not be used more generally, e.g., as member fields, etc.
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*
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* This is designed as an alternative, but with one fewer allocation at
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* construction time and one fewer pointer dereference at access time, to the
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* Meyers singleton pattern of:
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*
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* void doSomethingWithExpensiveData() {
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* static const auto data = // never `delete`d
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* new map<string, int>{{"key1", 17}, {"key2", 19}, {"key3", 23}};
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* callSomethingTakingAMapByRef(*data);
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* }
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*/
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template <typename T>
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class Indestructible final {
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public:
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template <typename S = T, typename = decltype(S())>
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constexpr Indestructible() noexcept(noexcept(T())) {}
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/**
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* Constructor accepting a single argument by forwarding reference, this
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* allows using list initialzation without the overhead of things like
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* in_place, etc and also works with std::initializer_list constructors
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* which can't be deduced, the default parameter helps there.
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*
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* auto i = folly::Indestructible<std::map<int, int>>{{{1, 2}}};
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*
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* This provides convenience
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*
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* There are two versions of this constructor - one for when the element is
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* implicitly constructible from the given argument and one for when the
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* type is explicitly but not implicitly constructible from the given
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* argument.
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*/
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template <
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typename U = T,
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_t<std::enable_if<std::is_constructible<T, U&&>::value>>* = nullptr,
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_t<std::enable_if<
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!std::is_same<Indestructible<T>, remove_cvref_t<U>>::value>>* =
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nullptr,
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_t<std::enable_if<!std::is_convertible<U&&, T>::value>>* = nullptr>
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explicit constexpr Indestructible(U&& u) noexcept(
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noexcept(T(std::declval<U>())))
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: storage_(std::forward<U>(u)) {}
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template <
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typename U = T,
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_t<std::enable_if<std::is_constructible<T, U&&>::value>>* = nullptr,
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_t<std::enable_if<
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!std::is_same<Indestructible<T>, remove_cvref_t<U>>::value>>* =
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nullptr,
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_t<std::enable_if<std::is_convertible<U&&, T>::value>>* = nullptr>
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/* implicit */ constexpr Indestructible(U&& u) noexcept(
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noexcept(T(std::declval<U>())))
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: storage_(std::forward<U>(u)) {}
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template <typename... Args, typename = decltype(T(std::declval<Args>()...))>
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explicit constexpr Indestructible(Args&&... args) noexcept(
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noexcept(T(std::declval<Args>()...)))
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: storage_(std::forward<Args>(args)...) {}
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template <
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typename U,
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typename... Args,
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typename = decltype(
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T(std::declval<std::initializer_list<U>&>(),
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std::declval<Args>()...))>
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explicit constexpr Indestructible(std::initializer_list<U> il, Args... args) noexcept(
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noexcept(
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T(std::declval<std::initializer_list<U>&>(),
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std::declval<Args>()...)))
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: storage_(il, std::forward<Args>(args)...) {}
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~Indestructible() = default;
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|
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Indestructible(Indestructible const&) = delete;
|
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Indestructible& operator=(Indestructible const&) = delete;
|
||||
|
||||
Indestructible(Indestructible&& other) noexcept(
|
||||
noexcept(T(std::declval<T>())))
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||||
: storage_(std::move(other.storage_.value)) {
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other.erased_ = true;
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||||
}
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||||
Indestructible& operator=(Indestructible&& other) noexcept(
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noexcept(T(std::declval<T>()))) {
|
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storage_.value = std::move(other.storage_.value);
|
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other.erased_ = true;
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}
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||||
|
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T* get() noexcept {
|
||||
check();
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||||
return &storage_.value;
|
||||
}
|
||||
T const* get() const noexcept {
|
||||
check();
|
||||
return &storage_.value;
|
||||
}
|
||||
T& operator*() noexcept {
|
||||
return *get();
|
||||
}
|
||||
T const& operator*() const noexcept {
|
||||
return *get();
|
||||
}
|
||||
T* operator->() noexcept {
|
||||
return get();
|
||||
}
|
||||
T const* operator->() const noexcept {
|
||||
return get();
|
||||
}
|
||||
|
||||
private:
|
||||
void check() const noexcept {
|
||||
assert(!erased_);
|
||||
}
|
||||
|
||||
union Storage {
|
||||
T value;
|
||||
|
||||
template <typename S = T, typename = decltype(S())>
|
||||
constexpr Storage() noexcept(noexcept(T())) : value() {}
|
||||
|
||||
template <typename... Args, typename = decltype(T(std::declval<Args>()...))>
|
||||
explicit constexpr Storage(Args&&... args) noexcept(
|
||||
noexcept(T(std::declval<Args>()...)))
|
||||
: value(std::forward<Args>(args)...) {}
|
||||
|
||||
~Storage() {}
|
||||
};
|
||||
|
||||
Storage storage_{};
|
||||
bool erased_{false};
|
||||
};
|
||||
} // namespace folly
|
|
@ -0,0 +1,570 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* Optional - For conditional initialization of values, like boost::optional,
|
||||
* but with support for move semantics and emplacement. Reference type support
|
||||
* has not been included due to limited use cases and potential confusion with
|
||||
* semantics of assignment: Assigning to an optional reference could quite
|
||||
* reasonably copy its value or redirect the reference.
|
||||
*
|
||||
* Optional can be useful when a variable might or might not be needed:
|
||||
*
|
||||
* Optional<Logger> maybeLogger = ...;
|
||||
* if (maybeLogger) {
|
||||
* maybeLogger->log("hello");
|
||||
* }
|
||||
*
|
||||
* Optional enables a 'null' value for types which do not otherwise have
|
||||
* nullability, especially useful for parameter passing:
|
||||
*
|
||||
* void testIterator(const unique_ptr<Iterator>& it,
|
||||
* initializer_list<int> idsExpected,
|
||||
* Optional<initializer_list<int>> ranksExpected = none) {
|
||||
* for (int i = 0; it->next(); ++i) {
|
||||
* EXPECT_EQ(it->doc().id(), idsExpected[i]);
|
||||
* if (ranksExpected) {
|
||||
* EXPECT_EQ(it->doc().rank(), (*ranksExpected)[i]);
|
||||
* }
|
||||
* }
|
||||
* }
|
||||
*
|
||||
* Optional models OptionalPointee, so calling 'get_pointer(opt)' will return a
|
||||
* pointer to nullptr if the 'opt' is empty, and a pointer to the value if it is
|
||||
* not:
|
||||
*
|
||||
* Optional<int> maybeInt = ...;
|
||||
* if (int* v = get_pointer(maybeInt)) {
|
||||
* cout << *v << endl;
|
||||
* }
|
||||
*/
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <new>
|
||||
#include <stdexcept>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
#include <folly/CPortability.h>
|
||||
#include <folly/Traits.h>
|
||||
#include <folly/Utility.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
template <class Value>
|
||||
class Optional;
|
||||
|
||||
namespace detail {
|
||||
template <class Value>
|
||||
struct OptionalPromiseReturn;
|
||||
} // namespace detail
|
||||
|
||||
struct None {
|
||||
enum class _secret { _token };
|
||||
|
||||
/**
|
||||
* No default constructor to support both `op = {}` and `op = none`
|
||||
* as syntax for clearing an Optional, just like std::nullopt_t.
|
||||
*/
|
||||
constexpr explicit None(_secret) {}
|
||||
};
|
||||
constexpr None none{None::_secret::_token};
|
||||
|
||||
class FOLLY_EXPORT OptionalEmptyException : public std::runtime_error {
|
||||
public:
|
||||
OptionalEmptyException()
|
||||
: std::runtime_error("Empty Optional cannot be unwrapped") {}
|
||||
};
|
||||
|
||||
template <class Value>
|
||||
class Optional {
|
||||
public:
|
||||
typedef Value value_type;
|
||||
|
||||
static_assert(
|
||||
!std::is_reference<Value>::value,
|
||||
"Optional may not be used with reference types");
|
||||
static_assert(
|
||||
!std::is_abstract<Value>::value,
|
||||
"Optional may not be used with abstract types");
|
||||
|
||||
Optional() noexcept {}
|
||||
|
||||
Optional(const Optional& src) noexcept(
|
||||
std::is_nothrow_copy_constructible<Value>::value) {
|
||||
if (src.hasValue()) {
|
||||
construct(src.value());
|
||||
}
|
||||
}
|
||||
|
||||
Optional(Optional&& src) noexcept(
|
||||
std::is_nothrow_move_constructible<Value>::value) {
|
||||
if (src.hasValue()) {
|
||||
construct(std::move(src.value()));
|
||||
src.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/* implicit */ Optional(const None&) noexcept {}
|
||||
|
||||
/* implicit */ Optional(Value&& newValue) noexcept(
|
||||
std::is_nothrow_move_constructible<Value>::value) {
|
||||
construct(std::move(newValue));
|
||||
}
|
||||
|
||||
/* implicit */ Optional(const Value& newValue) noexcept(
|
||||
std::is_nothrow_copy_constructible<Value>::value) {
|
||||
construct(newValue);
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
explicit Optional(in_place_t, Args&&... args) noexcept(
|
||||
std::is_nothrow_constructible<Value, Args...>::value)
|
||||
: Optional{PrivateConstructor{}, std::forward<Args>(args)...} {}
|
||||
|
||||
template <typename U, typename... Args>
|
||||
explicit Optional(
|
||||
in_place_t,
|
||||
std::initializer_list<U> il,
|
||||
Args&&... args) noexcept(std::
|
||||
is_nothrow_constructible<
|
||||
Value,
|
||||
std::initializer_list<U>,
|
||||
Args...>::value)
|
||||
: Optional{PrivateConstructor{}, il, std::forward<Args>(args)...} {}
|
||||
|
||||
// Used only when an Optional is used with coroutines on MSVC
|
||||
/* implicit */ Optional(const detail::OptionalPromiseReturn<Value>& p)
|
||||
: Optional{} {
|
||||
p.promise_->value_ = this;
|
||||
}
|
||||
|
||||
void assign(const None&) {
|
||||
clear();
|
||||
}
|
||||
|
||||
void assign(Optional&& src) {
|
||||
if (this != &src) {
|
||||
if (src.hasValue()) {
|
||||
assign(std::move(src.value()));
|
||||
src.clear();
|
||||
} else {
|
||||
clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void assign(const Optional& src) {
|
||||
if (src.hasValue()) {
|
||||
assign(src.value());
|
||||
} else {
|
||||
clear();
|
||||
}
|
||||
}
|
||||
|
||||
void assign(Value&& newValue) {
|
||||
if (hasValue()) {
|
||||
storage_.value = std::move(newValue);
|
||||
} else {
|
||||
construct(std::move(newValue));
|
||||
}
|
||||
}
|
||||
|
||||
void assign(const Value& newValue) {
|
||||
if (hasValue()) {
|
||||
storage_.value = newValue;
|
||||
} else {
|
||||
construct(newValue);
|
||||
}
|
||||
}
|
||||
|
||||
Optional& operator=(None) noexcept {
|
||||
reset();
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <class Arg>
|
||||
Optional& operator=(Arg&& arg) {
|
||||
assign(std::forward<Arg>(arg));
|
||||
return *this;
|
||||
}
|
||||
|
||||
Optional& operator=(Optional&& other) noexcept(
|
||||
std::is_nothrow_move_assignable<Value>::value) {
|
||||
assign(std::move(other));
|
||||
return *this;
|
||||
}
|
||||
|
||||
Optional& operator=(const Optional& other) noexcept(
|
||||
std::is_nothrow_copy_assignable<Value>::value) {
|
||||
assign(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <class... Args>
|
||||
Value& emplace(Args&&... args) {
|
||||
clear();
|
||||
construct(std::forward<Args>(args)...);
|
||||
return value();
|
||||
}
|
||||
|
||||
template <class U, class... Args>
|
||||
typename std::enable_if<
|
||||
std::is_constructible<Value, std::initializer_list<U>&, Args&&...>::value,
|
||||
Value&>::type
|
||||
emplace(std::initializer_list<U> ilist, Args&&... args) {
|
||||
clear();
|
||||
construct(ilist, std::forward<Args>(args)...);
|
||||
return value();
|
||||
}
|
||||
|
||||
void reset() noexcept {
|
||||
storage_.clear();
|
||||
}
|
||||
|
||||
void clear() noexcept {
|
||||
reset();
|
||||
}
|
||||
|
||||
void swap(Optional& that) noexcept(IsNothrowSwappable<Value>::value) {
|
||||
if (hasValue() && that.hasValue()) {
|
||||
using std::swap;
|
||||
swap(value(), that.value());
|
||||
} else if (hasValue()) {
|
||||
that.emplace(std::move(value()));
|
||||
reset();
|
||||
} else if (that.hasValue()) {
|
||||
emplace(std::move(that.value()));
|
||||
that.reset();
|
||||
}
|
||||
}
|
||||
|
||||
const Value& value() const& {
|
||||
require_value();
|
||||
return storage_.value;
|
||||
}
|
||||
|
||||
Value& value() & {
|
||||
require_value();
|
||||
return storage_.value;
|
||||
}
|
||||
|
||||
Value&& value() && {
|
||||
require_value();
|
||||
return std::move(storage_.value);
|
||||
}
|
||||
|
||||
const Value&& value() const&& {
|
||||
require_value();
|
||||
return std::move(storage_.value);
|
||||
}
|
||||
|
||||
const Value* get_pointer() const& {
|
||||
return storage_.hasValue ? &storage_.value : nullptr;
|
||||
}
|
||||
Value* get_pointer() & {
|
||||
return storage_.hasValue ? &storage_.value : nullptr;
|
||||
}
|
||||
Value* get_pointer() && = delete;
|
||||
|
||||
bool has_value() const noexcept {
|
||||
return storage_.hasValue;
|
||||
}
|
||||
|
||||
bool hasValue() const noexcept {
|
||||
return has_value();
|
||||
}
|
||||
|
||||
explicit operator bool() const noexcept {
|
||||
return has_value();
|
||||
}
|
||||
|
||||
const Value& operator*() const& {
|
||||
return value();
|
||||
}
|
||||
Value& operator*() & {
|
||||
return value();
|
||||
}
|
||||
const Value&& operator*() const&& {
|
||||
return std::move(value());
|
||||
}
|
||||
Value&& operator*() && {
|
||||
return std::move(value());
|
||||
}
|
||||
|
||||
const Value* operator->() const {
|
||||
return &value();
|
||||
}
|
||||
Value* operator->() {
|
||||
return &value();
|
||||
}
|
||||
|
||||
// Return a copy of the value if set, or a given default if not.
|
||||
template <class U>
|
||||
Value value_or(U&& dflt) const& {
|
||||
if (storage_.hasValue) {
|
||||
return storage_.value;
|
||||
}
|
||||
|
||||
return std::forward<U>(dflt);
|
||||
}
|
||||
|
||||
template <class U>
|
||||
Value value_or(U&& dflt) && {
|
||||
if (storage_.hasValue) {
|
||||
return std::move(storage_.value);
|
||||
}
|
||||
|
||||
return std::forward<U>(dflt);
|
||||
}
|
||||
|
||||
private:
|
||||
template <class T>
|
||||
friend Optional<_t<std::decay<T>>> make_optional(T&&);
|
||||
template <class T, class... Args>
|
||||
friend Optional<T> make_optional(Args&&... args);
|
||||
template <class T, class U, class... As>
|
||||
friend Optional<T> make_optional(std::initializer_list<U>, As&&...);
|
||||
|
||||
/**
|
||||
* Construct the optional in place, this is duplicated as a non-explicit
|
||||
* constructor to allow returning values that are non-movable from
|
||||
* make_optional using list initialization.
|
||||
*
|
||||
* Until C++17, at which point this will become unnecessary because of
|
||||
* specified prvalue elision.
|
||||
*/
|
||||
struct PrivateConstructor {
|
||||
explicit PrivateConstructor() = default;
|
||||
};
|
||||
template <typename... Args>
|
||||
Optional(PrivateConstructor, Args&&... args) noexcept(
|
||||
std::is_constructible<Value, Args&&...>::value) {
|
||||
construct(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void require_value() const {
|
||||
if (!storage_.hasValue) {
|
||||
throw OptionalEmptyException{};
|
||||
}
|
||||
}
|
||||
|
||||
template <class... Args>
|
||||
void construct(Args&&... args) {
|
||||
const void* ptr = &storage_.value;
|
||||
// For supporting const types.
|
||||
new (const_cast<void*>(ptr)) Value(std::forward<Args>(args)...);
|
||||
storage_.hasValue = true;
|
||||
}
|
||||
|
||||
struct StorageTriviallyDestructible {
|
||||
union {
|
||||
char emptyState;
|
||||
Value value;
|
||||
};
|
||||
bool hasValue;
|
||||
|
||||
StorageTriviallyDestructible()
|
||||
: emptyState('\0'), hasValue{false} {}
|
||||
void clear() {
|
||||
hasValue = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct StorageNonTriviallyDestructible {
|
||||
union {
|
||||
char emptyState;
|
||||
Value value;
|
||||
};
|
||||
bool hasValue;
|
||||
|
||||
StorageNonTriviallyDestructible() : hasValue{false} {}
|
||||
~StorageNonTriviallyDestructible() {
|
||||
clear();
|
||||
}
|
||||
|
||||
void clear() {
|
||||
if (hasValue) {
|
||||
hasValue = false;
|
||||
value.~Value();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using Storage = typename std::conditional<
|
||||
std::is_trivially_destructible<Value>::value,
|
||||
StorageTriviallyDestructible,
|
||||
StorageNonTriviallyDestructible>::type;
|
||||
|
||||
Storage storage_;
|
||||
};
|
||||
|
||||
template <class T>
|
||||
const T* get_pointer(const Optional<T>& opt) {
|
||||
return opt.get_pointer();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
T* get_pointer(Optional<T>& opt) {
|
||||
return opt.get_pointer();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void swap(Optional<T>& a, Optional<T>& b) noexcept(noexcept(a.swap(b))) {
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
Optional<_t<std::decay<T>>> make_optional(T&& v) {
|
||||
using PrivateConstructor =
|
||||
typename folly::Optional<_t<std::decay<T>>>::PrivateConstructor;
|
||||
return {PrivateConstructor{}, std::forward<T>(v)};
|
||||
}
|
||||
|
||||
template <class T, class... Args>
|
||||
folly::Optional<T> make_optional(Args&&... args) {
|
||||
using PrivateConstructor = typename folly::Optional<T>::PrivateConstructor;
|
||||
return {PrivateConstructor{}, std::forward<Args>(args)...};
|
||||
}
|
||||
|
||||
template <class T, class U, class... Args>
|
||||
folly::Optional<T> make_optional(
|
||||
std::initializer_list<U> il,
|
||||
Args&&... args) {
|
||||
using PrivateConstructor = typename folly::Optional<T>::PrivateConstructor;
|
||||
return {PrivateConstructor{}, il, std::forward<Args>(args)...};
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Comparisons.
|
||||
|
||||
template <class U, class V>
|
||||
bool operator==(const Optional<U>& a, const V& b) {
|
||||
return a.hasValue() && a.value() == b;
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator!=(const Optional<U>& a, const V& b) {
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator==(const U& a, const Optional<V>& b) {
|
||||
return b.hasValue() && b.value() == a;
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator!=(const U& a, const Optional<V>& b) {
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator==(const Optional<U>& a, const Optional<V>& b) {
|
||||
if (a.hasValue() != b.hasValue()) {
|
||||
return false;
|
||||
}
|
||||
if (a.hasValue()) {
|
||||
return a.value() == b.value();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator!=(const Optional<U>& a, const Optional<V>& b) {
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator<(const Optional<U>& a, const Optional<V>& b) {
|
||||
if (a.hasValue() != b.hasValue()) {
|
||||
return a.hasValue() < b.hasValue();
|
||||
}
|
||||
if (a.hasValue()) {
|
||||
return a.value() < b.value();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator>(const Optional<U>& a, const Optional<V>& b) {
|
||||
return b < a;
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator<=(const Optional<U>& a, const Optional<V>& b) {
|
||||
return !(b < a);
|
||||
}
|
||||
|
||||
template <class U, class V>
|
||||
bool operator>=(const Optional<U>& a, const Optional<V>& b) {
|
||||
return !(a < b);
|
||||
}
|
||||
|
||||
// Suppress comparability of Optional<T> with T, despite implicit conversion.
