rocksdb/cache/lru_cache.h

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Initial support for secondary cache in LRUCache (#8271) Summary: Defined the abstract interface for a secondary cache in include/rocksdb/secondary_cache.h, and updated LRUCacheOptions to take a std::shared_ptr<SecondaryCache>. An item is initially inserted into the LRU (primary) cache. When it ages out and evicted from memory, its inserted into the secondary cache. On a LRU cache miss and successful lookup in the secondary cache, the item is promoted to the LRU cache. Only support synchronous lookup currently. The secondary cache would be used to implement a persistent (flash cache) or compressed cache. Tests: Results from cache_bench and db_bench don't show any regression due to these changes. cache_bench results before and after this change - Command ```./cache_bench -ops_per_thread=10000000 -threads=1``` Before ```Complete in 40.688 s; QPS = 245774``` ```Complete in 40.486 s; QPS = 246996``` ```Complete in 42.019 s; QPS = 237989``` After ```Complete in 40.672 s; QPS = 245869``` ```Complete in 44.622 s; QPS = 224107``` ```Complete in 42.445 s; QPS = 235599``` db_bench results before this change, and with this change + https://github.com/facebook/rocksdb/issues/8213 and https://github.com/facebook/rocksdb/issues/8191 - Commands ```./db_bench --benchmarks="fillseq,compact" -num=30000000 -key_size=32 -value_size=256 -use_direct_io_for_flush_and_compaction=true -db=/home/anand76/nvm_cache/db -partition_index_and_filters=true``` ```./db_bench -db=/home/anand76/nvm_cache/db -use_existing_db=true -benchmarks=readrandom -num=30000000 -key_size=32 -value_size=256 -use_direct_reads=true -cache_size=1073741824 -cache_numshardbits=6 -cache_index_and_filter_blocks=true -read_random_exp_range=17 -statistics -partition_index_and_filters=true -threads=16 -duration=300``` Before ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 80.702 micros/op 198104 ops/sec; 54.4 MB/s (3708999 of 3708999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 87.124 micros/op 183625 ops/sec; 50.4 MB/s (3439999 of 3439999 found) ``` After ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 77.653 micros/op 206025 ops/sec; 56.6 MB/s (3866999 of 3866999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 84.962 micros/op 188299 ops/sec; 51.7 MB/s (3535999 of 3535999 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8271 Reviewed By: zhichao-cao Differential Revision: D28357511 Pulled By: anand1976 fbshipit-source-id: d1cfa236f00e649a18c53328be10a8062a4b6da2
2021-05-14 05:57:51 +00:00
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
#include <memory>
#include <string>
#include "cache/sharded_cache.h"
Don't hold DB mutex for block cache entry stat scans (#8538) Summary: I previously didn't notice the DB mutex was being held during block cache entry stat scans, probably because I primarily checked for read performance regressions, because they require the block cache and are traditionally latency-sensitive. This change does some refactoring to avoid holding DB mutex and to avoid triggering and waiting for a scan in GetProperty("rocksdb.cfstats"). Some tests have to be updated because now the stats collector is populated in the Cache aggressively on DB startup rather than lazily. (I hope to clean up some of this added complexity in the future.) This change also ensures proper treatment of need_out_of_mutex for non-int DB properties. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8538 Test Plan: Added unit test logic that uses sync points to fail if the DB mutex is held during a scan, covering the various ways that a scan might be triggered. Performance test - the known impact to holding the DB mutex is on TransactionDB, and the easiest way to see the impact is to hack the scan code to almost always miss and take an artificially long time scanning. Here I've injected an unconditional 5s sleep at the call to ApplyToAllEntries. Before (hacked): $ TEST_TMPDIR=/dev/shm ./db_bench.base_xxx -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 433.219 micros/op 2308 ops/sec; 0.1 MB/s ( transactions:78999 aborts:0) rocksdb.db.write.micros P50 : 16.135883 P95 : 36.622503 P99 : 66.036115 P100 : 5000614.000000 COUNT : 149677 SUM : 8364856 $ TEST_TMPDIR=/dev/shm ./db_bench.base_xxx -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 448.802 micros/op 2228 ops/sec; 0.1 MB/s ( transactions:75999 aborts:0) rocksdb.db.write.micros P50 : 16.629221 P95 : 37.320607 P99 : 72.144341 P100 : 5000871.000000 COUNT : 143995 SUM : 13472323 Notice the 5s P100 write time. After (hacked): $ TEST_TMPDIR=/dev/shm ./db_bench.new_xxx -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 303.645 micros/op 3293 ops/sec; 0.1 MB/s ( transactions:98999 aborts:0) rocksdb.db.write.micros P50 : 16.061871 P95 : 33.978834 P99 : 60.018017 P100 : 616315.000000 COUNT : 187619 SUM : 4097407 $ TEST_TMPDIR=/dev/shm ./db_bench.new_xxx -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 310.383 micros/op 3221 ops/sec; 0.1 MB/s ( transactions:96999 aborts:0) rocksdb.db.write.micros P50 : 16.270026 P95 : 35.786844 P99 : 64.302878 P100 : 603088.000000 COUNT : 183819 SUM : 4095918 P100 write is now ~0.6s. Not good, but it's the same even if I completely bypass all the scanning code: $ TEST_TMPDIR=/dev/shm ./db_bench.new_skip -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 311.365 micros/op 3211 ops/sec; 0.1 MB/s ( transactions:96999 aborts:0) rocksdb.db.write.micros P50 : 16.274362 P95 : 36.221184 P99 : 68.809783 P100 : 649808.000000 COUNT : 183819 SUM : 4156767 $ TEST_TMPDIR=/dev/shm ./db_bench.new_skip -benchmarks=randomtransaction,stats -cache_index_and_filter_blocks=1 -bloom_bits=10 -partition_index_and_filters=1 -duration=30 -stats_dump_period_sec=12 -cache_size=100000000 -statistics -transaction_db 2>&1 | egrep 'db.db.write.micros|micros/op' randomtransaction : 308.395 micros/op 3242 ops/sec; 0.1 MB/s ( transactions:97999 aborts:0) rocksdb.db.write.micros P50 : 16.106222 P95 : 37.202403 P99 : 67.081875 P100 : 598091.000000 COUNT : 185714 SUM : 4098832 No substantial difference. Reviewed By: siying Differential Revision: D29738847 Pulled By: pdillinger fbshipit-source-id: 1c5c155f5a1b62e4fea0fd4eeb515a8b7474027b
