2020-02-11 01:58:03 +00:00
|
|
|
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <functional>
|
|
|
|
|
2021-09-10 16:59:05 +00:00
|
|
|
#include "rocksdb/rocksdb_namespace.h"
|
|
|
|
|
2020-02-20 20:07:53 +00:00
|
|
|
namespace ROCKSDB_NAMESPACE {
|
2020-02-11 01:58:03 +00:00
|
|
|
|
|
|
|
// Defers the execution of the provided function until the Defer
|
|
|
|
// object goes out of scope.
|
|
|
|
//
|
|
|
|
// Usage example:
|
|
|
|
//
|
|
|
|
// Status DeferTest() {
|
|
|
|
// Status s;
|
|
|
|
// Defer defer([&s]() {
|
|
|
|
// if (!s.ok()) {
|
|
|
|
// // do cleanups ...
|
|
|
|
// }
|
|
|
|
// });
|
|
|
|
// // do something ...
|
|
|
|
// if (!s.ok()) return;
|
|
|
|
// // do some other things ...
|
|
|
|
// return s;
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// The above code ensures that cleanups will always happen on returning.
|
|
|
|
//
|
|
|
|
// Without the help of Defer, you can
|
|
|
|
// 1. every time when !s.ok(), do the cleanup;
|
|
|
|
// 2. instead of returning when !s.ok(), continue the work only when s.ok(),
|
|
|
|
// but sometimes, this might lead to nested blocks of "if (s.ok()) {...}".
|
|
|
|
//
|
|
|
|
// With the help of Defer, you can centralize the cleanup logic inside the
|
|
|
|
// lambda passed to Defer, and you can return immediately on failure when necessary.
|
|
|
|
class Defer final {
|
|
|
|
public:
|
2021-07-29 21:58:35 +00:00
|
|
|
explicit Defer(std::function<void()>&& fn) : fn_(std::move(fn)) {}
|
2020-02-11 01:58:03 +00:00
|
|
|
~Defer() { fn_(); }
|
|
|
|
|
|
|
|
// Disallow copy.
|
|
|
|
Defer(const Defer&) = delete;
|
|
|
|
Defer& operator=(const Defer&) = delete;
|
|
|
|
|
|
|
|
private:
|
|
|
|
std::function<void()> fn_;
|
|
|
|
};
|
|
|
|
|
2021-07-29 21:58:35 +00:00
|
|
|
// An RAII utility object that saves the current value of an object so that
|
|
|
|
// it can be overwritten, and restores it to the saved value when the
|
|
|
|
// SaveAndRestore object goes out of scope.
|
|
|
|
template <typename T>
|
|
|
|
class SaveAndRestore {
|
|
|
|
public:
|
|
|
|
// obj is non-null pointer to value to be saved and later restored.
|
|
|
|
explicit SaveAndRestore(T* obj) : obj_(obj), saved_(*obj) {}
|
2021-08-18 18:32:00 +00:00
|
|
|
// new_value is stored in *obj
|
|
|
|
SaveAndRestore(T* obj, const T& new_value)
|
|
|
|
: obj_(obj), saved_(std::move(*obj)) {
|
|
|
|
*obj = new_value;
|
|
|
|
}
|
|
|
|
SaveAndRestore(T* obj, T&& new_value) : obj_(obj), saved_(std::move(*obj)) {
|
|
|
|
*obj = std::move(new_value);
|
|
|
|
}
|
2021-07-29 21:58:35 +00:00
|
|
|
~SaveAndRestore() { *obj_ = std::move(saved_); }
|
|
|
|
|
|
|
|
// No copies
|
|
|
|
SaveAndRestore(const SaveAndRestore&) = delete;
|
|
|
|
SaveAndRestore& operator=(const SaveAndRestore&) = delete;
|
|
|
|
|
|
|
|
private:
|
|
|
|
T* const obj_;
|
|
|
|
T saved_;
|
|
|
|
};
|
|
|
|
|
2020-02-20 20:07:53 +00:00
|
|
|
} // namespace ROCKSDB_NAMESPACE
|