|
||||
template <class V>
|
||||
bool operator<(const Optional<V>&, const V& other) = delete;
|
||||
template <class V>
|
||||
bool operator<=(const Optional<V>&, const V& other) = delete;
|
||||
template <class V>
|
||||
bool operator>=(const Optional<V>&, const V& other) = delete;
|
||||
template <class V>
|
||||
bool operator>(const Optional<V>&, const V& other) = delete;
|
||||
template <class V>
|
||||
bool operator<(const V& other, const Optional<V>&) = delete;
|
||||
template <class V>
|
||||
bool operator<=(const V& other, const Optional<V>&) = delete;
|
||||
template <class V>
|
||||
bool operator>=(const V& other, const Optional<V>&) = delete;
|
||||
template <class V>
|
||||
bool operator>(const V& other, const Optional<V>&) = delete;
|
||||
|
||||
// Comparisons with none
|
||||
template <class V>
|
||||
bool operator==(const Optional<V>& a, None) noexcept {
|
||||
return !a.hasValue();
|
||||
}
|
||||
template <class V>
|
||||
bool operator==(None, const Optional<V>& a) noexcept {
|
||||
return !a.hasValue();
|
||||
}
|
||||
template <class V>
|
||||
bool operator<(const Optional<V>&, None) noexcept {
|
||||
return false;
|
||||
}
|
||||
template <class V>
|
||||
bool operator<(None, const Optional<V>& a) noexcept {
|
||||
return a.hasValue();
|
||||
}
|
||||
template <class V>
|
||||
bool operator>(const Optional<V>& a, None) noexcept {
|
||||
return a.hasValue();
|
||||
}
|
||||
template <class V>
|
||||
bool operator>(None, const Optional<V>&) noexcept {
|
||||
return false;
|
||||
}
|
||||
template <class V>
|
||||
bool operator<=(None, const Optional<V>&) noexcept {
|
||||
return true;
|
||||
}
|
||||
template <class V>
|
||||
bool operator<=(const Optional<V>& a, None) noexcept {
|
||||
return !a.hasValue();
|
||||
}
|
||||
template <class V>
|
||||
bool operator>=(const Optional<V>&, None) noexcept {
|
||||
return true;
|
||||
}
|
||||
template <class V>
|
||||
bool operator>=(None, const Optional<V>& a) noexcept {
|
||||
return !a.hasValue();
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,74 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(__arm__)
|
||||
#define FOLLY_ARM 1
|
||||
#else
|
||||
#define FOLLY_ARM 0
|
||||
#endif
|
||||
|
||||
#if defined(__x86_64__) || defined(_M_X64)
|
||||
#define FOLLY_X64 1
|
||||
#else
|
||||
#define FOLLY_X64 0
|
||||
#endif
|
||||
|
||||
#if defined(__aarch64__)
|
||||
#define FOLLY_AARCH64 1
|
||||
#else
|
||||
#define FOLLY_AARCH64 0
|
||||
#endif
|
||||
|
||||
#if defined(__powerpc64__)
|
||||
#define FOLLY_PPC64 1
|
||||
#else
|
||||
#define FOLLY_PPC64 0
|
||||
#endif
|
||||
|
||||
#if defined(__has_builtin)
|
||||
#define FOLLY_HAS_BUILTIN(...) __has_builtin(__VA_ARGS__)
|
||||
#else
|
||||
#define FOLLY_HAS_BUILTIN(...) 0
|
||||
#endif
|
||||
|
||||
#if defined(__has_cpp_attribute)
|
||||
#if __has_cpp_attribute(nodiscard)
|
||||
#define FOLLY_NODISCARD [[nodiscard]]
|
||||
#endif
|
||||
#endif
|
||||
#if !defined FOLLY_NODISCARD
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1700)
|
||||
#define FOLLY_NODISCARD _Check_return_
|
||||
#elif defined(__GNUC__)
|
||||
#define FOLLY_NODISCARD __attribute__((__warn_unused_result__))
|
||||
#else
|
||||
#define FOLLY_NODISCARD
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace folly {
|
||||
constexpr bool kIsArchArm = FOLLY_ARM == 1;
|
||||
constexpr bool kIsArchAmd64 = FOLLY_X64 == 1;
|
||||
constexpr bool kIsArchAArch64 = FOLLY_AARCH64 == 1;
|
||||
constexpr bool kIsArchPPC64 = FOLLY_PPC64 == 1;
|
||||
} // namespace folly
|
||||
|
||||
namespace folly {
|
||||
#ifdef NDEBUG
|
||||
constexpr auto kIsDebug = false;
|
||||
#else
|
||||
constexpr auto kIsDebug = true;
|
||||
#endif
|
||||
} // namespace folly
|
||||
|
||||
namespace folly {
|
||||
#if defined(_MSC_VER)
|
||||
constexpr bool kIsMsvc = true;
|
||||
#else
|
||||
constexpr bool kIsMsvc = false;
|
||||
#endif
|
||||
} // namespace folly
|
|
@ -0,0 +1,54 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Traits.h>
|
||||
|
||||
#include <utility>
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
namespace scope_guard_detail {
|
||||
template <typename F>
|
||||
class ScopeGuardImpl {
|
||||
public:
|
||||
explicit ScopeGuardImpl(F&& f) : f_{std::forward<F>(f)} {}
|
||||
~ScopeGuardImpl() {
|
||||
f_();
|
||||
}
|
||||
|
||||
private:
|
||||
F f_;
|
||||
};
|
||||
|
||||
enum class ScopeGuardEnum {};
|
||||
template <typename Func, typename DecayedFunc = _t<std::decay<Func>>>
|
||||
ScopeGuardImpl<DecayedFunc> operator+(ScopeGuardEnum, Func&& func) {
|
||||
return ScopeGuardImpl<DecayedFunc>{std::forward<Func>(func)};
|
||||
}
|
||||
} // namespace scope_guard_detail
|
||||
} // namespace folly
|
||||
|
||||
/**
|
||||
* FB_ANONYMOUS_VARIABLE(str) introduces an identifier starting with
|
||||
* str and ending with a number that varies with the line.
|
||||
*/
|
||||
#ifndef FB_ANONYMOUS_VARIABLE
|
||||
#define FB_CONCATENATE_IMPL(s1, s2) s1##s2
|
||||
#define FB_CONCATENATE(s1, s2) FB_CONCATENATE_IMPL(s1, s2)
|
||||
#ifdef __COUNTER__
|
||||
#define FB_ANONYMOUS_VARIABLE(str) \
|
||||
FB_CONCATENATE(FB_CONCATENATE(FB_CONCATENATE(str, __COUNTER__), _), __LINE__)
|
||||
#else
|
||||
#define FB_ANONYMOUS_VARIABLE(str) FB_CONCATENATE(str, __LINE__)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SCOPE_EXIT
|
||||
#define SCOPE_EXIT \
|
||||
auto FB_ANONYMOUS_VARIABLE(SCOPE_EXIT_STATE) = \
|
||||
::folly::scope_guard_detail::ScopeGuardEnum{} + [&]() noexcept
|
||||
#endif
|
|
@ -0,0 +1,152 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace folly {
|
||||
|
||||
#if !defined(_MSC_VER)
|
||||
template <class T>
|
||||
struct is_trivially_copyable
|
||||
: std::integral_constant<bool, __has_trivial_copy(T)> {};
|
||||
#else
|
||||
template <class T>
|
||||
using is_trivially_copyable = std::is_trivially_copyable<T>;
|
||||
#endif
|
||||
|
||||
/***
|
||||
* _t
|
||||
*
|
||||
* Instead of:
|
||||
*
|
||||
* using decayed = typename std::decay<T>::type;
|
||||
*
|
||||
* With the C++14 standard trait aliases, we could use:
|
||||
*
|
||||
* using decayed = std::decay_t<T>;
|
||||
*
|
||||
* Without them, we could use:
|
||||
*
|
||||
* using decayed = _t<std::decay<T>>;
|
||||
*
|
||||
* Also useful for any other library with template types having dependent
|
||||
* member types named `type`, like the standard trait types.
|
||||
*/
|
||||
template <typename T>
|
||||
using _t = typename T::type;
|
||||
|
||||
/**
|
||||
* type_t
|
||||
*
|
||||
* A type alias for the first template type argument. `type_t` is useful for
|
||||
* controlling class-template and function-template partial specialization.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* template <typename Value>
|
||||
* class Container {
|
||||
* public:
|
||||
* template <typename... Args>
|
||||
* Container(
|
||||
* type_t<in_place_t, decltype(Value(std::declval<Args>()...))>,
|
||||
* Args&&...);
|
||||
* };
|
||||
*
|
||||
* void_t
|
||||
*
|
||||
* A type alias for `void`. `void_t` is useful for controling class-template
|
||||
* and function-template partial specialization.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* // has_value_type<T>::value is true if T has a nested type `value_type`
|
||||
* template <class T, class = void>
|
||||
* struct has_value_type
|
||||
* : std::false_type {};
|
||||
*
|
||||
* template <class T>
|
||||
* struct has_value_type<T, folly::void_t<typename T::value_type>>
|
||||
* : std::true_type {};
|
||||
*/
|
||||
|
||||
/**
|
||||
* There is a bug in libstdc++, libc++, and MSVC's STL that causes it to
|
||||
* ignore unused template parameter arguments in template aliases and does not
|
||||
* cause substitution failures. This defect has been recorded here:
|
||||
* http://open-std.org/JTC1/SC22/WG21/docs/cwg_defects.html#1558.
|
||||
*
|
||||
* This causes the implementation of std::void_t to be buggy, as it is likely
|
||||
* defined as something like the following:
|
||||
*
|
||||
* template <typename...>
|
||||
* using void_t = void;
|
||||
*
|
||||
* This causes the compiler to ignore all the template arguments and does not
|
||||
* help when one wants to cause substitution failures. Rather declarations
|
||||
* which have void_t in orthogonal specializations are treated as the same.
|
||||
* For example, assuming the possible `T` types are only allowed to have
|
||||
* either the alias `one` or `two` and never both or none:
|
||||
*
|
||||
* template <typename T,
|
||||
* typename std::void_t<std::decay_t<T>::one>* = nullptr>
|
||||
* void foo(T&&) {}
|
||||
* template <typename T,
|
||||
* typename std::void_t<std::decay_t<T>::two>* = nullptr>
|
||||
* void foo(T&&) {}
|
||||
*
|
||||
* The second foo() will be a redefinition because it conflicts with the first
|
||||
* one; void_t does not cause substitution failures - the template types are
|
||||
* just ignored.
|
||||
*/
|
||||
|
||||
namespace traits_detail {
|
||||
template <class T, class...>
|
||||
struct type_t_ {
|
||||
using type = T;
|
||||
};
|
||||
} // namespace traits_detail
|
||||
|
||||
template <class T, class... Ts>
|
||||
using type_t = typename traits_detail::type_t_<T, Ts...>::type;
|
||||
template <class... Ts>
|
||||
using void_t = type_t<void, Ts...>;
|
||||
|
||||
/**
|
||||
* A type trait to remove all const volatile and reference qualifiers on a
|
||||
* type T
|
||||
*/
|
||||
template <typename T>
|
||||
struct remove_cvref {
|
||||
using type =
|
||||
typename std::remove_cv<typename std::remove_reference<T>::type>::type;
|
||||
};
|
||||
template <typename T>
|
||||
using remove_cvref_t = typename remove_cvref<T>::type;
|
||||
|
||||
template <class T>
|
||||
struct IsNothrowSwappable
|
||||
: std::integral_constant<
|
||||
bool,
|
||||
std::is_nothrow_move_constructible<T>::value&& noexcept(
|
||||
std::swap(std::declval<T&>(), std::declval<T&>()))> {};
|
||||
|
||||
template <typename...>
|
||||
struct Conjunction : std::true_type {};
|
||||
template <typename T>
|
||||
struct Conjunction<T> : T {};
|
||||
template <typename T, typename... TList>
|
||||
struct Conjunction<T, TList...>
|
||||
: std::conditional<T::value, Conjunction<TList...>, T>::type {};
|
||||
|
||||
template <typename T>
|
||||
struct Negation : std::integral_constant<bool, !T::value> {};
|
||||
|
||||
template <std::size_t I>
|
||||
using index_constant = std::integral_constant<std::size_t, I>;
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,59 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/// In functional programming, the degenerate case is often called "unit". In
|
||||
/// C++, "void" is often the best analogue. However, because of the syntactic
|
||||
/// special-casing required for void, it is frequently a liability for template
|
||||
/// metaprogramming. So, instead of writing specializations to handle cases like
|
||||
/// SomeContainer<void>, a library author may instead rule that out and simply
|
||||
/// have library users use SomeContainer<Unit>. Contained values may be ignored.
|
||||
/// Much easier.
|
||||
///
|
||||
/// "void" is the type that admits of no values at all. It is not possible to
|
||||
/// construct a value of this type.
|
||||
/// "unit" is the type that admits of precisely one unique value. It is
|
||||
/// possible to construct a value of this type, but it is always the same value
|
||||
/// every time, so it is uninteresting.
|
||||
struct Unit {
|
||||
constexpr bool operator==(const Unit& /*other*/) const {
|
||||
return true;
|
||||
}
|
||||
constexpr bool operator!=(const Unit& /*other*/) const {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
constexpr Unit unit{};
|
||||
|
||||
template <typename T>
|
||||
struct lift_unit {
|
||||
using type = T;
|
||||
};
|
||||
template <>
|
||||
struct lift_unit<void> {
|
||||
using type = Unit;
|
||||
};
|
||||
template <typename T>
|
||||
using lift_unit_t = typename lift_unit<T>::type;
|
||||
|
||||
template <typename T>
|
||||
struct drop_unit {
|
||||
using type = T;
|
||||
};
|
||||
template <>
|
||||
struct drop_unit<Unit> {
|
||||
using type = void;
|
||||
};
|
||||
template <typename T>
|
||||
using drop_unit_t = typename drop_unit<T>::type;
|
||||
|
||||
} // namespace folly
|
||||
|
|
@ -0,0 +1,141 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/**
|
||||
* Backports from C++17 of:
|
||||
* std::in_place_t
|
||||
* std::in_place_type_t
|
||||
* std::in_place_index_t
|
||||
* std::in_place
|
||||
* std::in_place_type
|
||||
* std::in_place_index
|
||||
*/
|
||||
|
||||
struct in_place_tag {};
|
||||
template <class>
|
||||
struct in_place_type_tag {};
|
||||
template <std::size_t>
|
||||
struct in_place_index_tag {};
|
||||
|
||||
using in_place_t = in_place_tag (&)(in_place_tag);
|
||||
template <class T>
|
||||
using in_place_type_t = in_place_type_tag<T> (&)(in_place_type_tag<T>);
|
||||
template <std::size_t I>
|
||||
using in_place_index_t = in_place_index_tag<I> (&)(in_place_index_tag<I>);
|
||||
|
||||
inline in_place_tag in_place(in_place_tag = {}) {
|
||||
return {};
|
||||
}
|
||||
template <class T>
|
||||
inline in_place_type_tag<T> in_place_type(in_place_type_tag<T> = {}) {
|
||||
return {};
|
||||
}
|
||||
template <std::size_t I>
|
||||
inline in_place_index_tag<I> in_place_index(in_place_index_tag<I> = {}) {
|
||||
return {};
|
||||
}
|
||||
|
||||
template <class T, class U = T>
|
||||
T exchange(T& obj, U&& new_value) {
|
||||
T old_value = std::move(obj);
|
||||
obj = std::forward<U>(new_value);
|
||||
return old_value;
|
||||
}
|
||||
|
||||
namespace utility_detail {
|
||||
template <typename...>
|
||||
struct make_seq_cat;
|
||||
template <
|
||||
template <typename T, T...> class S,
|
||||
typename T,
|
||||
T... Ta,
|
||||
T... Tb,
|
||||
T... Tc>
|
||||
struct make_seq_cat<S<T, Ta...>, S<T, Tb...>, S<T, Tc...>> {
|
||||
using type =
|
||||
S<T,
|
||||
Ta...,
|
||||
(sizeof...(Ta) + Tb)...,
|
||||
(sizeof...(Ta) + sizeof...(Tb) + Tc)...>;
|
||||
};
|
||||
|
||||
// Not parameterizing by `template <typename T, T...> class, typename` because
|
||||
// clang precisely v4.0 fails to compile that. Note that clang v3.9 and v5.0
|
||||
// handle that code correctly.
|
||||
//
|
||||
// For this to work, `S0` is required to be `Sequence<T>` and `S1` is required
|
||||
// to be `Sequence<T, 0>`.