2021-07-16 21:12:06 +00:00
#include "port/lang.h"
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
#include "port/likely.h"
#include "port/malloc.h"
#include "port/port.h"
#include "util/autovector.h"
Use optimized folly DistributedMutex in LRUCache when available (#10179) Summary: folly DistributedMutex is faster than standard mutexes though imposes some static obligations on usage. See https://github.com/facebook/folly/blob/main/folly/synchronization/DistributedMutex.h for details. Here we use this alternative for our Cache implementations (especially LRUCache) for better locking performance, when RocksDB is compiled with folly. Also added information about which distributed mutex implementation is being used to cache_bench output and to DB LOG. Intended follow-up: * Use DMutex in more places, perhaps improving API to support non-scoped locking * Fix linking with fbcode compiler (needs ROCKSDB_NO_FBCODE=1 currently) Credit: Thanks Siying for reminding me about this line of work that was previously left unfinished. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10179 Test Plan: for correctness, existing tests. CircleCI config updated. Also Meta-internal buck build updated. For performance, ran simultaneous before & after cache_bench. Out of three comparison runs, the middle improvement to ops/sec was +21%: Baseline: USE_CLANG=1 DEBUG_LEVEL=0 make -j24 cache_bench (fbcode compiler) ``` Complete in 20.201 s; Rough parallel ops/sec = 1584062 Thread ops/sec = 107176 Operation latency (ns): Count: 32000000 Average: 9257.9421 StdDev: 122412.04 Min: 134 Median: 3623.0493 Max: 56918500 Percentiles: P50: 3623.05 P75: 10288.02 P99: 30219.35 P99.9: 683522.04 P99.99: 7302791.63 ``` New: (add USE_FOLLY=1) ``` Complete in 16.674 s; Rough parallel ops/sec = 1919135 (+21%) Thread ops/sec = 135487 Operation latency (ns): Count: 32000000 Average: 7304.9294 StdDev: 108530.28 Min: 132 Median: 3777.6012 Max: 91030902 Percentiles: P50: 3777.60 P75: 10169.89 P99: 24504.51 P99.9: 59721.59 P99.99: 1861151.83 ``` Reviewed By: anand1976 Differential Revision: D37182983 Pulled By: pdillinger fbshipit-source-id: a17eb05f25b832b6a2c1356f5c657e831a5af8d1
2022-06-17 20:08:45 +00:00
#include "util/distributed_mutex.h"
namespace ROCKSDB_NAMESPACE {
namespace lru_cache {
// LRU cache implementation. This class is not thread-safe.
// An entry is a variable length heap-allocated structure.
// Entries are referenced by cache and/or by any external entity.
// The cache keeps all its entries in a hash table. Some elements
// are also stored on LRU list.
//
// LRUHandle can be in these states:
// 1. Referenced externally AND in hash table.
// In that case the entry is *not* in the LRU list
// (refs >= 1 && in_cache == true)
// 2. Not referenced externally AND in hash table.
// In that case the entry is in the LRU list and can be freed.
// (refs == 0 && in_cache == true)
// 3. Referenced externally AND not in hash table.
// In that case the entry is not in the LRU list and not in hash table.
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
// The entry must be freed if refs becomes 0 in this state.
// (refs >= 1 && in_cache == false)
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
// If you call LRUCacheShard::Release enough times on an entry in state 1, it
// will go into state 2. To move from state 1 to state 3, either call
// LRUCacheShard::Erase or LRUCacheShard::Insert with the same key (but
// possibly different value). To move from state 2 to state 1, use
// LRUCacheShard::Lookup.
// While refs > 0, public properties like value and deleter must not change.
struct LRUHandle {
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Cache::ObjectPtr value;
const Cache::CacheItemHelper* helper;
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
LRUHandle* next_hash;
LRUHandle* next;
LRUHandle* prev;
size_t total_charge; // TODO(opt): Only allow uint32_t?
size_t key_length;
// The hash of key(). Used for fast sharding and comparisons.
uint32_t hash;
// The number of external refs to this entry. The cache itself is not counted.
uint32_t refs;
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
// Mutable flags - access controlled by mutex
// The m_ and M_ prefixes (and im_ and IM_ later) are to hopefully avoid
// checking an M_ flag on im_flags or an IM_ flag on m_flags.
uint8_t m_flags;
enum MFlags : uint8_t {
// Whether this entry is referenced by the hash table.
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
M_IN_CACHE = (1 << 0),
// Whether this entry has had any lookups (hits).
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
M_HAS_HIT = (1 << 1),
// Whether this entry is in high-pri pool.
M_IN_HIGH_PRI_POOL = (1 << 2),
// Whether this entry is in low-pri pool.
M_IN_LOW_PRI_POOL = (1 << 3),
};
// "Immutable" flags - only set in single-threaded context and then
// can be accessed without mutex
uint8_t im_flags;
enum ImFlags : uint8_t {
// Whether this entry is high priority entry.
IM_IS_HIGH_PRI = (1 << 0),
// Whether this entry is low priority entry.
IM_IS_LOW_PRI = (1 << 1),
// Marks result handles that should not be inserted into cache
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
IM_IS_STANDALONE = (1 << 2),
};
// Beginning of the key (MUST BE THE LAST FIELD IN THIS STRUCT!)
char key_data[1];
Slice key() const { return Slice(key_data, key_length); }
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// For HandleImpl concept
uint32_t GetHash() const { return hash; }
// Increase the reference count by 1.
void Ref() { refs++; }
// Just reduce the reference count by 1. Return true if it was last reference.
bool Unref() {
assert(refs > 0);
refs--;
return refs == 0;
}
// Return true if there are external refs, false otherwise.
bool HasRefs() const { return refs > 0; }
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
bool InCache() const { return m_flags & M_IN_CACHE; }
bool IsHighPri() const { return im_flags & IM_IS_HIGH_PRI; }
bool InHighPriPool() const { return m_flags & M_IN_HIGH_PRI_POOL; }
bool IsLowPri() const { return im_flags & IM_IS_LOW_PRI; }
bool InLowPriPool() const { return m_flags & M_IN_LOW_PRI_POOL; }
bool HasHit() const { return m_flags & M_HAS_HIT; }
bool IsStandalone() const { return im_flags & IM_IS_STANDALONE; }
void SetInCache(bool in_cache) {
if (in_cache) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags |= M_IN_CACHE;
} else {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags &= ~M_IN_CACHE;
}
}
void SetPriority(Cache::Priority priority) {
if (priority == Cache::Priority::HIGH) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
im_flags |= IM_IS_HIGH_PRI;
im_flags &= ~IM_IS_LOW_PRI;
} else if (priority == Cache::Priority::LOW) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
im_flags &= ~IM_IS_HIGH_PRI;
im_flags |= IM_IS_LOW_PRI;
} else {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
im_flags &= ~IM_IS_HIGH_PRI;
im_flags &= ~IM_IS_LOW_PRI;
}
}
void SetInHighPriPool(bool in_high_pri_pool) {
if (in_high_pri_pool) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags |= M_IN_HIGH_PRI_POOL;
} else {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags &= ~M_IN_HIGH_PRI_POOL;
}
}
void SetInLowPriPool(bool in_low_pri_pool) {
if (in_low_pri_pool) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags |= M_IN_LOW_PRI_POOL;
} else {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
m_flags &= ~M_IN_LOW_PRI_POOL;
}
}
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
void SetHit() { m_flags |= M_HAS_HIT; }
Avoid recompressing cold block in CompressedSecondaryCache (#10527) Summary: **Summary:** When a block is firstly `Lookup` from the secondary cache, we just insert a dummy block in the primary cache (charging the actual size of the block) and don’t erase the block from the secondary cache. A standalone handle is returned from `Lookup`. Only if the block is hit again, we erase it from the secondary cache and add it into the primary cache. When a block is firstly evicted from the primary cache to the secondary cache, we just insert a dummy block (size 0) in the secondary cache. When the block is evicted again, it is treated as a hot block and is inserted into the secondary cache. **Implementation Details** Add a new state of LRUHandle: The handle is never inserted into the LRUCache (both hash table and LRU list) and it doesn't experience the above three states. The entry can be freed when refs becomes 0. (refs >= 1 && in_cache == false && IS_STANDALONE == true) The behaviors of `LRUCacheShard::Lookup()` are updated if the secondary_cache is CompressedSecondaryCache: 1. If a handle is found in primary cache: 1.1. If the handle's value is not nullptr, it is returned immediately. 1.2. If the handle's value is nullptr, this means the handle is a dummy one. For a dummy handle, if it was retrieved from secondary cache, it may still exist in secondary cache. - 1.2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. - 1.2.2. If the handle from secondary cache is valid, erase it from the secondary cache and add it into the primary cache. 2. If a handle is not found in primary cache: 2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. 2.2. If the handle from secondary cache is valid, insert a dummy block in the primary cache (charging the actual size of the block) and return a standalone handle. The behaviors of `LRUCacheShard::Promote()` are updated as follows: 1. If `e->sec_handle` has value, one of the following steps can happen: 1.1. Insert a dummy handle and return a standalone handle to caller when `secondary_cache_` is `CompressedSecondaryCache` and e is a standalone handle. 1.2. Insert the item into the primary cache and return the handle to caller. 1.3. Exception handling. 3. If `e->sec_handle` has no value, mark the item as not in cache and charge the cache as its only metadata that'll shortly be released. The behavior of `CompressedSecondaryCache::Insert()` is updated: 1. If a block is evicted from the primary cache for the first time, a dummy item is inserted. 4. If a dummy item is found for a block, the block is inserted into the secondary cache. The behavior of `CompressedSecondaryCache:::Lookup()` is updated: 1. If a handle is not found or it is a dummy item, a nullptr is returned. 2. If `erase_handle` is true, the handle is erased. The behaviors of `LRUCacheShard::Release()` are adjusted for the standalone handles. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10527 Test Plan: 1. stress tests. 5. unit tests. 6. CPU profiling for db_bench. Reviewed By: siying Differential Revision: D38747613 Pulled By: gitbw95 fbshipit-source-id: 74a1eba7e1957c9affb2bd2ae3e0194584fa6eca
2022-09-08 02:00:27 +00:00
void SetIsStandalone(bool is_standalone) {
if (is_standalone) {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
im_flags |= IM_IS_STANDALONE;