|
||||
|
||||
template <std::size_t Size>
|
||||
struct make_seq {
|
||||
template <typename S0, typename S1>
|
||||
using apply = typename make_seq_cat<
|
||||
typename make_seq<Size / 2>::template apply<S0, S1>,
|
||||
typename make_seq<Size / 2>::template apply<S0, S1>,
|
||||
typename make_seq<Size % 2>::template apply<S0, S1>>::type;
|
||||
};
|
||||
template <>
|
||||
struct make_seq<1> {
|
||||
template <typename S0, typename S1>
|
||||
using apply = S1;
|
||||
};
|
||||
template <>
|
||||
struct make_seq<0> {
|
||||
template <typename S0, typename S1>
|
||||
using apply = S0;
|
||||
};
|
||||
} // namespace utility_detail
|
||||
|
||||
// TODO: Remove after upgrading to C++14 baseline
|
||||
|
||||
template <class T, T... Ints>
|
||||
struct integer_sequence {
|
||||
using value_type = T;
|
||||
|
||||
static constexpr std::size_t size() noexcept {
|
||||
return sizeof...(Ints);
|
||||
}
|
||||
};
|
||||
|
||||
template <std::size_t... Ints>
|
||||
using index_sequence = integer_sequence<std::size_t, Ints...>;
|
||||
|
||||
template <typename T, std::size_t Size>
|
||||
using make_integer_sequence = typename utility_detail::make_seq<
|
||||
Size>::template apply<integer_sequence<T>, integer_sequence<T, 0>>;
|
||||
|
||||
template <std::size_t Size>
|
||||
using make_index_sequence = make_integer_sequence<std::size_t, Size>;
|
||||
template <class... T>
|
||||
using index_sequence_for = make_index_sequence<sizeof...(T)>;
|
||||
|
||||
/**
|
||||
* A simple helper for getting a constant reference to an object.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* std::vector<int> v{1,2,3};
|
||||
* // The following two lines are equivalent:
|
||||
* auto a = const_cast<const std::vector<int>&>(v).begin();
|
||||
* auto b = folly::as_const(v).begin();
|
||||
*
|
||||
* Like C++17's std::as_const. See http://wg21.link/p0007
|
||||
*/
|
||||
template <class T>
|
||||
T const& as_const(T& t) noexcept {
|
||||
return t;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void as_const(T const&&) = delete;
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,33 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Portability.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
|
||||
#if _MSC_VER
|
||||
extern "C" std::uint64_t __rdtsc();
|
||||
#pragma intrinsic(__rdtsc)
|
||||
#endif
|
||||
|
||||
namespace folly {
|
||||
|
||||
inline std::uint64_t hardware_timestamp() {
|
||||
#if _MSC_VER
|
||||
return __rdtsc();
|
||||
#elif __GNUC__ && (__i386__ || FOLLY_X64)
|
||||
return __builtin_ia32_rdtsc();
|
||||
#else
|
||||
// use steady_clock::now() as an approximation for the timestamp counter on
|
||||
// non-x86 systems
|
||||
return std::chrono::steady_clock::now().time_since_epoch().count();
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace folly
|
||||
|
|
@ -0,0 +1,74 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
#include <folly/Traits.h>
|
||||
#include <folly/Utility.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
namespace array_detail {
|
||||
template <typename>
|
||||
struct is_ref_wrapper : std::false_type {};
|
||||
template <typename T>
|
||||
struct is_ref_wrapper<std::reference_wrapper<T>> : std::true_type {};
|
||||
|
||||
template <typename T>
|
||||
using not_ref_wrapper =
|
||||
folly::Negation<is_ref_wrapper<typename std::decay<T>::type>>;
|
||||
|
||||
template <typename D, typename...>
|
||||
struct return_type_helper {
|
||||
using type = D;
|
||||
};
|
||||
template <typename... TList>
|
||||
struct return_type_helper<void, TList...> {
|
||||
static_assert(
|
||||
folly::Conjunction<not_ref_wrapper<TList>...>::value,
|
||||
"TList cannot contain reference_wrappers when D is void");
|
||||
using type = typename std::common_type<TList...>::type;
|
||||
};
|
||||
|
||||
template <typename D, typename... TList>
|
||||
using return_type = std::
|
||||
array<typename return_type_helper<D, TList...>::type, sizeof...(TList)>;
|
||||
} // namespace array_detail
|
||||
|
||||
template <typename D = void, typename... TList>
|
||||
constexpr array_detail::return_type<D, TList...> make_array(TList&&... t) {
|
||||
using value_type =
|
||||
typename array_detail::return_type_helper<D, TList...>::type;
|
||||
return {{static_cast<value_type>(std::forward<TList>(t))...}};
|
||||
}
|
||||
|
||||
namespace array_detail {
|
||||
template <typename MakeItem, std::size_t... Index>
|
||||
inline constexpr auto make_array_with(
|
||||
MakeItem const& make,
|
||||
folly::index_sequence<Index...>)
|
||||
-> std::array<decltype(make(0)), sizeof...(Index)> {
|
||||
return std::array<decltype(make(0)), sizeof...(Index)>{{make(Index)...}};
|
||||
}
|
||||
} // namespace array_detail
|
||||
|
||||
// make_array_with
|
||||
//
|
||||
// Constructs a std::array<..., Size> with elements m(i) for i in [0, Size).
|
||||
template <std::size_t Size, typename MakeItem>
|
||||
constexpr auto make_array_with(MakeItem const& make)
|
||||
-> decltype(array_detail::make_array_with(
|
||||
make,
|
||||
folly::make_index_sequence<Size>{})) {
|
||||
return array_detail::make_array_with(
|
||||
make,
|
||||
folly::make_index_sequence<Size>{});
|
||||
}
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,117 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/detail/Futex.h>
|
||||
#include <folly/synchronization/ParkingLot.h>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
/** Optimal when TargetClock is the same type as Clock.
|
||||
*
|
||||
* Otherwise, both Clock::now() and TargetClock::now() must be invoked. */
|
||||
template <typename TargetClock, typename Clock, typename Duration>
|
||||
typename TargetClock::time_point time_point_conv(
|
||||
std::chrono::time_point<Clock, Duration> const& time) {
|
||||
using std::chrono::duration_cast;
|
||||
using TimePoint = std::chrono::time_point<Clock, Duration>;
|
||||
using TargetDuration = typename TargetClock::duration;
|
||||
using TargetTimePoint = typename TargetClock::time_point;
|
||||
if (time == TimePoint::max()) {
|
||||
return TargetTimePoint::max();
|
||||
} else if (std::is_same<Clock, TargetClock>::value) {
|
||||
// in place of time_point_cast, which cannot compile without if-constexpr
|
||||
auto const delta = time.time_since_epoch();
|
||||
return TargetTimePoint(duration_cast<TargetDuration>(delta));
|
||||
} else {
|
||||
// different clocks with different epochs, so non-optimal case
|
||||
auto const delta = time - Clock::now();
|
||||
return TargetClock::now() + duration_cast<TargetDuration>(delta);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Available overloads, with definitions elsewhere
|
||||
*
|
||||
* These functions are treated as ADL-extension points, the templates above
|
||||
* call these functions without them having being pre-declared. This works
|
||||
* because ADL lookup finds the definitions of these functions when you pass
|
||||
* the relevant arguments
|
||||
*/
|
||||
int futexWakeImpl(
|
||||
const Futex<std::atomic>* futex,
|
||||
int count,
|
||||
uint32_t wakeMask);
|
||||
FutexResult futexWaitImpl(
|
||||
const Futex<std::atomic>* futex,
|
||||
uint32_t expected,
|
||||
std::chrono::system_clock::time_point const* absSystemTime,
|
||||
std::chrono::steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask);
|
||||
|
||||
int futexWakeImpl(
|
||||
const Futex<EmulatedFutexAtomic>* futex,
|
||||
int count,
|
||||
uint32_t wakeMask);
|
||||
FutexResult futexWaitImpl(
|
||||
const Futex<EmulatedFutexAtomic>* futex,
|
||||
uint32_t expected,
|
||||
std::chrono::system_clock::time_point const* absSystemTime,
|
||||
std::chrono::steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask);
|
||||
|
||||
template <typename Futex, typename Deadline>
|
||||
typename std::enable_if<Deadline::clock::is_steady, FutexResult>::type
|
||||
futexWaitImpl(
|
||||
Futex* futex,
|
||||
uint32_t expected,
|
||||
Deadline const& deadline,
|
||||
uint32_t waitMask) {
|
||||
return futexWaitImpl(futex, expected, nullptr, &deadline, waitMask);
|
||||
}
|
||||
|
||||
template <typename Futex, typename Deadline>
|
||||
typename std::enable_if<!Deadline::clock::is_steady, FutexResult>::type
|
||||
futexWaitImpl(
|
||||
Futex* futex,
|
||||
uint32_t expected,
|
||||
Deadline const& deadline,
|
||||
uint32_t waitMask) {
|
||||
return futexWaitImpl(futex, expected, &deadline, nullptr, waitMask);
|
||||
}
|
||||
|
||||
template <typename Futex>
|
||||
FutexResult
|
||||
futexWait(const Futex* futex, uint32_t expected, uint32_t waitMask) {
|
||||
auto rv = futexWaitImpl(futex, expected, nullptr, nullptr, waitMask);
|
||||
assert(rv != FutexResult::TIMEDOUT);
|
||||
return rv;
|
||||
}
|
||||
|
||||
template <typename Futex>
|
||||
int futexWake(const Futex* futex, int count, uint32_t wakeMask) {
|
||||
return futexWakeImpl(futex, count, wakeMask);
|
||||
}
|
||||
|
||||
template <typename Futex, class Clock, class Duration>
|
||||
FutexResult futexWaitUntil(
|
||||
const Futex* futex,
|
||||
uint32_t expected,
|
||||
std::chrono::time_point<Clock, Duration> const& deadline,
|
||||
uint32_t waitMask) {
|
||||
using Target = typename std::conditional<
|
||||
Clock::is_steady,
|
||||
std::chrono::steady_clock,
|
||||
std::chrono::system_clock>::type;
|
||||
auto const converted = time_point_conv<Target>(deadline);
|
||||
return converted == Target::time_point::max()
|
||||
? futexWaitImpl(futex, expected, nullptr, nullptr, waitMask)
|
||||
: futexWaitImpl(futex, expected, converted, waitMask);
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,263 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <folly/detail/Futex.h>
|
||||
#include <folly/portability/SysSyscall.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <array>
|
||||
#include <cerrno>
|
||||
|
||||
#include <folly/synchronization/ParkingLot.h>
|
||||
|
||||
#ifdef __linux__
|
||||
#include <linux/futex.h>
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
using namespace std::chrono;
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
namespace {
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// native implementation using the futex() syscall
|
||||
|
||||
#ifdef __linux__
|
||||
|
||||
/// Certain toolchains (like Android's) don't include the full futex API in
|
||||
/// their headers even though they support it. Make sure we have our constants
|
||||
/// even if the headers don't have them.
|
||||
#ifndef FUTEX_WAIT_BITSET
|
||||
#define FUTEX_WAIT_BITSET 9
|
||||
#endif
|
||||
#ifndef FUTEX_WAKE_BITSET
|
||||
#define FUTEX_WAKE_BITSET 10
|
||||
#endif
|
||||
#ifndef FUTEX_PRIVATE_FLAG
|
||||
#define FUTEX_PRIVATE_FLAG 128
|
||||
#endif
|
||||
#ifndef FUTEX_CLOCK_REALTIME
|
||||
#define FUTEX_CLOCK_REALTIME 256
|
||||
#endif
|
||||
|
||||
int nativeFutexWake(const void* addr, int count, uint32_t wakeMask) {
|
||||
int rv = syscall(
|
||||
__NR_futex,
|
||||
addr, /* addr1 */
|
||||
FUTEX_WAKE_BITSET | FUTEX_PRIVATE_FLAG, /* op */
|
||||
count, /* val */
|
||||
nullptr, /* timeout */
|
||||
nullptr, /* addr2 */
|
||||
wakeMask); /* val3 */
|
||||
|
||||
/* NOTE: we ignore errors on wake for the case of a futex
|
||||
guarding its own destruction, similar to this
|
||||
glibc bug with sem_post/sem_wait:
|
||||
https://sourceware.org/bugzilla/show_bug.cgi?id=12674 */
|
||||
if (rv < 0) {
|
||||
return 0;
|
||||
}
|
||||
return rv;
|
||||
}
|
||||
|
||||
template <class Clock>
|
||||
struct timespec timeSpecFromTimePoint(time_point<Clock> absTime) {
|
||||
auto epoch = absTime.time_since_epoch();
|
||||
if (epoch.count() < 0) {
|
||||
// kernel timespec_valid requires non-negative seconds and nanos in [0,1G)
|
||||
epoch = Clock::duration::zero();
|
||||
}
|
||||
|
||||
// timespec-safe seconds and nanoseconds;
|
||||
// chrono::{nano,}seconds are `long long int`
|
||||
// whereas timespec uses smaller types
|
||||
using time_t_seconds = duration<std::time_t, seconds::period>;
|
||||
using long_nanos = duration<long int, nanoseconds::period>;
|
||||
|
||||
auto secs = duration_cast<time_t_seconds>(epoch);
|
||||
auto nanos = duration_cast<long_nanos>(epoch - secs);
|
||||
struct timespec result = {secs.count(), nanos.count()};
|
||||
return result;
|
||||
}
|
||||
|
||||
FutexResult nativeFutexWaitImpl(
|
||||
const void* addr,
|
||||
uint32_t expected,
|
||||
system_clock::time_point const* absSystemTime,
|
||||
steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask) {
|
||||
assert(absSystemTime == nullptr || absSteadyTime == nullptr);
|
||||
|
||||
int op = FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG;
|
||||
struct timespec ts;
|
||||
struct timespec* timeout = nullptr;
|
||||
|
||||
if (absSystemTime != nullptr) {
|
||||
op |= FUTEX_CLOCK_REALTIME;
|
||||
ts = timeSpecFromTimePoint(*absSystemTime);
|
||||
timeout = &ts;
|
||||
} else if (absSteadyTime != nullptr) {
|
||||
ts = timeSpecFromTimePoint(*absSteadyTime);
|
||||
timeout = &ts;
|
||||
}
|
||||
|
||||
// Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET requires an absolute timeout
|
||||
// value - http://locklessinc.com/articles/futex_cheat_sheet/
|
||||
int rv = syscall(
|
||||
__NR_futex,
|
||||
addr, /* addr1 */
|
||||
op, /* op */
|
||||
expected, /* val */
|
||||
timeout, /* timeout */
|
||||
nullptr, /* addr2 */
|
||||
waitMask); /* val3 */
|
||||
|
||||
if (rv == 0) {
|
||||
return FutexResult::AWOKEN;
|
||||
} else {
|
||||
switch (errno) {
|
||||
case ETIMEDOUT:
|
||||
assert(timeout != nullptr);
|
||||
return FutexResult::TIMEDOUT;
|
||||
case EINTR:
|
||||
return FutexResult::INTERRUPTED;
|
||||
case EWOULDBLOCK:
|
||||
return FutexResult::VALUE_CHANGED;
|
||||
default:
|
||||
assert(false);
|
||||
// EINVAL, EACCESS, or EFAULT. EINVAL means there was an invalid
|
||||
// op (should be impossible) or an invalid timeout (should have
|
||||
// been sanitized by timeSpecFromTimePoint). EACCESS or EFAULT
|
||||
// means *addr points to invalid memory, which is unlikely because
|
||||
// the caller should have segfaulted already. We can either
|
||||
// crash, or return a value that lets the process continue for
|
||||
// a bit. We choose the latter. VALUE_CHANGED probably turns the
|
||||
// caller into a spin lock.
|
||||
return FutexResult::VALUE_CHANGED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // __linux__
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
// compatibility implementation using standard C++ API
|
||||
|
||||
using Lot = ParkingLot<uint32_t>;
|
||||
Lot parkingLot;
|
||||
|
||||
int emulatedFutexWake(const void* addr, int count, uint32_t waitMask) {
|
||||
int woken = 0;
|
||||
parkingLot.unpark(addr, [&](const uint32_t& mask) {
|
||||
if ((mask & waitMask) == 0) {
|
||||
return UnparkControl::RetainContinue;
|
||||
}
|
||||
assert(count > 0);
|
||||
count--;
|
||||
woken++;
|
||||
return count > 0 ? UnparkControl::RemoveContinue
|
||||
: UnparkControl::RemoveBreak;
|
||||
});
|
||||
return woken;
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
FutexResult emulatedFutexWaitImpl(
|
||||
F* futex,
|
||||
uint32_t expected,
|
||||
system_clock::time_point const* absSystemTime,
|
||||
steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask) {
|
||||
static_assert(
|
||||
std::is_same<F, const Futex<std::atomic>>::value ||
|
||||
std::is_same<F, const Futex<EmulatedFutexAtomic>>::value,
|
||||
"Type F must be either Futex<std::atomic> or Futex<EmulatedFutexAtomic>");
|
||||
ParkResult res;
|
||||
if (absSystemTime) {
|
||||
res = parkingLot.park_until(
|
||||
futex,
|
||||
waitMask,
|
||||
[&] { return *futex == expected; },
|
||||
[] {},
|
||||
*absSystemTime);
|
||||
} else if (absSteadyTime) {
|
||||
res = parkingLot.park_until(
|
||||
futex,
|
||||
waitMask,
|
||||
[&] { return *futex == expected; },
|
||||
[] {},
|
||||
*absSteadyTime);
|
||||
} else {
|
||||
res = parkingLot.park(
|
||||
futex, waitMask, [&] { return *futex == expected; }, [] {});
|
||||
}
|
||||
switch (res) {
|
||||
case ParkResult::Skip:
|
||||
return FutexResult::VALUE_CHANGED;
|
||||
case ParkResult::Unpark:
|
||||
return FutexResult::AWOKEN;
|
||||
case ParkResult::Timeout:
|
||||
return FutexResult::TIMEDOUT;
|
||||
}
|
||||
|
||||
return FutexResult::INTERRUPTED;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
/////////////////////////////////
|
||||
// Futex<> overloads
|
||||
|
||||
int futexWakeImpl(
|
||||
const Futex<std::atomic>* futex,
|
||||
int count,
|
||||
uint32_t wakeMask) {
|
||||
#ifdef __linux__
|
||||
return nativeFutexWake(futex, count, wakeMask);
|
||||
#else
|
||||
return emulatedFutexWake(futex, count, wakeMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
int futexWakeImpl(
|
||||
const Futex<EmulatedFutexAtomic>* futex,
|
||||
int count,
|
||||
uint32_t wakeMask) {
|
||||
return emulatedFutexWake(futex, count, wakeMask);
|
||||
}
|
||||
|
||||
FutexResult futexWaitImpl(
|
||||
const Futex<std::atomic>* futex,
|
||||
uint32_t expected,
|
||||
system_clock::time_point const* absSystemTime,
|
||||
steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask) {
|
||||
#ifdef __linux__
|
||||
return nativeFutexWaitImpl(
|
||||
futex, expected, absSystemTime, absSteadyTime, waitMask);
|
||||
#else
|
||||
return emulatedFutexWaitImpl(
|
||||
futex, expected, absSystemTime, absSteadyTime, waitMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
FutexResult futexWaitImpl(
|
||||
const Futex<EmulatedFutexAtomic>* futex,
|
||||
uint32_t expected,
|
||||
system_clock::time_point const* absSystemTime,
|
||||
steady_clock::time_point const* absSteadyTime,
|
||||
uint32_t waitMask) {
|
||||
return emulatedFutexWaitImpl(
|
||||
futex, expected, absSystemTime, absSteadyTime, waitMask);
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,96 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
enum class FutexResult {
|
||||
VALUE_CHANGED, /* futex value didn't match expected */
|
||||
AWOKEN, /* wakeup by matching futex wake, or spurious wakeup */
|
||||
INTERRUPTED, /* wakeup by interrupting signal */
|
||||
TIMEDOUT, /* wakeup by expiring deadline */
|
||||
};
|
||||
|
||||
/**
|
||||
* Futex is an atomic 32 bit unsigned integer that provides access to the
|
||||
* futex() syscall on that value. It is templated in such a way that it
|
||||
* can interact properly with DeterministicSchedule testing.
|
||||
*
|
||||
* If you don't know how to use futex(), you probably shouldn't be using
|
||||
* this class. Even if you do know how, you should have a good reason
|
||||
* (and benchmarks to back you up).
|
||||
*
|
||||
* Because of the semantics of the futex syscall, the futex family of
|
||||
* functions are available as free functions rather than member functions
|
||||
*/
|
||||
template <template <typename> class Atom = std::atomic>
|
||||
using Futex = Atom<std::uint32_t>;
|
||||
|
||||
/**
|
||||
* Puts the thread to sleep if this->load() == expected. Returns true when
|
||||
* it is returning because it has consumed a wake() event, false for any
|
||||
* other return (signal, this->load() != expected, or spurious wakeup).
|
||||
*/
|
||||
template <typename Futex>
|
||||
FutexResult
|
||||
futexWait(const Futex* futex, uint32_t expected, uint32_t waitMask = -1);
|
||||
|
||||
/**
|
||||
* Similar to futexWait but also accepts a deadline until when the wait call
|
||||
* may block.
|
||||
*
|
||||
* Optimal clock types: std::chrono::system_clock, std::chrono::steady_clock.
|
||||
* NOTE: On some systems steady_clock is just an alias for system_clock,
|
||||
* and is not actually steady.
|
||||
*
|
||||
* For any other clock type, now() will be invoked twice.