Avoid recompressing cold block in CompressedSecondaryCache (#10527) Summary: **Summary:** When a block is firstly `Lookup` from the secondary cache, we just insert a dummy block in the primary cache (charging the actual size of the block) and don’t erase the block from the secondary cache. A standalone handle is returned from `Lookup`. Only if the block is hit again, we erase it from the secondary cache and add it into the primary cache. When a block is firstly evicted from the primary cache to the secondary cache, we just insert a dummy block (size 0) in the secondary cache. When the block is evicted again, it is treated as a hot block and is inserted into the secondary cache. **Implementation Details** Add a new state of LRUHandle: The handle is never inserted into the LRUCache (both hash table and LRU list) and it doesn't experience the above three states. The entry can be freed when refs becomes 0. (refs >= 1 && in_cache == false && IS_STANDALONE == true) The behaviors of `LRUCacheShard::Lookup()` are updated if the secondary_cache is CompressedSecondaryCache: 1. If a handle is found in primary cache: 1.1. If the handle's value is not nullptr, it is returned immediately. 1.2. If the handle's value is nullptr, this means the handle is a dummy one. For a dummy handle, if it was retrieved from secondary cache, it may still exist in secondary cache. - 1.2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. - 1.2.2. If the handle from secondary cache is valid, erase it from the secondary cache and add it into the primary cache. 2. If a handle is not found in primary cache: 2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. 2.2. If the handle from secondary cache is valid, insert a dummy block in the primary cache (charging the actual size of the block) and return a standalone handle. The behaviors of `LRUCacheShard::Promote()` are updated as follows: 1. If `e->sec_handle` has value, one of the following steps can happen: 1.1. Insert a dummy handle and return a standalone handle to caller when `secondary_cache_` is `CompressedSecondaryCache` and e is a standalone handle. 1.2. Insert the item into the primary cache and return the handle to caller. 1.3. Exception handling. 3. If `e->sec_handle` has no value, mark the item as not in cache and charge the cache as its only metadata that'll shortly be released. The behavior of `CompressedSecondaryCache::Insert()` is updated: 1. If a block is evicted from the primary cache for the first time, a dummy item is inserted. 4. If a dummy item is found for a block, the block is inserted into the secondary cache. The behavior of `CompressedSecondaryCache:::Lookup()` is updated: 1. If a handle is not found or it is a dummy item, a nullptr is returned. 2. If `erase_handle` is true, the handle is erased. The behaviors of `LRUCacheShard::Release()` are adjusted for the standalone handles. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10527 Test Plan: 1. stress tests. 5. unit tests. 6. CPU profiling for db_bench. Reviewed By: siying Differential Revision: D38747613 Pulled By: gitbw95 fbshipit-source-id: 74a1eba7e1957c9affb2bd2ae3e0194584fa6eca
2022-09-08 02:00:27 +00:00
} else {
Some clean-up of secondary cache (#10730) Summary: This is intended as a step toward possibly separating secondary cache integration from the Cache implementation as much as possible, to (hopefully) minimize code duplication in adding secondary cache support to HyperClockCache. * Major clarifications to API docs of secondary cache compatible parts of Cache. For example, previously the docs seemed to suggest that Wait() was not needed if IsReady()==true. And it wasn't clear what operations were actually supported on pending handles. * Add some assertions related to these requirements, such as that we don't Release() before Wait() (which would leak a secondary cache handle). * Fix a leaky abstraction with dummy handles, which are supposed to be internal to the Cache. Previously, these just used value=nullptr to indicate dummy handle, which meant that they could be confused with legitimate value=nullptr cases like cache reservations. Also fixed blob_source_test which was relying on this leaky abstraction. * Drop "incomplete" terminology, which was another name for "pending". * Split handle flags into "mutable" ones requiring mutex and "immutable" ones which do not. Because of single-threaded access to pending handles, the "Is Pending" flag can be in the "immutable" set. This allows removal of a TSAN work-around and removing a mutex acquire-release in IsReady(). * Remove some unnecessary handling of charges on handles of failed lookups. Keeping total_charge=0 means no special handling needed. (Removed one unnecessary mutex acquire/release.) * Simplify handling of dummy handle in Lookup(). There is no need to explicitly Ref & Release w/Erase if we generally overwrite the dummy anyway. (Removed one mutex acquire/release, a call to Release().) Intended follow-up: * Clarify APIs in secondary_cache.h * Doesn't SecondaryCacheResultHandle transfer ownership of the Value() on success (implementations should not release the value in destructor)? * Does Wait() need to be called if IsReady() == true? (This would be different from Cache.) * Do Value() and Size() have undefined behavior if IsReady() == false? * Why have a custom API for what is essentially a std::future<std::pair<void*, size_t>>? * Improve unit testing of standalone handle case * Apparent null `e` bug in `free_standalone_handle` case * Clean up secondary cache testing in lru_cache_test * Why does TestSecondaryCacheResultHandle hold on to a Cache::Handle? * Why does TestSecondaryCacheResultHandle::Wait() do nothing? Shouldn't it establish the post-condition IsReady() == true? * (Assuming that is sorted out...) Shouldn't TestSecondaryCache::WaitAll simply wait on each handle in order (no casting required)? How about making that the default implementation? * Why does TestSecondaryCacheResultHandle::Size() check Value() first? If the API is intended to be returning 0 before IsReady(), then that is weird but should at least be documented. Otherwise, if it's intended to be undefined behavior, we should assert IsReady(). * Consider replacing "standalone" and "dummy" entries with a single kind of "weak" entry that deletes its value when it reaches zero refs. Suppose you are using compressed secondary cache and have two iterators at similar places. It will probably common for one iterator to have standalone results pinned (out of cache) when the second iterator needs those same blocks and has to re-load them from secondary cache and duplicate the memory. Combining the dummy and the standalone should fix this. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10730 Test Plan: existing tests (minor update), and crash test with sanitizers and secondary cache Performance test for any regressions in LRUCache (primary only): Create DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test before & after (run at same time) with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X100] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=233000000 -duration 30 -threads=16 ``` Before: readrandom [AVG 100 runs] : 22234 (± 63) ops/sec; 1.6 (± 0.0) MB/sec After: readrandom [AVG 100 runs] : 22197 (± 64) ops/sec; 1.6 (± 0.0) MB/sec That's within 0.2%, which is not significant by the confidence intervals. Reviewed By: anand1976 Differential Revision: D39826010 Pulled By: anand1976 fbshipit-source-id: 3202b4a91f673231c97648ae070e502ae16b0f44
2022-10-04 05:23:38 +00:00
im_flags &= ~IM_IS_STANDALONE;
Avoid recompressing cold block in CompressedSecondaryCache (#10527) Summary: **Summary:** When a block is firstly `Lookup` from the secondary cache, we just insert a dummy block in the primary cache (charging the actual size of the block) and don’t erase the block from the secondary cache. A standalone handle is returned from `Lookup`. Only if the block is hit again, we erase it from the secondary cache and add it into the primary cache. When a block is firstly evicted from the primary cache to the secondary cache, we just insert a dummy block (size 0) in the secondary cache. When the block is evicted again, it is treated as a hot block and is inserted into the secondary cache. **Implementation Details** Add a new state of LRUHandle: The handle is never inserted into the LRUCache (both hash table and LRU list) and it doesn't experience the above three states. The entry can be freed when refs becomes 0. (refs >= 1 && in_cache == false && IS_STANDALONE == true) The behaviors of `LRUCacheShard::Lookup()` are updated if the secondary_cache is CompressedSecondaryCache: 1. If a handle is found in primary cache: 1.1. If the handle's value is not nullptr, it is returned immediately. 1.2. If the handle's value is nullptr, this means the handle is a dummy one. For a dummy handle, if it was retrieved from secondary cache, it may still exist in secondary cache. - 1.2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. - 1.2.2. If the handle from secondary cache is valid, erase it from the secondary cache and add it into the primary cache. 2. If a handle is not found in primary cache: 2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. 2.2. If the handle from secondary cache is valid, insert a dummy block in the primary cache (charging the actual size of the block) and return a standalone handle. The behaviors of `LRUCacheShard::Promote()` are updated as follows: 1. If `e->sec_handle` has value, one of the following steps can happen: 1.1. Insert a dummy handle and return a standalone handle to caller when `secondary_cache_` is `CompressedSecondaryCache` and e is a standalone handle. 1.2. Insert the item into the primary cache and return the handle to caller. 1.3. Exception handling. 3. If `e->sec_handle` has no value, mark the item as not in cache and charge the cache as its only metadata that'll shortly be released. The behavior of `CompressedSecondaryCache::Insert()` is updated: 1. If a block is evicted from the primary cache for the first time, a dummy item is inserted. 4. If a dummy item is found for a block, the block is inserted into the secondary cache. The behavior of `CompressedSecondaryCache:::Lookup()` is updated: 1. If a handle is not found or it is a dummy item, a nullptr is returned. 2. If `erase_handle` is true, the handle is erased. The behaviors of `LRUCacheShard::Release()` are adjusted for the standalone handles. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10527 Test Plan: 1. stress tests. 5. unit tests. 6. CPU profiling for db_bench. Reviewed By: siying Differential Revision: D38747613 Pulled By: gitbw95 fbshipit-source-id: 74a1eba7e1957c9affb2bd2ae3e0194584fa6eca
2022-09-08 02:00:27 +00:00
}
}
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
void Free(MemoryAllocator* allocator) {
assert(refs == 0);
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
assert(helper);
if (helper->del_cb) {
helper->del_cb(value, allocator);
}
free(this);
}
inline size_t CalcuMetaCharge(
CacheMetadataChargePolicy metadata_charge_policy) const {
if (metadata_charge_policy != kFullChargeCacheMetadata) {
return 0;
} else {
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
return malloc_usable_size(
const_cast<void*>(static_cast<const void*>(this)));
#else
// This is the size that is used when a new handle is created.
return sizeof(LRUHandle) - 1 + key_length;
#endif
}
}
// Calculate the memory usage by metadata.
inline void CalcTotalCharge(
size_t charge, CacheMetadataChargePolicy metadata_charge_policy) {
total_charge = charge + CalcuMetaCharge(metadata_charge_policy);
}
inline size_t GetCharge(
CacheMetadataChargePolicy metadata_charge_policy) const {
size_t meta_charge = CalcuMetaCharge(metadata_charge_policy);
assert(total_charge >= meta_charge);
return total_charge - meta_charge;
}
};
// We provide our own simple hash table since it removes a whole bunch
// of porting hacks and is also faster than some of the built-in hash
// table implementations in some of the compiler/runtime combinations
// we have tested. E.g., readrandom speeds up by ~5% over the g++
// 4.4.3's builtin hashtable.
class LRUHandleTable {
public:
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
explicit LRUHandleTable(int max_upper_hash_bits, MemoryAllocator* allocator);
~LRUHandleTable();
LRUHandle* Lookup(const Slice& key, uint32_t hash);
LRUHandle* Insert(LRUHandle* h);
LRUHandle* Remove(const Slice& key, uint32_t hash);
template <typename T>
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void ApplyToEntriesRange(T func, size_t index_begin, size_t index_end) {
for (size_t i = index_begin; i < index_end; i++) {
LRUHandle* h = list_[i];
while (h != nullptr) {
auto n = h->next_hash;
assert(h->InCache());
func(h);
h = n;
}
}
}
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
int GetLengthBits() const { return length_bits_; }
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
size_t GetOccupancyCount() const { return elems_; }
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
MemoryAllocator* GetAllocator() const { return allocator_; }
private:
// Return a pointer to slot that points to a cache entry that
// matches key/hash. If there is no such cache entry, return a
// pointer to the trailing slot in the corresponding linked list.