|
||||
*/
|
||||
template <typename Futex, class Clock, class Duration>
|
||||
FutexResult futexWaitUntil(
|
||||
const Futex* futex,
|
||||
uint32_t expected,
|
||||
std::chrono::time_point<Clock, Duration> const& deadline,
|
||||
uint32_t waitMask = -1);
|
||||
|
||||
/**
|
||||
* Wakes up to count waiters where (waitMask & wakeMask) != 0, returning the
|
||||
* number of awoken threads, or -1 if an error occurred. Note that when
|
||||
* constructing a concurrency primitive that can guard its own destruction, it
|
||||
* is likely that you will want to ignore EINVAL here (as well as making sure
|
||||
* that you never touch the object after performing the memory store that is
|
||||
* the linearization point for unlock or control handoff). See
|
||||
* https://sourceware.org/bugzilla/show_bug.cgi?id=13690
|
||||
*/
|
||||
template <typename Futex>
|
||||
int futexWake(
|
||||
const Futex* futex,
|
||||
int count = std::numeric_limits<int>::max(),
|
||||
uint32_t wakeMask = -1);
|
||||
|
||||
/** A std::atomic subclass that can be used to force Futex to emulate
|
||||
* the underlying futex() syscall. This is primarily useful to test or
|
||||
* benchmark the emulated implementation on systems that don't need it. */
|
||||
template <typename T>
|
||||
struct EmulatedFutexAtomic : public std::atomic<T> {
|
||||
EmulatedFutexAtomic() noexcept = default;
|
||||
constexpr /* implicit */ EmulatedFutexAtomic(T init) noexcept
|
||||
: std::atomic<T>(init) {}
|
||||
// It doesn't copy or move
|
||||
EmulatedFutexAtomic(EmulatedFutexAtomic&& rhs) = delete;
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
||||
|
||||
#include <folly/detail/Futex-inl.h>
|
|
@ -0,0 +1,40 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Traits.h>
|
||||
|
||||
#include <functional>
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
namespace invoke_detail {
|
||||
template <typename F, typename... Args>
|
||||
using invoke_result_ = decltype(std::declval<F>()(std::declval<Args>()...));
|
||||
|
||||
template <typename Void, typename F, typename... Args>
|
||||
struct is_invocable : std::false_type {};
|
||||
|
||||
template <typename F, typename... Args>
|
||||
struct is_invocable<void_t<invoke_result_<F, Args...>>, F, Args...>
|
||||
: std::true_type {};
|
||||
|
||||
template <typename Void, typename R, typename F, typename... Args>
|
||||
struct is_invocable_r : std::false_type {};
|
||||
|
||||
template <typename R, typename F, typename... Args>
|
||||
struct is_invocable_r<void_t<invoke_result_<F, Args...>>, R, F, Args...>
|
||||
: std::is_convertible<invoke_result_<F, Args...>, R> {};
|
||||
} // namespace invoke_detail
|
||||
|
||||
// mimic: std::is_invocable, C++17
|
||||
template <typename F, typename... Args>
|
||||
struct is_invocable : invoke_detail::is_invocable<void, F, Args...> {};
|
||||
|
||||
// mimic: std::is_invocable_r, C++17
|
||||
template <typename R, typename F, typename... Args>
|
||||
struct is_invocable_r : invoke_detail::is_invocable_r<void, R, F, Args...> {};
|
||||
} // namespace folly
|
|
@ -0,0 +1,29 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
namespace hash {
|
||||
|
||||
/*
|
||||
* Thomas Wang 64 bit mix hash function
|
||||
*/
|
||||
|
||||
inline uint64_t twang_mix64(uint64_t key) noexcept {
|
||||
key = (~key) + (key << 21); // key *= (1 << 21) - 1; key -= 1;
|
||||
key = key ^ (key >> 24);
|
||||
key = key + (key << 3) + (key << 8); // key *= 1 + (1 << 3) + (1 << 8)
|
||||
key = key ^ (key >> 14);
|
||||
key = key + (key << 2) + (key << 4); // key *= 1 + (1 << 2) + (1 << 4)
|
||||
key = key ^ (key >> 28);
|
||||
key = key + (key << 31); // key *= 1 + (1 << 31)
|
||||
return key;
|
||||
}
|
||||
|
||||
} // namespace hash
|
||||
} // namespace folly
|
|
@ -0,0 +1,38 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
|
||||
// Memory locations within the same cache line are subject to destructive
|
||||
// interference, also known as false sharing, which is when concurrent
|
||||
// accesses to these different memory locations from different cores, where at
|
||||
// least one of the concurrent accesses is or involves a store operation,
|
||||
// induce contention and harm performance.
|
||||
//
|
||||
// Microbenchmarks indicate that pairs of cache lines also see destructive
|
||||
// interference under heavy use of atomic operations, as observed for atomic
|
||||
// increment on Sandy Bridge.
|
||||
//
|
||||
// We assume a cache line size of 64, so we use a cache line pair size of 128
|
||||
// to avoid destructive interference.
|
||||
//
|
||||
// mimic: std::hardware_destructive_interference_size, C++17
|
||||
constexpr std::size_t hardware_destructive_interference_size = 128;
|
||||
|
||||
// Memory locations within the same cache line are subject to constructive
|
||||
// interference, also known as true sharing, which is when accesses to some
|
||||
// memory locations induce all memory locations within the same cache line to
|
||||
// be cached, benefiting subsequent accesses to different memory locations
|
||||
// within the same cache line and heping performance.
|
||||
//
|
||||
// mimic: std::hardware_constructive_interference_size, C++17
|
||||
constexpr std::size_t hardware_constructive_interference_size = 64;
|
||||
|
||||
} // namespace folly
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Traits.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
|
||||
namespace folly {
|
||||
|
||||
template <
|
||||
typename To,
|
||||
typename From,
|
||||
_t<std::enable_if<
|
||||
sizeof(From) == sizeof(To) && std::is_trivial<To>::value &&
|
||||
is_trivially_copyable<From>::value,
|
||||
int>> = 0>
|
||||
To bit_cast(const From& src) noexcept {
|
||||
To to;
|
||||
std::memcpy(&to, &src, sizeof(From));
|
||||
return to;
|
||||
}
|
||||
|
||||
} // namespace folly
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <new>
|
||||
|
||||
#include <folly/Portability.h>
|
||||
|
||||
/***
|
||||
* include or backport:
|
||||
* * std::launder
|
||||
*/
|
||||
|
||||
namespace folly {
|
||||
|
||||
/**
|
||||
* Approximate backport from C++17 of std::launder. It should be `constexpr`
|
||||
* but that can't be done without specific support from the compiler.
|
||||
*/
|
||||
template <typename T>
|
||||
FOLLY_NODISCARD inline T* launder(T* in) noexcept {
|
||||
#if FOLLY_HAS_BUILTIN(__builtin_launder) || __GNUC__ >= 7
|
||||
// The builtin has no unwanted side-effects.
|
||||
return __builtin_launder(in);
|
||||
#elif __GNUC__
|
||||
// This inline assembler block declares that `in` is an input and an output,
|
||||
// so the compiler has to assume that it has been changed inside the block.
|
||||
__asm__("" : "+r"(in));
|
||||
return in;
|
||||
#elif defined(_WIN32)
|
||||
// MSVC does not currently have optimizations around const members of structs.
|
||||
// _ReadWriteBarrier() will prevent compiler reordering memory accesses.
|
||||
_ReadWriteBarrier();
|
||||
return in;
|
||||
#else
|
||||
static_assert(
|
||||
false, "folly::launder is not implemented for this environment");
|
||||
#endif
|
||||
}
|
||||
|
||||
/* The standard explicitly forbids laundering these */
|
||||
void launder(void*) = delete;
|
||||
void launder(void const*) = delete;
|
||||
void launder(void volatile*) = delete;
|
||||
void launder(void const volatile*) = delete;
|
||||
template <typename T, typename... Args>
|
||||
void launder(T (*)(Args...)) = delete;
|
||||
} // namespace folly
|
|
@ -0,0 +1,28 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Portability.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace folly {
|
||||
inline void asm_volatile_pause() {
|
||||
#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
|
||||
::_mm_pause();
|
||||
#elif defined(__i386__) || FOLLY_X64
|
||||
asm volatile("pause");
|
||||
#elif FOLLY_AARCH64 || defined(__arm__)
|
||||
asm volatile("yield");
|
||||
#elif FOLLY_PPC64
|
||||
asm volatile("or 27,27,27");
|
||||
#endif
|
||||
}
|
||||
} // namespace folly
|
|
@ -0,0 +1,10 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <sys/syscall.h>
|
||||
#endif
|
|
@ -0,0 +1,26 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <basetsd.h> // @manual
|
||||
|
||||
#define HAVE_MODE_T 1
|
||||
|
||||
// This is a massive pain to have be an `int` due to the pthread implementation
|
||||
// we support, but it's far more compatible with the rest of the windows world
|
||||
// as an `int` than it would be as a `void*`
|
||||
using pid_t = int;
|
||||
// This isn't actually supposed to be defined here, but it's the most
|
||||
// appropriate place without defining a portability header for stdint.h
|
||||
// with just this single typedef.
|
||||
using ssize_t = SSIZE_T;
|
||||
// The Windows headers don't define this anywhere, nor do any of the libs
|
||||
// that Folly depends on, so define it here.
|
||||
using mode_t = unsigned short;
|
||||
#endif
|
|
@ -0,0 +1,138 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/detail/Futex.h>
|
||||
#include <folly/synchronization/ParkingLot.h>
|
||||
|
||||
#include <condition_variable>
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
namespace atomic_notification {
|
||||
/**
|
||||
* We use Futex<std::atomic> as the alias that has the lowest performance
|
||||
* overhead with respect to atomic notifications. Assert that
|
||||
* atomic_uint_fast_wait_t is the same as Futex<std::atomic>
|
||||
*/
|
||||
static_assert(std::is_same<atomic_uint_fast_wait_t, Futex<std::atomic>>{}, "");
|
||||
|
||||
/**
|
||||
* Implementation and specializations for the atomic_wait() family of
|
||||
* functions
|
||||
*/
|
||||
inline std::cv_status toCvStatus(FutexResult result) {
|
||||
return (result == FutexResult::TIMEDOUT) ? std::cv_status::timeout
|
||||
: std::cv_status::no_timeout;
|
||||
}
|
||||
inline std::cv_status toCvStatus(ParkResult result) {
|
||||
return (result == ParkResult::Timeout) ? std::cv_status::timeout
|
||||
: std::cv_status::no_timeout;
|
||||
}
|
||||
|
||||
// ParkingLot instantiation for futex management
|
||||
extern ParkingLot<std::uint32_t> parkingLot;
|
||||
|
||||
template <template <typename...> class Atom, typename... Args>
|
||||
void atomic_wait_impl(
|
||||
const Atom<std::uint32_t, Args...>* atomic,
|
||||
std::uint32_t expected) {
|
||||
futexWait(atomic, expected);
|
||||
return;
|
||||
}
|
||||
|
||||
template <template <typename...> class Atom, typename Integer, typename... Args>
|
||||
void atomic_wait_impl(const Atom<Integer, Args...>* atomic, Integer expected) {
|
||||
static_assert(!std::is_same<Integer, std::uint32_t>{}, "");
|
||||
parkingLot.park(
|
||||
atomic, -1, [&] { return atomic->load() == expected; }, [] {});
|
||||
}
|
||||
|
||||
template <
|
||||
template <typename...> class Atom,
|
||||
typename... Args,
|
||||
typename Clock,
|
||||
typename Duration>
|
||||
std::cv_status atomic_wait_until_impl(
|
||||
const Atom<std::uint32_t, Args...>* atomic,
|
||||
std::uint32_t expected,
|
||||
const std::chrono::time_point<Clock, Duration>& deadline) {
|
||||
return toCvStatus(futexWaitUntil(atomic, expected, deadline));
|
||||
}
|
||||
|
||||
template <
|
||||
template <typename...> class Atom,
|
||||
typename Integer,
|
||||
typename... Args,
|
||||
typename Clock,
|
||||
typename Duration>
|
||||
std::cv_status atomic_wait_until_impl(
|
||||
const Atom<Integer, Args...>* atomic,
|
||||
Integer expected,
|
||||
const std::chrono::time_point<Clock, Duration>& deadline) {
|
||||
static_assert(!std::is_same<Integer, std::uint32_t>{}, "");
|
||||
return toCvStatus(parkingLot.park_until(
|
||||
atomic, -1, [&] { return atomic->load() == expected; }, [] {}, deadline));
|
||||
}
|
||||
|
||||
template <template <typename...> class Atom, typename... Args>
|
||||
void atomic_notify_one_impl(const Atom<std::uint32_t, Args...>* atomic) {
|
||||
futexWake(atomic, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
template <template <typename...> class Atom, typename Integer, typename... Args>
|
||||
void atomic_notify_one_impl(const Atom<Integer, Args...>* atomic) {
|
||||
static_assert(!std::is_same<Integer, std::uint32_t>{}, "");
|
||||
parkingLot.unpark(atomic, [&](std::uint32_t data) {
|
||||
assert(data == std::numeric_limits<std::uint32_t>::max());
|
||||
return UnparkControl::RemoveBreak;
|
||||
});
|
||||
}
|
||||
|
||||
template <template <typename...> class Atom, typename... Args>
|
||||
void atomic_notify_all_impl(const Atom<std::uint32_t, Args...>* atomic) {
|
||||
futexWake(atomic);
|
||||
return;
|
||||
}
|
||||
|
||||
template <template <typename...> class Atom, typename Integer, typename... Args>
|
||||
void atomic_notify_all_impl(const Atom<Integer, Args...>* atomic) {
|
||||
static_assert(!std::is_same<Integer, std::uint32_t>{}, "");
|
||||
parkingLot.unpark(atomic, [&](std::uint32_t data) {
|
||||
assert(data == std::numeric_limits<std::uint32_t>::max());
|
||||
return UnparkControl::RemoveContinue;
|
||||
});
|
||||
}
|
||||
} // namespace atomic_notification
|
||||
} // namespace detail
|
||||
|
||||
template <typename Integer>
|
||||
void atomic_wait(const std::atomic<Integer>* atomic, Integer expected) {
|
||||
detail::atomic_notification::atomic_wait_impl(atomic, expected);
|
||||
}
|
||||
|
||||
template <typename Integer, typename Clock, typename Duration>
|
||||
std::cv_status atomic_wait_until(
|
||||
const std::atomic<Integer>* atomic,
|
||||
Integer expected,
|
||||
const std::chrono::time_point<Clock, Duration>& deadline) {
|
||||
return detail::atomic_notification::atomic_wait_until_impl(
|
||||
atomic, expected, deadline);
|
||||
}
|
||||
|
||||
template <typename Integer>
|
||||
void atomic_notify_one(const std::atomic<Integer>* atomic) {
|
||||
detail::atomic_notification::atomic_notify_one_impl(atomic);
|
||||
}
|
||||
|
||||
template <typename Integer>
|
||||
void atomic_notify_all(const std::atomic<Integer>* atomic) {
|
||||
detail::atomic_notification::atomic_notify_all_impl(atomic);
|
||||
}
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,23 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <folly/synchronization/AtomicNotification.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
namespace atomic_notification {
|
||||
|
||||
// ParkingLot instance used for the atomic_wait() family of functions
|
||||
//
|
||||
// This has been defined as a static object (as opposed to allocated to avoid
|
||||
// destruction order problems) because of possible uses coming from
|
||||
// allocation-sensitive contexts.
|
||||
ParkingLot<std::uint32_t> parkingLot;
|
||||
|
||||
} // namespace atomic_notification
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,57 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/**
|
||||
* The behavior of the atomic_wait() family of functions is semantically
|
||||
* identical to futex(). Correspondingly, calling atomic_notify_one(),
|
||||
* atomic_notify_all() is identical to futexWake() with 1 and
|
||||
* std::numeric_limits<int>::max() respectively
|
||||
*
|
||||
* The difference here compared to the futex API above is that it works with
|
||||
* all types of atomic widths. When a 32 bit atomic integer is used, the
|
||||
* implementation falls back to using futex() if possible, and the
|
||||
* compatibility implementation for non-linux systems otherwise. For all
|
||||
* other integer widths, the compatibility implementation is used
|
||||
*
|
||||
* The templating of this API is changed from the standard in the following
|
||||
* ways
|
||||
*
|
||||
* - At the time of writing, libstdc++'s implementation of std::atomic<> does
|
||||
* not include the value_type alias. So we rely on the atomic type being a
|
||||
* template class such that the first type is the underlying value type
|
||||
* - The Atom parameter allows this API to be compatible with
|
||||
* DeterministicSchedule testing.
|
||||
* - atomic_wait_until() does not exist in the linked paper, the version here
|
||||
* is identical to futexWaitUntil() and returns std::cv_status
|
||||
*/
|
||||
// mimic: std::atomic_wait, p1135r0
|
||||
template <typename Integer>
|
||||
void atomic_wait(const std::atomic<Integer>* atomic, Integer expected);
|
||||
template <typename Integer, typename Clock, typename Duration>
|
||||
std::cv_status atomic_wait_until(
|
||||
const std::atomic<Integer>* atomic,
|
||||
Integer expected,
|
||||
const std::chrono::time_point<Clock, Duration>& deadline);
|
||||
|
||||
// mimic: std::atomic_notify_one, p1135r0
|
||||
template <typename Integer>
|
||||
void atomic_notify_one(const std::atomic<Integer>* atomic);
|
||||
// mimic: std::atomic_notify_all, p1135r0
|
||||
template <typename Integer>
|
||||
void atomic_notify_all(const std::atomic<Integer>* atomic);
|
||||
|
||||
// mimic: std::atomic_uint_fast_wait_t, p1135r0
|
||||
using atomic_uint_fast_wait_t = std::atomic<std::uint32_t>;
|
||||
|
||||
} // namespace folly
|
||||
|
||||
#include <folly/synchronization/AtomicNotification-inl.h>
|
|
@ -0,0 +1,258 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Portability.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
|
||||
#if _WIN32
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
// TODO: Remove the non-default implementations when both gcc and clang
|
||||
// can recognize single bit set/reset patterns and compile them down to locked
|
||||
// bts and btr instructions.