LRUHandle** FindPointer(const Slice& key, uint32_t hash);
void Resize();
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
// Number of hash bits (upper because lower bits used for sharding)
// used for table index. Length == 1 << length_bits_
int length_bits_;
// The table consists of an array of buckets where each bucket is
// a linked list of cache entries that hash into the bucket.
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
std::unique_ptr<LRUHandle*[]> list_;
// Number of elements currently in the table.
uint32_t elems_;
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
// Set from max_upper_hash_bits (see constructor).
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
const int max_length_bits_;
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
// From Cache, needed for delete
MemoryAllocator* const allocator_;
};
// A single shard of sharded cache.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
class ALIGN_AS(CACHE_LINE_SIZE) LRUCacheShard final : public CacheShardBase {
public:
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
// NOTE: the eviction_callback ptr is saved, as is it assumed to be kept
// alive in Cache.
LRUCacheShard(size_t capacity, bool strict_capacity_limit,
double high_pri_pool_ratio, double low_pri_pool_ratio,
bool use_adaptive_mutex,
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
CacheMetadataChargePolicy metadata_charge_policy,
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
int max_upper_hash_bits, MemoryAllocator* allocator,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
const Cache::EvictionCallback* eviction_callback);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
public: // Type definitions expected as parameter to ShardedCache
using HandleImpl = LRUHandle;
using HashVal = uint32_t;
using HashCref = uint32_t;
public: // Function definitions expected as parameter to ShardedCache
static inline HashVal ComputeHash(const Slice& key, uint32_t seed) {
return Lower32of64(GetSliceNPHash64(key, seed));
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
}
// Separate from constructor so caller can easily make an array of LRUCache
// if current usage is more than new capacity, the function will attempt to
// free the needed space.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void SetCapacity(size_t capacity);
// Set the flag to reject insertion if cache if full.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void SetStrictCapacityLimit(bool strict_capacity_limit);
// Set percentage of capacity reserved for high-pri cache entries.
void SetHighPriorityPoolRatio(double high_pri_pool_ratio);
// Set percentage of capacity reserved for low-pri cache entries.
void SetLowPriorityPoolRatio(double low_pri_pool_ratio);
// Like Cache methods, but with an extra "hash" parameter.
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Status Insert(const Slice& key, uint32_t hash, Cache::ObjectPtr value,
const Cache::CacheItemHelper* helper, size_t charge,
LRUHandle** handle, Cache::Priority priority);
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
LRUHandle* CreateStandalone(const Slice& key, uint32_t hash,
Cache::ObjectPtr obj,
const Cache::CacheItemHelper* helper,
size_t charge, bool allow_uncharged);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
LRUHandle* Lookup(const Slice& key, uint32_t hash,
const Cache::CacheItemHelper* helper,
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Cache::CreateContext* create_context,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
Cache::Priority priority, Statistics* stats);
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
bool Release(LRUHandle* handle, bool useful, bool erase_if_last_ref);
bool Ref(LRUHandle* handle);
void Erase(const Slice& key, uint32_t hash);
// Although in some platforms the update of size_t is atomic, to make sure
// GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
// protect them with mutex_.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t GetUsage() const;
size_t GetPinnedUsage() const;
size_t GetOccupancyCount() const;
size_t GetTableAddressCount() const;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void ApplyToSomeEntries(
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
const std::function<void(const Slice& key, Cache::ObjectPtr value,
size_t charge,
const Cache::CacheItemHelper* helper)>& callback,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t average_entries_per_lock, size_t* state);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void EraseUnRefEntries();
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
public: // other function definitions
void TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri,
LRUHandle** lru_bottom_pri);
// Retrieves number of elements in LRU, for unit test purpose only.
// Not threadsafe.
size_t TEST_GetLRUSize();
// Retrieves high pri pool ratio
double GetHighPriPoolRatio();
// Retrieves low pri pool ratio
double GetLowPriPoolRatio();
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void AppendPrintableOptions(std::string& /*str*/) const;
private:
Parallelize secondary cache lookup in MultiGet (#8405) Summary: Implement the ```WaitAll()``` interface in ```LRUCache``` to allow callers to issue multiple lookups in parallel and wait for all of them to complete. Modify ```MultiGet``` to use this to parallelize the secondary cache lookups in order to reduce the overall latency. A call to ```cache->Lookup()``` returns a handle that has an incomplete value (nullptr), and the caller can call ```cache->IsReady()``` to check whether the lookup is complete, and pass a vector of handles to ```WaitAll``` to wait for completion. If any of the lookups fail, ```MultiGet``` will read the block from the SST file. Another change in this PR is to rename ```SecondaryCacheHandle``` to ```SecondaryCacheResultHandle``` as it more accurately describes the return result of the secondary cache lookup, which is more like a future. Tests: 1. Add unit tests in lru_cache_test 2. Benchmark results with no secondary cache configured Master - ``` readrandom : 41.175 micros/op 388562 ops/sec; 106.7 MB/s (7277999 of 7277999 found) readrandom : 41.217 micros/op 388160 ops/sec; 106.6 MB/s (7274999 of 7274999 found) multireadrandom : 10.309 micros/op 1552082 ops/sec; (28908992 of 28908992 found) multireadrandom : 10.321 micros/op 1550218 ops/sec; (29081984 of 29081984 found) ``` This PR - ``` readrandom : 41.158 micros/op 388723 ops/sec; 106.8 MB/s (7290999 of 7290999 found) readrandom : 41.185 micros/op 388463 ops/sec; 106.7 MB/s (7287999 of 7287999 found) multireadrandom : 10.277 micros/op 1556801 ops/sec; (29346944 of 29346944 found) multireadrandom : 10.253 micros/op 1560539 ops/sec; (29274944 of 29274944 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8405 Reviewed By: zhichao-cao Differential Revision: D29190509 Pulled By: anand1976 fbshipit-source-id: 6f8eff6246712af8a297cfe22ea0d1c3b2a01bb0
2021-06-18 16:35:03 +00:00
friend class LRUCache;
// Insert an item into the hash table and, if handle is null, insert into
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
// the LRU list. Older items are evicted as necessary. Frees `item` on
// non-OK status.