|
||||
//
|
||||
// Currently, at the time of writing it seems like gcc7 and greater can make
|
||||
// this optimization and clang cannot - https://gcc.godbolt.org/z/Q83rxX
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_set_default(
|
||||
Atomic& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
using Integer = decltype(atomic.load());
|
||||
auto mask = Integer{0b1} << static_cast<Integer>(bit);
|
||||
return (atomic.fetch_or(mask, order) & mask);
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_reset_default(
|
||||
Atomic& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
using Integer = decltype(atomic.load());
|
||||
auto mask = Integer{0b1} << static_cast<Integer>(bit);
|
||||
return (atomic.fetch_and(~mask, order) & mask);
|
||||
}
|
||||
|
||||
/**
|
||||
* A simple trait to determine if the given type is an instantiation of
|
||||
* std::atomic
|
||||
*/
|
||||
template <typename T>
|
||||
struct is_atomic : std::false_type {};
|
||||
template <typename Integer>
|
||||
struct is_atomic<std::atomic<Integer>> : std::true_type {};
|
||||
|
||||
#if FOLLY_X64
|
||||
|
||||
#if _MSC_VER
|
||||
|
||||
template <typename Integer>
|
||||
inline bool atomic_fetch_set_x86(
|
||||
std::atomic<Integer>& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
static_assert(alignof(std::atomic<Integer>) == alignof(Integer), "");
|
||||
static_assert(sizeof(std::atomic<Integer>) == sizeof(Integer), "");
|
||||
assert(atomic.is_lock_free());
|
||||
|
||||
if /* constexpr */ (sizeof(Integer) == 4) {
|
||||
return _interlockedbittestandset(
|
||||
reinterpret_cast<volatile long*>(&atomic), static_cast<long>(bit));
|
||||
} else if /* constexpr */ (sizeof(Integer) == 8) {
|
||||
return _interlockedbittestandset64(
|
||||
reinterpret_cast<volatile long long*>(&atomic),
|
||||
static_cast<long long>(bit));
|
||||
} else {
|
||||
assert(sizeof(Integer) != 4 && sizeof(Integer) != 8);
|
||||
return atomic_fetch_set_default(atomic, bit, order);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
inline bool
|
||||
atomic_fetch_set_x86(Atomic& atomic, std::size_t bit, std::memory_order order) {
|
||||
static_assert(!std::is_same<Atomic, std::atomic<std::uint32_t>>{}, "");
|
||||
static_assert(!std::is_same<Atomic, std::atomic<std::uint64_t>>{}, "");
|
||||
return atomic_fetch_set_default(atomic, bit, order);
|
||||
}
|
||||
|
||||
template <typename Integer>
|
||||
inline bool atomic_fetch_reset_x86(
|
||||
std::atomic<Integer>& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
static_assert(alignof(std::atomic<Integer>) == alignof(Integer), "");
|
||||
static_assert(sizeof(std::atomic<Integer>) == sizeof(Integer), "");
|
||||
assert(atomic.is_lock_free());
|
||||
|
||||
if /* constexpr */ (sizeof(Integer) == 4) {
|
||||
return _interlockedbittestandreset(
|
||||
reinterpret_cast<volatile long*>(&atomic), static_cast<long>(bit));
|
||||
} else if /* constexpr */ (sizeof(Integer) == 8) {
|
||||
return _interlockedbittestandreset64(
|
||||
reinterpret_cast<volatile long long*>(&atomic),
|
||||
static_cast<long long>(bit));
|
||||
} else {
|
||||
assert(sizeof(Integer) != 4 && sizeof(Integer) != 8);
|
||||
return atomic_fetch_reset_default(atomic, bit, order);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
inline bool
|
||||
atomic_fetch_reset_x86(Atomic& atomic, std::size_t bit, std::memory_order mo) {
|
||||
static_assert(!std::is_same<Atomic, std::atomic<std::uint32_t>>{}, "");
|
||||
static_assert(!std::is_same<Atomic, std::atomic<std::uint64_t>>{}, "");
|
||||
return atomic_fetch_reset_default(atomic, bit, mo);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
template <typename Integer>
|
||||
inline bool atomic_fetch_set_x86(
|
||||
std::atomic<Integer>& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
auto previous = false;
|
||||
|
||||
if /* constexpr */ (sizeof(Integer) == 2) {
|
||||
auto pointer = reinterpret_cast<std::uint16_t*>(&atomic);
|
||||
asm volatile("lock; btsw %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint16_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else if /* constexpr */ (sizeof(Integer) == 4) {
|
||||
auto pointer = reinterpret_cast<std::uint32_t*>(&atomic);
|
||||
asm volatile("lock; btsl %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint32_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else if /* constexpr */ (sizeof(Integer) == 8) {
|
||||
auto pointer = reinterpret_cast<std::uint64_t*>(&atomic);
|
||||
asm volatile("lock; btsq %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint64_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else {
|
||||
assert(sizeof(Integer) == 1);
|
||||
return atomic_fetch_set_default(atomic, bit, order);
|
||||
}
|
||||
|
||||
return previous;
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
inline bool
|
||||
atomic_fetch_set_x86(Atomic& atomic, std::size_t bit, std::memory_order order) {
|
||||
static_assert(!is_atomic<Atomic>::value, "");
|
||||
return atomic_fetch_set_default(atomic, bit, order);
|
||||
}
|
||||
|
||||
template <typename Integer>
|
||||
inline bool atomic_fetch_reset_x86(
|
||||
std::atomic<Integer>& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
auto previous = false;
|
||||
|
||||
if /* constexpr */ (sizeof(Integer) == 2) {
|
||||
auto pointer = reinterpret_cast<std::uint16_t*>(&atomic);
|
||||
asm volatile("lock; btrw %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint16_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else if /* constexpr */ (sizeof(Integer) == 4) {
|
||||
auto pointer = reinterpret_cast<std::uint32_t*>(&atomic);
|
||||
asm volatile("lock; btrl %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint32_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else if /* constexpr */ (sizeof(Integer) == 8) {
|
||||
auto pointer = reinterpret_cast<std::uint64_t*>(&atomic);
|
||||
asm volatile("lock; btrq %1, (%2); setc %0"
|
||||
: "=r"(previous)
|
||||
: "ri"(static_cast<std::uint64_t>(bit)), "r"(pointer)
|
||||
: "memory", "flags");
|
||||
} else {
|
||||
assert(sizeof(Integer) == 1);
|
||||
return atomic_fetch_reset_default(atomic, bit, order);
|
||||
}
|
||||
|
||||
return previous;
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_reset_x86(
|
||||
Atomic& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order) {
|
||||
static_assert(!is_atomic<Atomic>::value, "");
|
||||
return atomic_fetch_reset_default(atomic, bit, order);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_set_x86(Atomic&, std::size_t, std::memory_order) noexcept {
|
||||
// This should never be called on non x86_64 platforms.
|
||||
std::terminate();
|
||||
}
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_reset_x86(Atomic&, std::size_t, std::memory_order) noexcept {
|
||||
// This should never be called on non x86_64 platforms.
|
||||
std::terminate();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace detail
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_set(Atomic& atomic, std::size_t bit, std::memory_order mo) {
|
||||
using Integer = decltype(atomic.load());
|
||||
static_assert(std::is_unsigned<Integer>{}, "");
|
||||
static_assert(!std::is_const<Atomic>{}, "");
|
||||
assert(bit < (sizeof(Integer) * 8));
|
||||
|
||||
if (folly::kIsArchAmd64) {
|
||||
// do the optimized thing on x86 builds
|
||||
return detail::atomic_fetch_set_x86(atomic, bit, mo);
|
||||
} else {
|
||||
// otherwise default to the default implementation using fetch_or()
|
||||
return detail::atomic_fetch_set_default(atomic, bit, mo);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_reset(Atomic& atomic, std::size_t bit, std::memory_order mo) {
|
||||
using Integer = decltype(atomic.load());
|
||||
static_assert(std::is_unsigned<Integer>{}, "");
|
||||
static_assert(!std::is_const<Atomic>{}, "");
|
||||
assert(bit < (sizeof(Integer) * 8));
|
||||
|
||||
if (folly::kIsArchAmd64) {
|
||||
// do the optimized thing on x86 builds
|
||||
return detail::atomic_fetch_reset_x86(atomic, bit, mo);
|
||||
} else {
|
||||
// otherwise default to the default implementation using fetch_and()
|
||||
return detail::atomic_fetch_reset_default(atomic, bit, mo);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,52 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/**
|
||||
* Sets a bit at the given index in the binary representation of the integer
|
||||
* to 1. Returns the previous value of the bit, so true if the bit was not
|
||||
* changed, false otherwise
|
||||
*
|
||||
* On some architectures, using this is more efficient than the corresponding
|
||||
* std::atomic::fetch_or() with a mask. For example to set the first (least
|
||||
* significant) bit of an integer, you could do atomic.fetch_or(0b1)
|
||||
*
|
||||
* The efficiency win is only visible in x86 (yet) and comes from the
|
||||
* implementation using the x86 bts instruction when possible.
|
||||
*
|
||||
* When something other than std::atomic is passed, the implementation assumed
|
||||
* incompatibility with this interface and calls Atomic::fetch_or()
|
||||
*/
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_set(
|
||||
Atomic& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order = std::memory_order_seq_cst);
|
||||
|
||||
/**
|
||||
* Resets a bit at the given index in the binary representation of the integer
|
||||
* to 0. Returns the previous value of the bit, so true if the bit was
|
||||
* changed, false otherwise
|
||||
*
|
||||
* This follows the same underlying principle and implementation as
|
||||
* fetch_set(). Using the optimized implementation when possible and falling
|
||||
* back to std::atomic::fetch_and() when in debug mode or in an architecture
|
||||
* where an optimization is not possible
|
||||
*/
|
||||
template <typename Atomic>
|
||||
bool atomic_fetch_reset(
|
||||
Atomic& atomic,
|
||||
std::size_t bit,
|
||||
std::memory_order order = std::memory_order_seq_cst);
|
||||
|
||||
} // namespace folly
|
||||
|
||||
#include <folly/synchronization/AtomicUtil-inl.h>
|
|
@ -0,0 +1,327 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <stdint.h>
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
|
||||
#include <folly/detail/Futex.h>
|
||||
#include <folly/portability/Asm.h>
|
||||
#include <folly/synchronization/WaitOptions.h>
|
||||
#include <folly/synchronization/detail/Spin.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/// A Baton allows a thread to block once and be awoken. Captures a
|
||||
/// single handoff, and during its lifecycle (from construction/reset
|
||||
/// to destruction/reset) a baton must either be post()ed and wait()ed
|
||||
/// exactly once each, or not at all.
|
||||
///
|
||||
/// Baton includes no internal padding, and is only 4 bytes in size.
|
||||
/// Any alignment or padding to avoid false sharing is up to the user.
|
||||
///
|
||||
/// This is basically a stripped-down semaphore that supports only a
|
||||
/// single call to sem_post and a single call to sem_wait.
|
||||
///
|
||||
/// The non-blocking version (MayBlock == false) provides more speed
|
||||
/// by using only load acquire and store release operations in the
|
||||
/// critical path, at the cost of disallowing blocking.
|
||||
///
|
||||
/// The current posix semaphore sem_t isn't too bad, but this provides
|
||||
/// more a bit more speed, inlining, smaller size, a guarantee that
|
||||
/// the implementation won't change, and compatibility with
|
||||
/// DeterministicSchedule. By having a much more restrictive
|
||||
/// lifecycle we can also add a bunch of assertions that can help to
|
||||
/// catch race conditions ahead of time.
|
||||
template <bool MayBlock = true, template <typename> class Atom = std::atomic>
|
||||
class Baton {
|
||||
public:
|
||||
static constexpr WaitOptions wait_options() {
|
||||
return {};
|
||||
}
|
||||
|
||||
constexpr Baton() noexcept : state_(INIT) {}
|
||||
|
||||
Baton(Baton const&) = delete;
|
||||
Baton& operator=(Baton const&) = delete;
|
||||
|
||||
/// It is an error to destroy a Baton on which a thread is currently
|
||||
/// wait()ing. In practice this means that the waiter usually takes
|
||||
/// responsibility for destroying the Baton.
|
||||
~Baton() noexcept {
|
||||
// The docblock for this function says that it can't be called when
|
||||
// there is a concurrent waiter. We assume a strong version of this
|
||||
// requirement in which the caller must _know_ that this is true, they
|
||||
// are not allowed to be merely lucky. If two threads are involved,
|
||||
// the destroying thread must actually have synchronized with the
|
||||
// waiting thread after wait() returned. To convey causality the the
|
||||
// waiting thread must have used release semantics and the destroying
|
||||
// thread must have used acquire semantics for that communication,
|
||||
// so we are guaranteed to see the post-wait() value of state_,
|
||||
// which cannot be WAITING.
|
||||
//
|
||||
// Note that since we only care about a single memory location,
|
||||
// the only two plausible memory orders here are relaxed and seq_cst.
|
||||
assert(state_.load(std::memory_order_relaxed) != WAITING);
|
||||
}
|
||||
|
||||
bool ready() const noexcept {
|
||||
auto s = state_.load(std::memory_order_acquire);
|
||||
assert(s == INIT || s == EARLY_DELIVERY);
|
||||
return (s == EARLY_DELIVERY);
|
||||
}
|
||||
|
||||
/// Equivalent to destroying the Baton and creating a new one. It is
|
||||
/// a bug to call this while there is a waiting thread, so in practice
|
||||
/// the waiter will be the one that resets the baton.
|
||||
void reset() noexcept {
|
||||
// See ~Baton for a discussion about why relaxed is okay here
|
||||
assert(state_.load(std::memory_order_relaxed) != WAITING);
|
||||
|
||||
// We use a similar argument to justify the use of a relaxed store
|
||||
// here. Since both wait() and post() are required to be called
|
||||
// only once per lifetime, no thread can actually call those methods
|
||||
// correctly after a reset() unless it synchronizes with the thread
|
||||
// that performed the reset(). If a post() or wait() on another thread
|
||||
// didn't synchronize, then regardless of what operation we performed
|
||||
// here there would be a race on proper use of the Baton's spec
|
||||
// (although not on any particular load and store). Put another way,
|
||||
// we don't need to synchronize here because anybody that might rely
|
||||
// on such synchronization is required by the baton rules to perform
|
||||
// an additional synchronization that has the desired effect anyway.
|
||||
//
|
||||
// There is actually a similar argument to be made about the
|
||||
// constructor, in which the fenceless constructor initialization
|
||||
// of state_ is piggybacked on whatever synchronization mechanism
|
||||
// distributes knowledge of the Baton's existence
|
||||
state_.store(INIT, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/// Causes wait() to wake up. For each lifetime of a Baton (where a
|
||||
/// lifetime starts at construction or reset() and ends at
|
||||
/// destruction or reset()) there can be at most one call to post(),
|
||||
/// in the single poster version. Any thread may call post().
|
||||
void post() noexcept {
|
||||
if (!MayBlock) {
|
||||
/// Spin-only version
|
||||
///
|
||||
assert(
|
||||
((1 << state_.load(std::memory_order_relaxed)) &
|
||||
((1 << INIT) | (1 << EARLY_DELIVERY))) != 0);
|
||||
state_.store(EARLY_DELIVERY, std::memory_order_release);
|
||||
return;
|
||||
}
|
||||
|
||||
/// May-block versions
|
||||
///
|
||||
uint32_t before = state_.load(std::memory_order_acquire);
|
||||
|
||||
assert(before == INIT || before == WAITING || before == TIMED_OUT);
|
||||
|
||||
if (before == INIT &&
|
||||
state_.compare_exchange_strong(
|
||||
before,
|
||||
EARLY_DELIVERY,
|
||||
std::memory_order_release,
|
||||
std::memory_order_relaxed)) {
|
||||
return;
|
||||
}
|
||||
|
||||
assert(before == WAITING || before == TIMED_OUT);
|
||||
|
||||
if (before == TIMED_OUT) {
|
||||
return;
|
||||
}
|
||||
|
||||
assert(before == WAITING);
|
||||
state_.store(LATE_DELIVERY, std::memory_order_release);
|
||||
detail::futexWake(&state_, 1);
|
||||
}
|
||||
|
||||
/// Waits until post() has been called in the current Baton lifetime.
|
||||
/// May be called at most once during a Baton lifetime (construction
|
||||
/// |reset until destruction|reset). If post is called before wait in
|
||||
/// the current lifetime then this method returns immediately.
|
||||
///
|
||||
/// The restriction that there can be at most one wait() per lifetime
|
||||
/// could be relaxed somewhat without any perf or size regressions,
|
||||
/// but by making this condition very restrictive we can provide better
|
||||
/// checking in debug builds.
|
||||
void wait(const WaitOptions& opt = wait_options()) noexcept {
|
||||
if (try_wait()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto const deadline = std::chrono::steady_clock::time_point::max();
|
||||
tryWaitSlow(deadline, opt);
|
||||
}
|
||||
|
||||
/// Similar to wait, but doesn't block the thread if it hasn't been posted.
|
||||
///
|
||||
/// try_wait has the following semantics:
|
||||
/// - It is ok to call try_wait any number times on the same baton until
|
||||
/// try_wait reports that the baton has been posted.
|
||||
/// - It is ok to call timed_wait or wait on the same baton if try_wait
|
||||
/// reports that baton hasn't been posted.
|
||||
/// - If try_wait indicates that the baton has been posted, it is invalid to
|
||||
/// call wait, try_wait or timed_wait on the same baton without resetting
|
||||
///
|
||||
/// @return true if baton has been posted, false othewise
|
||||
bool try_wait() const noexcept {
|
||||
return ready();
|
||||
}
|
||||
|
||||
/// Similar to wait, but with a timeout. The thread is unblocked if the
|
||||
/// timeout expires.
|
||||
/// Note: Only a single call to wait/try_wait_for/try_wait_until is allowed
|
||||
/// during a baton's life-cycle (from ctor/reset to dtor/reset). In other
|
||||
/// words, after try_wait_for the caller can't invoke
|
||||
/// wait/try_wait/try_wait_for/try_wait_until
|
||||
/// again on the same baton without resetting it.
|
||||
///
|
||||
/// @param timeout Time until which the thread can block
|
||||
/// @return true if the baton was posted to before timeout,
|
||||
/// false otherwise
|
||||
template <typename Rep, typename Period>
|
||||
bool try_wait_for(
|
||||
const std::chrono::duration<Rep, Period>& timeout,
|
||||
const WaitOptions& opt = wait_options()) noexcept {
|
||||
if (try_wait()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
auto const deadline = std::chrono::steady_clock::now() + timeout;
|
||||
return tryWaitSlow(deadline, opt);
|
||||
}
|
||||
|
||||
/// Similar to wait, but with a deadline. The thread is unblocked if the
|
||||
/// deadline expires.
|
||||
/// Note: Only a single call to wait/try_wait_for/try_wait_until is allowed
|
||||
/// during a baton's life-cycle (from ctor/reset to dtor/reset). In other
|
||||
/// words, after try_wait_until the caller can't invoke
|
||||
/// wait/try_wait/try_wait_for/try_wait_until
|
||||
/// again on the same baton without resetting it.
|
||||
///
|
||||
/// @param deadline Time until which the thread can block
|
||||
/// @return true if the baton was posted to before deadline,
|
||||
/// false otherwise
|
||||
template <typename Clock, typename Duration>
|
||||
bool try_wait_until(
|
||||
const std::chrono::time_point<Clock, Duration>& deadline,
|
||||
const WaitOptions& opt = wait_options()) noexcept {
|
||||
if (try_wait()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return tryWaitSlow(deadline, opt);
|
||||
}
|
||||
|
||||
/// Alias to try_wait_for. Deprecated.
|
||||
template <typename Rep, typename Period>
|
||||
bool timed_wait(
|
||||
const std::chrono::duration<Rep, Period>& timeout) noexcept {
|
||||
return try_wait_for(timeout);
|
||||
}
|
||||
|
||||
/// Alias to try_wait_until. Deprecated.
|
||||
template <typename Clock, typename Duration>
|
||||
bool timed_wait(
|
||||
const std::chrono::time_point<Clock, Duration>& deadline) noexcept {
|
||||
return try_wait_until(deadline);
|
||||
}
|
||||
|
||||
private:
|
||||
enum State : uint32_t {
|
||||
INIT = 0,
|
||||
EARLY_DELIVERY = 1,
|
||||
WAITING = 2,
|
||||
LATE_DELIVERY = 3,
|
||||
TIMED_OUT = 4,
|
||||
};
|
||||
|
||||
template <typename Clock, typename Duration>
|
||||
bool tryWaitSlow(
|
||||
const std::chrono::time_point<Clock, Duration>& deadline,
|
||||
const WaitOptions& opt) noexcept {
|
||||
switch (detail::spin_pause_until(deadline, opt, [=] { return ready(); })) {
|
||||
case detail::spin_result::success:
|
||||
return true;
|
||||
case detail::spin_result::timeout:
|
||||
return false;
|
||||
case detail::spin_result::advance:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!MayBlock) {
|
||||
switch (detail::spin_yield_until(deadline, [=] { return ready(); })) {
|
||||
case detail::spin_result::success:
|
||||
return true;
|
||||
case detail::spin_result::timeout:
|
||||
return false;
|
||||
case detail::spin_result::advance:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// guess we have to block :(
|
||||
uint32_t expected = INIT;
|
||||
if (!state_.compare_exchange_strong(
|
||||
expected,
|
||||
WAITING,
|
||||
std::memory_order_relaxed,
|
||||
std::memory_order_relaxed)) {
|
||||
// CAS failed, last minute reprieve
|
||||
assert(expected == EARLY_DELIVERY);
|
||||
// TODO: move the acquire to the compare_exchange failure load after C++17
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
return true;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
auto rv = detail::futexWaitUntil(&state_, WAITING, deadline);
|
||||
|
||||
// Awoken by the deadline passing.