Status InsertItem(LRUHandle* item, LRUHandle** handle);
void LRU_Remove(LRUHandle* e);
void LRU_Insert(LRUHandle* e);
// Overflow the last entry in high-pri pool to low-pri pool until size of
// high-pri pool is no larger than the size specify by high_pri_pool_pct.
void MaintainPoolSize();
// Free some space following strict LRU policy until enough space
// to hold (usage_ + charge) is freed or the lru list is empty
// This function is not thread safe - it needs to be executed while
// holding the mutex_.
void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
void NotifyEvicted(const autovector<LRUHandle*>& evicted_handles);
LRUHandle* CreateHandle(const Slice& key, uint32_t hash,
Cache::ObjectPtr value,
const Cache::CacheItemHelper* helper, size_t charge);
Avoid recompressing cold block in CompressedSecondaryCache (#10527) Summary: **Summary:** When a block is firstly `Lookup` from the secondary cache, we just insert a dummy block in the primary cache (charging the actual size of the block) and don’t erase the block from the secondary cache. A standalone handle is returned from `Lookup`. Only if the block is hit again, we erase it from the secondary cache and add it into the primary cache. When a block is firstly evicted from the primary cache to the secondary cache, we just insert a dummy block (size 0) in the secondary cache. When the block is evicted again, it is treated as a hot block and is inserted into the secondary cache. **Implementation Details** Add a new state of LRUHandle: The handle is never inserted into the LRUCache (both hash table and LRU list) and it doesn't experience the above three states. The entry can be freed when refs becomes 0. (refs >= 1 && in_cache == false && IS_STANDALONE == true) The behaviors of `LRUCacheShard::Lookup()` are updated if the secondary_cache is CompressedSecondaryCache: 1. If a handle is found in primary cache: 1.1. If the handle's value is not nullptr, it is returned immediately. 1.2. If the handle's value is nullptr, this means the handle is a dummy one. For a dummy handle, if it was retrieved from secondary cache, it may still exist in secondary cache. - 1.2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. - 1.2.2. If the handle from secondary cache is valid, erase it from the secondary cache and add it into the primary cache. 2. If a handle is not found in primary cache: 2.1. If no valid handle can be `Lookup` from secondary cache, return nullptr. 2.2. If the handle from secondary cache is valid, insert a dummy block in the primary cache (charging the actual size of the block) and return a standalone handle. The behaviors of `LRUCacheShard::Promote()` are updated as follows: 1. If `e->sec_handle` has value, one of the following steps can happen: 1.1. Insert a dummy handle and return a standalone handle to caller when `secondary_cache_` is `CompressedSecondaryCache` and e is a standalone handle. 1.2. Insert the item into the primary cache and return the handle to caller. 1.3. Exception handling. 3. If `e->sec_handle` has no value, mark the item as not in cache and charge the cache as its only metadata that'll shortly be released. The behavior of `CompressedSecondaryCache::Insert()` is updated: 1. If a block is evicted from the primary cache for the first time, a dummy item is inserted. 4. If a dummy item is found for a block, the block is inserted into the secondary cache. The behavior of `CompressedSecondaryCache:::Lookup()` is updated: 1. If a handle is not found or it is a dummy item, a nullptr is returned. 2. If `erase_handle` is true, the handle is erased. The behaviors of `LRUCacheShard::Release()` are adjusted for the standalone handles. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10527 Test Plan: 1. stress tests. 5. unit tests. 6. CPU profiling for db_bench. Reviewed By: siying Differential Revision: D38747613 Pulled By: gitbw95 fbshipit-source-id: 74a1eba7e1957c9affb2bd2ae3e0194584fa6eca
2022-09-08 02:00:27 +00:00
// Initialized before use.
size_t capacity_;
// Memory size for entries in high-pri pool.
size_t high_pri_pool_usage_;
// Memory size for entries in low-pri pool.
size_t low_pri_pool_usage_;
// Whether to reject insertion if cache reaches its full capacity.
bool strict_capacity_limit_;
// Ratio of capacity reserved for high priority cache entries.
double high_pri_pool_ratio_;
// High-pri pool size, equals to capacity * high_pri_pool_ratio.
// Remember the value to avoid recomputing each time.
double high_pri_pool_capacity_;
// Ratio of capacity reserved for low priority cache entries.
double low_pri_pool_ratio_;
// Low-pri pool size, equals to capacity * low_pri_pool_ratio.
// Remember the value to avoid recomputing each time.
double low_pri_pool_capacity_;
// Dummy head of LRU list.
// lru.prev is newest entry, lru.next is oldest entry.
// LRU contains items which can be evicted, ie reference only by cache
LRUHandle lru_;
// Pointer to head of low-pri pool in LRU list.
LRUHandle* lru_low_pri_;
// Pointer to head of bottom-pri pool in LRU list.
LRUHandle* lru_bottom_pri_;
// ------------^^^^^^^^^^^^^-----------
// Not frequently modified data members
// ------------------------------------
//
// We separate data members that are updated frequently from the ones that
// are not frequently updated so that they don't share the same cache line
// which will lead into false cache sharing
//
// ------------------------------------
// Frequently modified data members
// ------------vvvvvvvvvvvvv-----------
LRUHandleTable table_;
// Memory size for entries residing in the cache.
size_t usage_;
// Memory size for entries residing only in the LRU list.
size_t lru_usage_;
// mutex_ protects the following state.