|
||||
if (rv == detail::FutexResult::TIMEDOUT) {
|
||||
assert(deadline != (std::chrono::time_point<Clock, Duration>::max()));
|
||||
state_.store(TIMED_OUT, std::memory_order_release);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Probably awoken by a matching wake event, but could also by awoken
|
||||
// by an asynchronous signal or by a spurious wakeup.
|
||||
//
|
||||
// state_ is the truth even if FUTEX_WAIT reported a matching
|
||||
// FUTEX_WAKE, since we aren't using type-stable storage and we
|
||||
// don't guarantee reuse. The scenario goes like this: thread
|
||||
// A's last touch of a Baton is a call to wake(), which stores
|
||||
// LATE_DELIVERY and gets an unlucky context switch before delivering
|
||||
// the corresponding futexWake. Thread B sees LATE_DELIVERY
|
||||
// without consuming a futex event, because it calls futexWait
|
||||
// with an expected value of WAITING and hence doesn't go to sleep.
|
||||
// B returns, so the Baton's memory is reused and becomes another
|
||||
// Baton (or a reuse of this one). B calls futexWait on the new
|
||||
// Baton lifetime, then A wakes up and delivers a spurious futexWake
|
||||
// to the same memory location. B's futexWait will then report a
|
||||
// consumed wake event even though state_ is still WAITING.
|
||||
//
|
||||
// It would be possible to add an extra state_ dance to communicate
|
||||
// that the futexWake has been sent so that we can be sure to consume
|
||||
// it before returning, but that would be a perf and complexity hit.
|
||||
uint32_t s = state_.load(std::memory_order_acquire);
|
||||
assert(s == WAITING || s == LATE_DELIVERY);
|
||||
if (s == LATE_DELIVERY) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
detail::Futex<Atom> state_;
|
||||
};
|
||||
|
||||
} // namespace folly
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,16 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <folly/synchronization/DistributedMutex.h>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
namespace distributed_mutex {
|
||||
|
||||
template class DistributedMutex<std::atomic, true>;
|
||||
|
||||
} // namespace distributed_mutex
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,304 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
namespace distributed_mutex {
|
||||
|
||||
/**
|
||||
* DistributedMutex is a small, exclusive-only mutex that distributes the
|
||||
* bookkeeping required for mutual exclusion in the stacks of threads that are
|
||||
* contending for it. It has a mode that can combine critical sections when
|
||||
* the mutex experiences contention; this allows the implementation to elide
|
||||
* several expensive coherence and synchronization operations to boost
|
||||
* throughput, surpassing even atomic instructions in some cases. It has a
|
||||
* smaller memory footprint than std::mutex, a similar level of fairness
|
||||
* (better in some cases) and no dependencies on heap allocation. It is the
|
||||
* same width as a single pointer (8 bytes on most platforms), where on the
|
||||
* other hand, std::mutex and pthread_mutex_t are both 40 bytes. It is larger
|
||||
* than some of the other smaller locks, but the wide majority of cases using
|
||||
* the small locks are wasting the difference in alignment padding anyway
|
||||
*
|
||||
* Benchmark results are good - at the time of writing, in the contended case,
|
||||
* for lock/unlock based critical sections, it is about 4-5x faster than the
|
||||
* smaller locks and about ~2x faster than std::mutex. When used in
|
||||
* combinable mode, it is much faster than the alternatives, going more than
|
||||
* 10x faster than the small locks, about 6x faster than std::mutex, 2-3x
|
||||
* faster than flat combining and even faster than std::atomic<> in some
|
||||
* cases, allowing more work with higher throughput. In the uncontended case,
|
||||
* it is a few cycles faster than folly::MicroLock but a bit slower than
|
||||
* std::mutex. DistributedMutex is also resistent to tail latency pathalogies
|
||||
* unlike many of the other mutexes in use, which sleep for large time
|
||||
* quantums to reduce spin churn, this causes elevated latencies for threads
|
||||
* that enter the sleep cycle. The tail latency of lock acquisition can go up
|
||||
* to 10x lower because of a more deterministic scheduling algorithm that is
|
||||
* managed almost entirely in userspace. Detailed results comparing the
|
||||
* throughput and latencies of different mutex implementations and atomics are
|
||||
* at the bottom of folly/synchronization/test/SmallLocksBenchmark.cpp
|
||||
*
|
||||
* Theoretically, write locks promote concurrency when the critical sections
|
||||
* are small as most of the work is done outside the lock. And indeed,
|
||||
* performant concurrent applications go through several pains to limit the
|
||||
* amount of work they do while holding a lock. However, most times, the
|
||||
* synchronization and scheduling overhead of a write lock in the critical
|
||||
* path is so high, that after a certain point, making critical sections
|
||||
* smaller does not actually increase the concurrency of the application and
|
||||
* throughput plateaus. DistributedMutex moves this breaking point to the
|
||||
* level of hardware atomic instructions, so applications keep getting
|
||||
* concurrency even under very high contention. It does this by reducing
|
||||
* cache misses and contention in userspace and in the kernel by making each
|
||||
* thread wait on a thread local node and futex. When combined critical
|
||||
* sections are used DistributedMutex leverages template metaprogramming to
|
||||
* allow the mutex to make better synchronization decisions based on the
|
||||
* layout of the input and output data. This allows threads to keep working
|
||||
* only on their own cache lines without requiring cache coherence operations
|
||||
* when a mutex experiences heavy contention
|
||||
*
|
||||
* Non-timed mutex acquisitions are scheduled through intrusive LIFO
|
||||
* contention chains. Each thread starts by spinning for a short quantum and
|
||||
* falls back to two phased sleeping. Enqueue operations are lock free and
|
||||
* are piggybacked off mutex acquisition attempts. The LIFO behavior of a
|
||||
* contention chain is good in the case where the mutex is held for a short
|
||||
* amount of time, as the head of the chain is likely to not have slept on
|
||||
* futex() after exhausting its spin quantum. This allow us to avoid
|
||||
* unnecessary traversal and syscalls in the fast path with a higher
|
||||
* probability. Even though the contention chains are LIFO, the mutex itself
|
||||
* does not adhere to that scheduling policy globally. During contention,
|
||||
* threads that fail to lock the mutex form a LIFO chain on the central mutex
|
||||
* state, this chain is broken when a wakeup is scheduled, and future enqueue
|
||||
* operations form a new chain. This makes the chains themselves LIFO, but
|
||||
* preserves global fairness through a constant factor which is limited to the
|
||||
* number of concurrent failed mutex acquisition attempts. This binds the
|
||||
* last in first out behavior to the number of contending threads and helps
|
||||
* prevent starvation and latency outliers
|
||||
*
|
||||
* This strategy of waking up wakers one by one in a queue does not scale well
|
||||
* when the number of threads goes past the number of cores. At which point
|
||||
* preemption causes elevated lock acquisition latencies. DistributedMutex
|
||||
* implements a hardware timestamp publishing heuristic to detect and adapt to
|
||||
* preemption.
|
||||
*
|
||||
* DistributedMutex does not have the typical mutex API - it does not satisfy
|
||||
* the Lockable concept. It requires the user to maintain ephemeral bookkeeping
|
||||
* and pass that bookkeeping around to unlock() calls. The API overhead,
|
||||
* however, comes for free when you wrap this mutex for usage with
|
||||
* std::unique_lock, which is the recommended usage (std::lock_guard, in
|
||||
* optimized mode, has no performance benefit over std::unique_lock, so has been
|
||||
* omitted). A benefit of this API is that it disallows incorrect usage where a
|
||||
* thread unlocks a mutex that it does not own, thinking a mutex is functionally
|
||||
* identical to a binary semaphore, which, unlike a mutex, is a suitable
|
||||
* primitive for that usage
|
||||
*
|
||||
* Combined critical sections allow the implementation to elide several
|
||||
* expensive operations during the lifetime of a critical section that cause
|
||||
* slowdowns with regular lock/unlock based usage. DistributedMutex resolves
|
||||
* contention through combining up to a constant factor of 2 contention chains
|
||||
* to prevent issues with fairness and latency outliers, so we retain the
|
||||
* fairness benefits of the lock/unlock implementation with no noticeable
|
||||
* regression when switching between the lock methods. Despite the efficiency
|
||||
* benefits, combined critical sections can only be used when the critical
|
||||
* section does not depend on thread local state and does not introduce new
|
||||
* dependencies between threads when the critical section gets combined. For
|
||||
* example, locking or unlocking an unrelated mutex in a combined critical
|
||||
* section might lead to unexpected results or even undefined behavior. This
|
||||
* can happen if, for example, a different thread unlocks a mutex locked by
|
||||
* the calling thread, leading to undefined behavior as the mutex might not
|
||||
* allow locking and unlocking from unrelated threads (the posix and C++
|
||||
* standard disallow this usage for their mutexes)
|
||||
*
|
||||
* Timed locking through DistributedMutex is implemented through a centralized
|
||||
* algorithm. The underlying contention-chains framework used in
|
||||
* DistributedMutex is not abortable so we build abortability on the side.
|
||||
* All waiters wait on the central mutex state, by setting and resetting bits
|
||||
* within the pointer-length word. Since pointer length atomic integers are
|
||||
* incompatible with futex(FUTEX_WAIT) on most systems, a non-standard
|
||||
* implementation of futex() is used, where wait queues are managed in
|
||||
* user-space (see p1135r0 and folly::ParkingLot for more)
|
||||
*/
|
||||
template <
|
||||
template <typename> class Atomic = std::atomic,
|
||||
bool TimePublishing = true>
|
||||
class DistributedMutex {
|
||||
public:
|
||||
class DistributedMutexStateProxy;
|
||||
|
||||
/**
|
||||
* DistributedMutex is only default constructible, it can neither be moved
|
||||
* nor copied
|
||||
*/
|
||||
DistributedMutex();
|
||||
DistributedMutex(DistributedMutex&&) = delete;
|
||||
DistributedMutex(const DistributedMutex&) = delete;
|
||||
DistributedMutex& operator=(DistributedMutex&&) = delete;
|
||||
DistributedMutex& operator=(const DistributedMutex&) = delete;
|
||||
|
||||
/**
|
||||
* Acquires the mutex in exclusive mode
|
||||
*
|
||||
* This returns an ephemeral proxy that contains internal mutex state. This
|
||||
* must be kept around for the duration of the critical section and passed
|
||||
* subsequently to unlock() as an rvalue
|
||||
*
|
||||
* The proxy has no public API and is intended to be for internal usage only
|
||||
*
|
||||
* There are three notable cases where this method causes undefined
|
||||
* behavior:
|
||||
*
|
||||
* - This is not a recursive mutex. Trying to acquire the mutex twice from
|
||||
* the same thread without unlocking it results in undefined behavior
|
||||
* - Thread, coroutine or fiber migrations from within a critical section
|
||||
* are disallowed. This is because the implementation requires owning the
|
||||
* stack frame through the execution of the critical section for both
|
||||
* lock/unlock or combined critical sections. This also means that you
|
||||
* cannot allow another thread, fiber or coroutine to unlock the mutex
|
||||
* - This mutex cannot be used in a program compiled with segmented stacks,
|
||||
* there is currently no way to detect the presence of segmented stacks
|
||||
* at compile time or runtime, so we have no checks against this
|
||||
*/
|
||||
DistributedMutexStateProxy lock();
|
||||
|
||||
/**
|
||||
* Unlocks the mutex
|
||||
*
|
||||
* The proxy returned by lock must be passed to unlock as an rvalue. No
|
||||
* other option is possible here, since the proxy is only movable and not
|
||||
* copyable
|
||||
*
|
||||
* It is undefined behavior to unlock from a thread that did not lock the
|
||||
* mutex
|
||||
*/
|
||||
void unlock(DistributedMutexStateProxy);
|
||||
|
||||
/**
|
||||
* Try to acquire the mutex
|
||||
*
|
||||
* A non blocking version of the lock() function. The returned object is
|
||||
* contextually convertible to bool. And has the value true when the mutex
|
||||
* was successfully acquired, false otherwise
|
||||
*
|
||||
* This is allowed to return false spuriously, i.e. this is not guaranteed
|
||||
* to return true even when the mutex is currently unlocked. In the event
|
||||
* of a failed acquisition, this does not impose any memory ordering
|
||||
* constraints for other threads
|
||||
*/
|
||||
DistributedMutexStateProxy try_lock();
|
||||
|
||||
/**
|
||||
* Try to acquire the mutex, blocking for the given time
|
||||
*
|
||||
* Like try_lock(), this is allowed to fail spuriously and is not guaranteed
|
||||
* to return false even when the mutex is currently unlocked. But only
|
||||
* after the given time has elapsed
|
||||
*
|
||||
* try_lock_for() accepts a duration to block for, and try_lock_until()
|
||||
* accepts an absolute wall clock time point
|
||||
*/
|
||||
template <typename Rep, typename Period>
|
||||
DistributedMutexStateProxy try_lock_for(
|
||||
const std::chrono::duration<Rep, Period>& duration);
|
||||
|
||||
/**
|
||||
* Try to acquire the lock, blocking until the given deadline
|
||||
*
|
||||
* Other than the difference in the meaning of the second argument, the
|
||||
* semantics of this function are identical to try_lock_for()
|
||||
*/
|
||||
template <typename Clock, typename Duration>
|
||||
DistributedMutexStateProxy try_lock_until(
|
||||
const std::chrono::time_point<Clock, Duration>& deadline);
|
||||
|
||||
/**
|
||||
* Execute a task as a combined critical section
|
||||
*
|
||||
* Unlike traditional lock and unlock methods, lock_combine() enqueues the
|
||||
* passed task for execution on any arbitrary thread. This allows the
|
||||
* implementation to prevent cache line invalidations originating from
|
||||
* expensive synchronization operations. The thread holding the lock is
|
||||
* allowed to execute the task before unlocking, thereby forming a "combined
|
||||
* critical section".
|
||||
*
|
||||
* This idea is inspired by Flat Combining. Flat Combining was introduced
|
||||
* in the SPAA 2010 paper titled "Flat Combining and the
|
||||
* Synchronization-Parallelism Tradeoff", by Danny Hendler, Itai Incze, Nir
|
||||
* Shavit, and Moran Tzafrir -
|
||||
* https://www.cs.bgu.ac.il/~hendlerd/papers/flat-combining.pdf. The
|
||||
* implementation used here is significantly different from that described
|
||||
* in the paper. The high-level goal of reducing the overhead of
|
||||
* synchronization, however, is the same.
|
||||
*
|
||||
* Combined critical sections work best when kept simple. Since the
|
||||
* critical section might be executed on any arbitrary thread, relying on
|
||||
* things like thread local state or mutex locking and unlocking might cause
|
||||
* incorrectness. Associativity is important. For example
|
||||
*
|
||||
* auto one = std::unique_lock{one_};
|
||||
* two_.lock_combine([&]() {
|
||||
* if (bar()) {
|
||||
* one.unlock();
|
||||
* }
|
||||
* });
|
||||
*
|
||||
* This has the potential to cause undefined behavior because mutexes are
|
||||
* only meant to be acquired and released from the owning thread. Similar
|
||||
* errors can arise from a combined critical section introducing implicit
|
||||
* dependencies based on the state of the combining thread. For example
|
||||
*
|
||||
* // thread 1
|
||||
* auto one = std::unique_lock{one_};
|
||||
* auto two = std::unique_lock{two_};
|
||||
*
|
||||
* // thread 2
|
||||
* two_.lock_combine([&]() {
|
||||
* auto three = std::unique_lock{three_};
|
||||
* });
|
||||
*
|
||||
* Here, because we used a combined critical section, we have introduced a
|
||||
* dependency from one -> three that might not obvious to the reader
|
||||
*
|
||||
* This function is exception-safe. If the passed task throws an exception,
|
||||
* it will be propagated to the caller, even if the task is running on
|
||||
* another thread
|
||||
*
|
||||
* There are three notable cases where this method causes undefined
|
||||
* behavior:
|
||||
*
|
||||
* - This is not a recursive mutex. Trying to acquire the mutex twice from
|
||||
* the same thread without unlocking it results in undefined behavior
|
||||
* - Thread, coroutine or fiber migrations from within a critical section
|
||||
* are disallowed. This is because the implementation requires owning the
|
||||
* stack frame through the execution of the critical section for both
|
||||
* lock/unlock or combined critical sections. This also means that you
|
||||
* cannot allow another thread, fiber or coroutine to unlock the mutex
|
||||
* - This mutex cannot be used in a program compiled with segmented stacks,
|
||||
* there is currently no way to detect the presence of segmented stacks
|
||||
* at compile time or runtime, so we have no checks against this
|
||||
*/
|
||||
template <typename Task>
|
||||
auto lock_combine(Task task) -> decltype(std::declval<const Task&>()());
|
||||
|
||||
private:
|
||||
Atomic<std::uintptr_t> state_{0};
|
||||
};
|
||||
|
||||
} // namespace distributed_mutex
|
||||
} // namespace detail
|
||||
|
||||
/**
|
||||
* Bring the default instantiation of DistributedMutex into the folly
|
||||
* namespace without requiring any template arguments for public usage
|
||||
*/
|
||||
extern template class detail::distributed_mutex::DistributedMutex<>;
|
||||
using DistributedMutex = detail::distributed_mutex::DistributedMutex<>;
|
||||
|
||||
} // namespace folly
|
||||
|
||||
#include <folly/synchronization/DistributedMutex-inl.h>
|
||||
#include <folly/synchronization/DistributedMutexSpecializations.h>
|
|
@ -0,0 +1,39 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/synchronization/DistributedMutex.h>
|
||||
#include <folly/synchronization/detail/ProxyLockable.h>
|
||||
|
||||
/**
|
||||
* Specializations for DistributedMutex allow us to use it like a normal
|
||||
* mutex. Even though it has a non-usual interface
|
||||
*/
|
||||
namespace std {
|
||||
template <template <typename> class Atom, bool TimePublishing>
|
||||
class unique_lock<
|
||||
::folly::detail::distributed_mutex::DistributedMutex<Atom, TimePublishing>>
|
||||
: public ::folly::detail::ProxyLockableUniqueLock<
|
||||
::folly::detail::distributed_mutex::
|
||||
DistributedMutex<Atom, TimePublishing>> {
|
||||
public:
|
||||
using ::folly::detail::ProxyLockableUniqueLock<
|
||||
::folly::detail::distributed_mutex::
|
||||
DistributedMutex<Atom, TimePublishing>>::ProxyLockableUniqueLock;
|
||||
};
|
||||
|
||||
template <template <typename> class Atom, bool TimePublishing>
|
||||
class lock_guard<
|
||||
::folly::detail::distributed_mutex::DistributedMutex<Atom, TimePublishing>>
|
||||
: public ::folly::detail::ProxyLockableLockGuard<
|
||||
::folly::detail::distributed_mutex::
|
||||
DistributedMutex<Atom, TimePublishing>> {
|
||||
public:
|
||||
using ::folly::detail::ProxyLockableLockGuard<
|
||||
::folly::detail::distributed_mutex::
|
||||
DistributedMutex<Atom, TimePublishing>>::ProxyLockableLockGuard;
|
||||
};
|
||||
} // namespace std
|
|
@ -0,0 +1,26 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <folly/synchronization/ParkingLot.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace folly {
|
||||
namespace parking_lot_detail {
|
||||
|
||||
Bucket& Bucket::bucketFor(uint64_t key) {
|
||||
constexpr size_t const kNumBuckets = 4096;
|
||||
|
||||
// Statically allocating this lets us use this in allocation-sensitive
|
||||
// contexts. This relies on the assumption that std::mutex won't dynamically
|
||||
// allocate memory, which we assume to be the case on Linux and iOS.
|
||||
static Indestructible<std::array<Bucket, kNumBuckets>> gBuckets;
|
||||
return (*gBuckets)[key % kNumBuckets];
|
||||
}
|
||||
|
||||
std::atomic<uint64_t> idallocator{0};
|
||||
|
||||
} // namespace parking_lot_detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,318 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include <folly/hash/Hash.h>
|
||||
#include <folly/Indestructible.h>
|
||||
#include <folly/Unit.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
namespace parking_lot_detail {
|
||||
|
||||
struct WaitNodeBase {
|
||||
const uint64_t key_;
|
||||
const uint64_t lotid_;
|
||||
WaitNodeBase* next_{nullptr};
|
||||
WaitNodeBase* prev_{nullptr};
|
||||
|
||||
// tricky: hold both bucket and node mutex to write, either to read
|
||||
bool signaled_;
|
||||
std::mutex mutex_;
|
||||
std::condition_variable cond_;
|
||||
|
||||
WaitNodeBase(uint64_t key, uint64_t lotid)
|
||||
: key_(key), lotid_(lotid), signaled_(false) {}
|
||||
|
||||
template <typename Clock, typename Duration>
|
||||
std::cv_status wait(std::chrono::time_point<Clock, Duration> deadline) {
|
||||
std::cv_status status = std::cv_status::no_timeout;
|
||||
std::unique_lock<std::mutex> nodeLock(mutex_);
|
||||
while (!signaled_ && status != std::cv_status::timeout) {
|
||||
if (deadline != std::chrono::time_point<Clock, Duration>::max()) {
|
||||
status = cond_.wait_until(nodeLock, deadline);
|
||||
} else {
|
||||
cond_.wait(nodeLock);
|
||||
}
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
void wake() {
|
||||
std::lock_guard<std::mutex> nodeLock(mutex_);
|
||||
signaled_ = true;
|
||||
cond_.notify_one();
|
||||
}
|
||||
|
||||
bool signaled() {
|
||||
return signaled_;
|
||||
}
|
||||
};
|
||||
|
||||
extern std::atomic<uint64_t> idallocator;
|
||||
|
||||
// Our emulated futex uses 4096 lists of wait nodes. There are two levels
|
||||
// of locking: a per-list mutex that controls access to the list and a
|
||||
// per-node mutex, condvar, and bool that are used for the actual wakeups.
|
||||
// The per-node mutex allows us to do precise wakeups without thundering
|
||||
// herds.
|
||||
struct Bucket {
|
||||
std::mutex mutex_;
|
||||
WaitNodeBase* head_;
|
||||
WaitNodeBase* tail_;
|
||||
std::atomic<uint64_t> count_;
|
||||
|
||||
static Bucket& bucketFor(uint64_t key);
|
||||
|
||||
void push_back(WaitNodeBase* node) {
|
||||
if (tail_) {
|
||||
assert(head_);
|
||||
node->prev_ = tail_;
|
||||
tail_->next_ = node;
|
||||
tail_ = node;
|
||||
} else {
|
||||
tail_ = node;
|
||||
head_ = node;
|
||||
}
|
||||
}
|
||||
|
||||
void erase(WaitNodeBase* node) {
|
||||
assert(count_.load(std::memory_order_relaxed) >= 1);
|
||||
if (head_ == node && tail_ == node) {
|
||||
assert(node->prev_ == nullptr);
|
||||
assert(node->next_ == nullptr);
|
||||
head_ = nullptr;
|
||||
tail_ = nullptr;
|
||||
} else if (head_ == node) {
|
||||
assert(node->prev_ == nullptr);
|
||||
assert(node->next_);
|
||||
head_ = node->next_;
|
||||
head_->prev_ = nullptr;
|
||||
} else if (tail_ == node) {
|
||||
assert(node->next_ == nullptr);
|
||||
assert(node->prev_);
|
||||
tail_ = node->prev_;
|
||||
tail_->next_ = nullptr;
|
||||
} else {
|
||||
assert(node->next_);
|
||||
assert(node->prev_);
|
||||
node->next_->prev_ = node->prev_;
|
||||
node->prev_->next_ = node->next_;
|
||||
}
|
||||
count_.fetch_sub(1, std::memory_order_relaxed);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace parking_lot_detail
|
||||
|
||||
enum class UnparkControl {
|
||||
RetainContinue,
|
||||
RemoveContinue,
|
||||
RetainBreak,
|
||||
RemoveBreak,
|
||||
};
|
||||
|
||||
enum class ParkResult {
|
||||
Skip,
|
||||
Unpark,
|
||||
Timeout,
|
||||
};
|
||||
|
||||
/*
|
||||
* ParkingLot provides an interface that is similar to Linux's futex
|
||||
* system call, but with additional functionality. It is implemented
|
||||
* in a portable way on top of std::mutex and std::condition_variable.
|
||||
*
|
||||
* Additional reading:
|
||||
* https://webkit.org/blog/6161/locking-in-webkit/
|
||||
* https://github.com/WebKit/webkit/blob/master/Source/WTF/wtf/ParkingLot.h
|
||||
* https://locklessinc.com/articles/futex_cheat_sheet/
|
||||
*
|
||||
* The main difference from futex is that park/unpark take lambdas,
|
||||
* such that nearly anything can be done while holding the bucket
|
||||
* lock. Unpark() lambda can also be used to wake up any number of
|
||||
* waiters.
|
||||
*
|
||||
* ParkingLot is templated on the data type, however, all ParkingLot
|
||||
* implementations are backed by a single static array of buckets to
|
||||
* avoid large memory overhead. Lambdas will only ever be called on
|
||||
* the specific ParkingLot's nodes.
|
||||
*/
|
||||
template <typename Data = Unit>
|
||||
class ParkingLot {
|
||||
const uint64_t lotid_;
|
||||
ParkingLot(const ParkingLot&) = delete;
|
||||
|
||||
struct WaitNode : public parking_lot_detail::WaitNodeBase {
|
||||
const Data data_;
|
||||
|
||||
template <typename D>
|
||||
WaitNode(uint64_t key, uint64_t lotid, D&& data)
|
||||
: WaitNodeBase(key, lotid), data_(std::forward<D>(data)) {}
|
||||
};
|
||||
|
||||
public:
|
||||
ParkingLot() : lotid_(parking_lot_detail::idallocator++) {}
|
||||
|
||||
/* Park API
|
||||
*
|
||||
* Key is almost always the address of a variable.
|
||||
*
|
||||
* ToPark runs while holding the bucket lock: usually this
|
||||
* is a check to see if we can sleep, by checking waiter bits.
|
||||
*
|
||||
* PreWait is usually used to implement condition variable like
|
||||
* things, such that you can unlock the condition variable's lock at
|
||||
* the appropriate time.
|
||||
*/
|
||||
template <typename Key, typename D, typename ToPark, typename PreWait>
|
||||
ParkResult park(const Key key, D&& data, ToPark&& toPark, PreWait&& preWait) {
|
||||
return park_until(
|
||||
key,
|
||||
std::forward<D>(data),
|
||||
std::forward<ToPark>(toPark),
|
||||
std::forward<PreWait>(preWait),
|
||||
std::chrono::steady_clock::time_point::max());
|
||||
}
|
||||
|
||||
template <
|
||||
typename Key,
|
||||
typename D,
|
||||
typename ToPark,
|
||||
typename PreWait,
|
||||
typename Clock,
|
||||
typename Duration>
|
||||
ParkResult park_until(
|
||||
const Key key,
|
||||
D&& data,
|
||||
ToPark&& toPark,
|
||||
PreWait&& preWait,
|
||||
std::chrono::time_point<Clock, Duration> deadline);
|
||||
|
||||
template <
|
||||
typename Key,
|
||||
typename D,
|
||||
typename ToPark,
|
||||
typename PreWait,
|
||||
typename Rep,
|
||||
typename Period>
|
||||
ParkResult park_for(
|
||||
const Key key,
|
||||
D&& data,
|
||||
ToPark&& toPark,
|
||||
PreWait&& preWait,
|
||||
std::chrono::duration<Rep, Period>& timeout) {
|
||||
return park_until(
|
||||
key,
|
||||
std::forward<D>(data),
|
||||
std::forward<ToPark>(toPark),
|
||||
std::forward<PreWait>(preWait),
|
||||
timeout + std::chrono::steady_clock::now());
|
||||
}
|
||||
|
||||
/*
|
||||
* Unpark API
|
||||
*
|
||||
* Key is the same uniqueaddress used in park(), and is used as a
|
||||
* hash key for lookup of waiters.
|
||||
*
|
||||
* Unparker is a function that is given the Data parameter, and
|
||||
* returns an UnparkControl. The Remove* results will remove and
|
||||
* wake the waiter, the Ignore/Stop results will not, while stopping
|
||||
* or continuing iteration of the waiter list.
|
||||
*/
|
||||
template <typename Key, typename Unparker>
|
||||
void unpark(const Key key, Unparker&& func);
|
||||
};
|
||||
|
||||
template <typename Data>
|
||||
template <
|
||||
typename Key,
|
||||
typename D,
|
||||
typename ToPark,
|
||||
typename PreWait,
|
||||
typename Clock,
|
||||
typename Duration>
|
||||
ParkResult ParkingLot<Data>::park_until(
|
||||
const Key bits,
|
||||
D&& data,
|
||||
ToPark&& toPark,
|
||||
PreWait&& preWait,
|
||||
std::chrono::time_point<Clock, Duration> deadline) {
|
||||
auto key = hash::twang_mix64(uint64_t(bits));
|
||||
auto& bucket = parking_lot_detail::Bucket::bucketFor(key);
|
||||
WaitNode node(key, lotid_, std::forward<D>(data));
|
||||
|
||||
{
|
||||
// A: Must be seq_cst. Matches B.
|
||||
bucket.count_.fetch_add(1, std::memory_order_seq_cst);
|
||||
|
||||
std::unique_lock<std::mutex> bucketLock(bucket.mutex_);
|
||||
|
||||
if (!std::forward<ToPark>(toPark)()) {
|
||||
bucketLock.unlock();
|
||||
bucket.count_.fetch_sub(1, std::memory_order_relaxed);
|
||||
return ParkResult::Skip;
|
||||
}
|
||||
|
||||
bucket.push_back(&node);
|
||||
} // bucketLock scope
|
||||
|
||||
std::forward<PreWait>(preWait)();
|
||||
|
||||
auto status = node.wait(deadline);
|
||||
|
||||
if (status == std::cv_status::timeout) {
|
||||
// it's not really a timeout until we unlink the unsignaled node
|
||||
std::lock_guard<std::mutex> bucketLock(bucket.mutex_);
|
||||
if (!node.signaled()) {
|
||||
bucket.erase(&node);
|
||||
return ParkResult::Timeout;
|
||||
}
|
||||
}
|
||||
|
||||
return ParkResult::Unpark;
|
||||
}
|
||||
|
||||
template <typename Data>
|
||||
template <typename Key, typename Func>
|
||||
void ParkingLot<Data>::unpark(const Key bits, Func&& func) {
|
||||
auto key = hash::twang_mix64(uint64_t(bits));
|
||||
auto& bucket = parking_lot_detail::Bucket::bucketFor(key);
|
||||
// B: Must be seq_cst. Matches A. If true, A *must* see in seq_cst
|
||||
// order any atomic updates in toPark() (and matching updates that
|
||||
// happen before unpark is called)
|
||||
if (bucket.count_.load(std::memory_order_seq_cst) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard<std::mutex> bucketLock(bucket.mutex_);
|
||||
|
||||
for (auto iter = bucket.head_; iter != nullptr;) {
|
||||
auto node = static_cast<WaitNode*>(iter);
|
||||
iter = iter->next_;
|
||||
if (node->key_ == key && node->lotid_ == lotid_) {
|
||||
auto result = std::forward<Func>(func)(node->data_);
|
||||
if (result == UnparkControl::RemoveBreak ||
|
||||
result == UnparkControl::RemoveContinue) {
|
||||
// we unlink, but waiter destroys the node
|
||||
bucket.erase(node);
|
||||
|
||||
node->wake();
|
||||
}
|
||||
if (result == UnparkControl::RemoveBreak ||
|
||||
result == UnparkControl::RetainBreak) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,12 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <folly/synchronization/WaitOptions.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
constexpr std::chrono::nanoseconds WaitOptions::Defaults::spin_max;
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,57 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
namespace folly {
|
||||
|
||||
/// WaitOptions
|
||||
///
|
||||
/// Various synchronization primitives as well as various concurrent data
|
||||
/// structures built using them have operations which might wait. This type
|
||||
/// represents a set of options for controlling such waiting.
|
||||
class WaitOptions {
|
||||
public:
|
||||
struct Defaults {
|
||||
/// spin_max
|
||||
///
|
||||
/// If multiple threads are actively using a synchronization primitive,
|
||||
/// whether indirectly via a higher-level concurrent data structure or
|
||||
/// directly, where the synchronization primitive has an operation which
|
||||
/// waits and another operation which wakes the waiter, it is common for
|
||||
/// wait and wake events to happen almost at the same time. In this state,
|
||||
/// we lose big 50% of the time if the wait blocks immediately.
|
||||
///
|
||||
/// We can improve our chances of being waked immediately, before blocking,
|
||||
/// by spinning for a short duration, although we have to balance this
|
||||
/// against the extra cpu utilization, latency reduction, power consumption,
|
||||
/// and priority inversion effect if we end up blocking anyway.
|
||||
///
|
||||
/// We use a default maximum of 2 usec of spinning. As partial consolation,
|
||||
/// since spinning as implemented in folly uses the pause instruction where
|
||||
/// available, we give a small speed boost to the colocated hyperthread.
|
||||
///
|
||||
/// On circa-2013 devbox hardware, it costs about 7 usec to FUTEX_WAIT and
|
||||
/// then be awoken. Spins on this hw take about 7 nsec, where all but 0.5
|
||||
/// nsec is the pause instruction.
|
||||
static constexpr std::chrono::nanoseconds spin_max =
|
||||
std::chrono::microseconds(2);
|
||||
};
|
||||
|
||||
std::chrono::nanoseconds spin_max() const {
|
||||
return spin_max_;
|
||||
}
|
||||
WaitOptions& spin_max(std::chrono::nanoseconds dur) {
|
||||
spin_max_ = dur;
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
std::chrono::nanoseconds spin_max_ = Defaults::spin_max;
|
||||
};
|
||||
|
||||
} // namespace folly
|
|
@ -0,0 +1,219 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <type_traits>
|
||||
|
||||
#include <folly/Traits.h>
|
||||
#include <folly/Utility.h>
|
||||
#include <folly/functional/Invoke.h>
|
||||
#include <folly/lang/Launder.h>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
/**
|
||||
* InlineFunctionRef is similar to folly::FunctionRef but has the additional
|
||||
* benefit of being able to store the function it was instantiated with inline
|
||||
* in a buffer of the given capacity. Inline storage is only used if the
|
||||
* function object and a pointer (for type-erasure) are small enough to fit in
|
||||
* the templated size. If there is not enough in-situ capacity for the
|
||||
* callable, this just stores a reference to the function object like
|
||||
* FunctionRef.
|
||||
*
|
||||
* This helps give a perf boost in the case where the data gets separated from
|
||||
* the point of invocation. If, for example, at the point of invocation, the
|
||||
* InlineFunctionRef object is not cached, a remote memory/cache read might be
|
||||
* required to invoke the original callable. Customizable inline storage
|
||||
* helps tune storage so we can store a type-erased callable with better
|
||||
* performance and locality. A real-life example of this might be a
|
||||
* folly::FunctionRef with a function pointer. The folly::FunctionRef would
|
||||
* point to the function pointer object in a remote location. This causes a
|
||||
* double-indirection at the point of invocation, and if that memory is dirty,
|
||||
* or not cached, it would cause additional cache misses. On the other hand
|
||||
* with InlineFunctionRef, inline storage would store the value of the
|
||||
* function pointer, avoiding the need to do a remote lookup to fetch the
|
||||
* value of the function pointer.
|
||||
*
|
||||
* To prevent misuse, InlineFunctionRef disallows construction from an lvalue
|
||||
* callable. This is to prevent usage where a user relies on the callable's
|
||||
* state after invocation through InlineFunctionRef. This has the potential
|
||||
* to copy the callable into inline storage when the callable is small, so we
|
||||
* might not use the same function when invoking, but rather a copy of it.
|
||||
*
|
||||
* Also note that InlineFunctionRef will always invoke the const qualified
|
||||
* version of the call operator for any callable that is passed. Regardless
|
||||
* of whether it has a non-const version. This is done to enforce the logical
|
||||
* constraint of function state being immutable.
|
||||
*
|
||||
* This class is always trivially-copyable (and therefore
|
||||
* trivially-destructible), making it suitable for use in a union without
|
||||
* requiring manual destruction.
|
||||
*/
|
||||
template <typename FunctionType, std::size_t Size>
|
||||
class InlineFunctionRef;
|
||||
|
||||
template <typename ReturnType, typename... Args, std::size_t Size>
|
||||
class InlineFunctionRef<ReturnType(Args...), Size> {
|
||||
using Storage =
|
||||
_t<std::aligned_storage<Size - sizeof(uintptr_t), sizeof(uintptr_t)>>;
|
||||
using Call = ReturnType (*)(const Storage&, Args&&...);
|
||||
|
||||
struct InSituTag {};
|
||||
struct RefTag {};
|
||||
|
||||
static_assert(
|
||||
(Size % sizeof(uintptr_t)) == 0,
|
||||
"Size has to be a multiple of sizeof(uintptr_t)");
|
||||
static_assert(Size >= 2 * sizeof(uintptr_t), "This doesn't work");
|
||||
static_assert(alignof(Call) == alignof(Storage), "Mismatching alignments");
|
||||
|
||||
// This defines a mode tag that is used in the construction of
|
||||
// InlineFunctionRef to determine the storage and indirection method for the
|
||||
// passed callable.
|
||||
//
|
||||
// This requires that the we pass in a type that is not ref-qualified.
|
||||
template <typename Func>
|
||||
using ConstructMode = _t<std::conditional<
|
||||
folly::is_trivially_copyable<Func>{} &&
|
||||
(sizeof(Func) <= sizeof(Storage)) &&
|
||||
(alignof(Func) <= alignof(Storage)),
|
||||
InSituTag,
|
||||
RefTag>>;
|
||||
|
||||
public:
|
||||
/**
|
||||
* InlineFunctionRef can be constructed from a nullptr, callable or another
|
||||
* InlineFunctionRef with the same size. These are the constructors that
|
||||
* don't take a callable.
|
||||
*
|
||||
* InlineFunctionRef is meant to be trivially copyable so we default the
|
||||
* constructors and assignment operators.
|
||||
*/
|
||||
InlineFunctionRef(std::nullptr_t) : call_{nullptr} {}
|
||||
InlineFunctionRef() : call_{nullptr} {}
|
||||
InlineFunctionRef(const InlineFunctionRef& other) = default;
|
||||
InlineFunctionRef(InlineFunctionRef&&) = default;
|
||||
InlineFunctionRef& operator=(const InlineFunctionRef&) = default;
|
||||
InlineFunctionRef& operator=(InlineFunctionRef&&) = default;
|
||||
|
||||
/**
|
||||
* Constructors from callables.
|
||||
*
|
||||
* If all of the following conditions are satisfied, then we store the
|
||||
* callable in the inline storage:
|
||||
*
|
||||
* 1) The function has been passed as an rvalue, meaning that there is no
|
||||
* use of the original in the user's code after it has been passed to
|
||||
* us.
|
||||
* 2) Size of the callable is less than the size of the inline storage
|
||||
* buffer.