// We don't count mutex_ as the cache's internal state so semantically we
// don't mind mutex_ invoking the non-const actions.
Use optimized folly DistributedMutex in LRUCache when available (#10179) Summary: folly DistributedMutex is faster than standard mutexes though imposes some static obligations on usage. See https://github.com/facebook/folly/blob/main/folly/synchronization/DistributedMutex.h for details. Here we use this alternative for our Cache implementations (especially LRUCache) for better locking performance, when RocksDB is compiled with folly. Also added information about which distributed mutex implementation is being used to cache_bench output and to DB LOG. Intended follow-up: * Use DMutex in more places, perhaps improving API to support non-scoped locking * Fix linking with fbcode compiler (needs ROCKSDB_NO_FBCODE=1 currently) Credit: Thanks Siying for reminding me about this line of work that was previously left unfinished. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10179 Test Plan: for correctness, existing tests. CircleCI config updated. Also Meta-internal buck build updated. For performance, ran simultaneous before & after cache_bench. Out of three comparison runs, the middle improvement to ops/sec was +21%: Baseline: USE_CLANG=1 DEBUG_LEVEL=0 make -j24 cache_bench (fbcode compiler) ``` Complete in 20.201 s; Rough parallel ops/sec = 1584062 Thread ops/sec = 107176 Operation latency (ns): Count: 32000000 Average: 9257.9421 StdDev: 122412.04 Min: 134 Median: 3623.0493 Max: 56918500 Percentiles: P50: 3623.05 P75: 10288.02 P99: 30219.35 P99.9: 683522.04 P99.99: 7302791.63 ``` New: (add USE_FOLLY=1) ``` Complete in 16.674 s; Rough parallel ops/sec = 1919135 (+21%) Thread ops/sec = 135487 Operation latency (ns): Count: 32000000 Average: 7304.9294 StdDev: 108530.28 Min: 132 Median: 3777.6012 Max: 91030902 Percentiles: P50: 3777.60 P75: 10169.89 P99: 24504.51 P99.9: 59721.59 P99.99: 1861151.83 ``` Reviewed By: anand1976 Differential Revision: D37182983 Pulled By: pdillinger fbshipit-source-id: a17eb05f25b832b6a2c1356f5c657e831a5af8d1
2022-06-17 20:08:45 +00:00
mutable DMutex mutex_;
Initial support for secondary cache in LRUCache (#8271) Summary: Defined the abstract interface for a secondary cache in include/rocksdb/secondary_cache.h, and updated LRUCacheOptions to take a std::shared_ptr<SecondaryCache>. An item is initially inserted into the LRU (primary) cache. When it ages out and evicted from memory, its inserted into the secondary cache. On a LRU cache miss and successful lookup in the secondary cache, the item is promoted to the LRU cache. Only support synchronous lookup currently. The secondary cache would be used to implement a persistent (flash cache) or compressed cache. Tests: Results from cache_bench and db_bench don't show any regression due to these changes. cache_bench results before and after this change - Command ```./cache_bench -ops_per_thread=10000000 -threads=1``` Before ```Complete in 40.688 s; QPS = 245774``` ```Complete in 40.486 s; QPS = 246996``` ```Complete in 42.019 s; QPS = 237989``` After ```Complete in 40.672 s; QPS = 245869``` ```Complete in 44.622 s; QPS = 224107``` ```Complete in 42.445 s; QPS = 235599``` db_bench results before this change, and with this change + https://github.com/facebook/rocksdb/issues/8213 and https://github.com/facebook/rocksdb/issues/8191 - Commands ```./db_bench --benchmarks="fillseq,compact" -num=30000000 -key_size=32 -value_size=256 -use_direct_io_for_flush_and_compaction=true -db=/home/anand76/nvm_cache/db -partition_index_and_filters=true``` ```./db_bench -db=/home/anand76/nvm_cache/db -use_existing_db=true -benchmarks=readrandom -num=30000000 -key_size=32 -value_size=256 -use_direct_reads=true -cache_size=1073741824 -cache_numshardbits=6 -cache_index_and_filter_blocks=true -read_random_exp_range=17 -statistics -partition_index_and_filters=true -threads=16 -duration=300``` Before ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 80.702 micros/op 198104 ops/sec; 54.4 MB/s (3708999 of 3708999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 87.124 micros/op 183625 ops/sec; 50.4 MB/s (3439999 of 3439999 found) ``` After ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 77.653 micros/op 206025 ops/sec; 56.6 MB/s (3866999 of 3866999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 84.962 micros/op 188299 ops/sec; 51.7 MB/s (3535999 of 3535999 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8271 Reviewed By: zhichao-cao Differential Revision: D28357511 Pulled By: anand1976 fbshipit-source-id: d1cfa236f00e649a18c53328be10a8062a4b6da2
2021-05-14 05:57:51 +00:00
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
// A reference to Cache::eviction_callback_
const Cache::EvictionCallback& eviction_callback_;
};
class LRUCache
#ifdef NDEBUG
final
#endif
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
: public ShardedCache<LRUCacheShard> {
public:
explicit LRUCache(const LRUCacheOptions& opts);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
const char* Name() const override { return "LRUCache"; }
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
ObjectPtr Value(Handle* handle) override;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t GetCharge(Handle* handle) const override;
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
const CacheItemHelper* GetCacheItemHelper(Handle* handle) const override;
// Retrieves number of elements in LRU, for unit test purpose only.
size_t TEST_GetLRUSize();
// Retrieves high pri pool ratio.
double GetHighPriPoolRatio();
};
} // namespace lru_cache
using LRUCache = lru_cache::LRUCache;
using LRUHandle = lru_cache::LRUHandle;
using LRUCacheShard = lru_cache::LRUCacheShard;
} // namespace ROCKSDB_NAMESPACE