|
||||
* 3) The callable is trivially constructible and destructible.
|
||||
*
|
||||
* If any one of the above conditions is not satisfied, we fall back to
|
||||
* reference semantics and store the function as a pointer, and add a level
|
||||
* of indirection through type erasure.
|
||||
*/
|
||||
template <
|
||||
typename Func,
|
||||
_t<std::enable_if<
|
||||
!std::is_same<_t<std::decay<Func>>, InlineFunctionRef>{} &&
|
||||
!std::is_reference<Func>{} &&
|
||||
std::is_convertible<
|
||||
decltype(std::declval<Func&&>()(std::declval<Args&&>()...)),
|
||||
ReturnType>{}>>* = nullptr>
|
||||
InlineFunctionRef(Func&& func) {
|
||||
// We disallow construction from lvalues, so assert that this is not a
|
||||
// reference type. When invoked with an lvalue, Func is a lvalue
|
||||
// reference type, when invoked with an rvalue, Func is not ref-qualified.
|
||||
static_assert(
|
||||
!std::is_reference<Func>{},
|
||||
"InlineFunctionRef cannot be used with lvalues");
|
||||
static_assert(std::is_rvalue_reference<Func&&>{}, "");
|
||||
construct(ConstructMode<Func>{}, folly::as_const(func));
|
||||
}
|
||||
|
||||
/**
|
||||
* The call operator uses the function pointer and a reference to the
|
||||
* storage to do the dispatch. The function pointer takes care of the
|
||||
* appropriate casting.
|
||||
*/
|
||||
ReturnType operator()(Args... args) const {
|
||||
return call_(storage_, static_cast<Args&&>(args)...);
|
||||
}
|
||||
|
||||
/**
|
||||
* We have a function engaged if the call function points to anything other
|
||||
* than null.
|
||||
*/
|
||||
operator bool() const noexcept {
|
||||
return call_;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class InlineFunctionRefTest;
|
||||
|
||||
/**
|
||||
* Inline storage constructor implementation.
|
||||
*/
|
||||
template <typename Func>
|
||||
void construct(InSituTag, Func& func) {
|
||||
using Value = _t<std::remove_reference<Func>>;
|
||||
|
||||
// Assert that the following two assumptions are valid
|
||||
// 1) fit in the storage space we have and match alignments, and
|
||||
// 2) be invocable in a const context, it does not make sense to copy a
|
||||
// callable into inline storage if it makes state local
|
||||
// modifications.
|
||||
static_assert(alignof(Value) <= alignof(Storage), "");
|
||||
static_assert(is_invocable<const _t<std::decay<Func>>, Args&&...>{}, "");
|
||||
static_assert(folly::is_trivially_copyable<Value>{}, "");
|
||||
|
||||
new (&storage_) Value{func};
|
||||
call_ = &callInline<Value>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Ref storage constructor implementation. This is identical to
|
||||
* folly::FunctionRef.
|
||||
*/
|
||||
template <typename Func>
|
||||
void construct(RefTag, Func& func) {
|
||||
// store a pointer to the function
|
||||
using Pointer = _t<std::add_pointer<_t<std::remove_reference<Func>>>>;
|
||||
new (&storage_) Pointer{&func};
|
||||
call_ = &callPointer<Pointer>;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
static ReturnType callInline(const Storage& object, Args&&... args) {
|
||||
// The only type of pointer allowed is a function pointer, no other
|
||||
// pointer types are invocable.
|
||||
static_assert(
|
||||
!std::is_pointer<Func>::value ||
|
||||
std::is_function<_t<std::remove_pointer<Func>>>::value,
|
||||
"");
|
||||
return (*folly::launder(reinterpret_cast<const Func*>(&object)))(
|
||||
static_cast<Args&&>(args)...);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
static ReturnType callPointer(const Storage& object, Args&&... args) {
|
||||
// When the function we were instantiated with was not trivial, the given
|
||||
// pointer points to a pointer, which pointers to the callable. So we
|
||||
// cast to a pointer and then to the pointee.
|
||||
static_assert(std::is_pointer<Func>::value, "");
|
||||
return (**folly::launder(reinterpret_cast<const Func*>(&object)))(
|
||||
static_cast<Args&&>(args)...);
|
||||
}
|
||||
|
||||
Call call_;
|
||||
Storage storage_;
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,207 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Optional.h>
|
||||
#include <folly/Portability.h>
|
||||
#include <folly/Utility.h>
|
||||
|
||||
#include <cassert>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
namespace proxylockable_detail {
|
||||
template <typename Bool>
|
||||
void throwIfAlreadyLocked(Bool&& locked) {
|
||||
if (kIsDebug && locked) {
|
||||
throw std::system_error{
|
||||
std::make_error_code(std::errc::resource_deadlock_would_occur)};
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Bool>
|
||||
void throwIfNotLocked(Bool&& locked) {
|
||||
if (kIsDebug && !locked) {
|
||||
throw std::system_error{
|
||||
std::make_error_code(std::errc::operation_not_permitted)};
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Bool>
|
||||
void throwIfNoMutex(Bool&& mutex) {
|
||||
if (kIsDebug && !mutex) {
|
||||
throw std::system_error{
|
||||
std::make_error_code(std::errc::operation_not_permitted)};
|
||||
}
|
||||
}
|
||||
} // namespace proxylockable_detail
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::~ProxyLockableUniqueLock() {
|
||||
if (owns_lock()) {
|
||||
unlock();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
mutex_type& mtx) noexcept {
|
||||
proxy_.emplace(mtx.lock());
|
||||
mutex_ = std::addressof(mtx);
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
ProxyLockableUniqueLock&& a) noexcept {
|
||||
*this = std::move(a);
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>& ProxyLockableUniqueLock<Mutex>::operator=(
|
||||
ProxyLockableUniqueLock&& other) noexcept {
|
||||
proxy_ = std::move(other.proxy_);
|
||||
mutex_ = folly::exchange(other.mutex_, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
std::defer_lock_t) noexcept {
|
||||
mutex_ = std::addressof(mtx);
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
std::try_to_lock_t) {
|
||||
mutex_ = std::addressof(mtx);
|
||||
if (auto state = mtx.try_lock()) {
|
||||
proxy_.emplace(std::move(state));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
template <typename Rep, typename Period>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
const std::chrono::duration<Rep, Period>& duration) {
|
||||
mutex_ = std::addressof(mtx);
|
||||
if (auto state = mtx.try_lock_for(duration)) {
|
||||
proxy_.emplace(std::move(state));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
template <typename Clock, typename Duration>
|
||||
ProxyLockableUniqueLock<Mutex>::ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
const std::chrono::time_point<Clock, Duration>& time) {
|
||||
mutex_ = std::addressof(mtx);
|
||||
if (auto state = mtx.try_lock_until(time)) {
|
||||
proxy_.emplace(std::move(state));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
void ProxyLockableUniqueLock<Mutex>::lock() {
|
||||
proxylockable_detail::throwIfAlreadyLocked(proxy_);
|
||||
proxylockable_detail::throwIfNoMutex(mutex_);
|
||||
|
||||
proxy_.emplace(mutex_->lock());
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
void ProxyLockableUniqueLock<Mutex>::unlock() {
|
||||
proxylockable_detail::throwIfNoMutex(mutex_);
|
||||
proxylockable_detail::throwIfNotLocked(proxy_);
|
||||
|
||||
mutex_->unlock(std::move(*proxy_));
|
||||
proxy_.reset();
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
bool ProxyLockableUniqueLock<Mutex>::try_lock() {
|
||||
proxylockable_detail::throwIfNoMutex(mutex_);
|
||||
proxylockable_detail::throwIfAlreadyLocked(proxy_);
|
||||
|
||||
if (auto state = mutex_->try_lock()) {
|
||||
proxy_.emplace(std::move(state));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
template <typename Rep, typename Period>
|
||||
bool ProxyLockableUniqueLock<Mutex>::try_lock_for(
|
||||
const std::chrono::duration<Rep, Period>& duration) {
|
||||
proxylockable_detail::throwIfNoMutex(mutex_);
|
||||
proxylockable_detail::throwIfAlreadyLocked(proxy_);
|
||||
|
||||
if (auto state = mutex_->try_lock_for(duration)) {
|
||||
proxy_.emplace(std::move(state));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
template <typename Clock, typename Duration>
|
||||
bool ProxyLockableUniqueLock<Mutex>::try_lock_until(
|
||||
const std::chrono::time_point<Clock, Duration>& time) {
|
||||
proxylockable_detail::throwIfNoMutex(mutex_);
|
||||
proxylockable_detail::throwIfAlreadyLocked(proxy_);
|
||||
|
||||
if (auto state = mutex_->try_lock_until(time)) {
|
||||
proxy_.emplace(std::move(state));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
void ProxyLockableUniqueLock<Mutex>::swap(
|
||||
ProxyLockableUniqueLock& other) noexcept {
|
||||
std::swap(mutex_, other.mutex_);
|
||||
std::swap(proxy_, other.proxy_);
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
typename ProxyLockableUniqueLock<Mutex>::mutex_type*
|
||||
ProxyLockableUniqueLock<Mutex>::mutex() const noexcept {
|
||||
return mutex_;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
typename ProxyLockableUniqueLock<Mutex>::proxy_type*
|
||||
ProxyLockableUniqueLock<Mutex>::proxy() const noexcept {
|
||||
return proxy_ ? std::addressof(proxy_.value()) : nullptr;
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
bool ProxyLockableUniqueLock<Mutex>::owns_lock() const noexcept {
|
||||
return proxy_.has_value();
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableUniqueLock<Mutex>::operator bool() const noexcept {
|
||||
return owns_lock();
|
||||
}
|
||||
|
||||
template <typename Mutex>
|
||||
ProxyLockableLockGuard<Mutex>::ProxyLockableLockGuard(mutex_type& mtx)
|
||||
: ProxyLockableUniqueLock<Mutex>{mtx} {}
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
|
@ -0,0 +1,164 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <folly/Optional.h>
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
/**
|
||||
* ProxyLockable is a "concept" that is used usually for mutexes that don't
|
||||
* return void, but rather a proxy object that contains data that should be
|
||||
* passed to the unlock function.
|
||||
*
|
||||
* This is in contrast with the normal Lockable concept that imposes no
|
||||
* requirement on the return type of lock(), and requires an unlock() with no
|
||||
* parameters. Here we require that lock() returns non-void and that unlock()
|
||||
* accepts the return type of lock() by value, rvalue-reference or
|
||||
* const-reference
|
||||
*
|
||||
* Here we define two classes, that can be used by the top level to implement
|
||||
* specializations for std::unique_lock and std::lock_guard. Both
|
||||
* ProxyLockableUniqueLock and ProxyLockableLockGuard implement the entire
|
||||
* interface of std::unique_lock and std::lock_guard respectively
|
||||
*/
|
||||
template <typename Mutex>
|
||||
class ProxyLockableUniqueLock {
|
||||
public:
|
||||
using mutex_type = Mutex;
|
||||
using proxy_type =
|
||||
_t<std::decay<decltype(std::declval<mutex_type>().lock())>>;
|
||||
|
||||
/**
|
||||
* Default constructor initializes the unique_lock to an empty state
|
||||
*/
|
||||
ProxyLockableUniqueLock() = default;
|
||||
|
||||
/**
|
||||
* Destructor releases the mutex if it is locked
|
||||
*/
|
||||
~ProxyLockableUniqueLock();
|
||||
|
||||
/**
|
||||
* Move constructor and move assignment operators take state from the other
|
||||
* lock
|
||||
*/
|
||||
ProxyLockableUniqueLock(ProxyLockableUniqueLock&& other) noexcept;
|
||||
ProxyLockableUniqueLock& operator=(ProxyLockableUniqueLock&&) noexcept;
|
||||
|
||||
/**
|
||||
* Locks the mutex, blocks until the mutex can be acquired.
|
||||
*
|
||||
* The mutex is guaranteed to be acquired after this function returns.
|
||||
*/
|
||||
ProxyLockableUniqueLock(mutex_type&) noexcept;
|
||||
|
||||
/**
|
||||
* Explicit locking constructors to control how the lock() method is called
|
||||
*
|
||||
* std::defer_lock_t causes the mutex to get tracked, but not locked
|
||||
* std::try_to_lock_t causes try_lock() to be called. The current object is
|
||||
* converts to true if the lock was successful
|
||||
*/
|
||||
ProxyLockableUniqueLock(mutex_type& mtx, std::defer_lock_t) noexcept;
|
||||
ProxyLockableUniqueLock(mutex_type& mtx, std::try_to_lock_t);
|
||||
|
||||
/**
|
||||
* Timed locking constructors
|
||||
*/
|
||||
template <typename Rep, typename Period>
|
||||
ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
const std::chrono::duration<Rep, Period>& duration);
|
||||
template <typename Clock, typename Duration>
|
||||
ProxyLockableUniqueLock(
|
||||
mutex_type& mtx,
|
||||
const std::chrono::time_point<Clock, Duration>& time);
|
||||
|
||||
/**
|
||||
* Lock and unlock methods
|
||||
*
|
||||
* lock() and try_lock() throw if the mutex is already locked, or there is
|
||||
* no mutex. unlock() throws if there is no mutex or if the mutex was not
|
||||
* locked
|
||||
*/
|
||||
void lock();
|
||||
void unlock();
|
||||
bool try_lock();
|
||||
|
||||
/**
|
||||
* Timed locking methods
|
||||
*
|
||||
* These throw if there was no mutex, or if the mutex was already locked
|
||||
*/
|
||||
template <typename Rep, typename Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep, Period>& duration);
|
||||
template <typename Clock, typename Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock, Duration>& time);
|
||||
|
||||
/**
|
||||
* Swap this unique lock with the other one
|
||||
*/
|
||||
void swap(ProxyLockableUniqueLock& other) noexcept;
|
||||
|
||||
/**
|
||||
* Returns true if the unique lock contains a lock and also has acquired an
|
||||
* exclusive lock successfully
|
||||
*/
|
||||
bool owns_lock() const noexcept;
|
||||
explicit operator bool() const noexcept;
|
||||
|
||||
/**
|
||||
* mutex() return a pointer to the mutex if there is a contained mutex and
|
||||
* proxy() returns a pointer to the contained proxy if the mutex is locked
|
||||
*
|
||||
* If the unique lock was not constructed with a mutex, then mutex() returns
|
||||
* nullptr. If the mutex is not locked, then proxy() returns nullptr
|
||||
*/
|
||||
mutex_type* mutex() const noexcept;
|
||||
proxy_type* proxy() const noexcept;
|
||||
|
||||
private:
|
||||
friend class ProxyLockableTest;
|
||||
|
||||
/**
|
||||
* If the optional has a value, the mutex is locked, if it is empty, it is
|
||||
* not
|
||||
*/
|
||||
mutable folly::Optional<proxy_type> proxy_{};
|
||||
mutex_type* mutex_{nullptr};
|
||||
};
|
||||
|
||||
template <typename Mutex>
|
||||
class ProxyLockableLockGuard : private ProxyLockableUniqueLock<Mutex> {
|
||||
public:
|
||||
using mutex_type = Mutex;
|
||||
|
||||
/**
|
||||
* Constructor locks the mutex, and destructor unlocks
|
||||
*/
|
||||
ProxyLockableLockGuard(mutex_type& mtx);
|
||||
~ProxyLockableLockGuard() = default;
|
||||
|
||||
/**
|
||||
* This class is not movable or assignable
|
||||
*
|
||||
* For more complicated usecases, consider the UniqueLock variant, which
|
||||
* provides more options
|
||||
*/
|
||||
ProxyLockableLockGuard(const ProxyLockableLockGuard&) = delete;
|
||||
ProxyLockableLockGuard(ProxyLockableLockGuard&&) = delete;
|
||||
ProxyLockableLockGuard& operator=(ProxyLockableLockGuard&&) = delete;
|
||||
ProxyLockableLockGuard& operator=(const ProxyLockableLockGuard&) = delete;
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
||||
|
||||
#include <folly/synchronization/detail/ProxyLockable-inl.h>
|
|
@ -0,0 +1,57 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* @author Keith Adams <kma@fb.com>
|
||||
* @author Jordan DeLong <delong.j@fb.com>
|
||||
*/
|
||||
|
||||
#include <cstdint>
|
||||
#include <thread>
|
||||
|
||||
#include <folly/portability/Asm.h>
|
||||
|
||||
namespace folly {
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace detail {
|
||||
|
||||
/*
|
||||
* A helper object for the contended case. Starts off with eager
|
||||
* spinning, and falls back to sleeping for small quantums.
|
||||
*/
|
||||
class Sleeper {
|
||||
static const uint32_t kMaxActiveSpin = 4000;
|
||||
|
||||
uint32_t spinCount;
|
||||
|
||||
public:
|
||||
Sleeper() noexcept : spinCount(0) {}
|
||||
|
||||
static void sleep() noexcept {
|
||||
/*
|
||||
* Always sleep 0.5ms, assuming this will make the kernel put
|
||||
* us down for whatever its minimum timer resolution is (in
|
||||
* linux this varies by kernel version from 1ms to 10ms).
|
||||
*/
|
||||
std::this_thread::sleep_for(std::chrono::microseconds{500});
|
||||
}
|
||||
|
||||
void wait() noexcept {
|
||||
if (spinCount < kMaxActiveSpin) {
|
||||
++spinCount;
|
||||
asm_volatile_pause();
|
||||
} else {
|
||||
sleep();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
#include <folly/portability/Asm.h>
|
||||
#include <folly/synchronization/WaitOptions.h>
|
||||
|
||||
namespace folly {
|
||||
namespace detail {
|
||||
|
||||
enum class spin_result {
|
||||
success, // condition passed
|
||||
timeout, // exceeded deadline
|
||||
advance, // exceeded current wait-options component timeout
|
||||
};
|
||||
|
||||
template <typename Clock, typename Duration, typename F>
|
||||
spin_result spin_pause_until(
|
||||
std::chrono::time_point<Clock, Duration> const& deadline,
|
||||
WaitOptions const& opt,
|
||||
F f) {
|
||||
if (opt.spin_max() <= opt.spin_max().zero()) {
|
||||
return spin_result::advance;
|
||||
}
|
||||
|
||||
auto tbegin = Clock::now();
|
||||
while (true) {
|
||||
if (f()) {
|
||||
return spin_result::success;
|
||||
}
|
||||
|
||||
auto const tnow = Clock::now();
|
||||
if (tnow >= deadline) {
|
||||
return spin_result::timeout;
|
||||
}
|
||||
|
||||
// Backward time discontinuity in Clock? revise pre_block starting point
|
||||
tbegin = std::min(tbegin, tnow);
|
||||
if (tnow >= tbegin + opt.spin_max()) {
|
||||
return spin_result::advance;
|
||||
}
|
||||
|
||||
// The pause instruction is the polite way to spin, but it doesn't
|
||||
// actually affect correctness to omit it if we don't have it. Pausing
|
||||
// donates the full capabilities of the current core to its other
|
||||
// hyperthreads for a dozen cycles or so.
|
||||
asm_volatile_pause();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Clock, typename Duration, typename F>
|
||||
spin_result spin_yield_until(
|
||||
std::chrono::time_point<Clock, Duration> const& deadline,
|
||||
F f) {
|
||||
while (true) {
|
||||
if (f()) {
|
||||
return spin_result::success;
|
||||
}
|
||||
|
||||
auto const max = std::chrono::time_point<Clock, Duration>::max();
|
||||
if (deadline != max && Clock::now() >= deadline) {
|
||||
return spin_result::timeout;
|
||||
}
|
||||
|
||||
std::this_thread::yield();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
} // namespace folly
|
File diff suppressed because it is too large
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Loading…
Reference in New Issue